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Various bug fixes
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@@ -76,7 +76,7 @@ CBabygoth::CBabygoth(TUniqueId uid, std::string_view name, const CEntityInfo& in
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if (x570_babyData.x148_.IsValid())
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xa38_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x148_});
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xa48_31_ = true;
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const_cast<TToken<CWeaponDescription>*>(&x958_.Token())->Lock();
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x958_.Token().Lock();
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UpdateTouchBounds();
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x460_knockBackController.SetEnableFreeze(false);
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x460_knockBackController.SetAutoResetImpulse(true);
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