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General: Normalize RuntimeCommonB include paths
Finishes the normalizing of all of includes within the RuntimeCommonB target's headers.
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@@ -1,20 +1,22 @@
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#pragma once
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#include "IOStreams.hpp"
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#include "zeus/CTransform.hpp"
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#include "Runtime/IOStreams.hpp"
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#include <zeus/CTransform.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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class CStateManager;
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class CEntityInfo;
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class CEntity;
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class CGrappleParameters;
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class CActorParameters;
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class CVisorParameters;
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class CScannableParameters;
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class CLightParameters;
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class CAnimationParameters;
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class CFluidUVMotion;
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class CCameraShakeData;
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class CEntity;
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class CEntityInfo;
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class CFluidUVMotion;
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class CGrappleParameters;
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class CLightParameters;
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class CScannableParameters;
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class CStateManager;
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class CVisorParameters;
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typedef CEntity* (*FScriptLoader)(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
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