mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-21 14:59:13 +00:00
CParticleSwooshShaders: Convert to hsh pipeline
This commit is contained in:
@@ -5,57 +5,65 @@
|
||||
#include "Runtime/Particle/CParticleSwoosh.hpp"
|
||||
#include "Runtime/Particle/CSwooshDescription.hpp"
|
||||
|
||||
#include "CParticleSwooshShaders.cpp.hshhead"
|
||||
|
||||
namespace urde {
|
||||
using namespace hsh::pipeline;
|
||||
|
||||
template <bool Additive, bool AlphaWrite, bool ZWrite>
|
||||
struct CParticleSwooshShadersTexPipeline
|
||||
: pipeline<topology<hsh::TriangleStrip>,
|
||||
std::conditional_t<Additive, AdditiveAttachment<AlphaWrite>, BlendAttachment<AlphaWrite>>,
|
||||
depth_compare<hsh::LEqual>, depth_write<ZWrite>> {
|
||||
CParticleSwooshShadersTexPipeline(hsh::vertex_buffer<CParticleSwooshShaders::Vert> vbo,
|
||||
hsh::uniform_buffer<CParticleSwooshShaders::Uniform> uniBuf, hsh::texture2d tex) {
|
||||
this->position = uniBuf->m_xf * hsh::float4(vbo->m_pos, 1.f);
|
||||
this->color_out[0] = vbo->m_color * tex.sample<float>(vbo->m_uv);
|
||||
}
|
||||
};
|
||||
template struct CParticleSwooshShadersTexPipeline<true, true, false>;
|
||||
template struct CParticleSwooshShadersTexPipeline<false, true, true>;
|
||||
|
||||
template <bool Additive, bool AlphaWrite, bool ZWrite>
|
||||
struct CParticleSwooshShadersNoTexPipeline
|
||||
: pipeline<topology<hsh::TriangleStrip>,
|
||||
std::conditional_t<Additive, AdditiveAttachment<AlphaWrite>, BlendAttachment<AlphaWrite>>,
|
||||
depth_compare<hsh::LEqual>, depth_write<ZWrite>> {
|
||||
CParticleSwooshShadersNoTexPipeline(hsh::vertex_buffer<CParticleSwooshShaders::Vert> vbo,
|
||||
hsh::uniform_buffer<CParticleSwooshShaders::Uniform> uniBuf) {
|
||||
this->position = uniBuf->m_xf * hsh::float4(vbo->m_pos, 1.f);
|
||||
this->color_out[0] = vbo->m_color;
|
||||
}
|
||||
};
|
||||
template struct CParticleSwooshShadersNoTexPipeline<true, true, false>;
|
||||
template struct CParticleSwooshShadersNoTexPipeline<false, true, true>;
|
||||
|
||||
CParticleSwooshShaders::EShaderClass CParticleSwooshShaders::GetShaderClass(CParticleSwoosh& gen) {
|
||||
CSwooshDescription* desc = gen.GetDesc();
|
||||
|
||||
if (desc->x3c_TEXR)
|
||||
return EShaderClass::Tex;
|
||||
else
|
||||
return EShaderClass::NoTex;
|
||||
return gen.GetDesc()->x3c_TEXR ? EShaderClass::Tex : EShaderClass::NoTex;
|
||||
}
|
||||
|
||||
void CParticleSwooshShaders::BuildShaderDataBinding(CParticleSwoosh& gen) {
|
||||
CSwooshDescription* desc = gen.GetDesc();
|
||||
std::array<boo::ObjToken<boo::IShaderPipeline>, 2>* pipeline = nullptr;
|
||||
|
||||
if (desc->x3c_TEXR) {
|
||||
if (desc->x44_31_AALP) {
|
||||
if (desc->x45_24_ZBUF)
|
||||
pipeline = &m_texAdditiveZWrite;
|
||||
else
|
||||
pipeline = &m_texAdditiveNoZWrite;
|
||||
} else {
|
||||
if (desc->x45_24_ZBUF)
|
||||
pipeline = &m_texZWrite;
|
||||
else
|
||||
pipeline = &m_texNoZWrite;
|
||||
}
|
||||
} else {
|
||||
if (desc->x44_31_AALP) {
|
||||
if (desc->x45_24_ZBUF)
|
||||
pipeline = &m_noTexAdditiveZWrite;
|
||||
else
|
||||
pipeline = &m_noTexAdditiveNoZWrite;
|
||||
} else {
|
||||
if (desc->x45_24_ZBUF)
|
||||
pipeline = &m_noTexZWrite;
|
||||
else
|
||||
pipeline = &m_noTexNoZWrite;
|
||||
}
|
||||
auto* desc = gen.GetDesc();
|
||||
switch (GetShaderClass(gen)) {
|
||||
case EShaderClass::Tex: {
|
||||
hsh::texture2d tex = desc->x3c_TEXR->GetValueTexture(0)->GetBooTexture();
|
||||
gen.m_dataBind[0].hsh_tex_noalphawrite_bind(
|
||||
CParticleSwooshShadersTexPipeline<desc->x44_31_AALP, false, desc->x45_24_ZBUF>(gen.m_vertBuf.get(),
|
||||
gen.m_uniformBuf.get(), tex));
|
||||
gen.m_dataBind[1].hsh_tex_alphawrite_bind(
|
||||
CParticleSwooshShadersTexPipeline<desc->x44_31_AALP, true, desc->x45_24_ZBUF>(gen.m_vertBuf.get(),
|
||||
gen.m_uniformBuf.get(), tex));
|
||||
break;
|
||||
}
|
||||
case EShaderClass::NoTex: {
|
||||
gen.m_dataBind[0].hsh_notex_noalphawrite_bind(
|
||||
CParticleSwooshShadersNoTexPipeline<desc->x44_31_AALP, false, desc->x45_24_ZBUF>(gen.m_vertBuf.get(),
|
||||
gen.m_uniformBuf.get()));
|
||||
gen.m_dataBind[1].hsh_notex_alphawrite_bind(
|
||||
CParticleSwooshShadersNoTexPipeline<desc->x44_31_AALP, true, desc->x45_24_ZBUF>(gen.m_vertBuf.get(),
|
||||
gen.m_uniformBuf.get()));
|
||||
break;
|
||||
}
|
||||
|
||||
const CUVElement* const texr = desc->x3c_TEXR.get();
|
||||
const std::array<boo::ObjToken<boo::ITexture>, 1> textures{
|
||||
texr ? texr->GetValueTexture(0).GetObj()->GetBooTexture() : nullptr,
|
||||
};
|
||||
|
||||
const std::array<boo::ObjToken<boo::IGraphicsBuffer>, 1> uniforms{gen.m_uniformBuf.get()};
|
||||
for (size_t i = 0; i < gen.m_dataBind.size(); ++i) {
|
||||
gen.m_dataBind[i] =
|
||||
ctx.newShaderDataBinding((*pipeline)[i], gen.m_vertBuf.get(), nullptr, nullptr, uniforms.size(),
|
||||
uniforms.data(), nullptr, texr ? 1 : 0, textures.data(), nullptr, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user