mirror of https://github.com/AxioDL/metaforce.git
Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles
This commit is contained in:
parent
44f5fe4684
commit
3548252931
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@ -203,8 +203,7 @@ void CMetroidPrimeEssence::DoUserAnimEvent(CStateManager& mgr, const CInt32POINo
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}
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case EUserEventType::BeginAction: {
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SShockWaveData data(x660_, x698_, 2.f, x664_, x70c_);
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// TODO: Need to fix CElementGen accessing null ParticleAccessParameters
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// data.SetSpeedIncrease(180.f);
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data.SetSpeedIncrease(180.f);
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DropShockwave(mgr, data);
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ShakeCamera(mgr, 1.f);
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return;
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@ -83,7 +83,6 @@ CElementGen::CElementGen(TToken<CGenDescription> gen, EModelOrientationType orie
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if (CIntElement* mbspElem = desc->x48_x34_MBSP.get())
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mbspElem->GetValue(x74_curFrame, x270_MBSP);
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m_maxMBSP = x270_MBSP;
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if (CModVectorElement* elem = desc->x7c_x68_VEL1.get()) {
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x280_VELSources[0] = elem;
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@ -152,13 +151,11 @@ CElementGen::CElementGen(TToken<CGenDescription> gen, EModelOrientationType orie
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if (CIntElement* maxpElem = desc->x28_x1c_MAXP.get()) {
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maxpElem->GetValue(x74_curFrame, x90_MAXP);
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m_maxMAXP = maxpElem->GetMaxValue();
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}
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m_maxMAXP = std::min(m_maxMAXP, 256);
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x30_particles.reserve(m_maxMAXP);
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x30_particles.reserve(x90_MAXP);
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if (x2c_orientType == EModelOrientationType::One)
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x50_parentMatrices.resize(m_maxMAXP);
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x50_parentMatrices.resize(x90_MAXP);
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x26c_31_LINE = desc->x44_24_x30_24_LINE;
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x26d_24_FXLL = desc->x44_25_x30_25_FXLL;
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@ -205,14 +202,14 @@ CElementGen::CElementGen(TToken<CGenDescription> gen, EModelOrientationType orie
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boo::ObjToken<boo::ITexture> tex;
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if (texr)
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tex = texr->GetValueTexture(0).GetObj()->GetBooTexture();
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int maxVerts = (m_maxMAXP == 0 ? 256 : m_maxMAXP);
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int maxVerts = x90_MAXP;
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m_lineRenderer.reset(
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new CLineRenderer(CLineRenderer::EPrimitiveMode::Lines, maxVerts * 2, tex, x26c_26_AAPH, x26c_28_zTest));
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} else {
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m_shaderClass = CElementGenShaders::GetShaderClass(*this);
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}
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size_t maxInsts = x26c_30_MBLR ? (m_maxMBSP * m_maxMAXP) : m_maxMAXP;
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size_t maxInsts = x26c_30_MBLR ? (x270_MBSP * x90_MAXP) : x90_MAXP;
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maxInsts = (maxInsts == 0 ? 256 : maxInsts);
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CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx) {
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@ -274,7 +271,6 @@ bool CElementGen::InternalUpdate(double dt) {
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if (x26c_30_MBLR && dt > 0.0) {
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if (CIntElement* mbspElem = desc->x48_x34_MBSP.get())
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mbspElem->GetValue(x74_curFrame, x270_MBSP);
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x270_MBSP = std::min(x270_MBSP, m_maxMBSP);
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}
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int frameUpdateCount = 0;
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@ -343,12 +339,8 @@ void CElementGen::AccumulateBounds(const zeus::CVector3f& pos, float size) {
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}
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void CElementGen::UpdateAdvanceAccessParameters(u32 activeParticleCount, s32 particleFrame) {
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if (activeParticleCount >= x60_advValues.size()) {
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CParticleGlobals::instance()->m_particleAccessParameters = nullptr;
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return;
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}
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CGenDescription* desc = x1c_genDesc.GetObj();
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printf("Calling UpdateAdvanceAccessParameters\n");
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CGenDescription* desc = x28_loadedGenDesc;
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std::array<float, 8>& arr = x60_advValues[activeParticleCount];
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CParticleGlobals::instance()->m_particleAccessParameters = &arr;
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@ -404,9 +396,6 @@ void CElementGen::UpdateExistingParticles() {
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x25c_activeParticleCount = 0;
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CParticleGlobals::instance()->SetEmitterTime(x74_curFrame);
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if (x25c_activeParticleCount < x60_advValues.size())
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CParticleGlobals::instance()->m_particleAccessParameters = &x60_advValues[x25c_activeParticleCount];
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else
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CParticleGlobals::instance()->m_particleAccessParameters = nullptr;
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for (auto it = x30_particles.begin(); it != x30_particles.end();) {
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@ -498,13 +487,14 @@ void CElementGen::CreateNewParticles(int count) {
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CGlobalRandom gr(x27c_randState);
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x30_particles.reserve(x90_MAXP);
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if (x26d_28_enableADV && x60_advValues.empty())
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x60_advValues.resize(m_maxMAXP);
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x60_advValues.resize(x90_MAXP);
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CParticleGlobals::instance()->m_particleAccessParameters = nullptr;
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for (int i = 0; i < count; ++i) {
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CParticle& particle = x30_particles.emplace_back();
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++g_ParticleAliveCount;
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u32 particleCount = x30_particles.size() - 1;
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++x25c_activeParticleCount;
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++x260_cumulativeParticles;
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if (x2c_orientType == EModelOrientationType::One) {
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@ -518,14 +508,16 @@ void CElementGen::CreateNewParticles(int count) {
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CParticleGlobals::instance()->SetParticleLifetime(particle.x0_endFrame);
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CParticleGlobals::instance()->UpdateParticleLifetimeTweenValues(0);
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g_currentParticle = &particle;
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if (x26d_28_enableADV)
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UpdateAdvanceAccessParameters(x30_particles.size() - 1, 0);
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if (x26d_28_enableADV) {
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UpdateAdvanceAccessParameters(particleCount, 0);
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}
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particle.x0_endFrame += x74_curFrame;
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if (CColorElement* colr = desc->x30_x24_COLR.get())
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if (CColorElement* colr = desc->x30_x24_COLR.get()) {
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colr->GetValue(0, particle.x34_color);
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else
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} else {
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particle.x34_color = zeus::skWhite;
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}
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if (CEmitterElement* emtr = desc->x40_x2c_EMTR.get()) {
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emtr->GetValue(x74_curFrame, particle.x4_pos, particle.x1c_vel);
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@ -840,12 +832,13 @@ void CElementGen::Render(const CActorLights* actorLights) {
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}
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void CElementGen::RenderModels(const CActorLights* actorLights) {
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CGenDescription* desc = x1c_genDesc.GetObj();
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CParticleGlobals::instance()->m_particleAccessParameters = nullptr;
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if (x26d_26_modelsUseLights)
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CGraphics::SetLightState(x274_backupLightActive);
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CGlobalRandom gr(x27c_randState);
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CGenDescription* desc = x1c_genDesc.GetObj();
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SUVElementSet uvs = {0.f, 0.f, 1.f, 1.f};
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CUVElement* texr = desc->x54_x40_TEXR.get();
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CTexture* cachedTex = nullptr;
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@ -948,10 +941,10 @@ void CElementGen::RenderModels(const CActorLights* actorLights) {
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CParticleGlobals::instance()->SetParticleLifetime(particle.x0_endFrame - particle.x28_startFrame);
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int partFrame = x74_curFrame - particle.x28_startFrame - 1;
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CParticleGlobals::instance()->UpdateParticleLifetimeTweenValues(partFrame);
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if (i < x60_advValues.size())
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if (x26d_28_enableADV) {
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CParticleGlobals::instance()->m_particleAccessParameters = &x60_advValues[i];
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else
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CParticleGlobals::instance()->m_particleAccessParameters = nullptr;
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}
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CVectorElement* pmop = desc->x6c_x58_PMOP.get();
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if (pmop)
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pmop->GetValue(partFrame, pmopVec);
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@ -65,7 +65,6 @@ private:
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bool x88_particleEmission = true;
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float x8c_generatorRemainder = 0.f;
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int x90_MAXP = 0;
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int m_maxMAXP = 256;
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u16 x94_randomSeed = g_GlobalSeed;
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float x98_generatorRate = 1.f;
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std::array<float, 16> x9c_externalVars{};
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@ -101,7 +100,6 @@ private:
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bool x26d_27_enableOPTS : 1;
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bool x26d_28_enableADV : 1 = false;
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int x270_MBSP = 0;
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int m_maxMBSP = 0;
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ERglLightBits x274_backupLightActive = ERglLightBits::None;
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std::array<bool, 4> x278_hasVMD{};
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CRandom16 x27c_randState;
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@ -225,7 +223,6 @@ public:
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static void SetMoveRedToAlphaBuffer(bool move);
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s32 GetMaxParticles() const { return x90_MAXP; }
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s32 GetMaxMaxParticles() const { return m_maxMAXP; }
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std::vector<CParticle> const& GetParticles() const { return x30_particles; }
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std::vector<CParticle> &GetParticles() { return x30_particles; }
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@ -368,15 +368,6 @@ void CNewFlameThrower::UpdateFx(const zeus::CTransform& xf, float dt, CStateMana
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float tmp = std::clamp(unk.magnitude() * 30.f, 1.f, x37c_26_runningSlowish ? 2.f : 4.f);
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x3b4_numSmokeParticlesSpawned = std::max(static_cast<int>(round(tmp)), x3b4_numSmokeParticlesSpawned - 1);
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// INSERT
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if ((x35c_mainSmokeGen->GetParticles().size() + x3b4_numSmokeParticlesSpawned) >
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x35c_mainSmokeGen->GetMaxMaxParticles()) {
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x3b4_numSmokeParticlesSpawned = x3b4_numSmokeParticlesSpawned -
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((x35c_mainSmokeGen->GetParticles().size() + x3b4_numSmokeParticlesSpawned) -
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x35c_mainSmokeGen->GetMaxMaxParticles());
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}
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// END INSERT
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// This limit shouldn't be needed, m_maxMAXP should be removed?
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x35c_mainSmokeGen->SetTranslation(swoosh_1.xc_translation);
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x35c_mainSmokeGen->SetOrientation(swoosh_1.x38_orientation);
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