mirror of https://github.com/AxioDL/metaforce.git
Windows build fixes
This commit is contained in:
parent
5a521ed9c6
commit
27b2f2aedb
|
@ -7,7 +7,8 @@ if(MSVC)
|
|||
endif()
|
||||
|
||||
# Shaddup MSVC
|
||||
add_definitions(-DUNICODE=1 -D_UNICODE=1 -D__SSE__=1 -D_CRT_SECURE_NO_WARNINGS=1 -DD_SCL_SECURE_NO_WARNINGS=1 /IGNORE:4221 /wd4800 /wd4005 /wd4311 /wd4267 /wd4244 /wd4305 ${VS_DEFINES})
|
||||
add_definitions(-DUNICODE=1 -D_UNICODE=1 -D__SSE__=1 -D_CRT_SECURE_NO_WARNINGS=1 -DD_SCL_SECURE_NO_WARNINGS=1
|
||||
/IGNORE:4221 /wd4800 /wd4005 /wd4311 /wd4267 /wd4244 /wd4200 /wd4305 ${VS_DEFINES})
|
||||
|
||||
# Link-time Code Generation for Release builds
|
||||
set(CMAKE_C_FLAGS_RELEASE "/DNDEBUG /O2 /Oy /GL /Gy /MD")
|
||||
|
@ -48,8 +49,8 @@ if(USE_LD_GOLD AND ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" OR "${CMAKE_CXX_
|
|||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -flto")
|
||||
message(STATUS "GNU gold linker enabled.")
|
||||
else()
|
||||
message(WARNING "GNU gold linker isn't available, using the default system linker.")
|
||||
set(USE_LD_GOLD OFF)
|
||||
message(WARNING "GNU gold linker isn't available, using the default system linker.")
|
||||
set(USE_LD_GOLD OFF)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "CFirstPersonCamera.hpp"
|
||||
#include "Character/CCharLayoutInfo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
|
|
@ -101,6 +101,8 @@ SAdvancementDeltas CAnimData::AdvanceAdditiveAnims(float dt)
|
|||
{
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
SAdvancementDeltas CAnimData::UpdateAdditiveAnims(float dt)
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "CPoseAsTransforms.hpp"
|
||||
#include "CHierarchyPoseBuilder.hpp"
|
||||
#include "CAdditiveAnimPlayback.hpp"
|
||||
#include "CCharLayoutInfo.hpp"
|
||||
#include <set>
|
||||
|
||||
enum class EUserEventType
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "CCharacterFactory.hpp"
|
||||
#include "GameGlobalObjects.hpp"
|
||||
#include "CModelData.hpp"
|
||||
#include "Character/CCharLayoutInfo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "GameGlobalObjects.hpp"
|
||||
#include "CParticleGenInfo.hpp"
|
||||
#include "Graphics/CSkinnedModel.hpp"
|
||||
#include "Character/CCharLayoutInfo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
|
|
@ -329,7 +329,7 @@ void CModelData::RenderUnsortedParts(EWhichModel which, const zeus::CTransform&
|
|||
|
||||
void CModelData::Render(EWhichModel which, const zeus::CTransform& xf,
|
||||
const CActorLights* lights, const CModelFlags& drawFlags)
|
||||
{
|
||||
{
|
||||
if (x14_25_sortThermal && which == EWhichModel::Thermal)
|
||||
{
|
||||
zeus::CColor mul(drawFlags.color.a, drawFlags.color.a, drawFlags.color.a, drawFlags.color.a);
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "CSkinnedModel.hpp"
|
||||
#include "Character/CSkinRules.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "CBeetle.hpp"
|
||||
#include "World/CDamageInfo.hpp"
|
||||
#include "Character/CCharLayoutInfo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "GameGlobalObjects.hpp"
|
||||
#include "CGameState.hpp"
|
||||
#include "MP1.hpp"
|
||||
#include "Character/CCharLayoutInfo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "CResFactory.hpp"
|
||||
#include "CFrontEndUI.hpp"
|
||||
#include "GameGlobalObjects.hpp"
|
||||
#include "Character/CCharLayoutInfo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "CNewIntroBoss.hpp"
|
||||
#include "Character/CCharLayoutInfo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "CSpacePirate.hpp"
|
||||
#include "Character/CCharLayoutInfo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "CWarWasp.hpp"
|
||||
#include "Character/CCharLayoutInfo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "Graphics/Shaders/CTexturedQuadFilter.hpp"
|
||||
#include "Graphics/Shaders/CCameraBlurFilter.hpp"
|
||||
#include "Graphics/Shaders/CXRayBlurFilter.hpp"
|
||||
#include "Character/CCharLayoutInfo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "CGunController.hpp"
|
||||
#include "Character/CCharLayoutInfo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue