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CFlyingPirate: Small fixes
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@@ -708,7 +708,7 @@ void CBabygoth::FollowPattern(CStateManager& mgr, EStateMsg msg, float) {
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CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::Normal));
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} else if (x568_stateProg == 3) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
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x450_bodyController->GetCommandMgr().SetTargetVector(mgr.GetPlayer().GetTranslation() - GetTranslation());
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x450_bodyController->GetCommandMgr().DeliverTargetVector(mgr.GetPlayer().GetTranslation() - GetTranslation());
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else
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x568_stateProg = 4;
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}
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