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Various area streaming fixes, implement missing object loaders
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@@ -117,18 +117,11 @@ class CGameArea : public IGameArea
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u32 xec_totalResourcesSize = 0;
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union
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{
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struct
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{
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bool xf0_24_postConstructed : 1;
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bool xf0_25_active : 1;
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bool xf0_26_tokensReady : 1;
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bool xf0_27_paused : 1;
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bool xf0_28_validated : 1;
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};
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u32 _dummy = 0;
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};
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bool xf0_24_postConstructed : 1;
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bool xf0_25_active : 1;
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bool xf0_26_tokensReady : 1;
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bool xf0_27_paused : 1;
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bool xf0_28_validated : 1;
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enum class EPhase
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{
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@@ -361,7 +354,7 @@ public:
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s32 GetDockCount() const { return xcc_docks.size(); }
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Dock* DockNC(s32 dock) { return &xcc_docks[dock]; }
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bool IsPostConstructed() const { return xf0_24_postConstructed && x12c_postConstructed; }
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bool IsPostConstructed() const { return xf0_24_postConstructed; }
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const CPostConstructed* GetPostConstructed() const
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{
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if (!x12c_postConstructed)
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