mirror of https://github.com/AxioDL/metaforce.git
Updated CVar API
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parent
37d78c03f1
commit
2c56c16cf2
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@ -40,9 +40,9 @@ LaunchMenu::LaunchMenu(hecl::CVarCommons& commons, QWidget* parent)
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m_apiMenu.addActions(m_apiGroup.actions());
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m_msaaMenu.addActions(m_msaaGroup.actions());
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m_anisoMenu.addActions(m_anisoGroup.actions());
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addMenu(&m_apiMenu)->setToolTip(QStringLiteral("Graphics API to use for rendering graphics."));
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addMenu(&m_msaaMenu)->setToolTip(QStringLiteral("Select number of samples for MSAA rendering."));
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addMenu(&m_anisoMenu)->setToolTip(QStringLiteral("Select number of samples for anisotropic texture filtering."));
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addMenu(&m_apiMenu)->setToolTip(m_commons.m_graphicsApi->rawHelp().data());
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addMenu(&m_msaaMenu)->setToolTip(m_commons.m_drawSamples->rawHelp().data());
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addMenu(&m_anisoMenu)->setToolTip(m_commons.m_texAnisotropy->rawHelp().data());
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initDeepColor();
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initDeveloperMode();
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@ -78,7 +78,7 @@ void LaunchMenu::initAnisoAction(const QString& action)
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void LaunchMenu::initDeepColor()
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{
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QAction* act = addAction("Deep Color");
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act->setToolTip(QStringLiteral("Use 48-bit framebuffer for deep-color displays (e.g. 4K with HDR)."));
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act->setToolTip(m_commons.m_deepColor->rawHelp().data());
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act->setCheckable(true);
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act->setChecked(m_commons.getDeepColor());
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connect(act, SIGNAL(triggered()), this, SLOT(deepColorTriggered()));
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@ -87,7 +87,7 @@ void LaunchMenu::initDeepColor()
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void LaunchMenu::initDeveloperMode()
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{
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QAction* act = addAction("Developer Mode");
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act->setToolTip(QStringLiteral("Enable developer mode to use in-engine console commands."));
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act->setToolTip(hecl::com_developer->rawHelp().data());
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act->setCheckable(true);
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act->setChecked(hecl::com_developer->toBoolean());
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connect(act, SIGNAL(triggered()), this, SLOT(developerModeTriggered()));
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