CRidley: Make use of std::make_unique where applicable

This commit is contained in:
Lioncash 2020-04-01 23:08:08 -04:00
parent de59ea45eb
commit 388e5f2e7f
1 changed files with 2 additions and 2 deletions

View File

@ -303,8 +303,8 @@ CRidley::CRidley(TUniqueId uid, std::string_view name, const CEntityInfo& info,
, xc3c_(x568_data.x1a0_, x568_data.x1a4_) , xc3c_(x568_data.x1a0_, x568_data.x1a4_)
, xc8c_(GetContactDamage()) , xc8c_(GetContactDamage())
, xcd0_(g_SimplePool->GetObj({SBIG('ELSC'), x568_data.x3f0_})) , xcd0_(g_SimplePool->GetObj({SBIG('ELSC'), x568_data.x3f0_}))
, xce0_(new CParticleElectric(xcd0_)) , xce0_(std::make_unique<CParticleElectric>(xcd0_))
, xd10_(new CProjectedShadow(128, 128, true)) { , xd10_(std::make_unique<CProjectedShadow>(128, 128, true)) {
xe7_30_doTargetDistanceTest = true; xe7_30_doTargetDistanceTest = true;
xb68_.Token().Lock(); xb68_.Token().Lock();
xc14_.Token().Lock(); xc14_.Token().Lock();