mirror of https://github.com/AxioDL/metaforce.git
CScanLinesFilter: Convert to hsh pipeline
This commit is contained in:
parent
7b3783ddf9
commit
3799759ca7
|
@ -52,6 +52,11 @@ class CBooRenderer final : public IRenderer {
|
||||||
friend class CMorphBallShadow;
|
friend class CMorphBallShadow;
|
||||||
friend class CWorldTransManager;
|
friend class CWorldTransManager;
|
||||||
|
|
||||||
|
public:
|
||||||
|
struct ScanlinesVert {
|
||||||
|
hsh::float3 pos;
|
||||||
|
};
|
||||||
|
|
||||||
struct CAreaListItem {
|
struct CAreaListItem {
|
||||||
const std::vector<CMetroidModelInstance>* x0_geometry;
|
const std::vector<CMetroidModelInstance>* x0_geometry;
|
||||||
const CAreaRenderOctTree* x4_octTree;
|
const CAreaRenderOctTree* x4_octTree;
|
||||||
|
@ -84,6 +89,7 @@ class CBooRenderer final : public IRenderer {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
private:
|
||||||
IFactory& x8_factory;
|
IFactory& x8_factory;
|
||||||
IObjectStore& xc_store;
|
IObjectStore& xc_store;
|
||||||
TLockedToken<CTexture> m_staticEntropy;
|
TLockedToken<CTexture> m_staticEntropy;
|
||||||
|
@ -119,9 +125,6 @@ class CBooRenderer final : public IRenderer {
|
||||||
hsh::texture2d m_ballFade;
|
hsh::texture2d m_ballFade;
|
||||||
hsh::owner<hsh::render_texture2d> m_ballShadowId;
|
hsh::owner<hsh::render_texture2d> m_ballShadowId;
|
||||||
|
|
||||||
struct ScanlinesVert {
|
|
||||||
hsh::float3 pos;
|
|
||||||
};
|
|
||||||
hsh::owner<hsh::vertex_buffer<ScanlinesVert>> m_scanLinesEvenVBO;
|
hsh::owner<hsh::vertex_buffer<ScanlinesVert>> m_scanLinesEvenVBO;
|
||||||
hsh::owner<hsh::vertex_buffer<ScanlinesVert>> m_scanLinesOddVBO;
|
hsh::owner<hsh::vertex_buffer<ScanlinesVert>> m_scanLinesOddVBO;
|
||||||
|
|
||||||
|
|
|
@ -69,4 +69,5 @@ runtime_add_hsh(Graphics
|
||||||
Shaders/CPhazonSuitFilter.cpp
|
Shaders/CPhazonSuitFilter.cpp
|
||||||
Shaders/CRadarPaintShader.cpp
|
Shaders/CRadarPaintShader.cpp
|
||||||
Shaders/CRandomStaticFilter.cpp
|
Shaders/CRandomStaticFilter.cpp
|
||||||
|
Shaders/CScanLinesFilter.cpp
|
||||||
)
|
)
|
||||||
|
|
|
@ -1,49 +1,42 @@
|
||||||
#include "Runtime/Graphics/Shaders/CScanLinesFilter.hpp"
|
#include "Runtime/Graphics/Shaders/CScanLinesFilter.hpp"
|
||||||
|
|
||||||
#include <array>
|
|
||||||
|
|
||||||
#include "Runtime/GameGlobalObjects.hpp"
|
#include "Runtime/GameGlobalObjects.hpp"
|
||||||
#include "Runtime/Camera/CCameraFilter.hpp"
|
#include "Runtime/Camera/CCameraFilter.hpp"
|
||||||
#include "Runtime/Graphics/CBooRenderer.hpp"
|
#include "Runtime/Graphics/CBooRenderer.hpp"
|
||||||
#include "Runtime/Graphics/CGraphics.hpp"
|
#include "Runtime/Graphics/CGraphics.hpp"
|
||||||
|
|
||||||
namespace urde {
|
#include "CScanLinesFilter.cpp.hshhead"
|
||||||
|
|
||||||
static boo::ObjToken<boo::IShaderPipeline> SelectPipeline(EFilterType type) {
|
namespace urde {
|
||||||
switch (type) {
|
using namespace hsh::pipeline;
|
||||||
case EFilterType::Blend:
|
|
||||||
return s_AlphaPipeline;
|
template <EFilterType Type>
|
||||||
case EFilterType::Add:
|
struct CScanLinesFilterPipeline : FilterPipeline<Type> {
|
||||||
return s_AddPipeline;
|
CScanLinesFilterPipeline(hsh::vertex_buffer<CBooRenderer::ScanlinesVert> vbo,
|
||||||
case EFilterType::Multiply:
|
hsh::uniform_buffer<CScanLinesFilter::Uniform> ubo) {
|
||||||
return s_MultPipeline;
|
this->position = hsh::float4(vbo->pos, 1.f);
|
||||||
default:
|
this->color_out[0] = ubo->color;
|
||||||
return {};
|
|
||||||
}
|
}
|
||||||
}
|
};
|
||||||
|
template struct CScanLinesFilterPipeline<EFilterType::Blend>;
|
||||||
|
template struct CScanLinesFilterPipeline<EFilterType::Add>;
|
||||||
|
// TODO old shader sets #overwritealpha true
|
||||||
|
// but isn't implemented in FilterPipeline
|
||||||
|
template struct CScanLinesFilterPipeline<EFilterType::Multiply>;
|
||||||
|
|
||||||
CScanLinesFilter::CScanLinesFilter(EFilterType type, bool even) : m_even(even) {
|
CScanLinesFilter::CScanLinesFilter(EFilterType type, bool even) : m_even(even) {
|
||||||
CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx) {
|
m_uniBuf = hsh::create_dynamic_uniform_buffer<Uniform>();
|
||||||
m_uniBuf = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(Uniform), 1);
|
m_dataBind.hsh_bind(CScanLinesFilterPipeline<type>(
|
||||||
boo::ObjToken<boo::IGraphicsBuffer> vbo =
|
m_even ? g_Renderer->GetScanLinesEvenVBO() : g_Renderer->GetScanLinesOddVBO(), m_uniBuf.get()));
|
||||||
m_even ? g_Renderer->GetScanLinesEvenVBO().get() : g_Renderer->GetScanLinesOddVBO().get();
|
|
||||||
const std::array<boo::ObjToken<boo::IGraphicsBuffer>, 1> bufs{m_uniBuf.get()};
|
|
||||||
constexpr std::array<boo::PipelineStage, 1> stages{boo::PipelineStage::Vertex};
|
|
||||||
|
|
||||||
m_dataBind = ctx.newShaderDataBinding(SelectPipeline(type), vbo, nullptr, nullptr, bufs.size(), bufs.data(),
|
|
||||||
stages.data(), nullptr, nullptr, 0, nullptr, nullptr, nullptr);
|
|
||||||
return true;
|
|
||||||
} BooTrace);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void CScanLinesFilter::draw(const zeus::CColor& color) {
|
void CScanLinesFilter::draw(const zeus::CColor& color) {
|
||||||
SCOPED_GRAPHICS_DEBUG_GROUP("CScanLinesFilter::draw", zeus::skMagenta);
|
SCOPED_GRAPHICS_DEBUG_GROUP("CScanLinesFilter::draw", zeus::skMagenta);
|
||||||
|
|
||||||
m_uniform.color = color;
|
m_uniform.color = color;
|
||||||
m_uniBuf->load(&m_uniform, sizeof(Uniform));
|
m_uniBuf.load(m_uniform);
|
||||||
|
|
||||||
CGraphics::SetShaderDataBinding(m_dataBind);
|
m_dataBind.draw(0, 670);
|
||||||
CGraphics::DrawArray(0, 670);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace urde
|
} // namespace urde
|
||||||
|
|
|
@ -11,9 +11,12 @@ enum class EFilterShape;
|
||||||
enum class EFilterType;
|
enum class EFilterType;
|
||||||
|
|
||||||
class CScanLinesFilter {
|
class CScanLinesFilter {
|
||||||
|
public:
|
||||||
struct Uniform {
|
struct Uniform {
|
||||||
zeus::CColor color;
|
hsh::float4 color;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
private:
|
||||||
hsh::dynamic_owner<hsh::uniform_buffer<Uniform>> m_uniBuf;
|
hsh::dynamic_owner<hsh::uniform_buffer<Uniform>> m_uniBuf;
|
||||||
hsh::binding m_dataBind;
|
hsh::binding m_dataBind;
|
||||||
Uniform m_uniform;
|
Uniform m_uniform;
|
||||||
|
|
Loading…
Reference in New Issue