mirror of https://github.com/AxioDL/metaforce.git
DistanceFog imps
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@ -46,6 +46,7 @@ set(WORLD_SOURCES
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CScriptCameraBlurKeyframe.hpp CScriptCameraBlurKeyframe.cpp
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CScriptDamageableTrigger.hpp CScriptDamageableTrigger.cpp
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CScriptDebris.hpp CScriptDebris.cpp
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CScriptDistanceFog.hpp CScriptDistanceFog.cpp
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CScriptActorRotate.hpp CScriptActorRotate.cpp
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CScriptSpecialFunction.hpp CScriptSpecialFunction.cpp
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CGrappleParameters.hpp
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@ -0,0 +1,22 @@
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#include "CScriptDistanceFog.hpp"
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namespace urde
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{
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CScriptDistanceFog::CScriptDistanceFog(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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const ERglFogMode& mode, const zeus::CColor& col,
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const zeus::CVector2f& v1, float f1, const zeus::CVector2f& v2,
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bool b1, bool active, float f2, float f3, float f4, float f5)
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: CEntity(uid, info, active, name),
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x34_mode(mode),
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x38_col(col),
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x3c_(v1),
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x44_(f1),
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x48_(v2),
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x50_(f2),
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x54_(f3),
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x58_(f4),
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x5c_(f5)
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{
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}
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}
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@ -0,0 +1,29 @@
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#ifndef __URDE_CSCRIPTDISTANCEFOG_HPP__
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#define __URDE_CSCRIPTDISTANCEFOG_HPP__
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#include "Graphics/CGraphics.hpp"
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#include "CEntity.hpp"
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namespace urde
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{
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class CScriptDistanceFog : public CEntity
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{
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ERglFogMode x34_mode;
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zeus::CColor x38_col;
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zeus::CVector2f x3c_;
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float x44_;
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zeus::CVector2f x48_;
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float x50_;
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float x54_;
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float x58_;
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float x5c_;
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bool x60_;
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bool x61_;
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public:
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CScriptDistanceFog(TUniqueId, const std::string&, const CEntityInfo&, const ERglFogMode&,
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const zeus::CColor&, const zeus::CVector2f&, float, const zeus::CVector2f&,
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bool, bool, float, float, float, float);
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};
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}
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#endif // __URDE_CSCRIPTDISTANCEFOG_HPP__
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@ -39,6 +39,7 @@
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#include "CScriptCameraBlurKeyframe.hpp"
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#include "CScriptDamageableTrigger.hpp"
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#include "CScriptDebris.hpp"
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#include "CScriptDistanceFog.hpp"
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#include "CScriptActorRotate.hpp"
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#include "CScriptSpecialFunction.hpp"
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#include "Camera/CCinematicCamera.hpp"
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@ -1452,7 +1453,37 @@ CEntity* ScriptLoader::LoadPuddleToadGamma(CStateManager& mgr, CInputStream& in,
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CEntity* ScriptLoader::LoadDistanceFog(CStateManager& mgr, CInputStream& in,
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int propCount, const CEntityInfo& info)
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{
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if (!EnsurePropertyCount(propCount, 8, "DistanceFog"))
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return nullptr;
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const std::string* name = mgr.HashInstanceName(in);
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u32 mode = in.readUint32Big();
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zeus::CColor col;
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col.readRGBABig(in);
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zeus::CVector2f vec1;
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vec1.readBig(in);
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float f1 = in.readFloatBig();
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zeus::CVector2f vec2;
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vec2.readBig(in);
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bool b1 = in.readBool();
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bool active = in.readBool();
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ERglFogMode realMode;
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if (mode == 0)
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realMode = ERglFogMode::None;
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else if (mode == 1)
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realMode = ERglFogMode::PerspLin;
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else if (mode == 2)
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realMode = ERglFogMode::PerspExp;
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else if (mode == 3)
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realMode = ERglFogMode::PerspExp2;
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else if (mode == 4)
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realMode = ERglFogMode::PerspRevExp;
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else if (mode == 5)
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realMode = ERglFogMode::PerspRevExp2;
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return new CScriptDistanceFog(mgr.AllocateUniqueId(), name, info, realMode, col, vec1, f1, vec2, b1, active,
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0.f, 0.f, 0.f, 0.f);
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}
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CEntity* ScriptLoader::LoadFireFlea(CStateManager& mgr, CInputStream& in,
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