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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-10 09:07:42 +00:00

More CPlayer implementations

This commit is contained in:
Jack Andersen
2017-08-18 20:52:13 -10:00
parent f8f7da070f
commit 3fa80babf6
23 changed files with 1625 additions and 824 deletions

View File

@@ -22,8 +22,11 @@ struct ITweakPlayer : ITweak
virtual float GetVerticalDoubleJumpAccel() const=0;
virtual float GetHorizontalDoubleJumpAccel() const=0;
virtual float GetWaterJumpFactor() const=0;
virtual float GetWaterBallJumpFactor() const=0;
virtual float GetLavaJumpFactor() const=0;
virtual float GetLavaBallJumpFactor() const=0;
virtual float GetPhazonJumpFactor() const=0;
virtual float GetPhazonBallJumpFactor() const=0;
virtual float GetAllowedJumpTime() const=0;
virtual float GetAllowedDoubleJumpTime() const=0;
virtual float GetMinDoubleJumpWindow() const=0;
@@ -33,6 +36,8 @@ struct ITweakPlayer : ITweak
virtual float GetAllowedLedgeTime() const=0;
virtual float GetDoubleJumpImpulse() const=0;
virtual float GetBackwardsForceMultiplier() const=0;
virtual float GetBombJumpRadius() const=0;
virtual float GetBombJumpHeight() const=0;
virtual float GetEyeOffset() const=0;
virtual float GetTurnSpeedMultiplier() const=0;
virtual float GetFreeLookTurnSpeedMultiplier() const=0;
@@ -40,10 +45,12 @@ struct ITweakPlayer : ITweak
virtual float GetFreeLookSnapSpeed() const=0;
virtual float GetFreeLookCenteredThresholdAngle() const=0;
virtual float GetFreeLookCenteredTime() const=0;
virtual float GetOrbitNormalDistance() const=0;
virtual float GetMaxUpwardOrbitLookAngle() const=0;
virtual float GetMaxDownwardOrbitLookAngle() const=0;
virtual float GetOrbitModeTimer() const=0;
virtual float GetOrbitUpperAngle() const=0;
virtual float GetOrbitLowerAngle() const=0;
virtual float GetOrbitHorizAngle() const=0;
virtual float GetOrbitMaxTargetDistance() const=0;
virtual float GetOrbitMaxLockDistance() const=0;
virtual float GetOrbitDistanceThreshold() const=0;
virtual uint32_t GetOrbitScreenBoxHalfExtentX(int zone) const=0;
virtual uint32_t GetOrbitScreenBoxHalfExtentY(int zone) const=0;
@@ -53,6 +60,7 @@ struct ITweakPlayer : ITweak
virtual uint32_t GetOrbitZoneIdealY(int zone) const=0;
virtual float GetOrbitNearX() const=0;
virtual float GetOrbitNearZ() const=0;
virtual float GetOrbitFixedOffsetZDiff() const=0;
virtual float GetOrbitZRange() const=0;
virtual bool GetDashEnabled() const=0;
virtual bool GetDashOnButtonRelease() const=0;
@@ -77,12 +85,14 @@ struct ITweakPlayer : ITweak
virtual float GetAimTargetTimer() const=0;
virtual float GetAimAssistHorizontalAngle() const=0;
virtual float GetAimAssistVerticalAngle() const=0;
virtual float GetScanningFrameSenseRange() const=0;
virtual float GetScanMaxTargetDistance() const=0;
virtual float GetScanMaxLockDistance() const=0;
virtual bool GetMoveDuringFreeLook() const=0;
virtual bool GetHoldButtonsForFreeLook() const=0;
virtual bool GetTwoButtonsForFreeLook() const=0;
virtual bool GetAimWhenOrbitingPoint() const=0;
virtual bool GetStayInFreeLookWhileFiring() const=0;
virtual bool GetOrbitFixedOffset() const=0;
virtual bool GetGunButtonTogglesHolster() const=0;
virtual bool GetGunNotFiringHolstersGun() const=0;
virtual float GetPlayerHeight() const=0; // x26c
@@ -103,23 +113,26 @@ struct ITweakPlayer : ITweak
virtual float GetGrappleJumpForce() const=0;
virtual float GetGrappleReleaseTime() const=0;
virtual uint32_t GetGrappleJumpMode() const=0;
virtual bool InvertGrappleTurn() const=0;
virtual bool GetOrbitReleaseBreaksGrapple() const=0;
virtual bool GetInvertGrappleTurn() const=0;
virtual float GetHorizontalFreeLookAngleVel() const=0;
virtual float GetVerticalFreeLookAngleVel() const=0; // x134
virtual float GetX184() const=0; // x184
virtual float GetX1fc() const=0;
virtual float GetX288() const=0; // x288
virtual float GetX28c() const=0; // x28c
virtual float GetX290() const=0; // x290
virtual float GetX294() const=0; // x294
virtual float GetX298() const=0; // x298
virtual float GetX29C() const=0; // x29c
virtual float GetX280() const=0; // x280
virtual float GetX2B0() const=0; // x2b0
virtual float GetX14C() const=0; // x14c
virtual float GetOrbitCameraSpeed() const=0; // x184
virtual float GetOrbitPreventionTime() const=0;
virtual float GetJumpCameraPitchDownStart() const=0; // x288
virtual float GetJumpCameraPitchDownFull() const=0; // x28c
virtual float GetJumpCameraPitchDownAngle() const=0; // x290
virtual float GetFallCameraPitchDownStart() const=0; // x294
virtual float GetFallCameraPitchDownFull() const=0; // x298
virtual float GetFallCameraPitchDownAngle() const=0; // x29c
virtual float GetFirstPersonCameraSpeed() const=0; // x280
virtual float GetGrappleCameraSpeed() const=0; // x2b0
virtual float GetFreeLookDampenFactor() const=0; // x14c
virtual float GetLeftLogicalThreshold() const=0;
virtual float GetRightLogicalThreshold() const=0;
virtual float GetX164(int type) const=0;
virtual float GetOrbitZBasedDistance(int type) const=0;
virtual float GetOrbitNormalDistance(int type) const=0;
virtual float GetOrbitMaxDistance(int type) const=0;
virtual float GetFrozenTimeout() const=0;
virtual uint32_t GetIceBreakJumpCount() const=0;
virtual float GetVariaDamageReduction() const=0;