mirror of https://github.com/AxioDL/metaforce.git
CAdditiveBodyState: Make use of std::array where applicable
Same behavior, stronger typing.
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@ -1,5 +1,7 @@
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#pragma once
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#include <array>
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Character/CBodyStateCmdMgr.hpp"
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#include "Runtime/Character/CharacterCommon.hpp"
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@ -21,8 +23,8 @@ public:
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class CABSAim : public CAdditiveBodyState {
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bool x4_needsIdle = false;
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s32 x8_anims[4];
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float x18_angles[4];
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std::array<s32, 4> x8_anims{};
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std::array<float, 4> x18_angles{};
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float x28_hWeight = 0.f;
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float x2c_hWeightVel = 0.f;
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float x30_vWeight = 0.f;
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