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CFirstPersonCamera imps
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@@ -182,6 +182,17 @@ struct CTweakPlayer : ITweakPlayer
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float GetPlayerSomething3() const { return x27c_; }
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float GetPlayerSomething4() const { return x134_; }
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bool GetPlayerSomething5() const { return x228_24_; }
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float GetPlayerSomething6() const { return x288_; }
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float GetPlayerSomething7() const { return x28c_; }
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float GetPlayerSomething8() const { return x290_; }
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float GetPlayerSomething9() const { return x294_; }
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float GetPlayerSomething10() const { return x298_; }
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float GetPlayerSomething11() const { return x29c_; }
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float GetPlayerSomething12() const { return x280_; }
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float GetPlayerSomething13() const { return x2b0_; }
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float GetPlayerSomething14() const { return x184_; }
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float GetPlayerSomething15() const { return x138_; }
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float GetPlayerSomething16() const { return x14c_; }
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float GetLeftLogicalThreshold() const {return x150_leftDiv;}
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float GetRightLogicalThreshold() const {return x154_rightDiv;}
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CTweakPlayer() = default;
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