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Formatting, and more script object implementations
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@@ -17,6 +17,7 @@ private:
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float x1c_ = 3.f;
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float x20_ = 0.25f;
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float x24_ = 0.00098039221f;
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public:
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CRipple(TUniqueId, const zeus::CVector3f&, float);
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