Drone: Implement Think

This commit is contained in:
Phillip Stephens 2020-04-07 16:11:34 -07:00
parent 4c3caa2a7f
commit 37c8b9d33c
Signed by: Antidote
GPG Key ID: F8BEE4C83DACA60D
2 changed files with 152 additions and 7 deletions

View File

@ -1,6 +1,8 @@
#include <Collision/CGameCollision.hpp>
#include "Runtime/MP1/World/CDrone.hpp" #include "Runtime/MP1/World/CDrone.hpp"
#include "Runtime/Audio/CSfxManager.hpp" #include "Runtime/Audio/CSfxManager.hpp"
#include "Runtime/Collision/CGameCollision.hpp"
#include "Runtime/CSimplePool.hpp" #include "Runtime/CSimplePool.hpp"
#include "Runtime/CStateManager.hpp" #include "Runtime/CStateManager.hpp"
#include "Runtime/GameGlobalObjects.hpp" #include "Runtime/GameGlobalObjects.hpp"
@ -9,9 +11,12 @@
#include "Runtime/World/CGameLight.hpp" #include "Runtime/World/CGameLight.hpp"
#include "Runtime/World/CPatternedInfo.hpp" #include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/World/CPlayer.hpp" #include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/CScriptWater.hpp"
#include "Runtime/World/CTeamAiMgr.hpp" #include "Runtime/World/CTeamAiMgr.hpp"
#include "Runtime/World/CWorld.hpp" #include "Runtime/World/CWorld.hpp"
#include "DataSpec/DNAMP1/SFX/Drones.h"
#include "TCastTo.hpp" // Generated file, do not modify include path #include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde::MP1 { namespace urde::MP1 {
@ -99,7 +104,117 @@ void CDrone::Think(float dt, CStateManager& mgr) {
if (!GetActive()) if (!GetActive())
return; return;
// TODO: Finish
x5c8_ -= dt;
if (x7c4_ > 0.f) {
x7c4_ -= dt;
}
if (x5d0_ > 0.f) {
x5d0_ -= (mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed ? 3.f * dt : dt);
}
if (x624_ > 0.f) {
x624_ -= dt;
}
if (x644_ > 0.f) {
x644_ -= dt;
}
if (x824_[0] || (x824_[1] && IsAlive())) {
sub_80163c40(dt, mgr);
UpdateVisorFlare(mgr);
}
if (x834_25_ && IsAlive()) {
UpdateScanner(mgr, dt);
}
const float dist = (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared();
if (x834_28_ && dist < x60c_ * x60c_) {
mgr.GetPlayerState()->GetStaticInterference().RemoveSource(GetUniqueId());
mgr.GetPlayerState()->GetStaticInterference().AddSource(
GetUniqueId(), std::max(0.f, mgr.GetPlayerState()->GetStaticInterference().GetTotalInterference() - x608_),
0.2f);
}
if (!x834_28_ && dist < x614_ * x614_) {
mgr.GetPlayerState()->GetStaticInterference().RemoveSource(GetUniqueId());
mgr.GetPlayerState()->GetStaticInterference().AddSource(
GetUniqueId(), std::max(0.f, mgr.GetPlayerState()->GetStaticInterference().GetTotalInterference() - x610_),
0.2f);
}
if (!x834_28_ && IsAlive() && !x835_25_) {
x5e0_ -= dt;
if (x5e0_ < 0.f) {
sub_801633a8(mgr);
x5e0_ = 0.1f;
}
}
const float healthDiff = x604_ - HealthInfo(mgr)->GetHP();
if (!zeus::close_enough(x600_, 0.f)) {
x5d0_ -= healthDiff / x600_;
x624_ -= healthDiff / x600_;
}
x604_ = HealthInfo(mgr)->GetHP();
if (x3fc_flavor == EFlavorType::One) {
if (!x834_30_visible) {
x5dc_ = zeus::max(0.f, x5dc_ - (3.f * dt));
} else {
x5dc_ = zeus::max(0.f, x5dc_ + (3.f * dt));
}
x5e8_shieldTime = zeus::max(0.f, x5e8_shieldTime - dt);
if (zeus::close_enough(x5dc_, 0.f) && x7d0_) {
CSfxManager::RemoveEmitter(x7d0_);
x7d0_.reset();
} else if (!x7d0_ && IsAlive()) {
x7d0_ = CSfxManager::AddEmitter(SFXsfx00DD, GetTranslation(), zeus::skZero3f, true, true, 127, GetAreaIdAlways());
}
}
sub_8015f25c(dt, mgr);
sub_8015f158(dt);
if (!x835_25_) {
CGameCollision::AvoidStaticCollisionWithinRadius(mgr, *this, 8, dt, 0.25f, 3.5f * GetModelData()->GetScale().y(),
3000.f, 0.5f);
}
if (x66c_ > 0.f) {
x66c_ -= dt;
} else {
x668_ = mgr.RayStaticIntersection(GetTranslation(), zeus::skDown, 1000.f,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}))
.GetT();
x66c_ = 0.f;
}
if (IsAlive() && x835_25_) {
zeus::CAABox box = GetBoundingBox();
box.accumulateBounds(20.f * zeus::skDown);
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildNearList(nearList, GetBoundingBox(), CMaterialFilter::MakeInclude({EMaterialTypes::Trigger}), this);
for (TUniqueId id : nearList) {
if (const TCastToConstPtr<CScriptWater> water = mgr.GetObjectById(id)) {
zeus::CAABox waterBox = water->GetTriggerBoundsWR();
if (waterBox.max.z() - GetTranslation().z() < 3.f) {
float z = 20.f;
if (waterBox.max.z() - GetTranslation().z() < 1.5f) {
z = 60.f;
}
ApplyImpulseWR(GetMoveToORImpulseWR(GetTransform().transposeRotate(z * zeus::skDown), dt),
zeus::CAxisAngle());
}
}
}
}
if (IsAlive() && x668_ < x664_) {
ApplyImpulseWR(GetMoveToORImpulseWR(GetTransform().transposeRotate(dt * (1.f * zeus::skUp)), dt),
zeus::CAxisAngle());
xe7_31_targetable = IsAlive();
}
} }
void CDrone::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) { void CDrone::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) {
@ -682,7 +797,7 @@ void CDrone::UpdateTouchBounds(float radius) {
const zeus::CTransform xf = GetLctrTransform("Skeleton_Root"sv); const zeus::CTransform xf = GetLctrTransform("Skeleton_Root"sv);
const zeus::CVector3f diff = xf.origin - GetTranslation(); const zeus::CVector3f diff = xf.origin - GetTranslation();
SetBoundingBox(zeus::CAABox{diff - radius, diff + radius}); SetBoundingBox(zeus::CAABox{diff - radius, diff + radius});
x6b0_pathFind.SetRadius(0.25f + radius); x6b0_pathFind.SetCharacterRadius(0.25f + radius);
} }
bool CDrone::HitShield(const zeus::CVector3f& dir) const { bool CDrone::HitShield(const zeus::CVector3f& dir) const {
@ -712,8 +827,9 @@ void CDrone::RemoveFromTeam(CStateManager& mgr) const {
void CDrone::UpdateLaser(CStateManager& mgr, u32 laserIdx, bool b1) { void CDrone::UpdateLaser(CStateManager& mgr, u32 laserIdx, bool b1) {
// TODO: Finish // TODO: Finish
} }
void CDrone::FireProjectile(CStateManager& mgr, const zeus::CTransform& xf, const TToken<CWeaponDescription>& weapon) {
} void CDrone::FireProjectile(CStateManager& mgr, const zeus::CTransform& xf, const TToken<CWeaponDescription>& weapon) {}
void CDrone::StrafeFromCompanions(CStateManager& mgr) { void CDrone::StrafeFromCompanions(CStateManager& mgr) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step) if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
return; return;
@ -745,4 +861,29 @@ void CDrone::StrafeFromCompanions(CStateManager& mgr) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Right, pas::EStepType::Normal)); x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Right, pas::EStepType::Normal));
} }
} }
void CDrone::UpdateScanner(CStateManager& mgr, float dt) {
x5d4_ = zeus::CRelAngle::MakeRelativeAngle(1.2f * dt + x5d4_);
x5d8_ = zeus::CRelAngle::MakeRelativeAngle(x5d8_);
float angle = zeus::clamp(0.f, 0.5f * (1.f + std::sin(x5d4_)), 1.f);
if (std::fpclassify(angle) != FP_SUBNORMAL)
x5d8_ += 0.03f * std::pow(angle, 5.f);
zeus::CVector3f vec =
GetTransform().rotate(zeus::CVector3f(0.5f * std::cos(x5d8_), 1.f, 0.5f * std::sin(2.05f * x5d8_)).normalized());
TUniqueId id;
rstl::reserved_vector<TUniqueId, 1024> nearList;
nearList.push_back(GetUniqueId());
auto res = mgr.RayWorldIntersection(
id, GetLctrTransform("Beacon_LCTR"sv).origin + (0.2f * vec), vec, 10000.f,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {EMaterialTypes::ProjectilePassthrough}), nearList);
if (res.IsValid() && x578_lightId != kInvalidUniqueId) {
if (TCastToPtr<CGameLight> light = mgr.ObjectById(x578_lightId)) {
light->SetTranslation(res.GetPoint());
x7ac_lightPos = res.GetPoint();
}
}
}
void CDrone::sub_80163c40(float, CStateManager& mgr) {}
void CDrone::sub_801633a8(CStateManager& mgr) {}
void CDrone::sub_8015f25c(float dt, CStateManager& mgr) {}
void CDrone::sub_8015f158(float dt) {}
} // namespace urde::MP1 } // namespace urde::MP1

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@ -67,11 +67,10 @@ class CDrone : public CPatterned {
CPathFindSearch x6b0_pathFind; CPathFindSearch x6b0_pathFind;
zeus::CAxisAngle x794_; zeus::CAxisAngle x794_;
zeus::CVector3f x7a0_; zeus::CVector3f x7a0_;
float x7ac_ = 0.f; zeus::CVector3f x7ac_lightPos;
float x7b0_ = 0.f;
float x7b4_ = 0.f;
float x7b8_ = 0.f; float x7b8_ = 0.f;
float x7bc_ = 0.f; float x7bc_ = 0.f;
float x7c4_ = 0.f;
s32 x7c8_ = 0; s32 x7c8_ = 0;
s16 x7cc_; s16 x7cc_;
CSfxHandle x7d0_; CSfxHandle x7d0_;
@ -102,7 +101,12 @@ class CDrone : public CPatterned {
void UpdateLaser(CStateManager& mgr, u32 laserIdx, bool b1); void UpdateLaser(CStateManager& mgr, u32 laserIdx, bool b1);
void FireProjectile(CStateManager& mgr, const zeus::CTransform& xf, const TToken<CWeaponDescription>& weapon); void FireProjectile(CStateManager& mgr, const zeus::CTransform& xf, const TToken<CWeaponDescription>& weapon);
void StrafeFromCompanions(CStateManager& mgr); void StrafeFromCompanions(CStateManager& mgr);
void UpdateScanner(CStateManager& mgr, float dt);
void sub_80163c40(float, CStateManager& mgr);
void sub_801633a8(CStateManager& mgr);
void sub_8015f25c(float dt, CStateManager& mgr);
void sub_8015f158(float dt);
public: public:
DEFINE_PATTERNED(Drone); DEFINE_PATTERNED(Drone);
CDrone(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info, const zeus::CTransform& xf, CDrone(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info, const zeus::CTransform& xf,