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CCubeRenderer: Start getting world rendering implemented

This commit is contained in:
2022-03-05 20:50:54 -08:00
parent 6c3e74b93e
commit 2bdfe96134
8 changed files with 163 additions and 32 deletions

View File

@@ -34,6 +34,7 @@ public:
[[nodiscard]] u32 GetFlags() const { return x0_visorFlags; }
[[nodiscard]] const zeus::CAABox& GetBoundingBox() const { return x34_worldAABB; }
[[nodiscard]] std::vector<CCubeSurface>* GetSurfaces() { return &x50_surfaces; }
[[nodiscard]] const std::vector<CCubeSurface>* GetSurfaces() const { return &x50_surfaces; }
[[nodiscard]] const u8* GetMaterialPointer() const { return x4c_materialData; }
[[nodiscard]] TVectorRef GetVertexPointer() const { return &x60_positions; }