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CFirstPersonCamera imps
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@@ -74,8 +74,20 @@ private:
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CVisorSteam(float a, float b, float c, u32 d, bool e)
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: x0_(a), x4_(b), x8_(c), xc_(d), x1c_(e) {}
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};
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zeus::CVector3f x1b4_;
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TUniqueId x1c4_ = kInvalidUniqueId;
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float x294_;
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float x29c_;
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u32 x2f8_morphTransState;
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u32 x304_;
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TUniqueId x310_grapplePointId = kInvalidUniqueId;
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zeus::CVector3f x318_;
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bool x374_;
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bool x38c_;
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float x3e4_;
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float x3e8_;
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float x3ec_;
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u32 x3d8_;
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bool x3dc_;
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std::unique_ptr<CPlayerGun> x490_gun;
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std::unique_ptr<CMorphBall> x768_morphball;
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@@ -206,6 +218,8 @@ public:
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void ComputeMovement(const CFinalInput& input, CStateManager& mgr, float);
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float GetWeight() const;
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float GetDampedClampedVelocityWR() const;
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const std::unique_ptr<CPlayerCameraBob>& GetCameraBob() const { return x76c_cameraBob; }
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};
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}
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