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Merge branch 'shader-refactor'
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@@ -1,5 +1,4 @@
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#ifndef __URDE_CSCRIPTSPINDLECAMERA_HPP__
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#define __URDE_CSCRIPTSPINDLECAMERA_HPP__
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#pragma once
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#include "Camera/CGameCamera.hpp"
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@@ -70,4 +69,3 @@ public:
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}
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#endif // __URDE_CSCRIPTSPINDLECAMERA_HPP__
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