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Implement CWorldShadow and texture clamp mode

This commit is contained in:
Jack Andersen
2017-09-30 18:26:46 -10:00
parent 484a4900a0
commit 30ae347420
38 changed files with 915 additions and 110 deletions

View File

@@ -32,6 +32,7 @@ boo::GraphicsDataToken InitializeIcons(specter::ViewResources& viewRes)
{
g_IconAtlas.initializeAtlas(ctx.newStaticTexture(width, height, mips,
boo::TextureFormat::RGBA8,
boo::TextureClampMode::Repeat,
texels.get(), destSz));
return true;
});