mirror of https://github.com/AxioDL/metaforce.git
CWaveBuster: Near complete implementation
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7d7a8673b7
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@ -23,7 +23,7 @@ class CSwooshDescription;
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class CParticleSwoosh : public CParticleGen {
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friend class CParticleSwooshShaders;
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public:
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struct SSwooshData {
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bool x0_active;
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float x4_leftRad;
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@ -56,6 +56,7 @@ class CParticleSwoosh : public CParticleGen {
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, x74_velocity(vel) {}
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};
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private:
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TLockedToken<CSwooshDescription> x1c_desc;
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u32 x28_curFrame = 0;
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int x2c_PSLT = 0;
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@ -162,6 +163,11 @@ public:
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void Reset() override {}
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FourCC Get4CharId() const override { return FOURCC('SWHC'); }
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void SetRenderGaps(bool r) { x1d0_27_renderGaps = r; }
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size_t GetSwooshDataCount() const { return x15c_swooshes.size(); }
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SSwooshData& GetSwooshData(size_t idx) { return x15c_swooshes[idx]; }
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const SSwooshData& GetSwooshData(size_t idx) const { return x15c_swooshes[idx]; }
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std::vector<SSwooshData>& GetSwooshVector() { return x15c_swooshes; }
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const std::vector<SSwooshData>& GetSwooshVector() const { return x15c_swooshes; }
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void DoWarmupUpdate() {
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x1d0_26_forceOneUpdate = true;
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@ -335,11 +335,9 @@ TUniqueId CAuxWeapon::HasTarget(const CStateManager& mgr) const {
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}
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void CAuxWeapon::SetNewTarget(TUniqueId targetId, CStateManager& mgr) {
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if (x74_firingBeamId == CPlayerState::EBeamId::Wave) {
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if (auto* wb = static_cast<CWaveBuster*>(mgr.ObjectById(x70_waveBusterId))) {
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wb->SetNewTarget(targetId);
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}
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}
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if (x74_firingBeamId == CPlayerState::EBeamId::Wave)
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if (auto* wb = static_cast<CWaveBuster*>(mgr.ObjectById(x70_waveBusterId)))
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wb->SetNewTarget(targetId, mgr);
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}
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} // namespace metaforce
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@ -2,22 +2,27 @@
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/Input/CRumbleManager.hpp"
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#include "Runtime/World/CGameLight.hpp"
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#include "Runtime/World/CWorld.hpp"
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#include "DataSpec/DNAMP1/SFX/Weapons.h"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace metaforce {
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CWaveBuster::CWaveBuster(const TToken<CWeaponDescription>& desc, EWeaponType type, const zeus::CTransform& xf,
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EMaterialTypes matType, const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner,
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TUniqueId homingTarget, EProjectileAttrib attrib)
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: CGameProjectile(true, desc, "WaveBuster", type, xf, matType, dInfo, uid, aid, owner, homingTarget, attrib, false,
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zeus::skOne3f, {}, -1, false)
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, x2e8_originalXf(xf)
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, x348_targetPoint(x2e8_originalXf.basis[1].normalized() * 25.f + x2e8_originalXf.origin)
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, x354_busterSwoosh1(g_SimplePool->GetObj("BusterSwoosh1"))
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, x360_busterSwoosh2(g_SimplePool->GetObj("BusterSwoosh2"))
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, x36c_busterSparks(g_SimplePool->GetObj("BusterSparks"))
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, x378_busterLight(g_SimplePool->GetObj("BusterLight")) {
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EMaterialTypes matType, const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner,
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TUniqueId homingTarget, EProjectileAttrib attrib)
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: CGameProjectile(true, desc, "WaveBuster", type, xf, matType, dInfo, uid, aid, owner, homingTarget, attrib, false,
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zeus::skOne3f, {}, -1, false)
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, x2e8_originalXf(xf)
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, x348_targetPoint(x2e8_originalXf.basis[1].normalized() * 25.f + x2e8_originalXf.origin)
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, x354_busterSwoosh1(g_SimplePool->GetObj("BusterSwoosh1"))
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, x360_busterSwoosh2(g_SimplePool->GetObj("BusterSwoosh2"))
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, x36c_busterSparks(g_SimplePool->GetObj("BusterSparks"))
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, x378_busterLight(g_SimplePool->GetObj("BusterLight")) {
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x354_busterSwoosh1.GetObj();
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x360_busterSwoosh2.GetObj();
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x36c_busterSparks.GetObj();
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@ -28,14 +33,98 @@ CWaveBuster::CWaveBuster(const TToken<CWeaponDescription>& desc, EWeaponType typ
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x390_busterLightGen = std::make_unique<CElementGen>(x378_busterLight);
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}
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void CWaveBuster::UpdateFx(const zeus::CTransform& xf, float dt, CStateManager& mgr) {}
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void CWaveBuster::ResetBeam(bool deactivate) {}
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void CWaveBuster::SetNewTarget(TUniqueId id) {}
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void CWaveBuster::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CWaveBuster::Think(float dt, CStateManager& mgr) {
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CWeapon::Think(dt, mgr);
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if (!GetActive())
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return;
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if (GetAreaIdAlways() != mgr.GetWorld()->GetCurrentAreaId()) {
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mgr.SetActorAreaId(*this, mgr.GetWorld()->GetCurrentAreaId());
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}
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x3d0_27_ = false;
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x3d0_28_ = false;
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zeus::CVector3f local_160 = x2e8_originalXf.origin;
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zeus::CVector3f local_184 = x2e8_originalXf.basis[1];
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zeus::CVector3f local_16c = local_184.normalized();
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float dVar17 = 0.f;
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if (!x3d0_25_ && !x3d0_26_) {
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TUniqueId uid = kInvalidUniqueId;
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CRayCastResult res = sub_801be010(uid, local_160, local_16c, mgr);
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if (res.IsValid() && res.GetT() < 25.f) {
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if (TCastToPtr<CActor> act = mgr.ObjectById(uid)) {
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act->Touch(*this, mgr);
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mgr.ApplyDamage(GetUniqueId(), act->GetUniqueId(), GetOwnerId(), CDamageInfo(x12c_curDamageInfo, dt),
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xf8_filter, GetTransform().basis[1]);
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} else {
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x3d0_28_ = true;
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}
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x3d0_27_ = true;
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dVar17 = res.GetT();
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}
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}
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if (x2c0_homingTargetId == kInvalidUniqueId || !x3d0_26_) {
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dVar17 = std::max(1.f, dVar17);
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x348_targetPoint = local_160 + (dVar17 * local_16c);
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if (!x3d0_25_) {
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const float x = mgr.GetActiveRandom()->Range(-1.f, 1.f);
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const float z = mgr.GetActiveRandom()->Range(-1.f, 1.f);
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x348_targetPoint += zeus::CVector3f{x, 0.f, z};
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SetTranslation(x348_targetPoint);
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} else {
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sub_801bf598(dt, mgr);
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}
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} else {
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UpdateTargetDamage(dt, mgr);
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}
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if (UpdateTargetSeek(dt, mgr)) {
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ResetBeam(true);
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}
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zeus::CVector3f vec = x2c0_homingTargetId != kInvalidUniqueId && x3d0_26_
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? GetTransform() * zeus::CTransform::RotateY(x3c4_) * zeus::CVector3f{0.f, -3.f, -1.5f}
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: (GetTranslation() + -1.5f) * GetTransform().basis[1].normalized();
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if (x3a0_ >= 0.5f || x2c0_homingTargetId == kInvalidUniqueId) {
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x330_ = x324_;
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x324_ = vec;
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} else {
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x324_ = x330_ * (1.f - x330_) + vec * (x3a0_ / 0.5f);
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x3a0_ += 0.125f * dt;
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}
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if (x2c8_projectileLight != kInvalidUniqueId) {
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x390_busterLightGen->Update(dt);
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if (TCastToPtr<CGameLight> light = mgr.ObjectById(x2c8_projectileLight)) {
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light->SetTransform(GetTransform());
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if (x390_busterLightGen && x390_busterLightGen->SystemHasLight()) {
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light->SetLight(x390_busterLightGen->GetLight());
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}
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}
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}
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x3c8_ += 20.f * dt;
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if (x3c8_ > 1.f) {
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++x3cc_;
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if (x3cc_ > 2)
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x3cc_ = 0;
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x3c8_ = 0.f;
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}
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x38c_busterSparksGen->Update(dt);
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}
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void CWaveBuster::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
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EnsureRendered(mgr, x2e8_originalXf.origin, GetSortingBounds(mgr));
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}
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void CWaveBuster::Render(CStateManager& mgr) {
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sub_801be350();
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sub_801be5c0();
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CWeapon::Render(mgr);
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}
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void CWaveBuster::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId senderId, CStateManager& mgr) {
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if (msg == EScriptObjectMessage::Deleted) {
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DeleteProjectileLight(mgr);
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@ -56,11 +145,6 @@ void CWaveBuster::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId senderId,
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CGameProjectile::AcceptScriptMsg(msg, senderId, mgr);
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}
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void CWaveBuster::AddToRenderer([[maybe_unused]] const zeus::CFrustum& frustum, CStateManager& mgr) {
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const auto bounds = GetSortingBounds(mgr);
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EnsureRendered(mgr, x2e8_originalXf.origin, bounds);
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}
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std::optional<zeus::CAABox> CWaveBuster::GetTouchBounds() const {
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if (x3d0_28_) {
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return std::nullopt;
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@ -69,4 +153,154 @@ std::optional<zeus::CAABox> CWaveBuster::GetTouchBounds() const {
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return GetProjectileBounds();
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}
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} // namespace metaforce
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void CWaveBuster::UpdateFx(const zeus::CTransform& xf, float dt, CStateManager& mgr) {
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if (!GetActive())
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return;
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x398_ -= std::max(0.f, x398_ - (60.f * dt));
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x170_projectile.SetVelocity(zeus::CVector3f{0.f, x3d0_25_ ? 1.6f : 0.f, 0.f});
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}
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void CWaveBuster::ResetBeam(bool deactivate) {
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if (!deactivate) {
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x38c_busterSparksGen->SetParticleEmission(false);
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x3d0_24_firing = false;
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} else {
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SetActive(false);
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x3d0_24_firing = false;
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x38c_busterSparksGen->SetParticleEmission(false);
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x398_ = 2.f * M_PIF;
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}
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}
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void CWaveBuster::SetNewTarget(TUniqueId id, CStateManager& mgr) {
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x2c0_homingTargetId = id;
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if (id == kInvalidUniqueId) {
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x3d0_26_ = false;
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} else {
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x3d0_26_ = true;
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CSfxManager::AddEmitter(SFXsfx06FF, GetTranslation(), zeus::skZero3f, true, false, 255, kInvalidAreaId);
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mgr.GetRumbleManager().Rumble(mgr, ERumbleFxId::PlayerBump, 0.5f, ERumblePriority::Three);
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}
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}
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void CWaveBuster::sub_801be350() {
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static constexpr std::array<zeus::CColor, 4> skCols = {{
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zeus::skWhite,
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{1.f, 0.f, 1.f, 1.f},
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{1.f, 0.f, 0.f, 1.f},
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{0.f, 0.f, 1.f, 1.f},
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}};
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zeus::CTransform CStack152 = x2e8_originalXf.getRotation();
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zeus::CVector3f local_d4 = x2e8_originalXf.origin;
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x38c_busterSparksGen->SetParticleEmission(true);
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zeus::CColor col = zeus::CColor::lerp(skCols[x3cc_], skCols[x3cc_ + 1], x3c8_);
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float dVar8 = x388_busterSwoosh2Gen->GetSwooshData(x388_busterSwoosh2Gen->GetSwooshDataCount()).x30_irot;
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float dVar9 = x384_busterSwoosh1Gen->GetSwooshData(x384_busterSwoosh1Gen->GetSwooshDataCount()).x30_irot;
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float fVar1 = 0.f;
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int iVar3 = 0;
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while (iVar3 < x384_busterSwoosh1Gen->GetSwooshDataCount()) {
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float dVar10 = fVar1;
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auto& swoosh1 = x384_busterSwoosh1Gen->GetSwooshData(iVar3);
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auto& swoosh2 = x388_busterSwoosh2Gen->GetSwooshData(iVar3);
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zeus::CVector3f point = zeus::getBezierPoint(GetTranslation(), x324_, x318_, local_d4, fVar1);
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swoosh1.xc_translation = point;
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swoosh2.xc_translation = point;
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swoosh1.x38_orientation = CStack152;
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swoosh2.x38_orientation = CStack152;
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swoosh2.x6c_color = col;
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float dVar6 = swoosh1.x30_irot;
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float dVar7 = swoosh2.x30_irot;
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swoosh1.x30_irot = dVar9;
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swoosh2.x30_irot = dVar8;
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x38c_busterSparksGen->SetTranslation(point);
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fVar1 = dVar10 + 0.4f;
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++iVar3;
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dVar8 = dVar7;
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dVar9 = dVar6;
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}
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x38c_busterSparksGen->SetParticleEmission(false);
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x384_busterSwoosh1Gen->Render(GetActorLights());
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x388_busterSwoosh2Gen->Render(GetActorLights());
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x38c_busterSparksGen->Render(GetActorLights());
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}
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void CWaveBuster::sub_801be5c0() {}
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CRayCastResult CWaveBuster::sub_801be010(TUniqueId uid, const zeus::CVector3f& p1, const zeus::CVector3f& p2,
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CStateManager& mgr) {
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return CRayCastResult();
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}
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void CWaveBuster::sub_801bf598(float dt, CStateManager& mgr) {}
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void CWaveBuster::UpdateTargetDamage(float dt, CStateManager& mgr) {
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if (const TCastToConstPtr<CActor> act = mgr.GetObjectById(x2c0_homingTargetId)) {
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const CHealthInfo* hInfo = act->GetHealthInfo(mgr);
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if (hInfo && hInfo->GetHP() > 0.f) {
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x33c_ = act->GetAimPosition(mgr, 0.f);
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SetTranslation(x33c_);
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mgr.ApplyDamage(GetUniqueId(), x2c0_homingTargetId, GetOwnerId(), CDamageInfo(x12c_curDamageInfo, dt), xf8_filter,
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zeus::skZero3f);
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return;
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}
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}
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SetTransform(zeus::lookAt(GetTranslation(), x348_targetPoint + (0.001f * x2e8_originalXf.basis[1].normalized())));
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x2c0_homingTargetId = kInvalidUniqueId;
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x39c_ = 0.f;
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x3a0_ = 0.f;
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}
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bool CWaveBuster::UpdateTargetSeek(float dt, CStateManager& mgr) {
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zeus::CVector3f local_ac = zeus::skForward;
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float viewAngle = 0.f;
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if (const TCastToConstPtr<CActor> act = mgr.GetObjectById(x2c0_homingTargetId)) {
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const CHealthInfo* hInfo = act->GetHealthInfo(mgr);
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if (hInfo && hInfo->GetHP() > 0.f) {
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if ((act->GetTranslation() - x2e8_originalXf.origin).magnitude() > 10000.f)
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return true;
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}
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viewAngle = GetViewAngleToTarget(local_ac, *act);
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}
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x3a8_ -= dt;
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if (x3a8_ <= 0.f) {
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const float dVar10 = mgr.GetActiveRandom()->Range(0.f, 2 * M_PIF);
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const float dVar9 = mgr.GetActiveRandom()->Range(0.05f, 0.25f);
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x3a4_ = (1.f / dVar9) * (dVar10 - x3ac_);
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x3a8_ = dVar9;
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}
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x3b8_ -= dt;
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if (x3b8_ <= 0.f) {
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const float dVar10 = mgr.GetActiveRandom()->Range(0.f, 0.5f);
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const float dVar9 = mgr.GetActiveRandom()->Range(0.1f, 0.5f);
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x3b4_ = (1.f / dVar9) * (dVar10 - x3b0_);
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x3b8_ = dVar9;
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}
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x3c0_ -= dt;
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if (x3c0_ <= 0.f) {
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const float dVar10 = mgr.GetActiveRandom()->Range(0.f, 2 * M_PIF);
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const float dVar9 = mgr.GetActiveRandom()->Range(0.05f, 0.25f);
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x3bc_ = (1.f / dVar9) * (dVar10 - x3ac_);
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x3c0_ = dVar9;
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}
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x3ac_ += x3a4_ * dt;
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x3b0_ += x3b4_ * dt;
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x3c4_ += x3bc_ * dt;
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x318_ = x2e8_originalXf * zeus::CTransform::RotateY(x3ac_) *
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zeus::CVector3f(0.f, 2.f, 1.5f * ((x2c0_homingTargetId == kInvalidUniqueId ? 1.f : 1.25f) - x3b0_ * x3b0_));
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return viewAngle > zeus::degToRad(90.f);
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}
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float CWaveBuster::GetViewAngleToTarget(zeus::CVector3f& p1, const CActor& act) {
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p1 = act.GetTranslation() - x2e8_originalXf.origin;
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if (!p1.canBeNormalized()) {
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p1 = GetTransform().basis[1];
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} else {
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p1.normalize();
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}
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return zeus::CVector2f::getAngleDiff(x2e8_originalXf.basis[1].toVec2f(), p1.toVec2f());
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}
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} // namespace metaforce
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@ -27,6 +27,7 @@ class CWaveBuster : public CGameProjectile {
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std::unique_ptr<CElementGen> x38c_busterSparksGen;
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std::unique_ptr<CElementGen> x390_busterLightGen;
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CRandom16 x394_rand{99};
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float x398_ = 2.f*M_PIF;
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float x39c_ = 0.5f;
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float x3a0_ = 0.5f;
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float x3a4_ = 0.f;
|
||||
|
@ -46,20 +47,28 @@ class CWaveBuster : public CGameProjectile {
|
|||
bool x3d0_27_ : 1 = false;
|
||||
bool x3d0_28_ : 1 = true;
|
||||
|
||||
void sub_801be350();
|
||||
void sub_801be5c0();
|
||||
CRayCastResult sub_801be010(TUniqueId uid, const zeus::CVector3f& p1, const zeus::CVector3f& p2, CStateManager& mgr);
|
||||
void sub_801bf598(float dt, CStateManager& mgr);
|
||||
void UpdateTargetDamage(float dt, CStateManager& mgr);
|
||||
bool UpdateTargetSeek(float dt, CStateManager& mgr);
|
||||
float GetViewAngleToTarget(zeus::CVector3f& p1, const CActor& act);
|
||||
public:
|
||||
DEFINE_ENTITY
|
||||
CWaveBuster(const TToken<CWeaponDescription>& desc, EWeaponType type, const zeus::CTransform& xf,
|
||||
EMaterialTypes matType, const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner,
|
||||
TUniqueId homingTarget, EProjectileAttrib attrib);
|
||||
void Accept(IVisitor& visitor) override;
|
||||
void Think(float dt, CStateManager& mgr) override;
|
||||
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) override;
|
||||
void AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) override;
|
||||
void Render(CStateManager& mgr) override;
|
||||
std::optional<zeus::CAABox> GetTouchBounds() const override;
|
||||
bool IsFiring() const { return x3d0_24_firing; }
|
||||
void UpdateFx(const zeus::CTransform& xf, float dt, CStateManager& mgr);
|
||||
void ResetBeam(bool deactivate);
|
||||
void SetNewTarget(TUniqueId id);
|
||||
|
||||
void Accept(IVisitor& visitor) override;
|
||||
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId senderId, CStateManager& mgr) override;
|
||||
void AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) override;
|
||||
std::optional<zeus::CAABox> GetTouchBounds() const override;
|
||||
void SetNewTarget(TUniqueId id, CStateManager& mgr);
|
||||
};
|
||||
|
||||
} // namespace metaforce
|
||||
|
|
Loading…
Reference in New Issue