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Initial CFluidPlane implementation

This commit is contained in:
Jack Andersen
2017-08-07 20:03:57 -10:00
parent 5590e2f27a
commit 3650a58a1e
27 changed files with 1801 additions and 99 deletions

View File

@@ -71,6 +71,7 @@ public:
void BuildFaceLightList(const CStateManager& mgr, const CGameArea& area, const zeus::CAABox& aabb);
bool BuildAreaLightList(const CStateManager& mgr, const CGameArea& area, const zeus::CAABox& aabb);
void BuildDynamicLightList(const CStateManager& mgr, const zeus::CAABox& aabb);
std::vector<CLight> BuildLightVector() const;
void ActivateLights(CBooModel& model) const;
void SetCastShadows(bool v) { x298_25_castShadows = v; }
void SetFindShadowLight(bool v) { x298_27_findShadowLight = v; }