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Implement CParticleGenInfoGeneric
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@@ -23,7 +23,7 @@ CLight CWorldLight::GetAsCGraphicsLight() const
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zeus::CColor color(x4_color.x, x4_color.y, x4_color.z);
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float tmp = x28_q;
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if (epsilon < tmp)
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tmp = 0.0000011920929f;
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tmp = 0.000001f;
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/*
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if (x0_type == ELightType::Spot)
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{
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