mirror of https://github.com/AxioDL/metaforce.git
Fix build error
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parent
9afacd791b
commit
2dee7c72cb
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@ -116,10 +116,10 @@ public:
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void SetLocalScale(const zeus::CVector3f&);
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void SetParticleEmission(bool);
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void SetModulationColor(const zeus::CColor&);
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void SetOverrideIPos(const zeus::CVector3f& vec) { x178_overrideIPos = vec; }
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void SetOverrideIVel(const zeus::CVector3f& vec) { x188_overrideIVel = vec; }
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void SetOverrideFPos(const zeus::CVector3f& vec) { x198_overrideFPos = vec; }
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void SetOverrideFVel(const zeus::CVector3f& vec) { x1a8_overrideFVel = vec; }
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void SetOverrideIPos(const zeus::CVector3f& vec) { x178_overrideIPos.emplace(vec); }
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void SetOverrideIVel(const zeus::CVector3f& vec) { x188_overrideIVel.emplace(vec); }
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void SetOverrideFPos(const zeus::CVector3f& vec) { x198_overrideFPos.emplace(vec); }
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void SetOverrideFVel(const zeus::CVector3f& vec) { x1a8_overrideFVel.emplace(vec); }
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const zeus::CTransform& GetOrientation() const;
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const zeus::CVector3f& GetTranslation() const;
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const zeus::CTransform& GetGlobalOrientation() const;
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@ -134,6 +134,11 @@ public:
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bool GetParticleEmission() const;
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void DestroyParticles();
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void Reset() {}
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void ForceParticleCreation(s32 count)
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{
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CGlobalRandom gRnd{x14c_randState};
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CreateNewParticles(count);
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}
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FourCC Get4CharId() const { return FOURCC('ELSC'); }
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};
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@ -72,7 +72,7 @@ void CActor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMana
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{
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for (const SConnection& conn : x20_conns)
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{
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if (conn.x0_state != EScriptObjectState::DFST)
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if (conn.x0_state != EScriptObjectState::Default)
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continue;
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const CActor* act = TCastToConstPtr<CActor>(mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId)));
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@ -5,7 +5,6 @@
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#include "CDependencyGroup.hpp"
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#include "Particle/CElementGen.hpp"
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#include "Particle/CParticleElectric.hpp"
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#include "Particle/CParticleSwoosh.hpp"
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#include "Particle/CGenDescription.hpp"
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#include "World/CWorld.hpp"
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#include "Graphics/CBooRenderer.hpp"
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@ -84,8 +83,9 @@ void CActorModelParticles::CItem::GeneratePoints(const zeus::CVector3f* v1, cons
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iceGen->SetTranslation(xec_ * v1[next]);
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iceGen->SetOrientation(zeus::CTransform::MakeRotationsBasedOnY(zeus::CUnitVector3f(v2[next])));
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if (x8c_ == 4)
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xb0_ = -1;
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x8c_.push_back(std::move(iceGen));
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xb0_ = (x8c_.size() == 4 ? -1 : next);
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}
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// TODO: Verify behavior
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if (xc0_particleElectric && xc0_particleElectric->GetParticleEmission())
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@ -101,7 +101,7 @@ void CActorModelParticles::CItem::GeneratePoints(const zeus::CVector3f* v1, cons
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{
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xc0_particleElectric->SetOverrideIPos(v1[u32(rnd.Range(0, w1 - 1))] * xec_);
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lastRnd = u32(rnd.Range(0, w1 - 1));
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xc0_particleElectric->SetOverrideIPos(v1[lastRnd] * xec_);
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xc0_particleElectric->SetOverrideFPos(v1[lastRnd] * xec_);
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xc0_particleElectric->ForceParticleCreation(1);
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}
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@ -238,8 +238,8 @@ void CActorModelParticles::AddStragglersToRenderer(const CStateManager& mgr)
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g_Renderer->AddParticleGen(*item.x78_);
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if (item.xb8_)
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g_Renderer->AddParticleGen(*item.xb8_);
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if (item.xc0_)
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g_Renderer->AddParticleGen(*item.xc0_);
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if (item.xc0_particleElectric)
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g_Renderer->AddParticleGen(*item.xc0_particleElectric);
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}
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if (isNotZero)
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{
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@ -5,6 +5,8 @@
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#include "Audio/CSfxManager.hpp"
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#include "CToken.hpp"
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#include "zeus/CTransform.hpp"
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#include "Particle/CParticleElectric.hpp"
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#include "Particle/CParticleSwoosh.hpp"
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namespace urde
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{
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@ -12,9 +14,7 @@ class CStateManager;
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class CEntity;
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class CElementGen;
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class CTexture;
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class CElectricDescription;
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class CGenDescription;
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class CParticleElectric;
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class CActor;
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class CActorModelParticles
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@ -33,7 +33,7 @@ public:
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u32 x80_ = 0;
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u32 x84_ = -1;
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u32 x88_seed1 = 99;
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rstl::reserved_vector<std::unique_ptr<CElementGen>, 4> x8c_;
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rstl::prereserved_vector<std::unique_ptr<CElementGen>, 4> x8c_;
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s32 xb0_ = -1;
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u32 xb4_seed2 = 99;
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std::unique_ptr<CElementGen> xb8_;
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@ -169,7 +169,7 @@ enum class EScriptObjectState
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ScanProcessing,
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ScanDone,
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UnFrozen,
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DFST,
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Default,
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ReflectedDamage,
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InheritBounds
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};
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@ -30,6 +30,30 @@ class prereserved_vector
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T x4_data[N];
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public:
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class iterator
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{
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T* m_val;
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public:
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iterator(T* val) : m_val(val) {}
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T& operator*() const { return *m_val; }
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T* operator->() const { return m_val; }
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iterator& operator++() { ++m_val; return *this; }
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bool operator!=(const iterator& other) const { return m_val != other.m_val; }
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bool operator==(const iterator& other) const { return m_val == other.m_val; }
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};
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class const_iterator
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{
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T* m_val;
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public:
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const_iterator(const T* val) : m_val(val) {}
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const T& operator*() const { return *m_val; }
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const T* operator->() const { return m_val; }
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const_iterator& operator++() { ++m_val; return *this; }
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bool operator!=(const const_iterator& other) const { return m_val != other.m_val; }
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bool operator==(const const_iterator& other) const { return m_val == other.m_val; }
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};
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void set_size(size_t n)
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{
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if (n <= N)
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@ -42,8 +66,24 @@ public:
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T& back() const { return x4_data[(x0_size == 0) ? 0 : x0_size - 1]; }
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T& front() const { return x4_data[0]; }
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const_iterator cbegin() const { return const_iterator(&x4_data[0]); }
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const_iterator cend() const { return const_iterator(&x4_data[x0_size - 1]); }
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iterator begin() { return iterator(&x4_data[0]); }
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iterator end() { return iterator(&x4_data[x0_size - 1]); }
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T& operator[](size_t idx) { return x4_data[idx]; }
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const T& operator[](size_t idx) const { return x4_data[idx]; }
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void push_back(const T& d)
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{
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x4_data[x0_size] = d;
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++x0_size;
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}
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void push_back(T&& d)
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{
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x4_data[x0_size] = std::move(d);
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++x0_size;
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}
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};
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template<class ForwardIt, class T>
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