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Merge pull request #88 from lioncash/radar
Graphics/Shaders: Minor changes
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@@ -1,9 +1,11 @@
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#include "CMappableObject.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CMapWorldInfo.hpp"
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#include "CSimplePool.hpp"
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#include "CToken.hpp"
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#include "Graphics/CTexture.hpp"
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#include "Runtime/AutoMapper/CMappableObject.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/CToken.hpp"
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#include "Runtime/AutoMapper/CMapWorldInfo.hpp"
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#include "Runtime/Camera/CCameraFilter.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Graphics/CTexture.hpp"
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namespace urde {
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zeus::CVector3f CMappableObject::skDoorVerts[8] = {};
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