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https://github.com/AxioDL/metaforce.git
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Changes to support boo object tracker API
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@@ -26,24 +26,24 @@ BOO_GLSL_BINDING_HEAD
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URDE_DECL_SPECIALIZE_SHADER(CFogVolumePlaneShader)
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static boo::IVertexFormat* s_VtxFmt = nullptr;
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static boo::IShaderPipeline* s_Pipelines[4] = {};
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static boo::ObjToken<boo::IVertexFormat> s_VtxFmt;
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static boo::ObjToken<boo::IShaderPipeline> s_Pipelines[4];
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struct CFogVolumePlaneShaderGLDataBindingFactory : TShader<CFogVolumePlaneShader>::IDataBindingFactory
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{
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boo::IShaderDataBinding* BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx,
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CFogVolumePlaneShader& filter)
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boo::ObjToken<boo::IShaderDataBinding> BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx,
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CFogVolumePlaneShader& filter)
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{
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boo::GLDataFactory::Context& cctx = static_cast<boo::GLDataFactory::Context&>(ctx);
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const boo::VertexElementDescriptor VtxVmt[] =
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{
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{filter.m_vbo, nullptr, boo::VertexSemantic::Position4}
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{filter.m_vbo.get(), nullptr, boo::VertexSemantic::Position4}
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};
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boo::IVertexFormat* VtxVmtObj = cctx.newVertexFormat(1, VtxVmt);
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boo::ObjToken<boo::IVertexFormat> VtxVmtObj = cctx.newVertexFormat(1, VtxVmt);
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for (int i=0 ; i<4 ; ++i)
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filter.m_dataBinds[i] = cctx.newShaderDataBinding(s_Pipelines[i], VtxVmtObj,
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filter.m_vbo, nullptr, nullptr, 0, nullptr,
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filter.m_vbo.get(), nullptr, nullptr, 0, nullptr,
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nullptr, nullptr, nullptr, 0, nullptr, nullptr, nullptr);
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return filter.m_dataBinds[0];
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}
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@@ -84,6 +84,15 @@ CFogVolumePlaneShader::Initialize(boo::GLDataFactory::Context& ctx)
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return new CFogVolumePlaneShaderGLDataBindingFactory;
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}
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template <>
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void CFogVolumePlaneShader::Shutdown<boo::GLDataFactory>()
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{
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s_Pipelines[0].reset();
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s_Pipelines[1].reset();
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s_Pipelines[2].reset();
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s_Pipelines[3].reset();
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}
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#if BOO_HAS_VULKAN
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TShader<CFogVolumePlaneShader>::IDataBindingFactory*
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CFogVolumePlaneShader::Initialize(boo::VulkanDataFactory::Context& ctx)
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