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CMDL cooking updates
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@@ -45,6 +45,7 @@ struct SpecBase : HECL::Database::IDataSpec
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/* Cook handlers */
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using BlendStream = HECL::BlenderConnection::DataStream;
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using Mesh = BlendStream::Mesh;
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virtual void cookMesh(const HECL::ProjectPath& in, BlendStream& ds, const HECL::ProjectPath& out) const=0;
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virtual void cookActor(const HECL::ProjectPath& in, BlendStream& ds, const HECL::ProjectPath& out) const=0;
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virtual void cookArea(const HECL::ProjectPath& in, BlendStream& ds, const HECL::ProjectPath& out) const=0;
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