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More CFlaahgra imps, initial CTryclops imps
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@@ -142,7 +142,7 @@ void CPuddleToadGamma::ShootPlayer(CStateManager& mgr, float speed) {
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for (TUniqueId id : nearList) {
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if (TCastToPtr<CBomb> bomb = mgr.ObjectById(id)) {
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bomb->SetVelocityWR((mgr.GetActiveRandom()->Float() * 5.f + 20.f) * shootDir);
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bomb->SetConstantAccelerationWR({0.f, 0.f, -24.525f});
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bomb->SetConstantAccelerationWR({0.f, 0.f, -CPhysicsActor::GravityConstant()});
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}
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}
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}
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