mirror of https://github.com/AxioDL/metaforce.git
Table sort and selection functionality
This commit is contained in:
parent
f9abc7c6dc
commit
35ad8827a7
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@ -26,6 +26,7 @@ public:
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};
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private:
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Type m_type;
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HECL::SystemString m_path;
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std::vector<HECL::SystemString> m_comps;
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class LeftSide : public View
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@ -112,7 +113,7 @@ private:
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}
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} m_fileFieldBind;
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struct FileListingDataBind : ITableDataBinding
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struct FileListingDataBind : ITableDataBinding, ITableStateBinding
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{
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struct Entry
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{
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@ -184,6 +185,32 @@ private:
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HECL::HNFlags::B | HECL::HNFlags::Decimal);
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}
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}
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m_needsUpdate = false;
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}
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bool m_sizeSort = false;
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SortDirection m_sortDir = SortDirection::Ascending;
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bool m_needsUpdate = false;
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SortDirection getSort(size_t& cIdx) const
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{
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cIdx = m_sizeSort ? 2 : 0;
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return m_sortDir;
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}
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void setSort(size_t cIdx, SortDirection dir)
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{
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if (cIdx == 1)
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return;
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m_sizeSort = cIdx == 2;
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m_sortDir = dir;
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m_needsUpdate = true;
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}
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void setSelectedRow(size_t rIdx)
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{
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}
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FileListingDataBind(const IViewManager& vm)
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@ -22,6 +22,9 @@ private:
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int m_scroll[2] = {};
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int m_targetScroll[2] = {};
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size_t m_consecutiveIdx = 0;
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double m_consecutiveScroll[16][2] = {};
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bool m_drawInd = false;
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SolidShaderVert m_verts[4];
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@ -38,6 +41,11 @@ public:
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updateSize();
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}
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void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseMove(const boo::SWindowCoord&);
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void mouseEnter(const boo::SWindowCoord&);
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void mouseLeave(const boo::SWindowCoord&);
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void scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta& scroll);
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int getScrollX() const {return m_scroll[0];}
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int getScrollY() const {return m_scroll[1];}
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@ -26,10 +26,12 @@ struct ITableDataBinding
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struct ITableStateBinding
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{
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virtual float columnSplit(size_t cIdx) {return -1.0;}
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virtual float getColumnSplit(size_t cIdx) const {return -1.0;}
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virtual void setColumnSplit(size_t cIdx, float split) {}
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virtual SortDirection sort(size_t cIdx) {return SortDirection::None;}
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virtual SortDirection getSort(size_t& cIdx) const {cIdx = 0; return SortDirection::None;}
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virtual void setSort(size_t cIdx, SortDirection dir) {}
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virtual void setSelectedRow(size_t rIdx) {}
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virtual void rowActivated(size_t rIdx) {}
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};
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class Table : public View
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@ -40,18 +42,37 @@ class Table : public View
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size_t m_maxColumns;
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size_t m_rows = 0;
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size_t m_columns = 0;
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size_t m_selectedRow = -1;
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size_t m_clickFrames = 15;
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struct CellView : public View
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{
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Table& m_t;
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std::unique_ptr<TextView> m_text;
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CellView(Table& t, ViewResources& res);
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size_t m_c, m_r;
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CellView(Table& t, ViewResources& res, size_t c, size_t r);
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bool m_selected = false;
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void select();
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void deselect();
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void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseEnter(const boo::SWindowCoord&);
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void mouseLeave(const boo::SWindowCoord&);
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void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
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void draw(boo::IGraphicsCommandQueue* gfxQ);
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};
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std::vector<std::unique_ptr<CellView>> m_headerViews;
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std::vector<std::vector<std::unique_ptr<CellView>>> m_cellViews;
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std::vector<ViewChild<std::unique_ptr<CellView>>> m_headerViews;
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std::vector<std::vector<ViewChild<std::unique_ptr<CellView>>>> m_cellViews;
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bool m_header = false;
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std::unique_ptr<SolidShaderVert[]> m_hVerts;
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boo::IGraphicsBufferD* m_hVertsBuf = nullptr;
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boo::IVertexFormat* m_hVtxFmt = nullptr; /* OpenGL only */
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boo::IShaderDataBinding* m_hShaderBinding = nullptr;
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void _setHeaderVerts(const boo::SWindowRect& rect);
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ViewChild<std::unique_ptr<ScrollView>> m_scroll;
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struct RowsView : public View
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@ -70,14 +91,23 @@ class Table : public View
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RowsView(Table& t, ViewResources& res);
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int nominalHeight() const;
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int nominalWidth() const {return m_t.m_scroll.m_view->nominalWidth();}
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void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseMove(const boo::SWindowCoord&);
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void mouseLeave(const boo::SWindowCoord&);
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void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub,
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const boo::SWindowRect& scissor);
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void draw(boo::IGraphicsCommandQueue* gfxQ);
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} m_rowsView;
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public:
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Table(ViewResources& res, View& parentView, ITableDataBinding* data, ITableStateBinding* state=nullptr, size_t maxColumns=8);
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bool m_headerNeedsUpdate = false;
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public:
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Table(ViewResources& res, View& parentView, ITableDataBinding* data,
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ITableStateBinding* state=nullptr, size_t maxColumns=8);
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void cycleSortColumn(size_t c);
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void selectRow(size_t r);
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void setMultiplyColor(const Zeus::CColor& color);
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void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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@ -219,10 +219,10 @@ struct ViewChild
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bool m_mouseIn = false;
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int m_mouseDown = 0;
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void mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
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bool mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
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{
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if (!m_view)
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return;
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return false;
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if (m_view->subRect().coordInRect(coord))
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{
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if ((m_mouseDown & 1 << int(button)) == 0)
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@ -230,7 +230,9 @@ struct ViewChild
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m_view->mouseDown(coord, button, mod);
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m_mouseDown |= 1 << int(button);
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}
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return true;
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}
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return false;
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}
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void mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
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@ -45,6 +45,7 @@ class ThemeData
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Zeus::CColor m_tableCellBg1 = {0.1725, 0.1725, 0.1725, 0.75};
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Zeus::CColor m_tableCellBg2 = {0.2425, 0.2425, 0.2425, 0.75};
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Zeus::CColor m_tableCellBgSelected = {0.6425, 0.6425, 0.6425, 1.0};
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Zeus::CColor m_scrollIndicator = {0.2823, 0.2823, 0.2823, 1.0};
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@ -82,6 +83,7 @@ public:
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virtual const Zeus::CColor& tableCellBg1() const {return m_tableCellBg1;}
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virtual const Zeus::CColor& tableCellBg2() const {return m_tableCellBg2;}
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virtual const Zeus::CColor& tableCellBgSelected() const {return m_tableCellBgSelected;}
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virtual const Zeus::CColor& scrollIndicator() const {return m_scrollIndicator;}
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};
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@ -58,7 +58,7 @@ FileBrowser::FileBrowser(ViewResources& res, View& parentView, const std::string
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IViewManager& vm = rootView().viewManager();
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m_fileField.m_view.reset(new TextField(res, *this, &m_fileFieldBind));
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m_fileListing.m_view.reset(new Table(res, *this, &m_fileListingBind, nullptr, 3));
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m_fileListing.m_view.reset(new Table(res, *this, &m_fileListingBind, &m_fileListingBind, 3));
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m_systemBookmarks.m_view.reset(new Table(res, *this, &m_systemBookmarkBind, nullptr, 1));
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m_systemBookmarksLabel.reset(new TextView(res, *this, res.m_mainFont));
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m_systemBookmarksLabel->typesetGlyphs(vm.translateOr("system_locations", "System Locations"), res.themeData().uiText());
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@ -86,6 +86,7 @@ void FileBrowser::navigateToPath(const HECL::SystemString& path)
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if (HECL::Stat(path.c_str(), &theStat))
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return;
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m_path = path;
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m_comps = PathComponents(path);
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if (S_ISREG(theStat.st_mode))
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{
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@ -103,8 +104,10 @@ void FileBrowser::navigateToPath(const HECL::SystemString& path)
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needSlash = true;
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dir += d;
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}
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HECL::DirectoryEnumerator dEnum(dir);
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HECL::DirectoryEnumerator dEnum(dir, HECL::DirectoryEnumerator::Mode::DirsThenFilesSorted,
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m_fileListingBind.m_sizeSort, m_fileListingBind.m_sortDir==SortDirection::Descending);
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m_fileListingBind.updateListing(dEnum);
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m_fileListing.m_view->selectRow(-1);
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m_fileListing.m_view->updateData();
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m_pathButtons.clear();
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@ -329,6 +332,8 @@ void FileBrowser::RightSide::resized(const boo::SWindowRect& root, const boo::SW
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void FileBrowser::think()
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{
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ModalWindow::think();
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if (m_fileListingBind.m_needsUpdate)
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navigateToPath(m_path);
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m_fileField.m_view->think();
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m_fileListing.m_view->think();
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m_systemBookmarks.m_view->think();
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@ -78,14 +78,64 @@ bool ScrollView::_scroll(const boo::SScrollDelta& scroll)
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return false;
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}
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void ScrollView::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
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{
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if (m_contentView)
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m_contentView->mouseDown(coord, button, mod);
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}
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void ScrollView::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
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{
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if (m_contentView)
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m_contentView->mouseUp(coord, button, mod);
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}
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void ScrollView::mouseMove(const boo::SWindowCoord& coord)
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{
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if (m_contentView)
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m_contentView->mouseMove(coord);
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}
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void ScrollView::mouseEnter(const boo::SWindowCoord& coord)
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{
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if (m_contentView)
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m_contentView->mouseEnter(coord);
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}
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void ScrollView::mouseLeave(const boo::SWindowCoord& coord)
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{
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if (m_contentView)
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m_contentView->mouseLeave(coord);
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}
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void ScrollView::scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta& scroll)
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{
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if (!scroll.isAccelerated)
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{
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boo::SScrollDelta newScroll = scroll;
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m_consecutiveScroll[m_consecutiveIdx][0] += scroll.delta[0];
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m_consecutiveScroll[m_consecutiveIdx][1] += scroll.delta[1];
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newScroll.delta[0] = 0;
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newScroll.delta[1] = 0;
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for (size_t i=0 ; i<16 ; ++i)
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{
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newScroll.delta[0] += m_consecutiveScroll[i][0];
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newScroll.delta[1] += m_consecutiveScroll[i][1];
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}
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if (_scroll(newScroll))
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updateSize();
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return;
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}
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if (_scroll(scroll))
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updateSize();
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}
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void ScrollView::think()
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{
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m_consecutiveIdx = (m_consecutiveIdx+1) % 16;
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m_consecutiveScroll[m_consecutiveIdx][0] = 0.0;
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m_consecutiveScroll[m_consecutiveIdx][1] = 0.0;
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bool update = false;
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float pf = rootView().viewRes().pixelFactor();
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@ -4,12 +4,40 @@
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namespace Specter
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{
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static LogVisor::LogModule Log("Specter::Table");
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#define ROW_HEIGHT 18
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#define CELL_MARGIN 1
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Table::Table(ViewResources& res, View& parentView, ITableDataBinding* data, ITableStateBinding* state, size_t maxColumns)
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: View(res, parentView), m_data(data), m_state(state), m_maxColumns(maxColumns), m_rowsView(*this, res)
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: View(res, parentView), m_data(data), m_state(state), m_maxColumns(maxColumns),
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m_hVerts(new SolidShaderVert[maxColumns * 6]), m_rowsView(*this, res)
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{
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if (!maxColumns)
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Log.report(LogVisor::FatalError, "0-column tables not supported");
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m_hVertsBuf = res.m_factory->newDynamicBuffer(boo::BufferUse::Vertex, sizeof(SolidShaderVert), maxColumns * 6);
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if (!res.m_viewRes.m_texVtxFmt)
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{
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boo::VertexElementDescriptor vdescs[] =
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{
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{m_hVertsBuf, nullptr, boo::VertexSemantic::Position4},
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{m_hVertsBuf, nullptr, boo::VertexSemantic::Color}
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};
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m_hVtxFmt = res.m_factory->newVertexFormat(2, vdescs);
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boo::IGraphicsBuffer* bufs[] = {m_viewVertBlockBuf};
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m_hShaderBinding = res.m_factory->newShaderDataBinding(res.m_viewRes.m_solidShader,
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m_hVtxFmt, m_hVertsBuf, nullptr,
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nullptr, 1, bufs, 0, nullptr);
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}
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else
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{
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boo::IGraphicsBuffer* bufs[] = {m_viewVertBlockBuf};
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m_hShaderBinding = res.m_factory->newShaderDataBinding(res.m_viewRes.m_solidShader,
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res.m_viewRes.m_texVtxFmt,
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m_hVertsBuf, nullptr,
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nullptr, 1, bufs, 0, nullptr);
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}
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commitResources(res);
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m_scroll.m_view.reset(new ScrollView(res, *this, ScrollView::Style::ThinIndicator));
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@ -47,8 +75,82 @@ Table::RowsView::RowsView(Table& t, ViewResources& res)
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commitResources(res);
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}
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Table::CellView::CellView(Table& t, ViewResources& res)
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: View(res, t), m_t(t), m_text(new TextView(res, *this, res.m_mainFont)) {}
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Table::CellView::CellView(Table& t, ViewResources& res, size_t c, size_t r)
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: View(res, t), m_t(t), m_text(new TextView(res, *this, res.m_mainFont)), m_c(c), m_r(r) {}
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void Table::_setHeaderVerts(const boo::SWindowRect& sub)
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{;
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if (m_headerViews.empty())
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return;
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SolidShaderVert* v = m_hVerts.get();
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const ThemeData& theme = rootView().themeData();
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float pf = rootView().viewRes().pixelFactor();
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int div = sub.size[0] / m_headerViews.size();
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int margin = CELL_MARGIN * pf;
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int rowHeight = ROW_HEIGHT * pf;
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int xOff = 0;
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int yOff = sub.size[1];
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size_t c;
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auto it = m_headerViews.cbegin();
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size_t sCol = -1;
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SortDirection sDir = SortDirection::None;
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if (m_state)
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sDir = m_state->getSort(sCol);
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for (c=0 ; c<std::min(m_maxColumns, m_columns) ; ++c)
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{
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const ViewChild<std::unique_ptr<CellView>>& hv = *it;
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const Zeus::CColor* c1 = &theme.button1Inactive();
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const Zeus::CColor* c2 = &theme.button2Inactive();
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if (hv.m_mouseDown && hv.m_mouseIn)
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{
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c1 = &theme.button1Press();
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c2 = &theme.button2Press();
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}
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else if (hv.m_mouseIn)
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{
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c1 = &theme.button1Hover();
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c2 = &theme.button2Hover();
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}
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Zeus::CColor cm1 = *c1;
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Zeus::CColor cm2 = *c2;
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if (sCol == c)
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{
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if (sDir == SortDirection::Ascending)
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{
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cm1 *= Zeus::CColor::skGreen;
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cm2 *= Zeus::CColor::skGreen;
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}
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else if (sDir == SortDirection::Descending)
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{
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cm1 *= Zeus::CColor::skRed;
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cm2 *= Zeus::CColor::skRed;
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}
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}
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v[0].m_pos.assign(xOff + margin, yOff - margin, 0);
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v[0].m_color = cm1;
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v[1] = v[0];
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v[2].m_pos.assign(xOff + margin, yOff - margin - rowHeight, 0);
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v[2].m_color = cm2;
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v[3].m_pos.assign(xOff + div - margin, yOff - margin, 0);
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v[3].m_color = cm1;
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v[4].m_pos.assign(xOff + div - margin, yOff - margin - rowHeight, 0);
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v[4].m_color = cm2;
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v[5] = v[4];
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v += 6;
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xOff += div;
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++it;
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}
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if (c)
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m_hVertsBuf->load(m_hVerts.get(), sizeof(SolidShaderVert) * 6 * c);
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m_headerNeedsUpdate = false;
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}
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|
||||
void Table::RowsView::_setRowVerts(const boo::SWindowRect& sub, const boo::SWindowRect& scissor)
|
||||
{
|
||||
|
@ -70,12 +172,13 @@ void Table::RowsView::_setRowVerts(const boo::SWindowRect& sub, const boo::SWind
|
|||
yOff += spacing;
|
||||
++idx;
|
||||
}
|
||||
int startIdx = std::max(0, int(m_t.m_rows) - idx);
|
||||
int startIdx = int(m_t.m_rows) - idx;
|
||||
|
||||
size_t r, c;
|
||||
for (r=0, c=0 ; r<SPECTER_TABLE_MAX_ROWS && (sub.location[1] + yOff + spacing) >= scissor.location[1] ; ++r)
|
||||
{
|
||||
const Zeus::CColor& color = (r&1) ? theme.tableCellBg1() : theme.tableCellBg2();
|
||||
const Zeus::CColor& color = (startIdx+r==m_t.m_selectedRow) ? theme.tableCellBgSelected() :
|
||||
((r&1) ? theme.tableCellBg1() : theme.tableCellBg2());
|
||||
int xOff = 0;
|
||||
for (c=0 ; c<std::min(m_t.m_maxColumns, m_t.m_columns) ; ++c)
|
||||
{
|
||||
|
@ -94,10 +197,55 @@ void Table::RowsView::_setRowVerts(const boo::SWindowRect& sub, const boo::SWind
|
|||
}
|
||||
yOff -= spacing;
|
||||
}
|
||||
m_visibleStart = startIdx;
|
||||
m_visibleStart = std::max(0, startIdx);
|
||||
m_visibleRows = r;
|
||||
if (r * c)
|
||||
m_vertsBuf->load(m_verts, sizeof(SolidShaderVert) * 6 * r * c);
|
||||
m_vertsBuf->load(m_verts.get(), sizeof(SolidShaderVert) * 6 * r * c);
|
||||
}
|
||||
|
||||
void Table::cycleSortColumn(size_t c)
|
||||
{
|
||||
if (c >= m_columns)
|
||||
Log.report(LogVisor::FatalError, "cycleSortColumn out of bounds (%" PRISize ", %" PRISize ")",
|
||||
c, m_columns);
|
||||
if (m_state)
|
||||
{
|
||||
size_t cIdx;
|
||||
SortDirection dir = m_state->getSort(cIdx);
|
||||
if (dir == SortDirection::None || cIdx != c)
|
||||
m_state->setSort(c, SortDirection::Ascending);
|
||||
else if (dir == SortDirection::Ascending)
|
||||
m_state->setSort(c, SortDirection::Descending);
|
||||
else if (dir == SortDirection::Descending)
|
||||
m_state->setSort(c, SortDirection::Ascending);
|
||||
}
|
||||
}
|
||||
|
||||
void Table::selectRow(size_t r)
|
||||
{
|
||||
if (r >= m_rows && r != -1)
|
||||
Log.report(LogVisor::FatalError, "selectRow out of bounds (%" PRISize ", %" PRISize ")",
|
||||
r, m_rows);
|
||||
if (r == m_selectedRow)
|
||||
return;
|
||||
if (m_selectedRow != -1)
|
||||
for (auto& col : m_cellViews)
|
||||
{
|
||||
ViewChild<std::unique_ptr<CellView>>& cv = col.at(m_selectedRow);
|
||||
if (cv.m_view)
|
||||
cv.m_view->deselect();
|
||||
}
|
||||
m_selectedRow = r;
|
||||
if (m_selectedRow != -1)
|
||||
for (auto& col : m_cellViews)
|
||||
{
|
||||
ViewChild<std::unique_ptr<CellView>>& cv = col.at(m_selectedRow);
|
||||
if (cv.m_view)
|
||||
cv.m_view->select();
|
||||
}
|
||||
updateSize();
|
||||
if (m_state)
|
||||
m_state->setSelectedRow(r);
|
||||
}
|
||||
|
||||
void Table::setMultiplyColor(const Zeus::CColor& color)
|
||||
|
@ -105,40 +253,138 @@ void Table::setMultiplyColor(const Zeus::CColor& color)
|
|||
View::setMultiplyColor(color);
|
||||
if (m_scroll.m_view)
|
||||
m_scroll.m_view->setMultiplyColor(color);
|
||||
for (std::unique_ptr<CellView>& hv : m_headerViews)
|
||||
if (hv)
|
||||
hv->m_text->setMultiplyColor(color);
|
||||
for (ViewChild<std::unique_ptr<CellView>>& hv : m_headerViews)
|
||||
if (hv.m_view)
|
||||
hv.m_view->m_text->setMultiplyColor(color);
|
||||
for (auto& col : m_cellViews)
|
||||
{
|
||||
for (std::unique_ptr<CellView>& cv : col)
|
||||
if (cv)
|
||||
cv->m_text->setMultiplyColor(color);
|
||||
for (ViewChild<std::unique_ptr<CellView>>& cv : col)
|
||||
if (cv.m_view)
|
||||
cv.m_view->m_text->setMultiplyColor(color);
|
||||
}
|
||||
}
|
||||
|
||||
void Table::CellView::select()
|
||||
{
|
||||
m_selected = true;
|
||||
m_text->colorGlyphs(rootView().themeData().fieldText());
|
||||
}
|
||||
|
||||
void Table::CellView::deselect()
|
||||
{
|
||||
m_selected = false;
|
||||
m_text->colorGlyphs(rootView().themeData().uiText());
|
||||
}
|
||||
|
||||
void Table::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
m_scroll.mouseDown(coord, button, mod);
|
||||
if (m_headerNeedsUpdate)
|
||||
_setHeaderVerts(subRect());
|
||||
}
|
||||
|
||||
|
||||
void Table::RowsView::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
for (ViewChild<std::unique_ptr<CellView>>& hv : m_t.m_headerViews)
|
||||
if (hv.mouseDown(coord, button, mod))
|
||||
return; /* Trap header event */
|
||||
for (std::vector<ViewChild<std::unique_ptr<CellView>>>& col : m_t.m_cellViews)
|
||||
for (ViewChild<std::unique_ptr<CellView>>& cv : col)
|
||||
cv.mouseDown(coord, button, mod);
|
||||
}
|
||||
|
||||
void Table::CellView::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
if (m_r != -1)
|
||||
{
|
||||
m_t.selectRow(m_r);
|
||||
if (m_t.m_clickFrames < 15 && m_t.m_state)
|
||||
m_t.m_state->rowActivated(m_r);
|
||||
else
|
||||
m_t.m_clickFrames = 0;
|
||||
}
|
||||
else
|
||||
m_t.m_headerNeedsUpdate = true;
|
||||
}
|
||||
|
||||
void Table::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
m_scroll.mouseUp(coord, button, mod);
|
||||
if (m_headerNeedsUpdate)
|
||||
_setHeaderVerts(subRect());
|
||||
}
|
||||
|
||||
void Table::RowsView::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
size_t idx = 0;
|
||||
for (ViewChild<std::unique_ptr<CellView>>& hv : m_t.m_headerViews)
|
||||
{
|
||||
if (hv.m_mouseDown && hv.m_mouseIn)
|
||||
m_t.cycleSortColumn(idx);
|
||||
hv.mouseUp(coord, button, mod);
|
||||
++idx;
|
||||
}
|
||||
for (std::vector<ViewChild<std::unique_ptr<CellView>>>& col : m_t.m_cellViews)
|
||||
for (ViewChild<std::unique_ptr<CellView>>& cv : col)
|
||||
cv.mouseUp(coord, button, mod);
|
||||
}
|
||||
|
||||
void Table::CellView::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
if (m_r == -1)
|
||||
m_t.m_headerNeedsUpdate = true;
|
||||
}
|
||||
|
||||
void Table::mouseMove(const boo::SWindowCoord& coord)
|
||||
{
|
||||
m_scroll.mouseMove(coord);
|
||||
if (m_headerNeedsUpdate)
|
||||
_setHeaderVerts(subRect());
|
||||
}
|
||||
|
||||
void Table::RowsView::mouseMove(const boo::SWindowCoord& coord)
|
||||
{
|
||||
for (ViewChild<std::unique_ptr<CellView>>& hv : m_t.m_headerViews)
|
||||
hv.mouseMove(coord);
|
||||
for (std::vector<ViewChild<std::unique_ptr<CellView>>>& col : m_t.m_cellViews)
|
||||
for (ViewChild<std::unique_ptr<CellView>>& cv : col)
|
||||
cv.mouseMove(coord);
|
||||
}
|
||||
|
||||
void Table::mouseEnter(const boo::SWindowCoord& coord)
|
||||
{
|
||||
m_scroll.mouseEnter(coord);
|
||||
if (m_headerNeedsUpdate)
|
||||
_setHeaderVerts(subRect());
|
||||
}
|
||||
|
||||
void Table::CellView::mouseEnter(const boo::SWindowCoord& coord)
|
||||
{
|
||||
if (m_r == -1)
|
||||
m_t.m_headerNeedsUpdate = true;
|
||||
}
|
||||
|
||||
void Table::mouseLeave(const boo::SWindowCoord& coord)
|
||||
{
|
||||
m_scroll.mouseLeave(coord);
|
||||
if (m_headerNeedsUpdate)
|
||||
_setHeaderVerts(subRect());
|
||||
}
|
||||
|
||||
void Table::RowsView::mouseLeave(const boo::SWindowCoord& coord)
|
||||
{
|
||||
for (ViewChild<std::unique_ptr<CellView>>& hv : m_t.m_headerViews)
|
||||
hv.mouseLeave(coord);
|
||||
for (std::vector<ViewChild<std::unique_ptr<CellView>>>& col : m_t.m_cellViews)
|
||||
for (ViewChild<std::unique_ptr<CellView>>& cv : col)
|
||||
cv.mouseLeave(coord);
|
||||
}
|
||||
|
||||
void Table::CellView::mouseLeave(const boo::SWindowCoord& coord)
|
||||
{
|
||||
if (m_r == -1)
|
||||
m_t.m_headerNeedsUpdate = true;
|
||||
}
|
||||
|
||||
void Table::scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta& scroll)
|
||||
|
@ -150,20 +396,33 @@ void Table::think()
|
|||
{
|
||||
if (m_scroll.m_view)
|
||||
m_scroll.m_view->think();
|
||||
++m_clickFrames;
|
||||
}
|
||||
|
||||
void Table::updateData()
|
||||
{
|
||||
m_header = false;
|
||||
m_headerViews.clear();
|
||||
m_cellViews.clear();
|
||||
bool newViewChildren = false;
|
||||
if (m_columns != m_data->columnCount())
|
||||
newViewChildren = true;
|
||||
|
||||
m_rows = m_data->rowCount();
|
||||
m_columns = m_data->columnCount();
|
||||
if (!m_columns)
|
||||
return;
|
||||
|
||||
m_headerViews.reserve(m_columns);
|
||||
m_cellViews.reserve(m_columns);
|
||||
if (newViewChildren)
|
||||
{
|
||||
m_headerViews.clear();
|
||||
m_cellViews.clear();
|
||||
m_headerViews.reserve(m_columns);
|
||||
m_cellViews.reserve(m_columns);
|
||||
for (size_t c=0 ; c<m_columns ; ++c)
|
||||
{
|
||||
m_headerViews.emplace_back();
|
||||
m_cellViews.emplace_back();
|
||||
}
|
||||
}
|
||||
|
||||
ViewResources& res = rootView().viewRes();
|
||||
const Zeus::CColor& textColor = rootView().themeData().uiText();
|
||||
|
@ -173,23 +432,24 @@ void Table::updateData()
|
|||
if (headerText)
|
||||
{
|
||||
m_header = true;
|
||||
CellView* cv = new CellView(*this, res);
|
||||
m_headerViews.emplace_back(cv);
|
||||
CellView* cv = new CellView(*this, res, c, -1);
|
||||
m_headerViews[c].m_view.reset(cv);
|
||||
cv->m_text->typesetGlyphs(*headerText, textColor);
|
||||
}
|
||||
else
|
||||
m_headerViews.emplace_back();
|
||||
m_headerViews[c].m_view.reset();
|
||||
|
||||
m_cellViews.emplace_back();
|
||||
std::vector<std::unique_ptr<CellView>>& col = m_cellViews.back();
|
||||
std::vector<ViewChild<std::unique_ptr<CellView>>>& col = m_cellViews[c];
|
||||
col.clear();
|
||||
col.reserve(m_rows);
|
||||
for (size_t r=0 ; r<m_rows ; ++r)
|
||||
{
|
||||
const std::string* cellText = m_data->cell(c, r);
|
||||
if (cellText)
|
||||
{
|
||||
CellView* cv = new CellView(*this, res);
|
||||
col.emplace_back(cv);
|
||||
CellView* cv = new CellView(*this, res, c, r);
|
||||
col.emplace_back();
|
||||
col.back().m_view.reset(cv);
|
||||
cv->m_text->typesetGlyphs(*cellText, textColor);
|
||||
}
|
||||
else
|
||||
|
@ -211,11 +471,13 @@ void Table::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
|
|||
cell.size[1] = ROW_HEIGHT * pf;
|
||||
cell.location[1] += sub.size[1] - cell.size[1];
|
||||
int div = sub.size[0] / m_cellViews.size();
|
||||
cell.size[0] = div;
|
||||
|
||||
for (std::unique_ptr<CellView>& hv : m_headerViews)
|
||||
_setHeaderVerts(sub);
|
||||
for (ViewChild<std::unique_ptr<CellView>>& hv : m_headerViews)
|
||||
{
|
||||
if (hv)
|
||||
hv->resized(root, cell);
|
||||
if (hv.m_view)
|
||||
hv.m_view->resized(root, cell);
|
||||
cell.location[0] += div;
|
||||
}
|
||||
}
|
||||
|
@ -241,6 +503,7 @@ void Table::RowsView::resized(const boo::SWindowRect& root, const boo::SWindowRe
|
|||
float pf = rootView().viewRes().pixelFactor();
|
||||
int div = sub.size[0] / m_t.m_cellViews.size();
|
||||
boo::SWindowRect cell = sub;
|
||||
cell.size[0] = div;
|
||||
cell.size[1] = ROW_HEIGHT * pf;
|
||||
cell.location[1] += sub.size[1] - cell.size[1];
|
||||
int spacing = (ROW_HEIGHT + CELL_MARGIN * 2) * pf;
|
||||
|
@ -248,11 +511,11 @@ void Table::RowsView::resized(const boo::SWindowRect& root, const boo::SWindowRe
|
|||
for (auto& col : m_t.m_cellViews)
|
||||
{
|
||||
cell.location[1] = hStart;
|
||||
for (std::unique_ptr<CellView>& cv : col)
|
||||
for (ViewChild<std::unique_ptr<CellView>>& cv : col)
|
||||
{
|
||||
cell.location[1] -= spacing;
|
||||
if (cv)
|
||||
cv->resized(root, cell);
|
||||
if (cv.m_view)
|
||||
cv.m_view->resized(root, cell);
|
||||
}
|
||||
cell.location[0] += div;
|
||||
}
|
||||
|
@ -287,10 +550,10 @@ void Table::RowsView::draw(boo::IGraphicsCommandQueue* gfxQ)
|
|||
for (auto& col : m_t.m_cellViews)
|
||||
{
|
||||
size_t idx = 0;
|
||||
for (std::unique_ptr<CellView>& cv : col)
|
||||
for (ViewChild<std::unique_ptr<CellView>>& cv : col)
|
||||
{
|
||||
if (cv && idx >= m_visibleStart && idx < m_visibleStart + m_visibleRows)
|
||||
cv->draw(gfxQ);
|
||||
if (cv.m_view && idx >= m_visibleStart && idx < m_visibleStart + m_visibleRows)
|
||||
cv.m_view->draw(gfxQ);
|
||||
++idx;
|
||||
}
|
||||
}
|
||||
|
@ -298,9 +561,12 @@ void Table::RowsView::draw(boo::IGraphicsCommandQueue* gfxQ)
|
|||
|
||||
if (m_t.m_header)
|
||||
{
|
||||
for (std::unique_ptr<CellView>& hv : m_t.m_headerViews)
|
||||
if (hv)
|
||||
hv->draw(gfxQ);
|
||||
gfxQ->setShaderDataBinding(m_t.m_hShaderBinding);
|
||||
gfxQ->setDrawPrimitive(boo::Primitive::TriStrips);
|
||||
gfxQ->draw(1, m_t.m_columns * 6 - 2);
|
||||
for (ViewChild<std::unique_ptr<CellView>>& hv : m_t.m_headerViews)
|
||||
if (hv.m_view)
|
||||
hv.m_view->draw(gfxQ);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue