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More CPlayer implementations
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@@ -20,7 +20,7 @@ class CDamageInfo
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float xc_radiusDamage;
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float x10_radius;
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float x14_knockback;
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bool x18_ = false;
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bool x18_noImmunity = false;
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public:
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CDamageInfo() = default;
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@@ -50,7 +50,7 @@ public:
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float GetDamage(const CDamageVulnerability& dVuln) const;
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float GetRadiusDamage() const { return xc_radiusDamage; }
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float GetRadiusDamage(const CDamageVulnerability& dVuln) const;
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bool GetX18() const { return x18_; }
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bool NoImmunity() const { return x18_noImmunity; }
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};
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}
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