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Update boo
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@ -1 +1 @@
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Subproject commit 32d4797ac62458d99679f32aebf203e55fc45462
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Subproject commit d145e15ecba58d6b90b26f86fa9475cbc8094430
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@ -143,7 +143,7 @@ struct HECLApplicationCallback : boo::IApplicationCallback
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/* Assemble data binding */
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/* Assemble data binding */
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binding = testData.newShaderDataBindng(gfxF, testShaderObj, 1, (boo::IGraphicsBuffer**)&vubo, 1, &texture);
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binding = testData.newShaderDataBindng(gfxF, testShaderObj, 1, (boo::IGraphicsBuffer**)&vubo, 1, &texture);
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gfxF->commit();
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boo::IGraphicsDataToken data = gfxF->commit();
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/* Return control to main thread */
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/* Return control to main thread */
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innerLk.unlock();
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innerLk.unlock();
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@ -207,6 +207,7 @@ struct HECLApplicationCallback : boo::IApplicationCallback
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std::unique_lock<std::mutex> finallk(loadmt);
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std::unique_lock<std::mutex> finallk(loadmt);
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finallk.unlock();
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finallk.unlock();
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gfxQ->stopRenderer();
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loadcv.notify_one();
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loadcv.notify_one();
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loaderThr.join();
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loaderThr.join();
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return 0;
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return 0;
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