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Various CActorContraption fixes
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@@ -99,7 +99,7 @@ void CScriptPickup::Think(float dt, CStateManager& mgr) {
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x28c_25_inTractor = false;
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posDelta.zeroOut();
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}
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SetVelocityOR(posDelta);
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SetVelocityWR(posDelta);
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} else if (x28c_24_generated) {
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float chargeFactor =
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mgr.GetPlayer().GetPlayerGun()->IsCharging() ? mgr.GetPlayer().GetPlayerGun()->GetChargeBeamFactor() : 0.f;
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