mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-21 18:59:34 +00:00
Finish CGunWeapon
This commit is contained in:
@@ -65,8 +65,7 @@ static const char* FS_HLSL_TEX_REDTOALPHA =
|
||||
"\n"
|
||||
"float4 main(in VertToFrag vtf) : SV_Target0\n"
|
||||
"{\n"
|
||||
" float4 colr = vtf.color * tex0.Sample(samp, vtf.uv);\n"
|
||||
" return float4(colr.rgb, colr.r);"
|
||||
" return float4(vtf.color.rgb, tex0.Sample(samp, vtf.uv).r);\n"
|
||||
"}\n";
|
||||
|
||||
static const char* VS_HLSL_INDTEX =
|
||||
@@ -222,11 +221,21 @@ struct D3DElementDataBindingFactory : TShader<CElementGenShaders>::IDataBindingF
|
||||
gen.m_instBuf, nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures,
|
||||
nullptr, nullptr);
|
||||
if (shaders.m_regPipelineSub)
|
||||
gen.m_normalSubDataBind = ctx.newShaderDataBinding(shaders.m_regPipelineSub, nullptr, nullptr,
|
||||
gen.m_instBuf, nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures,
|
||||
nullptr, nullptr);
|
||||
if (shaders.m_redToAlphaPipeline)
|
||||
gen.m_redToAlphaDataBind = ctx.newShaderDataBinding(shaders.m_redToAlphaPipeline, nullptr, nullptr,
|
||||
gen.m_instBuf, nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures,
|
||||
nullptr, nullptr);
|
||||
if (shaders.m_redToAlphaPipelineSub)
|
||||
gen.m_redToAlphaSubDataBind = ctx.newShaderDataBinding(shaders.m_redToAlphaPipelineSub, nullptr, nullptr,
|
||||
gen.m_instBuf, nullptr, 1, uniforms,
|
||||
nullptr, texCount, textures,
|
||||
nullptr, nullptr);
|
||||
}
|
||||
|
||||
if (gen.m_instBufPmus)
|
||||
@@ -334,6 +343,28 @@ TShader<CElementGenShaders>::IDataBindingFactory* CElementGenShaders::Initialize
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_texZTestNoZWriteSub = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::Subtract, boo::BlendFactor::Subtract,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texNoZTestNoZWriteSub = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::Subtract, boo::BlendFactor::Subtract,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_texRedToAlphaZTestSub = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX_REDTOALPHA, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::Subtract, boo::BlendFactor::Subtract,
|
||||
boo::Primitive::TriStrips, boo::ZTest::LEqual, false,
|
||||
true, false, boo::CullMode::None);
|
||||
m_texRedToAlphaNoZTestSub = ctx.newShaderPipeline(VS_HLSL_TEX, FS_HLSL_TEX_REDTOALPHA, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatTex,
|
||||
boo::BlendFactor::Subtract, boo::BlendFactor::Subtract,
|
||||
boo::Primitive::TriStrips, boo::ZTest::None, false,
|
||||
true, false, boo::CullMode::None);
|
||||
|
||||
m_indTexZWrite = ctx.newShaderPipeline(VS_HLSL_INDTEX, FS_HLSL_INDTEX, nullptr, nullptr,
|
||||
nullptr, m_vtxFormatIndTex,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
|
||||
Reference in New Issue
Block a user