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Work on CStateManager::InitializeState flow
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@@ -2,12 +2,18 @@
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#define __DNACOMMON_ITWEAKPLAYER_HPP__
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#include "../DNACommon.hpp"
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#include "zeus/CAABox.hpp"
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namespace DataSpec
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{
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struct ITweakPlayer : BigYAML
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{
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virtual float GetPlayerHeight() const=0; // x26c
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virtual float GetPlayerXYHalfExtent() const=0; // x270
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virtual float GetPlayerSomething1() const=0; // x274
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virtual float GetPlayerSomething2() const=0; // x278
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virtual float GetPlayerSomething3() const=0; // x27c
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virtual float GetLeftLogicalThreshold() const=0;
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virtual float GetRightLogicalThreshold() const=0;
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};
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