mirror of https://github.com/AxioDL/metaforce.git
IAnimReader: Make use of std::string_view where applicable
Same behavior, but allows interoperating with different string types in a more straightforward manner.
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13ce419554
commit
2c36b0bb83
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@ -172,7 +172,7 @@ u32 CAnimSourceReaderBase::VGetSoundPOIList(const CCharAnimTime& time, CSoundPOI
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return 0;
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}
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bool CAnimSourceReaderBase::VGetBoolPOIState(const char* name) const {
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bool CAnimSourceReaderBase::VGetBoolPOIState(std::string_view name) const {
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const auto iter = std::find_if(x24_boolStates.cbegin(), x24_boolStates.cend(),
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[name](const auto& entry) { return entry.first == name; });
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@ -183,7 +183,7 @@ bool CAnimSourceReaderBase::VGetBoolPOIState(const char* name) const {
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return iter->second;
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}
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s32 CAnimSourceReaderBase::VGetInt32POIState(const char* name) const {
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s32 CAnimSourceReaderBase::VGetInt32POIState(std::string_view name) const {
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const auto iter = std::find_if(x34_int32States.cbegin(), x34_int32States.cend(),
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[name](const auto& entry) { return entry.first == name; });
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@ -194,7 +194,7 @@ s32 CAnimSourceReaderBase::VGetInt32POIState(const char* name) const {
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return iter->second;
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}
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CParticleData::EParentedMode CAnimSourceReaderBase::VGetParticlePOIState(const char* name) const {
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CParticleData::EParentedMode CAnimSourceReaderBase::VGetParticlePOIState(std::string_view name) const {
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const auto iter = std::find_if(x44_particleStates.cbegin(), x44_particleStates.cend(),
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[name](const auto& entry) { return entry.first == name; });
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@ -68,9 +68,9 @@ public:
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u32) const override;
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u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator,
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u32) const override;
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bool VGetBoolPOIState(const char* name) const override;
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s32 VGetInt32POIState(const char* name) const override;
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CParticleData::EParentedMode VGetParticlePOIState(const char* name) const override;
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bool VGetBoolPOIState(std::string_view name) const override;
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s32 VGetInt32POIState(std::string_view name) const override;
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CParticleData::EParentedMode VGetParticlePOIState(std::string_view name) const override;
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using IAnimReader::VGetOffset;
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virtual zeus::CVector3f VGetOffset(const CSegId& seg, const CCharAnimTime& b) const = 0;
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@ -58,15 +58,15 @@ u32 CAnimTreeAnimReaderContainer::VGetSoundPOIList(const CCharAnimTime& time, CS
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return x14_reader->GetSoundPOIList(time, listOut, capacity, iterator, unk);
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}
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bool CAnimTreeAnimReaderContainer::VGetBoolPOIState(const char* name) const {
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bool CAnimTreeAnimReaderContainer::VGetBoolPOIState(std::string_view name) const {
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return x14_reader->VGetBoolPOIState(name);
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}
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s32 CAnimTreeAnimReaderContainer::VGetInt32POIState(const char* name) const {
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s32 CAnimTreeAnimReaderContainer::VGetInt32POIState(std::string_view name) const {
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return x14_reader->VGetInt32POIState(name);
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}
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CParticleData::EParentedMode CAnimTreeAnimReaderContainer::VGetParticlePOIState(const char* name) const {
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CParticleData::EParentedMode CAnimTreeAnimReaderContainer::VGetParticlePOIState(std::string_view name) const {
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return x14_reader->VGetParticlePOIState(name);
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}
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@ -37,9 +37,9 @@ public:
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u32) const override;
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u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator,
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u32) const override;
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bool VGetBoolPOIState(const char*) const override;
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s32 VGetInt32POIState(const char*) const override;
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CParticleData::EParentedMode VGetParticlePOIState(const char*) const override;
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bool VGetBoolPOIState(std::string_view name) const override;
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s32 VGetInt32POIState(std::string_view name) const override;
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CParticleData::EParentedMode VGetParticlePOIState(std::string_view name) const override;
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void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const override;
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void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const override;
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std::unique_ptr<IAnimReader> VClone() const override;
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@ -101,11 +101,11 @@ u32 CAnimTreeDoubleChild::VGetSoundPOIList(const CCharAnimTime& time, CSoundPOIN
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return newCapacity;
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}
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bool CAnimTreeDoubleChild::VGetBoolPOIState(const char* name) const { return x18_b->VGetBoolPOIState(name); }
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bool CAnimTreeDoubleChild::VGetBoolPOIState(std::string_view name) const { return x18_b->VGetBoolPOIState(name); }
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s32 CAnimTreeDoubleChild::VGetInt32POIState(const char* name) const { return x18_b->VGetInt32POIState(name); }
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s32 CAnimTreeDoubleChild::VGetInt32POIState(std::string_view name) const { return x18_b->VGetInt32POIState(name); }
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CParticleData::EParentedMode CAnimTreeDoubleChild::VGetParticlePOIState(const char* name) const {
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CParticleData::EParentedMode CAnimTreeDoubleChild::VGetParticlePOIState(std::string_view name) const {
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return x18_b->VGetParticlePOIState(name);
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}
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@ -41,9 +41,9 @@ public:
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u32) const override;
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u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator,
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u32) const override;
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bool VGetBoolPOIState(const char* name) const override;
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s32 VGetInt32POIState(const char* name) const override;
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CParticleData::EParentedMode VGetParticlePOIState(const char* name) const override;
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bool VGetBoolPOIState(std::string_view name) const override;
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s32 VGetInt32POIState(std::string_view name) const override;
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CParticleData::EParentedMode VGetParticlePOIState(std::string_view name) const override;
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void VSetPhase(float) override;
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SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const override;
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u32 Depth() const override;
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@ -35,11 +35,11 @@ u32 CAnimTreeSingleChild::VGetSoundPOIList(const CCharAnimTime& time, CSoundPOIN
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return x14_child->GetSoundPOIList(time, listOut, capacity, iterator, unk);
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}
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bool CAnimTreeSingleChild::VGetBoolPOIState(const char* name) const { return x14_child->VGetBoolPOIState(name); }
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bool CAnimTreeSingleChild::VGetBoolPOIState(std::string_view name) const { return x14_child->VGetBoolPOIState(name); }
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s32 CAnimTreeSingleChild::VGetInt32POIState(const char* name) const { return x14_child->VGetInt32POIState(name); }
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s32 CAnimTreeSingleChild::VGetInt32POIState(std::string_view name) const { return x14_child->VGetInt32POIState(name); }
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CParticleData::EParentedMode CAnimTreeSingleChild::VGetParticlePOIState(const char* name) const {
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CParticleData::EParentedMode CAnimTreeSingleChild::VGetParticlePOIState(std::string_view name) const {
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return x14_child->VGetParticlePOIState(name);
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}
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@ -27,9 +27,9 @@ public:
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u32) const override;
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u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator,
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u32) const override;
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bool VGetBoolPOIState(const char* name) const override;
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s32 VGetInt32POIState(const char* name) const override;
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CParticleData::EParentedMode VGetParticlePOIState(const char* name) const override;
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bool VGetBoolPOIState(std::string_view name) const override;
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s32 VGetInt32POIState(std::string_view name) const override;
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CParticleData::EParentedMode VGetParticlePOIState(std::string_view name) const override;
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void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const override;
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void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const override;
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void VSetPhase(float) override;
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@ -99,11 +99,11 @@ u32 CAnimTreeTimeScale::VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINod
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return ret;
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}
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bool CAnimTreeTimeScale::VGetBoolPOIState(const char* name) const { return x14_child->VGetBoolPOIState(name); }
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bool CAnimTreeTimeScale::VGetBoolPOIState(std::string_view name) const { return x14_child->VGetBoolPOIState(name); }
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s32 CAnimTreeTimeScale::VGetInt32POIState(const char* name) const { return x14_child->VGetInt32POIState(name); }
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s32 CAnimTreeTimeScale::VGetInt32POIState(std::string_view name) const { return x14_child->VGetInt32POIState(name); }
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CParticleData::EParentedMode CAnimTreeTimeScale::VGetParticlePOIState(const char* name) const {
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CParticleData::EParentedMode CAnimTreeTimeScale::VGetParticlePOIState(std::string_view name) const {
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return x14_child->VGetParticlePOIState(name);
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}
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@ -34,9 +34,9 @@ public:
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u32) const override;
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u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator,
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u32) const override;
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bool VGetBoolPOIState(const char* name) const override;
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s32 VGetInt32POIState(const char* name) const override;
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CParticleData::EParentedMode VGetParticlePOIState(const char* name) const override;
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bool VGetBoolPOIState(std::string_view name) const override;
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s32 VGetInt32POIState(std::string_view name) const override;
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CParticleData::EParentedMode VGetParticlePOIState(std::string_view name) const override;
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CAnimTreeEffectiveContribution VGetContributionOfHighestInfluence() const override;
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std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const override;
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@ -2,6 +2,7 @@
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#include <memory>
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#include <optional>
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#include <string_view>
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#include "Runtime/CToken.hpp"
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#include "Runtime/RetroTypes.hpp"
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@ -120,9 +121,9 @@ public:
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u32) const = 0;
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virtual u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator,
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u32) const = 0;
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virtual bool VGetBoolPOIState(const char*) const = 0;
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virtual s32 VGetInt32POIState(const char*) const = 0;
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virtual CParticleData::EParentedMode VGetParticlePOIState(const char*) const = 0;
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virtual bool VGetBoolPOIState(std::string_view name) const = 0;
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virtual s32 VGetInt32POIState(std::string_view name) const = 0;
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virtual CParticleData::EParentedMode VGetParticlePOIState(std::string_view name) const = 0;
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virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const = 0;
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virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut,
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const CCharAnimTime& time) const = 0;
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