mirror of https://github.com/AxioDL/metaforce.git
CInterpolationCamera: Always initialize x1d8_24_sinusoidal
Provides a deterministic consistent initial state.
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@ -14,7 +14,8 @@ CInterpolationCamera::CInterpolationCamera(TUniqueId uid, const zeus::CTransform
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: CGameCamera(uid, false, "Interpolation Camera",
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: CGameCamera(uid, false, "Interpolation Camera",
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CEntityInfo(kInvalidAreaId, CEntity::NullConnectionList, kInvalidEditorId), xf,
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CEntityInfo(kInvalidAreaId, CEntity::NullConnectionList, kInvalidEditorId), xf,
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CCameraManager::ThirdPersonFOV(), CCameraManager::NearPlane(), CCameraManager::FarPlane(),
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CCameraManager::ThirdPersonFOV(), CCameraManager::NearPlane(), CCameraManager::FarPlane(),
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CCameraManager::Aspect(), kInvalidUniqueId, false, 0) {}
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CCameraManager::Aspect(), kInvalidUniqueId, false, 0)
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, x1d8_24_sinusoidal{false} {}
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void CInterpolationCamera::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CInterpolationCamera::Accept(IVisitor& visitor) { visitor.Visit(this); }
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