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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 14:24:56 +00:00

Particle, map and line renderer fixes

This commit is contained in:
Jack Andersen
2018-10-25 18:37:22 -10:00
parent a2da358fd3
commit 29dad50cca
7 changed files with 157 additions and 69 deletions

View File

@@ -59,8 +59,8 @@ void CMapArea::PostConstruct()
m_vbo = ctx.newStaticBuffer(boo::BufferUse::Vertex, m_verts.data(), 16, m_verts.size());
m_ibo = ctx.newStaticBuffer(boo::BufferUse::Index, index.data(), 4, index.size());
/* Only the map universe specifies Always; it draws a maximum of 133 instances */
size_t instCount = (xc_visibilityMode == EVisMode::Always) ? 133 : 1;
/* Only the map universe specifies Always; it draws a maximum of 1016 instances */
size_t instCount = (xc_visibilityMode == EVisMode::Always) ? 1024 : 1;
for (u32 i = 0 ; i<x30_surfaceCount ; ++i)
{

View File

@@ -93,7 +93,7 @@ void CMapUniverse::Draw(const CMapUniverseDrawParms& parms, const zeus::CVector3
std::sort(sortInfos.begin(), sortInfos.end(),
[](const CMapObjectSortInfo& a, const CMapObjectSortInfo& b)
{
return a.GetZDistance() < b.GetZDistance();
return a.GetZDistance() > b.GetZDistance();
});
int lastWldIdx = -1;