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General resource handling bug fixes

This commit is contained in:
Jack Andersen
2017-11-14 18:12:13 -10:00
parent 8cef6ce5e0
commit 2df95c01cf
34 changed files with 114 additions and 61 deletions

View File

@@ -1283,11 +1283,11 @@ CEntity* ScriptLoader::LoadWater(CStateManager& mgr, CInputStream& in, int propC
zeus::CAABox box(-extent * 0.5f, extent * 0.5f);
CAssetId envBumpMap;
if (bumpMap == -1)
if (!bumpMap.IsValid())
envBumpMap = _envBumpMap;
CAssetId envMap;
if (bumpMap == -1)
if (!bumpMap.IsValid())
envMap = _envMap;
return new CScriptWater(mgr, mgr.AllocateUniqueId(), name, info, position, box, dInfo, orientedForce, triggerFlags,