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More CPlayer implementations
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@@ -22,8 +22,11 @@ struct ITweakPlayer : ITweak
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virtual float GetVerticalDoubleJumpAccel() const=0;
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virtual float GetHorizontalDoubleJumpAccel() const=0;
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virtual float GetWaterJumpFactor() const=0;
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virtual float GetWaterBallJumpFactor() const=0;
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virtual float GetLavaJumpFactor() const=0;
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virtual float GetLavaBallJumpFactor() const=0;
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virtual float GetPhazonJumpFactor() const=0;
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virtual float GetPhazonBallJumpFactor() const=0;
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virtual float GetAllowedJumpTime() const=0;
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virtual float GetAllowedDoubleJumpTime() const=0;
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virtual float GetMinDoubleJumpWindow() const=0;
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@@ -33,6 +36,8 @@ struct ITweakPlayer : ITweak
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virtual float GetAllowedLedgeTime() const=0;
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virtual float GetDoubleJumpImpulse() const=0;
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virtual float GetBackwardsForceMultiplier() const=0;
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virtual float GetBombJumpRadius() const=0;
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virtual float GetBombJumpHeight() const=0;
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virtual float GetEyeOffset() const=0;
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virtual float GetTurnSpeedMultiplier() const=0;
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virtual float GetFreeLookTurnSpeedMultiplier() const=0;
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@@ -40,10 +45,12 @@ struct ITweakPlayer : ITweak
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virtual float GetFreeLookSnapSpeed() const=0;
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virtual float GetFreeLookCenteredThresholdAngle() const=0;
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virtual float GetFreeLookCenteredTime() const=0;
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virtual float GetOrbitNormalDistance() const=0;
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virtual float GetMaxUpwardOrbitLookAngle() const=0;
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virtual float GetMaxDownwardOrbitLookAngle() const=0;
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virtual float GetOrbitModeTimer() const=0;
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virtual float GetOrbitUpperAngle() const=0;
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virtual float GetOrbitLowerAngle() const=0;
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virtual float GetOrbitHorizAngle() const=0;
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virtual float GetOrbitMaxTargetDistance() const=0;
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virtual float GetOrbitMaxLockDistance() const=0;
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virtual float GetOrbitDistanceThreshold() const=0;
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virtual uint32_t GetOrbitScreenBoxHalfExtentX(int zone) const=0;
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virtual uint32_t GetOrbitScreenBoxHalfExtentY(int zone) const=0;
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@@ -53,6 +60,7 @@ struct ITweakPlayer : ITweak
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virtual uint32_t GetOrbitZoneIdealY(int zone) const=0;
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virtual float GetOrbitNearX() const=0;
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virtual float GetOrbitNearZ() const=0;
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virtual float GetOrbitFixedOffsetZDiff() const=0;
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virtual float GetOrbitZRange() const=0;
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virtual bool GetDashEnabled() const=0;
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virtual bool GetDashOnButtonRelease() const=0;
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@@ -77,12 +85,14 @@ struct ITweakPlayer : ITweak
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virtual float GetAimTargetTimer() const=0;
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virtual float GetAimAssistHorizontalAngle() const=0;
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virtual float GetAimAssistVerticalAngle() const=0;
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virtual float GetScanningFrameSenseRange() const=0;
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virtual float GetScanMaxTargetDistance() const=0;
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virtual float GetScanMaxLockDistance() const=0;
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virtual bool GetMoveDuringFreeLook() const=0;
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virtual bool GetHoldButtonsForFreeLook() const=0;
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virtual bool GetTwoButtonsForFreeLook() const=0;
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virtual bool GetAimWhenOrbitingPoint() const=0;
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virtual bool GetStayInFreeLookWhileFiring() const=0;
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virtual bool GetOrbitFixedOffset() const=0;
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virtual bool GetGunButtonTogglesHolster() const=0;
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virtual bool GetGunNotFiringHolstersGun() const=0;
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virtual float GetPlayerHeight() const=0; // x26c
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@@ -103,23 +113,26 @@ struct ITweakPlayer : ITweak
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virtual float GetGrappleJumpForce() const=0;
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virtual float GetGrappleReleaseTime() const=0;
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virtual uint32_t GetGrappleJumpMode() const=0;
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virtual bool InvertGrappleTurn() const=0;
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virtual bool GetOrbitReleaseBreaksGrapple() const=0;
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virtual bool GetInvertGrappleTurn() const=0;
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virtual float GetHorizontalFreeLookAngleVel() const=0;
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virtual float GetVerticalFreeLookAngleVel() const=0; // x134
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virtual float GetX184() const=0; // x184
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virtual float GetX1fc() const=0;
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virtual float GetX288() const=0; // x288
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virtual float GetX28c() const=0; // x28c
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virtual float GetX290() const=0; // x290
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virtual float GetX294() const=0; // x294
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virtual float GetX298() const=0; // x298
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virtual float GetX29C() const=0; // x29c
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virtual float GetX280() const=0; // x280
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virtual float GetX2B0() const=0; // x2b0
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virtual float GetX14C() const=0; // x14c
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virtual float GetOrbitCameraSpeed() const=0; // x184
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virtual float GetOrbitPreventionTime() const=0;
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virtual float GetJumpCameraPitchDownStart() const=0; // x288
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virtual float GetJumpCameraPitchDownFull() const=0; // x28c
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virtual float GetJumpCameraPitchDownAngle() const=0; // x290
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virtual float GetFallCameraPitchDownStart() const=0; // x294
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virtual float GetFallCameraPitchDownFull() const=0; // x298
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virtual float GetFallCameraPitchDownAngle() const=0; // x29c
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virtual float GetFirstPersonCameraSpeed() const=0; // x280
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virtual float GetGrappleCameraSpeed() const=0; // x2b0
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virtual float GetFreeLookDampenFactor() const=0; // x14c
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virtual float GetLeftLogicalThreshold() const=0;
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virtual float GetRightLogicalThreshold() const=0;
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virtual float GetX164(int type) const=0;
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virtual float GetOrbitZBasedDistance(int type) const=0;
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virtual float GetOrbitNormalDistance(int type) const=0;
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virtual float GetOrbitMaxDistance(int type) const=0;
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virtual float GetFrozenTimeout() const=0;
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virtual uint32_t GetIceBreakJumpCount() const=0;
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virtual float GetVariaDamageReduction() const=0;
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