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Work on CStateManager::InitializeState flow
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@@ -11,8 +11,18 @@ namespace DNAMP1
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struct CTweakPlayer : ITweakPlayer
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{
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DECL_YAML
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Value<float> m_playerHeight;
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Value<float> m_playerXYHalfExtent;
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Value<float> m_unk1;
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Value<float> m_unk2;
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Value<float> m_unk3;
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Value<float> m_leftDiv;
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Value<float> m_rightDiv;
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float GetPlayerHeight() const { return m_playerHeight; }
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float GetPlayerXYHalfExtent() const { return m_playerXYHalfExtent; }
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float GetPlayerSomething1() const { return m_unk1; }
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float GetPlayerSomething2() const { return m_unk2; }
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float GetPlayerSomething3() const { return m_unk3; }
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float GetLeftLogicalThreshold() const {return m_leftDiv;}
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float GetRightLogicalThreshold() const {return m_rightDiv;}
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CTweakPlayer(athena::io::IStreamReader& reader) {this->read(reader);}
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