mirror of https://github.com/AxioDL/metaforce.git
Shader directory refactor
This commit is contained in:
parent
4bcd88e69f
commit
2ff1a2ee0b
|
@ -0,0 +1,226 @@
|
||||||
|
#include "CBooRenderer.hpp"
|
||||||
|
|
||||||
|
namespace urde
|
||||||
|
{
|
||||||
|
|
||||||
|
void CBooRenderer::AddStaticGeometry(const std::vector<CMetroidModelInstance>&, const CAreaOctTree*, int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::RemoveStaticGeometry(const std::vector<CMetroidModelInstance>&)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::DrawUnsortedGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::DrawSortedGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::DrawStaticGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::PostRenderFogs()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::AddParticleGen(const CElementGen&)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::AddPlaneObject(const void*, const zeus::CAABox&, const zeus::CPlane&, int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::AddDrawable(const void*, const zeus::CVector3f&, const zeus::CAABox&, int, EDrawableSorting)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetDrawableCallback(TDrawableCallback, const void*)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetWorldViewpoint(const zeus::CTransform&)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetPerspectiveFovScalar(float)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetPerspective(float, float, float, float, float)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetPerspective(float, float, float, float)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetViewportOrtho(bool, float, float)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetClippingPlanes(const zeus::CFrustum&)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetViewport(int, int, int, int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetDepthReadWrite(bool, bool)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetBlendMode_AdditiveAlpha()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetBlendMode_AlphaBlended()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetBlendMode_NoColorWrite()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetBlendMode_ColorMultiply()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetBlendMode_InvertDst()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetBlendMode_InvertSrc()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetBlendMode_Replace()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetBlendMode_AdditiveDestColor()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetDebugOption(EDebugOption, int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::BeginScene()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::EndScene()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::BeginPrimitive(EPrimitiveType, int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::BeginLines(int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::BeginLineStrip(int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::BeginTriangles(int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::BeginTriangleStrip(int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::BeginTriangleFan(int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::PrimVertex(const zeus::CVector3f&)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::PrimNormal(const zeus::CVector3f&)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::PrimColor(float, float, float, float)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::PrimColor(const zeus::CColor&)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::EndPrimitive()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetAmbientColor(const zeus::CColor&)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetStaticWorldAmbientColor(const zeus::CColor&)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::DrawString(const char*, int, int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
u32 CBooRenderer::GetFPS()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::CacheReflection(TReflectionCallback, void*, bool)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::DrawSpaceWarp(const zeus::CVector3f&, float)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::DrawThermalModel(const CModel&, const zeus::CColor&, const zeus::CColor&, const float*, const float*)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::DrawXRayOutline(const CModel&, const float*, const float*)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetWireframeFlags(int)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetWorldFog(ERglFogMode, float, float, const zeus::CColor&)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::RenderFogVolume(const zeus::CColor&, const zeus::CAABox&, const TLockedToken<CModel>*, const CSkinnedModel*)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::SetThermal(bool, float, const zeus::CColor&)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::DoThermalBlendCold()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void CBooRenderer::DoThermalBlendHot()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
u32 CBooRenderer::GetStaticWorldDataSize()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
|
@ -1,18 +1,76 @@
|
||||||
#ifndef __URDE_CBOORENDERER_HPP__
|
#ifndef __URDE_CBOORENDERER_HPP__
|
||||||
#define __URDE_CBOORENDERER_HPP__
|
#define __URDE_CBOORENDERER_HPP__
|
||||||
|
|
||||||
|
#include "IRenderer.hpp"
|
||||||
|
|
||||||
namespace urde
|
namespace urde
|
||||||
{
|
{
|
||||||
class IObjectStore;
|
class IObjectStore;
|
||||||
class CMemorySys;
|
class CMemorySys;
|
||||||
class IFactory;
|
class IFactory;
|
||||||
|
|
||||||
class CBooRenderer
|
class CBooRenderer : public IRenderer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CBooRenderer(IObjectStore&, IFactory&)
|
CBooRenderer(IObjectStore&, IFactory&)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AddStaticGeometry(const std::vector<CMetroidModelInstance>&, const CAreaOctTree*, int);
|
||||||
|
void RemoveStaticGeometry(const std::vector<CMetroidModelInstance>&);
|
||||||
|
void DrawUnsortedGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int);
|
||||||
|
void DrawSortedGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int);
|
||||||
|
void DrawStaticGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int);
|
||||||
|
void PostRenderFogs();
|
||||||
|
void AddParticleGen(const CElementGen&);
|
||||||
|
void AddPlaneObject(const void*, const zeus::CAABox&, const zeus::CPlane&, int);
|
||||||
|
void AddDrawable(void const *, const zeus::CVector3f&, const zeus::CAABox&, int, EDrawableSorting);
|
||||||
|
void SetDrawableCallback(TDrawableCallback, const void*);
|
||||||
|
void SetWorldViewpoint(const zeus::CTransform&);
|
||||||
|
void SetPerspectiveFovScalar(float);
|
||||||
|
void SetPerspective(float, float, float, float, float);
|
||||||
|
void SetPerspective(float, float, float, float);
|
||||||
|
void SetViewportOrtho(bool, float, float);
|
||||||
|
void SetClippingPlanes(const zeus::CFrustum&);
|
||||||
|
void SetViewport(int, int, int, int);
|
||||||
|
void SetDepthReadWrite(bool, bool);
|
||||||
|
void SetBlendMode_AdditiveAlpha();
|
||||||
|
void SetBlendMode_AlphaBlended();
|
||||||
|
void SetBlendMode_NoColorWrite();
|
||||||
|
void SetBlendMode_ColorMultiply();
|
||||||
|
void SetBlendMode_InvertDst();
|
||||||
|
void SetBlendMode_InvertSrc();
|
||||||
|
void SetBlendMode_Replace();
|
||||||
|
void SetBlendMode_AdditiveDestColor();
|
||||||
|
void SetDebugOption(EDebugOption, int);
|
||||||
|
void BeginScene();
|
||||||
|
void EndScene();
|
||||||
|
void BeginPrimitive(EPrimitiveType, int);
|
||||||
|
void BeginLines(int);
|
||||||
|
void BeginLineStrip(int);
|
||||||
|
void BeginTriangles(int);
|
||||||
|
void BeginTriangleStrip(int);
|
||||||
|
void BeginTriangleFan(int);
|
||||||
|
void PrimVertex(const zeus::CVector3f&);
|
||||||
|
void PrimNormal(const zeus::CVector3f&);
|
||||||
|
void PrimColor(float, float, float, float);
|
||||||
|
void PrimColor(const zeus::CColor&);
|
||||||
|
void EndPrimitive();
|
||||||
|
void SetAmbientColor(const zeus::CColor&);
|
||||||
|
void SetStaticWorldAmbientColor(const zeus::CColor&);
|
||||||
|
void DrawString(const char*, int, int);
|
||||||
|
u32 GetFPS();
|
||||||
|
void CacheReflection(TReflectionCallback, void*, bool);
|
||||||
|
void DrawSpaceWarp(const zeus::CVector3f&, float);
|
||||||
|
void DrawThermalModel(const CModel&, const zeus::CColor&, const zeus::CColor&, const float*, const float*);
|
||||||
|
void DrawXRayOutline(const CModel&, const float*, const float*);
|
||||||
|
void SetWireframeFlags(int);
|
||||||
|
void SetWorldFog(ERglFogMode, float, float, const zeus::CColor&);
|
||||||
|
void RenderFogVolume(const zeus::CColor&, const zeus::CAABox&, const TLockedToken<CModel>*, const CSkinnedModel*);
|
||||||
|
void SetThermal(bool, float, const zeus::CColor&);
|
||||||
|
void DoThermalBlendCold();
|
||||||
|
void DoThermalBlendHot();
|
||||||
|
u32 GetStaticWorldDataSize();
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "CLineRenderer.hpp"
|
#include "CLineRenderer.hpp"
|
||||||
#include "CLineRendererShaders.hpp"
|
#include "Shaders/CLineRendererShaders.hpp"
|
||||||
|
|
||||||
namespace urde
|
namespace urde
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
if(WIN32)
|
if(WIN32)
|
||||||
set(PLAT_SRCS CLineRendererShadersHLSL.cpp CModelShadersHLSL.cpp)
|
set(PLAT_SRCS Shaders/CLineRendererShadersHLSL.cpp Shaders/CModelShadersHLSL.cpp)
|
||||||
elseif(APPLE)
|
elseif(APPLE)
|
||||||
set(PLAT_SRCS CLineRendererShadersMetal.cpp CModelShadersMetal.cpp)
|
set(PLAT_SRCS Shaders/CLineRendererShadersMetal.cpp Shaders/CModelShadersMetal.cpp)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(GRAPHICS_SOURCES
|
set(GRAPHICS_SOURCES
|
||||||
|
@ -10,18 +10,21 @@ set(GRAPHICS_SOURCES
|
||||||
CDrawable.hpp CDrawable.cpp
|
CDrawable.hpp CDrawable.cpp
|
||||||
CDrawablePlaneObject.hpp CDrawablePlaneObject.cpp
|
CDrawablePlaneObject.hpp CDrawablePlaneObject.cpp
|
||||||
CLineRenderer.hpp CLineRenderer.cpp
|
CLineRenderer.hpp CLineRenderer.cpp
|
||||||
CLineRendererShaders.hpp CLineRendererShadersGLSL.cpp
|
|
||||||
CMetroidModelInstance.hpp
|
CMetroidModelInstance.hpp
|
||||||
CLight.hpp CLight.cpp
|
CLight.hpp CLight.cpp
|
||||||
CTexture.hpp CTextureBoo.cpp
|
CTexture.hpp CTextureBoo.cpp
|
||||||
CModel.hpp CModelBoo.cpp
|
CModel.hpp CModelBoo.cpp
|
||||||
CSkinnedModel.hpp CSkinnedModel.cpp
|
CSkinnedModel.hpp CSkinnedModel.cpp
|
||||||
CModelShaders.hpp CModelShadersGLSL.cpp
|
|
||||||
CVertexMorphEffect.hpp CVertexMorphEffect.cpp
|
CVertexMorphEffect.hpp CVertexMorphEffect.cpp
|
||||||
CMoviePlayer.hpp CMoviePlayer.cpp
|
CMoviePlayer.hpp CMoviePlayer.cpp
|
||||||
CFrustumPlanes.hpp CFrustumPlanes.cpp
|
CFrustumPlanes.hpp CFrustumPlanes.cpp
|
||||||
CGraphicsPalette.hpp CGraphicsPalette.cpp
|
CGraphicsPalette.hpp CGraphicsPalette.cpp
|
||||||
CGraphics.hpp CGraphics.cpp
|
CGraphics.hpp CGraphics.cpp
|
||||||
|
Shaders/CLineRendererShaders.hpp Shaders/CLineRendererShadersGLSL.cpp
|
||||||
|
Shaders/CModelShaders.hpp Shaders/CModelShadersGLSL.cpp
|
||||||
|
Shaders/CXrayOutlineFilter.hpp Shaders/CXrayOutlineFilterGLSL.cpp
|
||||||
|
Shaders/CThermalColdFilter.hpp Shaders/CThermalColdFilterGLSL.cpp
|
||||||
|
Shaders/CThermalHotFilter.hpp Shaders/CThermalHotFilterGLSL.cpp
|
||||||
${PLAT_SRCS})
|
${PLAT_SRCS})
|
||||||
|
|
||||||
runtime_add_list(Graphics GRAPHICS_SOURCES)
|
runtime_add_list(Graphics GRAPHICS_SOURCES)
|
||||||
|
|
|
@ -8,7 +8,7 @@
|
||||||
#include "zeus/CAABox.hpp"
|
#include "zeus/CAABox.hpp"
|
||||||
#include "DNACommon/CMDL.hpp"
|
#include "DNACommon/CMDL.hpp"
|
||||||
#include "DNAMP1/CMDLMaterials.hpp"
|
#include "DNAMP1/CMDLMaterials.hpp"
|
||||||
#include "CModelShaders.hpp"
|
#include "Shaders/CModelShaders.hpp"
|
||||||
|
|
||||||
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
|
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
|
||||||
|
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include "hecl/HMDLMeta.hpp"
|
#include "hecl/HMDLMeta.hpp"
|
||||||
#include "hecl/Runtime.hpp"
|
#include "hecl/Runtime.hpp"
|
||||||
#include "boo/graphicsdev/Metal.hpp"
|
#include "boo/graphicsdev/Metal.hpp"
|
||||||
#include "CModelShaders.hpp"
|
#include "Shaders/CModelShaders.hpp"
|
||||||
|
|
||||||
namespace urde
|
namespace urde
|
||||||
{
|
{
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
#include "../CToken.hpp"
|
#include "../CToken.hpp"
|
||||||
#include "zeus/CAABox.hpp"
|
#include "zeus/CAABox.hpp"
|
||||||
#include "zeus/CPlane.hpp"
|
#include "zeus/CPlane.hpp"
|
||||||
#include "CFrustum.hpp"
|
#include "zeus/CFrustum.hpp"
|
||||||
#include "zeus/CColor.hpp"
|
#include "zeus/CColor.hpp"
|
||||||
|
|
||||||
namespace urde
|
namespace urde
|
||||||
|
@ -21,8 +21,9 @@ class CSkinnedModel;
|
||||||
class IRenderer
|
class IRenderer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
typedef void(*TDrawableCallback)(const void*, const void*, int);
|
using TDrawableCallback = std::function<void(const void*, const void*, int)>;
|
||||||
typedef void(*TReflectionCallback)(void*, const CVector3f&);
|
using TReflectionCallback = std::function<void(void*, const zeus::CVector3f&)>;
|
||||||
|
|
||||||
enum class EDrawableSorting
|
enum class EDrawableSorting
|
||||||
{
|
{
|
||||||
};
|
};
|
||||||
|
@ -36,61 +37,61 @@ public:
|
||||||
{
|
{
|
||||||
};
|
};
|
||||||
|
|
||||||
virtual void AddStaticGeometry(const std::vector<CMetroidModelInstance>&, const CAreaOctTree*, int);
|
virtual void AddStaticGeometry(const std::vector<CMetroidModelInstance>&, const CAreaOctTree*, int)=0;
|
||||||
virtual void RemoveStaticGeometry(const std::vector<CMetroidModelInstance>&);
|
virtual void RemoveStaticGeometry(const std::vector<CMetroidModelInstance>&)=0;
|
||||||
virtual void DrawUnsortedGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int);
|
virtual void DrawUnsortedGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int)=0;
|
||||||
virtual void DrawSortedGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int);
|
virtual void DrawSortedGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int)=0;
|
||||||
virtual void DrawStaticGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int);
|
virtual void DrawStaticGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int)=0;
|
||||||
virtual void PostRenderFogs();
|
virtual void PostRenderFogs()=0;
|
||||||
virtual void AddParticleGen(const CElementGen&);
|
virtual void AddParticleGen(const CElementGen&)=0;
|
||||||
virtual void AddPlaneObject(const void*, const CAABox&, const CPlane&, int);
|
virtual void AddPlaneObject(const void*, const zeus::CAABox&, const zeus::CPlane&, int)=0;
|
||||||
virtual void AddDrawable(void const *, const CVector3f&, const CAABox&, int, EDrawableSorting);
|
virtual void AddDrawable(void const *, const zeus::CVector3f&, const zeus::CAABox&, int, EDrawableSorting)=0;
|
||||||
virtual void SetDrawableCallback(TDrawableCallback, const void*);
|
virtual void SetDrawableCallback(TDrawableCallback, const void*)=0;
|
||||||
virtual void SetWorldViewpoint(const CTransform&);
|
virtual void SetWorldViewpoint(const zeus::CTransform&)=0;
|
||||||
virtual void SetPerspectiveFovScalar(float);
|
virtual void SetPerspectiveFovScalar(float)=0;
|
||||||
virtual void SetPerspective(float, float, float, float, float);
|
virtual void SetPerspective(float, float, float, float, float)=0;
|
||||||
virtual void SetPerspective(float, float, float, float);
|
virtual void SetPerspective(float, float, float, float)=0;
|
||||||
virtual void SetViewportOrtho(bool, float, float);
|
virtual void SetViewportOrtho(bool, float, float)=0;
|
||||||
virtual void SetClippingPlanes(const CFrustum&);
|
virtual void SetClippingPlanes(const zeus::CFrustum&)=0;
|
||||||
virtual void SetViewport(int, int, int, int);
|
virtual void SetViewport(int, int, int, int)=0;
|
||||||
virtual void SetDepthReadWrite(bool, bool);
|
virtual void SetDepthReadWrite(bool, bool)=0;
|
||||||
virtual void SetBlendMode_AdditiveAlpha();
|
virtual void SetBlendMode_AdditiveAlpha()=0;
|
||||||
virtual void SetBlendMode_AlphaBlended();
|
virtual void SetBlendMode_AlphaBlended()=0;
|
||||||
virtual void SetBlendMode_NoColorWrite();
|
virtual void SetBlendMode_NoColorWrite()=0;
|
||||||
virtual void SetBlendMode_ColorMultiply();
|
virtual void SetBlendMode_ColorMultiply()=0;
|
||||||
virtual void SetBlendMode_InvertDst();
|
virtual void SetBlendMode_InvertDst()=0;
|
||||||
virtual void SetBlendMode_InvertSrc();
|
virtual void SetBlendMode_InvertSrc()=0;
|
||||||
virtual void SetBlendMode_Replace();
|
virtual void SetBlendMode_Replace()=0;
|
||||||
virtual void SetBlendMode_AdditiveDestColor();
|
virtual void SetBlendMode_AdditiveDestColor()=0;
|
||||||
virtual void SetDebugOption(EDebugOption, int);
|
virtual void SetDebugOption(EDebugOption, int)=0;
|
||||||
virtual void BeginScene();
|
virtual void BeginScene()=0;
|
||||||
virtual void EndScene();
|
virtual void EndScene()=0;
|
||||||
virtual void BeginPrimitive(EPrimitiveType, int);
|
virtual void BeginPrimitive(EPrimitiveType, int)=0;
|
||||||
virtual void BeginLines(int);
|
virtual void BeginLines(int)=0;
|
||||||
virtual void BeginLineStrip(int);
|
virtual void BeginLineStrip(int)=0;
|
||||||
virtual void BeginTriangles(int);
|
virtual void BeginTriangles(int)=0;
|
||||||
virtual void BeginTriangleStrip(int);
|
virtual void BeginTriangleStrip(int)=0;
|
||||||
virtual void BeginTriangleFan(int);
|
virtual void BeginTriangleFan(int)=0;
|
||||||
virtual void PrimVertex(const CVector3f&);
|
virtual void PrimVertex(const zeus::CVector3f&)=0;
|
||||||
virtual void PrimNormal(const CVector3f&);
|
virtual void PrimNormal(const zeus::CVector3f&)=0;
|
||||||
virtual void PrimColor(float, float, float, float);
|
virtual void PrimColor(float, float, float, float)=0;
|
||||||
virtual void PrimColor(const CColor&);
|
virtual void PrimColor(const zeus::CColor&)=0;
|
||||||
virtual void EndPrimitive();
|
virtual void EndPrimitive()=0;
|
||||||
virtual void SetAmbientColor(const CColor&);
|
virtual void SetAmbientColor(const zeus::CColor&)=0;
|
||||||
virtual void SetStaticWorldAmbientColor(const CColor&);
|
virtual void SetStaticWorldAmbientColor(const zeus::CColor&)=0;
|
||||||
virtual void DrawString(const char*, int, int);
|
virtual void DrawString(const char*, int, int)=0;
|
||||||
virtual u32 GetFPS();
|
virtual u32 GetFPS()=0;
|
||||||
virtual void CacheReflection(TReflectionCallback, void*, bool);
|
virtual void CacheReflection(TReflectionCallback, void*, bool)=0;
|
||||||
virtual void DrawSpaceWarp(const CVector3f&, float);
|
virtual void DrawSpaceWarp(const zeus::CVector3f&, float)=0;
|
||||||
virtual void DrawThermalModel(const CModel&, const CColor&, const CColor&, const float*, const float*);
|
virtual void DrawThermalModel(const CModel&, const zeus::CColor&, const zeus::CColor&, const float*, const float*)=0;
|
||||||
virtual void DrawXRayOutline(const CModel&, const float*, const float*);
|
virtual void DrawXRayOutline(const CModel&, const float*, const float*)=0;
|
||||||
virtual void SetWireframeFlags(int);
|
virtual void SetWireframeFlags(int)=0;
|
||||||
virtual void SetWorldFog(ERglFogMode, float, float, const CColor&);
|
virtual void SetWorldFog(ERglFogMode, float, float, const zeus::CColor&)=0;
|
||||||
virtual void RenderFogVolume(const CColor&, const CAABox&, const TLockedToken<CModel>*, const CSkinnedModel*);
|
virtual void RenderFogVolume(const zeus::CColor&, const zeus::CAABox&, const TLockedToken<CModel>*, const CSkinnedModel*)=0;
|
||||||
virtual void SetThermal(bool, float, const CColor&);
|
virtual void SetThermal(bool, float, const zeus::CColor&)=0;
|
||||||
virtual void DoThermalBlendCold();
|
virtual void DoThermalBlendCold()=0;
|
||||||
virtual void DoThermalBlendHot();
|
virtual void DoThermalBlendHot()=0;
|
||||||
virtual u32 GetStaticWorldDataSize();
|
virtual u32 GetStaticWorldDataSize()=0;
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "CLineRendererShaders.hpp"
|
#include "CLineRendererShaders.hpp"
|
||||||
#include "CLineRenderer.hpp"
|
#include "Graphics/CLineRenderer.hpp"
|
||||||
|
|
||||||
namespace urde
|
namespace urde
|
||||||
{
|
{
|
|
@ -32,6 +32,7 @@ public:
|
||||||
{
|
{
|
||||||
Light lights[URDE_MAX_LIGHTS];
|
Light lights[URDE_MAX_LIGHTS];
|
||||||
zeus::CColor ambient;
|
zeus::CColor ambient;
|
||||||
|
zeus::CColor colorRegs[3];
|
||||||
};
|
};
|
||||||
|
|
||||||
static void Initialize(const hecl::Runtime::FileStoreManager& storeMgr,
|
static void Initialize(const hecl::Runtime::FileStoreManager& storeMgr,
|
|
@ -18,6 +18,9 @@ static const char* LightingGLSL =
|
||||||
"{\n"
|
"{\n"
|
||||||
" Light lights[" _XSTR(URDE_MAX_LIGHTS) "];\n"
|
" Light lights[" _XSTR(URDE_MAX_LIGHTS) "];\n"
|
||||||
" vec4 ambient;\n"
|
" vec4 ambient;\n"
|
||||||
|
" vec4 colorReg0;\n"
|
||||||
|
" vec4 colorReg1;\n"
|
||||||
|
" vec4 colorReg2;\n"
|
||||||
"};\n"
|
"};\n"
|
||||||
"\n"
|
"\n"
|
||||||
"vec4 LightingFunc(vec4 mvPosIn, vec4 mvNormIn)\n"
|
"vec4 LightingFunc(vec4 mvPosIn, vec4 mvNormIn)\n"
|
|
@ -17,6 +17,9 @@ static const char* LightingHLSL =
|
||||||
"{\n"
|
"{\n"
|
||||||
" Light lights[" _XSTR(URDE_MAX_LIGHTS) "];\n"
|
" Light lights[" _XSTR(URDE_MAX_LIGHTS) "];\n"
|
||||||
" float4 ambient;\n"
|
" float4 ambient;\n"
|
||||||
|
" float4 colorReg0;\n"
|
||||||
|
" float4 colorReg1;\n"
|
||||||
|
" float4 colorReg2;\n"
|
||||||
"};\n"
|
"};\n"
|
||||||
"\n"
|
"\n"
|
||||||
"static float4 LightingFunc(float4 mvPosIn, float4 mvNormIn)\n"
|
"static float4 LightingFunc(float4 mvPosIn, float4 mvNormIn)\n"
|
|
@ -17,6 +17,9 @@ static const char* LightingMetal =
|
||||||
"{\n"
|
"{\n"
|
||||||
" Light lights[" _XSTR(URDE_MAX_LIGHTS) "];\n"
|
" Light lights[" _XSTR(URDE_MAX_LIGHTS) "];\n"
|
||||||
" float4 ambient;\n"
|
" float4 ambient;\n"
|
||||||
|
" float4 colorReg0;\n"
|
||||||
|
" float4 colorReg1;\n"
|
||||||
|
" float4 colorReg2;\n"
|
||||||
"};\n"
|
"};\n"
|
||||||
"\n"
|
"\n"
|
||||||
"static float4 LightingFunc(constant LightingUniform& lu, float4 mvPosIn, float4 mvNormIn)\n"
|
"static float4 LightingFunc(constant LightingUniform& lu, float4 mvPosIn, float4 mvNormIn)\n"
|
|
@ -1,5 +1,5 @@
|
||||||
#include "MP1.hpp"
|
#include "MP1.hpp"
|
||||||
#include "Graphics/CModelShaders.hpp"
|
#include "Graphics/Shaders/CModelShaders.hpp"
|
||||||
|
|
||||||
namespace urde
|
namespace urde
|
||||||
{
|
{
|
||||||
|
|
2
hecl
2
hecl
|
@ -1 +1 @@
|
||||||
Subproject commit a0ca743e7f76ecf4d2022f815a016565356f7a46
|
Subproject commit 778dfaad0e133fe3126910204e97f7157c7a0492
|
2
specter
2
specter
|
@ -1 +1 @@
|
||||||
Subproject commit ba713f562b5b73b442e3e5e32c367b77ce843a66
|
Subproject commit 096472697cbcded63e076e9a35332698f903e042
|
Loading…
Reference in New Issue