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Finish CGunWeapon
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@@ -50,7 +50,7 @@ void CScriptBeam::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CSt
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mgr.AddObject(new CPlasmaProjectile(xe8_weaponDescription, x10_name + "-Projectile",
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x138_damageInfo.GetWeaponMode().GetType(), xf4_beamInfo, x34_transform,
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EMaterialTypes::Projectile, x138_damageInfo, x8_uid, x4_areaId,
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x154_projectileId, 8, false, 2));
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x154_projectileId, 8, false, CWeapon::EProjectileAttrib::PlasmaProjectile));
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}
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else if (msg == EScriptObjectMessage::Deleted)
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{
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