mirror of https://github.com/AxioDL/metaforce.git
Text alignment and Text Button
This commit is contained in:
parent
72bd17890d
commit
2efa64b7b0
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@ -9,16 +9,26 @@ namespace Specter
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class Button : public Control
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{
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public:
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enum class Style
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{
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Block,
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Text,
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};
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private:
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Style m_style;
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Zeus::CColor m_textColor;
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std::string m_textStr;
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std::unique_ptr<TextView> m_text;
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SolidShaderVert m_verts[28];
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ViewBlock m_bBlock;
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boo::IGraphicsBufferD* m_bBlockBuf;
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boo::IGraphicsBufferD* m_bBlockBuf = nullptr;
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boo::IGraphicsBufferD* m_bVertsBuf;
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boo::IVertexFormat* m_bVtxFmt; /* OpenGL only */
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boo::IShaderDataBinding* m_bShaderBinding;
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boo::IGraphicsBufferD* m_bVertsBuf = nullptr;
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boo::IVertexFormat* m_bVtxFmt = nullptr; /* OpenGL only */
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boo::IShaderDataBinding* m_bShaderBinding = nullptr;
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int m_nomWidth, m_nomHeight;
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bool m_pressed = false;
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@ -28,6 +38,7 @@ class Button : public Control
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void setHover();
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void setPressed();
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void setDisabled();
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public:
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class Resources
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{
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@ -38,7 +49,11 @@ public:
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};
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Button(ViewResources& res, View& parentView,
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IButtonBinding* controlBinding, const std::string& text);
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IButtonBinding* controlBinding, const std::string& text,
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Style style=Style::Block);
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Button(ViewResources& res, View& parentView,
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IButtonBinding* controlBinding, const std::string& text,
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const Zeus::CColor& textColor, Style style=Style::Block);
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void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseEnter(const boo::SWindowCoord&);
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@ -46,7 +61,9 @@ public:
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void resized(const boo::SWindowRect& rootView, const boo::SWindowRect& sub);
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void draw(boo::IGraphicsCommandQueue* gfxQ);
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void setText(const std::string& text, const Zeus::CColor& textColor);
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void setText(const std::string& text);
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void colorGlyphs(const Zeus::CColor& newColor);
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int nominalWidth() const {return m_nomWidth;}
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int nominalHeight() const {return m_nomHeight;}
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};
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@ -9,8 +9,8 @@ namespace Specter
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struct IControlBinding
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{
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virtual const std::string& name() const=0;
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virtual const std::string& help() const=0;
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virtual const char* name() const=0;
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virtual const char* help() const=0;
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};
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struct IButtonBinding : IControlBinding
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@ -37,8 +37,8 @@ struct CVarControlBinding : IControlBinding
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HECL::CVar* m_cvar;
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CVarControlBinding(HECL::CVar* cvar)
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: m_cvar(cvar) {}
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const std::string& name() const {return m_cvar->name();}
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const std::string& help() const {return m_cvar->rawHelp();}
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const char* name() const {return m_cvar->name().c_str();}
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const char* help() const {return m_cvar->rawHelp().c_str();}
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};
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class Control : public View
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@ -13,14 +13,20 @@ class MultiLineTextView : public View
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ViewResources& m_viewSystem;
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std::vector<std::unique_ptr<TextView>> m_lines;
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const FontAtlas& m_fontAtlas;
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TextView::Alignment m_align;
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size_t m_lineCapacity;
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float m_lineHeight;
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int m_width;
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std::string LineWrap(const std::string& str, int wrap);
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std::wstring LineWrap(const std::wstring& str, int wrap);
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public:
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MultiLineTextView(ViewResources& res, View& parentView, const FontAtlas& font, size_t lineCapacity=256, float lineHeight=1.0);
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MultiLineTextView(ViewResources& res, View& parentView, FontTag font, size_t lineCapacity=256, float lineHeight=1.0);
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MultiLineTextView(ViewResources& res, View& parentView, const FontAtlas& font,
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TextView::Alignment align=TextView::Alignment::Left,
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size_t lineCapacity=256, float lineHeight=1.0);
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MultiLineTextView(ViewResources& res, View& parentView, FontTag font,
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TextView::Alignment align=TextView::Alignment::Left,
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size_t lineCapacity=256, float lineHeight=1.0);
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void typesetGlyphs(const std::string& str,
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const Zeus::CColor& defaultColor=Zeus::CColor::skWhite,
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@ -29,6 +35,8 @@ public:
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const Zeus::CColor& defaultColor=Zeus::CColor::skWhite,
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unsigned wrap=0);
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void colorGlyphs(const Zeus::CColor& newColor);
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void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
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void draw(boo::IGraphicsCommandQueue* gfxQ);
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@ -14,11 +14,21 @@ class ViewResources;
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class TextView : public View
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{
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public:
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enum class Alignment
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{
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Left,
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Center,
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Right
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};
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private:
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size_t m_capacity;
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boo::IGraphicsBufferD* m_glyphBuf;
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boo::IVertexFormat* m_vtxFmt = nullptr; /* OpenGL only */
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boo::IShaderDataBinding* m_shaderBinding;
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const FontAtlas& m_fontAtlas;
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Alignment m_align;
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bool m_valid = false;
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int m_width = 0;
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@ -44,8 +54,8 @@ public:
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#endif
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};
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TextView(ViewResources& res, View& parentView, const FontAtlas& font, size_t capacity=256);
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TextView(ViewResources& res, View& parentView, FontTag font, size_t capacity=256);
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TextView(ViewResources& res, View& parentView, const FontAtlas& font, Alignment align=Alignment::Left, size_t capacity=256);
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TextView(ViewResources& res, View& parentView, FontTag font, Alignment align=Alignment::Left, size_t capacity=256);
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struct RenderGlyph
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{
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@ -12,8 +12,14 @@ void Button::Resources::init(boo::IGraphicsDataFactory* factory, const ThemeData
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}
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Button::Button(ViewResources& res, View& parentView,
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IButtonBinding* controlBinding, const std::string& text)
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: Control(res, parentView, controlBinding), m_textStr(text)
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IButtonBinding* controlBinding, const std::string& text,
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Style style)
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: Button(res, parentView, controlBinding, text, res.themeData().uiText(), style) {}
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Button::Button(ViewResources& res, View& parentView,
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IButtonBinding* controlBinding, const std::string& text,
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const Zeus::CColor& textColor, Style style)
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: Control(res, parentView, controlBinding), m_style(style), m_textColor(textColor), m_textStr(text)
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{
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m_bBlockBuf = res.m_factory->newDynamicBuffer(boo::BufferUse::Uniform, sizeof(ViewBlock), 1);
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m_bVertsBuf = res.m_factory->newDynamicBuffer(boo::BufferUse::Vertex, sizeof(SolidShaderVert), 28);
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@ -39,105 +45,185 @@ Button::Button(ViewResources& res, View& parentView,
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m_bVertsBuf, nullptr,
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nullptr, 1, bufs, 0, nullptr);
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}
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commitResources(res);
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if (style == Style::Block)
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{
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m_verts[0].m_color = res.themeData().button1Inactive();
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m_verts[1].m_color = res.themeData().button2Inactive();
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m_verts[2].m_color = res.themeData().button1Inactive();
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m_verts[3].m_color = res.themeData().button2Inactive();
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m_verts[4].m_color = res.themeData().button2Inactive();
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for (int i=5 ; i<28 ; ++i)
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m_verts[i].m_color = res.themeData().button2Inactive();
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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}
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else
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{
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for (int i=0 ; i<4 ; ++i)
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m_verts[i].m_color = Zeus::CColor::skClear;
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 4);
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}
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m_text.reset(new TextView(res, *this, res.m_mainFont));
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setText(m_textStr);
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m_verts[0].m_color = res.themeData().button1Inactive();
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m_verts[1].m_color = res.themeData().button2Inactive();
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m_verts[2].m_color = res.themeData().button1Inactive();
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m_verts[3].m_color = res.themeData().button2Inactive();
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m_verts[4].m_color = res.themeData().button2Inactive();
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for (int i=5 ; i<28 ; ++i)
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m_verts[i].m_color = res.themeData().button2Inactive();
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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}
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void Button::setText(const std::string& text)
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void Button::setText(const std::string &text)
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{
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setText(text, m_textColor);
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}
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void Button::setText(const std::string& text, const Zeus::CColor& textColor)
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{
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m_textStr = text;
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m_textColor = textColor;
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m_text->typesetGlyphs(text, rootView().themeData().uiText());
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m_text->typesetGlyphs(text, textColor);
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float pf = rootView().viewRes().pixelFactor();
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float width = m_text->nominalWidth() + 10 * pf;
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float height = 20 * pf;
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m_verts[0].m_pos.assign(1, height+1, 0);
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m_verts[1].m_pos.assign(1, 1, 0);
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m_verts[2].m_pos.assign(width+1, height+1, 0);
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m_verts[3].m_pos.assign(width+1, 1, 0);
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m_verts[4].m_pos.assign(width+1, 1, 0);
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float width, height;
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m_verts[5].m_pos.assign(1, height+1, 0);
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m_verts[6].m_pos.assign(1, height+1, 0);
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m_verts[7].m_pos.assign(0, height+1, 0);
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m_verts[8].m_pos.assign(1, 1, 0);
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m_verts[9].m_pos.assign(0, 1, 0);
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m_verts[10].m_pos.assign(0, 1, 0);
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if (m_style == Style::Block)
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{
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width = m_text->nominalWidth() + 12 * pf;
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height = 20 * pf;
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m_verts[0].m_pos.assign(1, height+1, 0);
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m_verts[1].m_pos.assign(1, 1, 0);
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m_verts[2].m_pos.assign(width+1, height+1, 0);
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m_verts[3].m_pos.assign(width+1, 1, 0);
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m_verts[4].m_pos.assign(width+1, 1, 0);
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m_verts[11].m_pos.assign(width+2, height+1, 0);
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m_verts[12].m_pos.assign(width+2, height+1, 0);
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m_verts[13].m_pos.assign(width+1, height+1, 0);
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m_verts[14].m_pos.assign(width+2, 1, 0);
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m_verts[15].m_pos.assign(width+1, 1, 0);
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m_verts[16].m_pos.assign(width+1, 1, 0);
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m_verts[5].m_pos.assign(1, height+1, 0);
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m_verts[6].m_pos.assign(1, height+1, 0);
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m_verts[7].m_pos.assign(0, height+1, 0);
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m_verts[8].m_pos.assign(1, 1, 0);
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m_verts[9].m_pos.assign(0, 1, 0);
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m_verts[10].m_pos.assign(0, 1, 0);
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m_verts[17].m_pos.assign(1, height+2, 0);
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m_verts[18].m_pos.assign(1, height+2, 0);
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m_verts[19].m_pos.assign(1, height+1, 0);
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m_verts[20].m_pos.assign(width+1, height+2, 0);
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m_verts[21].m_pos.assign(width+1, height+1, 0);
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m_verts[22].m_pos.assign(width+1, height+1, 0);
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m_verts[11].m_pos.assign(width+2, height+1, 0);
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m_verts[12].m_pos.assign(width+2, height+1, 0);
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m_verts[13].m_pos.assign(width+1, height+1, 0);
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m_verts[14].m_pos.assign(width+2, 1, 0);
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m_verts[15].m_pos.assign(width+1, 1, 0);
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m_verts[16].m_pos.assign(width+1, 1, 0);
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m_verts[23].m_pos.assign(1, 1, 0);
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m_verts[24].m_pos.assign(1, 1, 0);
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m_verts[25].m_pos.assign(1, 0, 0);
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m_verts[26].m_pos.assign(width+1, 1, 0);
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m_verts[27].m_pos.assign(width+1, 0, 0);
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m_verts[17].m_pos.assign(1, height+2, 0);
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m_verts[18].m_pos.assign(1, height+2, 0);
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m_verts[19].m_pos.assign(1, height+1, 0);
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m_verts[20].m_pos.assign(width+1, height+2, 0);
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m_verts[21].m_pos.assign(width+1, height+1, 0);
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m_verts[22].m_pos.assign(width+1, height+1, 0);
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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m_nomWidth = width + 2;
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m_verts[23].m_pos.assign(1, 1, 0);
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m_verts[24].m_pos.assign(1, 1, 0);
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m_verts[25].m_pos.assign(1, 0, 0);
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m_verts[26].m_pos.assign(width+1, 1, 0);
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m_verts[27].m_pos.assign(width+1, 0, 0);
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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}
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else
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{
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width = m_text->nominalWidth();
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height = 10 * pf;
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m_verts[0].m_pos.assign(1*pf, -1*pf, 0);
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m_verts[1].m_pos.assign(1*pf, -2*pf, 0);
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m_verts[2].m_pos.assign(width, -1*pf, 0);
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m_verts[3].m_pos.assign(width, -2*pf, 0);
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 4);
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}
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m_nomWidth = width;
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m_nomHeight = height;
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}
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void Button::colorGlyphs(const Zeus::CColor& newColor)
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{
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m_textColor = newColor;
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m_text->colorGlyphs(newColor);
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}
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void Button::setInactive()
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{
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m_verts[0].m_color = rootView().themeData().button1Inactive();
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m_verts[1].m_color = rootView().themeData().button2Inactive();
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m_verts[2].m_color = rootView().themeData().button1Inactive();
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m_verts[3].m_color = rootView().themeData().button2Inactive();
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m_verts[4].m_color = rootView().themeData().button2Inactive();
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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if (m_style == Style::Block)
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{
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m_verts[0].m_color = rootView().themeData().button1Inactive();
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m_verts[1].m_color = rootView().themeData().button2Inactive();
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m_verts[2].m_color = rootView().themeData().button1Inactive();
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m_verts[3].m_color = rootView().themeData().button2Inactive();
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m_verts[4].m_color = rootView().themeData().button2Inactive();
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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}
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else
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{
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for (int i=0 ; i<4 ; ++i)
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m_verts[i].m_color = Zeus::CColor::skClear;
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 4);
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m_text->colorGlyphs(m_textColor);
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}
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}
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void Button::setHover()
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{
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m_verts[0].m_color = rootView().themeData().button1Hover();
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m_verts[1].m_color = rootView().themeData().button2Hover();
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m_verts[2].m_color = rootView().themeData().button1Hover();
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m_verts[3].m_color = rootView().themeData().button2Hover();
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m_verts[4].m_color = rootView().themeData().button2Hover();
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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if (m_style == Style::Block)
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{
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m_verts[0].m_color = rootView().themeData().button1Hover();
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m_verts[1].m_color = rootView().themeData().button2Hover();
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m_verts[2].m_color = rootView().themeData().button1Hover();
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m_verts[3].m_color = rootView().themeData().button2Hover();
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m_verts[4].m_color = rootView().themeData().button2Hover();
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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}
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else
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{
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for (int i=0 ; i<4 ; ++i)
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m_verts[i].m_color = m_textColor;
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 4);
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m_text->colorGlyphs(m_textColor);
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}
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}
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void Button::setPressed()
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{
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m_verts[0].m_color = rootView().themeData().button1Press();
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m_verts[1].m_color = rootView().themeData().button2Press();
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m_verts[2].m_color = rootView().themeData().button1Press();
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m_verts[3].m_color = rootView().themeData().button2Press();
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m_verts[4].m_color = rootView().themeData().button2Press();
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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if (m_style == Style::Block)
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{
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m_verts[0].m_color = rootView().themeData().button1Press();
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m_verts[1].m_color = rootView().themeData().button2Press();
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m_verts[2].m_color = rootView().themeData().button1Press();
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m_verts[3].m_color = rootView().themeData().button2Press();
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m_verts[4].m_color = rootView().themeData().button2Press();
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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}
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else
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{
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for (int i=0 ; i<4 ; ++i)
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m_verts[i].m_color = m_textColor;
|
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 4);
|
||||
m_text->colorGlyphs(m_textColor);
|
||||
}
|
||||
}
|
||||
|
||||
void Button::setDisabled()
|
||||
{
|
||||
m_verts[0].m_color = rootView().themeData().button1Disabled();
|
||||
m_verts[1].m_color = rootView().themeData().button2Disabled();
|
||||
m_verts[2].m_color = rootView().themeData().button1Disabled();
|
||||
m_verts[3].m_color = rootView().themeData().button2Disabled();
|
||||
m_verts[4].m_color = rootView().themeData().button2Disabled();
|
||||
m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
|
||||
if (m_style == Style::Block)
|
||||
{
|
||||
m_verts[0].m_color = rootView().themeData().button1Disabled();
|
||||
m_verts[1].m_color = rootView().themeData().button2Disabled();
|
||||
m_verts[2].m_color = rootView().themeData().button1Disabled();
|
||||
m_verts[3].m_color = rootView().themeData().button2Disabled();
|
||||
m_verts[4].m_color = rootView().themeData().button2Disabled();
|
||||
m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i=0 ; i<4 ; ++i)
|
||||
m_verts[i].m_color = Zeus::CColor::skClear;
|
||||
m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 4);
|
||||
Zeus::CColor dimText = m_textColor;
|
||||
dimText[3] *= 0.5;
|
||||
m_text->colorGlyphs(dimText);
|
||||
}
|
||||
}
|
||||
|
||||
void Button::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
|
@ -184,11 +270,14 @@ void Button::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
|
|||
{
|
||||
View::resized(root, sub);
|
||||
boo::SWindowRect textRect = sub;
|
||||
float pf = rootView().viewRes().pixelFactor();
|
||||
m_bBlock.setViewRect(root, sub);
|
||||
m_bBlockBuf->load(&m_bBlock, sizeof(ViewBlock));
|
||||
float pf = rootView().viewRes().pixelFactor();
|
||||
textRect.location[0] += 5 * pf;
|
||||
textRect.location[1] += 8 * pf;
|
||||
if (m_style == Style::Block)
|
||||
{
|
||||
textRect.location[0] += 5 * pf;
|
||||
textRect.location[1] += 8 * pf;
|
||||
}
|
||||
m_text->resized(root, textRect);
|
||||
}
|
||||
|
||||
|
@ -197,7 +286,10 @@ void Button::draw(boo::IGraphicsCommandQueue* gfxQ)
|
|||
View::draw(gfxQ);
|
||||
gfxQ->setShaderDataBinding(m_bShaderBinding);
|
||||
gfxQ->setDrawPrimitive(boo::Primitive::TriStrips);
|
||||
gfxQ->draw(0, 28);
|
||||
if (m_style == Style::Block)
|
||||
gfxQ->draw(0, 28);
|
||||
else
|
||||
gfxQ->draw(0, 4);
|
||||
m_text->draw(gfxQ);
|
||||
}
|
||||
|
||||
|
|
|
@ -129,11 +129,13 @@ std::wstring MultiLineTextView::LineWrap(const std::wstring& str, int wrap)
|
|||
MultiLineTextView::MultiLineTextView(ViewResources& res,
|
||||
View& parentView,
|
||||
const FontAtlas& font,
|
||||
TextView::Alignment align,
|
||||
size_t lineCapacity,
|
||||
float lineHeight)
|
||||
: View(res, parentView),
|
||||
m_viewSystem(res),
|
||||
m_fontAtlas(font),
|
||||
m_align(align),
|
||||
m_lineCapacity(lineCapacity),
|
||||
m_lineHeight(lineHeight)
|
||||
{
|
||||
|
@ -143,11 +145,13 @@ MultiLineTextView::MultiLineTextView(ViewResources& res,
|
|||
MultiLineTextView::MultiLineTextView(ViewResources& res,
|
||||
View& parentView,
|
||||
FontTag font,
|
||||
TextView::Alignment align,
|
||||
size_t lineCapacity,
|
||||
float lineHeight)
|
||||
: MultiLineTextView(res,
|
||||
parentView,
|
||||
res.m_textRes.m_fcache->lookupAtlas(font),
|
||||
align,
|
||||
lineCapacity,
|
||||
lineHeight) {}
|
||||
|
||||
|
@ -190,7 +194,7 @@ void MultiLineTextView::typesetGlyphs(const std::string& str,
|
|||
utf8proc_ssize_t sz = utf8proc_iterate(it, -1, &ch);
|
||||
if (ch == '\n' || ch == '\0')
|
||||
{
|
||||
m_lines.emplace_back(new TextView(m_viewSystem, *this, m_fontAtlas, m_lineCapacity));
|
||||
m_lines.emplace_back(new TextView(m_viewSystem, *this, m_fontAtlas, m_align, m_lineCapacity));
|
||||
m_lines.back()->typesetGlyphs(std::string((char*)beginIt, it - beginIt), defaultColor);
|
||||
m_width = std::max(m_width, m_lines.back()->nominalWidth());
|
||||
beginIt = it + 1;
|
||||
|
@ -235,7 +239,7 @@ void MultiLineTextView::typesetGlyphs(const std::wstring& str,
|
|||
{
|
||||
if (*it == L'\n' || *it == L'\0')
|
||||
{
|
||||
m_lines.emplace_back(new TextView(m_viewSystem, *this, m_fontAtlas, m_lineCapacity));
|
||||
m_lines.emplace_back(new TextView(m_viewSystem, *this, m_fontAtlas, m_align, m_lineCapacity));
|
||||
m_lines.back()->typesetGlyphs(std::wstring(beginIt, it), defaultColor);
|
||||
m_width = std::max(m_width, m_lines.back()->nominalWidth());
|
||||
beginIt = it + 1;
|
||||
|
@ -247,6 +251,12 @@ void MultiLineTextView::typesetGlyphs(const std::wstring& str,
|
|||
updateSize();
|
||||
}
|
||||
|
||||
void MultiLineTextView::colorGlyphs(const Zeus::CColor& newColor)
|
||||
{
|
||||
for (std::unique_ptr<TextView>& tv : m_lines)
|
||||
tv->colorGlyphs(newColor);
|
||||
}
|
||||
|
||||
void MultiLineTextView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
|
||||
{
|
||||
View::resized(root, sub);
|
||||
|
|
|
@ -259,10 +259,11 @@ void TextView::Resources::init(boo::MetalDataFactory* factory, FontCache* fcache
|
|||
|
||||
#endif
|
||||
|
||||
TextView::TextView(ViewResources& res, View& parentView, const FontAtlas& font, size_t capacity)
|
||||
TextView::TextView(ViewResources& res, View& parentView, const FontAtlas& font, Alignment align, size_t capacity)
|
||||
: View(res, parentView),
|
||||
m_capacity(capacity),
|
||||
m_fontAtlas(font)
|
||||
m_fontAtlas(font),
|
||||
m_align(align)
|
||||
{
|
||||
m_glyphBuf =
|
||||
res.m_factory->newDynamicBuffer(boo::BufferUse::Vertex,
|
||||
|
@ -312,8 +313,8 @@ TextView::TextView(ViewResources& res, View& parentView, const FontAtlas& font,
|
|||
commitResources(res);
|
||||
}
|
||||
|
||||
TextView::TextView(ViewResources& res, View& parentView, FontTag font, size_t capacity)
|
||||
: TextView(res, parentView, res.m_textRes.m_fcache->lookupAtlas(font), capacity) {}
|
||||
TextView::TextView(ViewResources& res, View& parentView, FontTag font, Alignment align, size_t capacity)
|
||||
: TextView(res, parentView, res.m_textRes.m_fcache->lookupAtlas(font), align, capacity) {}
|
||||
|
||||
TextView::RenderGlyph::RenderGlyph(int& adv, const FontAtlas::Glyph& glyph, const Zeus::CColor& defaultColor)
|
||||
{
|
||||
|
@ -386,6 +387,29 @@ void TextView::typesetGlyphs(const std::string& str, const Zeus::CColor& default
|
|||
break;
|
||||
}
|
||||
|
||||
if (m_align == Alignment::Right)
|
||||
{
|
||||
int adj = -adv;
|
||||
for (RenderGlyph& g : m_glyphs)
|
||||
{
|
||||
g.m_pos[0][0] += adj;
|
||||
g.m_pos[1][0] += adj;
|
||||
g.m_pos[2][0] += adj;
|
||||
g.m_pos[3][0] += adj;
|
||||
}
|
||||
}
|
||||
else if (m_align == Alignment::Center)
|
||||
{
|
||||
int adj = -adv / 2;
|
||||
for (RenderGlyph& g : m_glyphs)
|
||||
{
|
||||
g.m_pos[0][0] += adj;
|
||||
g.m_pos[1][0] += adj;
|
||||
g.m_pos[2][0] += adj;
|
||||
g.m_pos[3][0] += adj;
|
||||
}
|
||||
}
|
||||
|
||||
m_width = adv;
|
||||
m_valid = false;
|
||||
updateSize();
|
||||
|
@ -420,6 +444,29 @@ void TextView::typesetGlyphs(const std::wstring& str, const Zeus::CColor& defaul
|
|||
break;
|
||||
}
|
||||
|
||||
if (m_align == Alignment::Right)
|
||||
{
|
||||
int adj = -adv;
|
||||
for (RenderGlyph& g : m_glyphs)
|
||||
{
|
||||
g.m_pos[0][0] += adj;
|
||||
g.m_pos[1][0] += adj;
|
||||
g.m_pos[2][0] += adj;
|
||||
g.m_pos[3][0] += adj;
|
||||
}
|
||||
}
|
||||
else if (m_align == Alignment::Center)
|
||||
{
|
||||
int adj = -adv / 2;
|
||||
for (RenderGlyph& g : m_glyphs)
|
||||
{
|
||||
g.m_pos[0][0] += adj;
|
||||
g.m_pos[1][0] += adj;
|
||||
g.m_pos[2][0] += adj;
|
||||
g.m_pos[3][0] += adj;
|
||||
}
|
||||
}
|
||||
|
||||
m_width = adv;
|
||||
m_valid = false;
|
||||
updateSize();
|
||||
|
|
|
@ -44,8 +44,8 @@ Tooltip::Tooltip(ViewResources& res, View& parentView, const std::string& title,
|
|||
|
||||
for (int i=0 ; i<4 ; ++i)
|
||||
{
|
||||
m_cornersOutline[i].reset(new TextView(res, *this, res.m_curveFont, 1));
|
||||
m_cornersFilled[i].reset(new TextView(res, *this, res.m_curveFont, 1));
|
||||
m_cornersOutline[i].reset(new TextView(res, *this, res.m_curveFont, TextView::Alignment::Left, 1));
|
||||
m_cornersFilled[i].reset(new TextView(res, *this, res.m_curveFont, TextView::Alignment::Left, 1));
|
||||
}
|
||||
m_cornersOutline[0]->typesetGlyphs(L"\xF4F0");
|
||||
m_cornersFilled[0]->typesetGlyphs(L"\xF4F1", res.themeData().tooltipBackground());
|
||||
|
|
Loading…
Reference in New Issue