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General: Normalize RuntimeCommonB include paths

Finishes the normalizing of all of includes within the RuntimeCommonB target's headers.
This commit is contained in:
Lioncash
2019-09-23 15:00:23 -04:00
parent d6b70f37c2
commit 36d04456dd
144 changed files with 945 additions and 450 deletions

View File

@@ -1,19 +1,24 @@
#pragma once
#include "RetroTypes.hpp"
#include "ScriptObjectSupport.hpp"
#include "CGameArea.hpp"
#include "Graphics/CModel.hpp"
#include "Audio/CSfxManager.hpp"
#include "AutoMapper/CMapWorld.hpp"
#include "CEnvFxManager.hpp"
#include <memory>
#include <string>
#include <vector>
#include "Runtime/RetroTypes.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/Audio/CSfxManager.hpp"
#include "Runtime/AutoMapper/CMapWorld.hpp"
#include "Runtime/Graphics/CModel.hpp"
#include "Runtime/World/CEnvFxManager.hpp"
#include "Runtime/World/CGameArea.hpp"
#include "Runtime/World/ScriptObjectSupport.hpp"
namespace urde {
class CAudioGroupSet;
class CGameArea;
class IObjectStore;
class CResFactory;
class IGameArea;
class CAudioGroupSet;
class IObjectStore;
class IWorld {
public: