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Fix bug from source consolidation refactor
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@@ -4,8 +4,6 @@ elseif(APPLE)
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set(PLAT_SRCS CLineRendererShadersMetal.cpp CModelShadersMetal.cpp)
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endif()
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include_directories(${LIBJPEG_INCLUDE_DIR})
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set(GRAPHICS_SOURCES
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IRenderer.hpp
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CBooRenderer.hpp CBooRenderer.cpp
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