mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-20 09:05:23 +00:00
Very, very incomplete integration of hsh/boo2
This commit is contained in:
@@ -127,7 +127,7 @@ CIOWin::EMessageReturn CMFGame::OnMessage(const CArchitectureMessage& msg, CArch
|
||||
if (input.ControllerIdx() == 0) {
|
||||
const CEntity* cam = x14_stateManager->GetCameraManager()->GetCurrentCamera(*x14_stateManager);
|
||||
TCastToConstPtr<CCinematicCamera> cineCam = cam;
|
||||
if (input.PStart() || input.PSpecialKey(boo::ESpecialKey::Esc)) {
|
||||
if (input.PStart() || input.PSpecialKey(boo2::Keycode::ESC)) {
|
||||
if (cineCam && x14_stateManager->GetSkipCinematicSpecialFunction() != kInvalidUniqueId) {
|
||||
CMidiManager::StopAll();
|
||||
x28_skippedCineCam = cineCam->GetUniqueId();
|
||||
@@ -348,9 +348,6 @@ CIOWin::EMessageReturn CMFGameLoader::OnMessage(const CArchitectureMessage& msg,
|
||||
|
||||
x1c_loadList.clear();
|
||||
|
||||
if (!CGraphics::g_BooFactory->areShadersReady())
|
||||
return EMessageReturn::Exit;
|
||||
|
||||
wtMgr->StartTextFadeOut();
|
||||
x2c_25_transitionFinished = wtMgr->IsTransitionFinished();
|
||||
return EMessageReturn::Exit;
|
||||
|
||||
Reference in New Issue
Block a user