mirror of https://github.com/AxioDL/metaforce.git
More CPlayer implementations
This commit is contained in:
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@ -22,8 +22,11 @@ struct ITweakPlayer : ITweak
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virtual float GetVerticalDoubleJumpAccel() const=0;
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virtual float GetVerticalDoubleJumpAccel() const=0;
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virtual float GetHorizontalDoubleJumpAccel() const=0;
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virtual float GetHorizontalDoubleJumpAccel() const=0;
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virtual float GetWaterJumpFactor() const=0;
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virtual float GetWaterJumpFactor() const=0;
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virtual float GetWaterBallJumpFactor() const=0;
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virtual float GetLavaJumpFactor() const=0;
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virtual float GetLavaJumpFactor() const=0;
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virtual float GetLavaBallJumpFactor() const=0;
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virtual float GetPhazonJumpFactor() const=0;
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virtual float GetPhazonJumpFactor() const=0;
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virtual float GetPhazonBallJumpFactor() const=0;
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virtual float GetAllowedJumpTime() const=0;
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virtual float GetAllowedJumpTime() const=0;
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virtual float GetAllowedDoubleJumpTime() const=0;
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virtual float GetAllowedDoubleJumpTime() const=0;
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virtual float GetMinDoubleJumpWindow() const=0;
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virtual float GetMinDoubleJumpWindow() const=0;
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@ -33,6 +36,8 @@ struct ITweakPlayer : ITweak
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virtual float GetAllowedLedgeTime() const=0;
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virtual float GetAllowedLedgeTime() const=0;
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virtual float GetDoubleJumpImpulse() const=0;
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virtual float GetDoubleJumpImpulse() const=0;
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virtual float GetBackwardsForceMultiplier() const=0;
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virtual float GetBackwardsForceMultiplier() const=0;
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virtual float GetBombJumpRadius() const=0;
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virtual float GetBombJumpHeight() const=0;
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virtual float GetEyeOffset() const=0;
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virtual float GetEyeOffset() const=0;
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virtual float GetTurnSpeedMultiplier() const=0;
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virtual float GetTurnSpeedMultiplier() const=0;
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virtual float GetFreeLookTurnSpeedMultiplier() const=0;
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virtual float GetFreeLookTurnSpeedMultiplier() const=0;
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@ -40,10 +45,12 @@ struct ITweakPlayer : ITweak
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virtual float GetFreeLookSnapSpeed() const=0;
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virtual float GetFreeLookSnapSpeed() const=0;
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virtual float GetFreeLookCenteredThresholdAngle() const=0;
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virtual float GetFreeLookCenteredThresholdAngle() const=0;
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virtual float GetFreeLookCenteredTime() const=0;
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virtual float GetFreeLookCenteredTime() const=0;
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virtual float GetOrbitNormalDistance() const=0;
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virtual float GetOrbitModeTimer() const=0;
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virtual float GetMaxUpwardOrbitLookAngle() const=0;
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virtual float GetOrbitUpperAngle() const=0;
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virtual float GetMaxDownwardOrbitLookAngle() const=0;
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virtual float GetOrbitLowerAngle() const=0;
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virtual float GetOrbitHorizAngle() const=0;
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virtual float GetOrbitHorizAngle() const=0;
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virtual float GetOrbitMaxTargetDistance() const=0;
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virtual float GetOrbitMaxLockDistance() const=0;
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virtual float GetOrbitDistanceThreshold() const=0;
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virtual float GetOrbitDistanceThreshold() const=0;
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virtual uint32_t GetOrbitScreenBoxHalfExtentX(int zone) const=0;
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virtual uint32_t GetOrbitScreenBoxHalfExtentX(int zone) const=0;
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virtual uint32_t GetOrbitScreenBoxHalfExtentY(int zone) const=0;
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virtual uint32_t GetOrbitScreenBoxHalfExtentY(int zone) const=0;
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@ -53,6 +60,7 @@ struct ITweakPlayer : ITweak
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virtual uint32_t GetOrbitZoneIdealY(int zone) const=0;
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virtual uint32_t GetOrbitZoneIdealY(int zone) const=0;
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virtual float GetOrbitNearX() const=0;
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virtual float GetOrbitNearX() const=0;
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virtual float GetOrbitNearZ() const=0;
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virtual float GetOrbitNearZ() const=0;
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virtual float GetOrbitFixedOffsetZDiff() const=0;
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virtual float GetOrbitZRange() const=0;
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virtual float GetOrbitZRange() const=0;
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virtual bool GetDashEnabled() const=0;
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virtual bool GetDashEnabled() const=0;
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virtual bool GetDashOnButtonRelease() const=0;
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virtual bool GetDashOnButtonRelease() const=0;
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@ -77,12 +85,14 @@ struct ITweakPlayer : ITweak
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virtual float GetAimTargetTimer() const=0;
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virtual float GetAimTargetTimer() const=0;
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virtual float GetAimAssistHorizontalAngle() const=0;
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virtual float GetAimAssistHorizontalAngle() const=0;
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virtual float GetAimAssistVerticalAngle() const=0;
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virtual float GetAimAssistVerticalAngle() const=0;
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virtual float GetScanningFrameSenseRange() const=0;
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virtual float GetScanMaxTargetDistance() const=0;
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virtual float GetScanMaxLockDistance() const=0;
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virtual bool GetMoveDuringFreeLook() const=0;
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virtual bool GetMoveDuringFreeLook() const=0;
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virtual bool GetHoldButtonsForFreeLook() const=0;
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virtual bool GetHoldButtonsForFreeLook() const=0;
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virtual bool GetTwoButtonsForFreeLook() const=0;
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virtual bool GetTwoButtonsForFreeLook() const=0;
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virtual bool GetAimWhenOrbitingPoint() const=0;
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virtual bool GetAimWhenOrbitingPoint() const=0;
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virtual bool GetStayInFreeLookWhileFiring() const=0;
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virtual bool GetStayInFreeLookWhileFiring() const=0;
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virtual bool GetOrbitFixedOffset() const=0;
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virtual bool GetGunButtonTogglesHolster() const=0;
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virtual bool GetGunButtonTogglesHolster() const=0;
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virtual bool GetGunNotFiringHolstersGun() const=0;
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virtual bool GetGunNotFiringHolstersGun() const=0;
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virtual float GetPlayerHeight() const=0; // x26c
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virtual float GetPlayerHeight() const=0; // x26c
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@ -103,23 +113,26 @@ struct ITweakPlayer : ITweak
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virtual float GetGrappleJumpForce() const=0;
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virtual float GetGrappleJumpForce() const=0;
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virtual float GetGrappleReleaseTime() const=0;
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virtual float GetGrappleReleaseTime() const=0;
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virtual uint32_t GetGrappleJumpMode() const=0;
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virtual uint32_t GetGrappleJumpMode() const=0;
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virtual bool InvertGrappleTurn() const=0;
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virtual bool GetOrbitReleaseBreaksGrapple() const=0;
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virtual bool GetInvertGrappleTurn() const=0;
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virtual float GetHorizontalFreeLookAngleVel() const=0;
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virtual float GetHorizontalFreeLookAngleVel() const=0;
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virtual float GetVerticalFreeLookAngleVel() const=0; // x134
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virtual float GetVerticalFreeLookAngleVel() const=0; // x134
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virtual float GetX184() const=0; // x184
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virtual float GetOrbitCameraSpeed() const=0; // x184
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virtual float GetX1fc() const=0;
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virtual float GetOrbitPreventionTime() const=0;
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virtual float GetX288() const=0; // x288
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virtual float GetJumpCameraPitchDownStart() const=0; // x288
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virtual float GetX28c() const=0; // x28c
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virtual float GetJumpCameraPitchDownFull() const=0; // x28c
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virtual float GetX290() const=0; // x290
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virtual float GetJumpCameraPitchDownAngle() const=0; // x290
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virtual float GetX294() const=0; // x294
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virtual float GetFallCameraPitchDownStart() const=0; // x294
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virtual float GetX298() const=0; // x298
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virtual float GetFallCameraPitchDownFull() const=0; // x298
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virtual float GetX29C() const=0; // x29c
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virtual float GetFallCameraPitchDownAngle() const=0; // x29c
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virtual float GetX280() const=0; // x280
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virtual float GetFirstPersonCameraSpeed() const=0; // x280
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virtual float GetX2B0() const=0; // x2b0
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virtual float GetGrappleCameraSpeed() const=0; // x2b0
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virtual float GetX14C() const=0; // x14c
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virtual float GetFreeLookDampenFactor() const=0; // x14c
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virtual float GetLeftLogicalThreshold() const=0;
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virtual float GetLeftLogicalThreshold() const=0;
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virtual float GetRightLogicalThreshold() const=0;
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virtual float GetRightLogicalThreshold() const=0;
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virtual float GetX164(int type) const=0;
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virtual float GetOrbitZBasedDistance(int type) const=0;
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virtual float GetOrbitNormalDistance(int type) const=0;
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virtual float GetOrbitMaxDistance(int type) const=0;
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virtual float GetFrozenTimeout() const=0;
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virtual float GetFrozenTimeout() const=0;
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virtual uint32_t GetIceBreakJumpCount() const=0;
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virtual uint32_t GetIceBreakJumpCount() const=0;
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virtual float GetVariaDamageReduction() const=0;
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virtual float GetVariaDamageReduction() const=0;
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@ -117,16 +117,16 @@ void CTweakPlayer::read(athena::io::IStreamReader& __dna_reader)
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xd8_horizontalDoubleJumpAccel = __dna_reader.readFloatBig();
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xd8_horizontalDoubleJumpAccel = __dna_reader.readFloatBig();
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/* xdc_waterJumpFactor */
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/* xdc_waterJumpFactor */
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xdc_waterJumpFactor = __dna_reader.readFloatBig();
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xdc_waterJumpFactor = __dna_reader.readFloatBig();
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/* xe0_ */
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/* xe0_waterBallJumpFactor */
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xe0_ = __dna_reader.readFloatBig();
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xe0_waterBallJumpFactor = __dna_reader.readFloatBig();
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/* xe4_lavaJumpFactor */
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/* xe4_lavaJumpFactor */
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xe4_lavaJumpFactor = __dna_reader.readFloatBig();
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xe4_lavaJumpFactor = __dna_reader.readFloatBig();
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/* xe8_ */
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/* xe8_lavaBallJumpFactor */
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xe8_ = __dna_reader.readFloatBig();
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xe8_lavaBallJumpFactor = __dna_reader.readFloatBig();
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/* xec_phazonJumpFactor */
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/* xec_phazonJumpFactor */
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xec_phazonJumpFactor = __dna_reader.readFloatBig();
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xec_phazonJumpFactor = __dna_reader.readFloatBig();
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/* xf0_ */
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/* xf0_phazonBallJumpFactor */
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xf0_ = __dna_reader.readFloatBig();
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xf0_phazonBallJumpFactor = __dna_reader.readFloatBig();
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/* xf4_allowedJumpTime */
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/* xf4_allowedJumpTime */
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xf4_allowedJumpTime = __dna_reader.readFloatBig();
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xf4_allowedJumpTime = __dna_reader.readFloatBig();
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/* xf8_allowedDoubleJumpTime */
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/* xf8_allowedDoubleJumpTime */
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@ -147,10 +147,10 @@ void CTweakPlayer::read(athena::io::IStreamReader& __dna_reader)
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x114_doubleJumpImpulse = __dna_reader.readFloatBig();
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x114_doubleJumpImpulse = __dna_reader.readFloatBig();
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/* x118_backwardsForceMultiplier */
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/* x118_backwardsForceMultiplier */
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x118_backwardsForceMultiplier = __dna_reader.readFloatBig();
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x118_backwardsForceMultiplier = __dna_reader.readFloatBig();
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/* x11c_ */
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/* x11c_bombJumpRadius */
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x11c_ = __dna_reader.readFloatBig();
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x11c_bombJumpRadius = __dna_reader.readFloatBig();
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/* x120_ */
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/* x120_bombJumpHeight */
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x120_ = __dna_reader.readFloatBig();
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x120_bombJumpHeight = __dna_reader.readFloatBig();
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/* x124_eyeOffset */
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/* x124_eyeOffset */
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x124_eyeOffset = __dna_reader.readFloatBig();
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x124_eyeOffset = __dna_reader.readFloatBig();
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/* x128_turnSpeedMultiplier */
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/* x128_turnSpeedMultiplier */
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@ -171,8 +171,8 @@ void CTweakPlayer::read(athena::io::IStreamReader& __dna_reader)
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x144_freeLookCenteredThresholdAngle = __dna_reader.readFloatBig();
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x144_freeLookCenteredThresholdAngle = __dna_reader.readFloatBig();
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/* x148_freeLookCenteredTime */
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/* x148_freeLookCenteredTime */
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x148_freeLookCenteredTime = __dna_reader.readFloatBig();
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x148_freeLookCenteredTime = __dna_reader.readFloatBig();
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/* x14c_ */
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/* x14c_freeLookDampenFactor */
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x14c_ = __dna_reader.readFloatBig();
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x14c_freeLookDampenFactor = __dna_reader.readFloatBig();
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/* x150_leftDiv */
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/* x150_leftDiv */
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x150_leftDiv = __dna_reader.readFloatBig();
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x150_leftDiv = __dna_reader.readFloatBig();
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/* x154_rightDiv */
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/* x154_rightDiv */
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@ -203,8 +203,8 @@ void CTweakPlayer::read(athena::io::IStreamReader& __dna_reader)
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x229_27_ = __dna_reader.readBool();
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x229_27_ = __dna_reader.readBool();
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/* x229_28_ */
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/* x229_28_ */
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x229_28_ = __dna_reader.readBool();
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x229_28_ = __dna_reader.readBool();
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/* x229_29_ */
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/* x229_29_orbitFixedOffset */
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x229_29_ = __dna_reader.readBool();
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x229_29_orbitFixedOffset = __dna_reader.readBool();
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/* x229_30_gunButtonTogglesHolster */
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/* x229_30_gunButtonTogglesHolster */
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x229_30_gunButtonTogglesHolster = __dna_reader.readBool();
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x229_30_gunButtonTogglesHolster = __dna_reader.readBool();
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/* x229_31_gunNotFiringHolstersGun */
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/* x229_31_gunNotFiringHolstersGun */
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@ -251,44 +251,44 @@ void CTweakPlayer::read(athena::io::IStreamReader& __dna_reader)
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x264_aimAssistHorizontalAngle = __dna_reader.readFloatBig();
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x264_aimAssistHorizontalAngle = __dna_reader.readFloatBig();
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/* x268_aimAssistVerticalAngle */
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/* x268_aimAssistVerticalAngle */
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x268_aimAssistVerticalAngle = __dna_reader.readFloatBig();
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x268_aimAssistVerticalAngle = __dna_reader.readFloatBig();
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/* x158_[0] */
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/* x158_orbitZBasedDistance[0] */
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x158_[0] = __dna_reader.readFloatBig();
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x158_orbitZBasedDistance[0] = __dna_reader.readFloatBig();
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/* x164_[0] */
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/* x164_orbitNormalDistance[0] */
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x164_[0] = __dna_reader.readFloatBig();
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x164_orbitNormalDistance[0] = __dna_reader.readFloatBig();
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/* x170_[0] */
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/* x170_orbitMaxDistance[0] */
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x170_[0] = __dna_reader.readFloatBig();
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x170_orbitMaxDistance[0] = __dna_reader.readFloatBig();
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/* x158_[1] */
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/* x158_orbitZBasedDistance[1] */
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x158_[1] = __dna_reader.readFloatBig();
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x158_orbitZBasedDistance[1] = __dna_reader.readFloatBig();
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/* x164_[1] */
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/* x164_orbitNormalDistance[1] */
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x164_[1] = __dna_reader.readFloatBig();
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x164_orbitNormalDistance[1] = __dna_reader.readFloatBig();
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/* x170_[1] */
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/* x170_orbitMaxDistance[1] */
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x170_[1] = __dna_reader.readFloatBig();
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x170_orbitMaxDistance[1] = __dna_reader.readFloatBig();
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/* x158_[2] */
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/* x158_orbitZBasedDistance[2] */
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x158_[2] = __dna_reader.readFloatBig();
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x158_orbitZBasedDistance[2] = __dna_reader.readFloatBig();
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/* x164_[2] */
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/* x164_orbitNormalDistance[2] */
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x164_[2] = __dna_reader.readFloatBig();
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x164_orbitNormalDistance[2] = __dna_reader.readFloatBig();
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/* x170_[2] */
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/* x170_orbitMaxDistance[2] */
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x170_[2] = __dna_reader.readFloatBig();
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x170_orbitMaxDistance[2] = __dna_reader.readFloatBig();
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/* x17c_ */
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/* x17c_ */
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x17c_ = __dna_reader.readFloatBig();
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x17c_ = __dna_reader.readFloatBig();
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/* x180_ */
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/* x180_orbitModeTimer */
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x180_orbitNormalDistance = __dna_reader.readFloatBig();
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x180_orbitModeTimer = __dna_reader.readFloatBig();
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/* x184_ */
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/* x184_orbitCameraSpeed */
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x184_ = __dna_reader.readFloatBig();
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x184_orbitCameraSpeed = __dna_reader.readFloatBig();
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/* x188_maxUpwardOrbitLookAngle */
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/* x188_orbitUpperAngle */
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x188_maxUpwardOrbitLookAngle = __dna_reader.readFloatBig();
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x188_orbitUpperAngle = __dna_reader.readFloatBig();
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/* x18c_maxDownwardOrbitLookAngle */
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/* x18c_orbitLowerAngle */
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x18c_maxDownwardOrbitLookAngle = __dna_reader.readFloatBig();
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x18c_orbitLowerAngle = __dna_reader.readFloatBig();
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/* x190_orbitHorizAngle */
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/* x190_orbitHorizAngle */
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x190_orbitHorizAngle = __dna_reader.readFloatBig();
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x190_orbitHorizAngle = __dna_reader.readFloatBig();
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/* x194_ */
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/* x194_ */
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x194_ = __dna_reader.readFloatBig();
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x194_ = __dna_reader.readFloatBig();
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/* x198_ */
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/* x198_ */
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x198_ = __dna_reader.readFloatBig();
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x198_ = __dna_reader.readFloatBig();
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/* x19c_ */
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/* x19c_orbitMaxTargetDistance */
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x19c_ = __dna_reader.readFloatBig();
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x19c_orbitMaxTargetDistance = __dna_reader.readFloatBig();
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/* x1a0_ */
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/* x1a0_orbitMaxLockDistance */
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x1a0_ = __dna_reader.readFloatBig();
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x1a0_orbitMaxLockDistance = __dna_reader.readFloatBig();
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/* x1a4_orbitDistanceThreshold */
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/* x1a4_orbitDistanceThreshold */
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x1a4_orbitDistanceThreshold = __dna_reader.readFloatBig();
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x1a4_orbitDistanceThreshold = __dna_reader.readFloatBig();
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/* x1a8_orbitScreenBoxHalfExtentX[0] */
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/* x1a8_orbitScreenBoxHalfExtentX[0] */
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@ -323,8 +323,8 @@ void CTweakPlayer::read(athena::io::IStreamReader& __dna_reader)
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x1e0_ = __dna_reader.readFloatBig();
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x1e0_ = __dna_reader.readFloatBig();
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/* x1e4_ */
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/* x1e4_ */
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x1e4_ = __dna_reader.readFloatBig();
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x1e4_ = __dna_reader.readFloatBig();
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/* x1e8_ */
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/* x1e8_orbitFixedOffsetZDiff */
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x1e8_ = __dna_reader.readFloatBig();
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x1e8_orbitFixedOffsetZDiff = __dna_reader.readFloatBig();
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/* x1ec_orbitZRange */
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/* x1ec_orbitZRange */
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x1ec_orbitZRange = __dna_reader.readFloatBig();
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x1ec_orbitZRange = __dna_reader.readFloatBig();
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/* x1f0_ */
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/* x1f0_ */
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x1f4_ = __dna_reader.readFloatBig();
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x1f4_ = __dna_reader.readFloatBig();
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/* x1f8_ */
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/* x1f8_ */
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x1f8_ = __dna_reader.readFloatBig();
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x1f8_ = __dna_reader.readFloatBig();
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/* x1fc_ */
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/* x1fc_orbitPreventionTime */
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x1fc_ = __dna_reader.readFloatBig();
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x1fc_orbitPreventionTime = __dna_reader.readFloatBig();
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/* x200_24_dashEnabled */
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/* x200_24_dashEnabled */
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x200_24_dashEnabled = __dna_reader.readBool();
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x200_24_dashEnabled = __dna_reader.readBool();
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/* x200_25_dashOnButtonRelease */
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/* x200_25_dashOnButtonRelease */
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@ -357,10 +357,10 @@ void CTweakPlayer::read(athena::io::IStreamReader& __dna_reader)
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x21c_25_scanFreezesGame = __dna_reader.readBool();
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x21c_25_scanFreezesGame = __dna_reader.readBool();
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/* x21c_26_orbitWhileScanning */
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/* x21c_26_orbitWhileScanning */
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x21c_26_orbitWhileScanning = __dna_reader.readBool();
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x21c_26_orbitWhileScanning = __dna_reader.readBool();
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/* x220_ */
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/* x220_scanMaxTargetDistance */
|
||||||
x220_ = __dna_reader.readFloatBig();
|
x220_scanMaxTargetDistance = __dna_reader.readFloatBig();
|
||||||
/* x224_scanningFrameSenseRange */
|
/* x224_scanMaxLockDistance */
|
||||||
x224_scanningFrameSenseRange = __dna_reader.readFloatBig();
|
x224_scanMaxLockDistance = __dna_reader.readFloatBig();
|
||||||
/* x2a0_orbitDistanceMax */
|
/* x2a0_orbitDistanceMax */
|
||||||
x2a0_orbitDistanceMax = __dna_reader.readFloatBig();
|
x2a0_orbitDistanceMax = __dna_reader.readFloatBig();
|
||||||
/* x2a4_grappleSwingLength */
|
/* x2a4_grappleSwingLength */
|
||||||
|
@ -370,7 +370,7 @@ void CTweakPlayer::read(athena::io::IStreamReader& __dna_reader)
|
||||||
/* x2ac_grapplePullSpeedMin */
|
/* x2ac_grapplePullSpeedMin */
|
||||||
x2ac_grapplePullSpeedMin = __dna_reader.readFloatBig();
|
x2ac_grapplePullSpeedMin = __dna_reader.readFloatBig();
|
||||||
/* x2b0_ */
|
/* x2b0_ */
|
||||||
x2b0_ = __dna_reader.readFloatBig();
|
x2b0_grappleCameraSpeed = __dna_reader.readFloatBig();
|
||||||
/* x2b4_maxGrappleLockedTurnAlignDistance */
|
/* x2b4_maxGrappleLockedTurnAlignDistance */
|
||||||
x2b4_maxGrappleLockedTurnAlignDistance = __dna_reader.readFloatBig();
|
x2b4_maxGrappleLockedTurnAlignDistance = __dna_reader.readFloatBig();
|
||||||
/* x2b8_grapplePullSpeedProportion */
|
/* x2b8_grapplePullSpeedProportion */
|
||||||
|
@ -387,9 +387,9 @@ void CTweakPlayer::read(athena::io::IStreamReader& __dna_reader)
|
||||||
x2cc_grappleReleaseTime = __dna_reader.readFloatBig();
|
x2cc_grappleReleaseTime = __dna_reader.readFloatBig();
|
||||||
/* x2d0_grappleJumpMode */
|
/* x2d0_grappleJumpMode */
|
||||||
x2d0_grappleJumpMode = __dna_reader.readUint32Big();
|
x2d0_grappleJumpMode = __dna_reader.readUint32Big();
|
||||||
/* x2d4_ */
|
/* x2d4_orbitReleaseBreaksGrapple */
|
||||||
x2d4_ = __dna_reader.readBool();
|
x2d4_orbitReleaseBreaksGrapple = __dna_reader.readBool();
|
||||||
/* x2d5_ */
|
/* x2d5_invertGrappleTurn */
|
||||||
x2d5_invertGrappleTurn = __dna_reader.readBool();
|
x2d5_invertGrappleTurn = __dna_reader.readBool();
|
||||||
/* x2d8_ */
|
/* x2d8_ */
|
||||||
x2d8_ = __dna_reader.readFloatBig();
|
x2d8_ = __dna_reader.readFloatBig();
|
||||||
|
@ -410,21 +410,21 @@ void CTweakPlayer::read(athena::io::IStreamReader& __dna_reader)
|
||||||
/* x27c_playerBallHalfExtent */
|
/* x27c_playerBallHalfExtent */
|
||||||
x27c_playerBallHalfExtent = __dna_reader.readFloatBig();
|
x27c_playerBallHalfExtent = __dna_reader.readFloatBig();
|
||||||
/* x280_ */
|
/* x280_ */
|
||||||
x280_ = __dna_reader.readFloatBig();
|
x280_firstPersonCameraSpeed = __dna_reader.readFloatBig();
|
||||||
/* x284_ */
|
/* x284_ */
|
||||||
x284_ = __dna_reader.readFloatBig();
|
x284_ = __dna_reader.readFloatBig();
|
||||||
/* x288_ */
|
/* x288_jumpCameraPitchDownStart */
|
||||||
x288_ = __dna_reader.readFloatBig();
|
x288_jumpCameraPitchDownStart = __dna_reader.readFloatBig();
|
||||||
/* x28c_ */
|
/* x28c_jumpCameraPitchDownFull */
|
||||||
x28c_ = __dna_reader.readFloatBig();
|
x28c_jumpCameraPitchDownFull = __dna_reader.readFloatBig();
|
||||||
/* x290_ */
|
/* x290_jumpCameraPitchDownAngle */
|
||||||
x290_ = __dna_reader.readFloatBig();
|
x290_jumpCameraPitchDownAngle = __dna_reader.readFloatBig();
|
||||||
/* x294_ */
|
/* x294_fallCameraPitchDownStart */
|
||||||
x294_ = __dna_reader.readFloatBig();
|
x294_fallCameraPitchDownStart = __dna_reader.readFloatBig();
|
||||||
/* x298_ */
|
/* x298_fallCameraPitchDownFull */
|
||||||
x298_ = __dna_reader.readFloatBig();
|
x298_fallCameraPitchDownFull = __dna_reader.readFloatBig();
|
||||||
/* x29c_ */
|
/* x29c_fallCameraPitchDownAngle */
|
||||||
x29c_ = __dna_reader.readFloatBig();
|
x29c_fallCameraPitchDownAngle = __dna_reader.readFloatBig();
|
||||||
/* x2e8_ */
|
/* x2e8_ */
|
||||||
x2e8_ = __dna_reader.readFloatBig();
|
x2e8_ = __dna_reader.readFloatBig();
|
||||||
/* x2ec_ */
|
/* x2ec_ */
|
||||||
|
@ -557,16 +557,16 @@ void CTweakPlayer::write(athena::io::IStreamWriter& __dna_writer) const
|
||||||
__dna_writer.writeFloatBig(xd8_horizontalDoubleJumpAccel);
|
__dna_writer.writeFloatBig(xd8_horizontalDoubleJumpAccel);
|
||||||
/* xdc_waterJumpFactor */
|
/* xdc_waterJumpFactor */
|
||||||
__dna_writer.writeFloatBig(xdc_waterJumpFactor);
|
__dna_writer.writeFloatBig(xdc_waterJumpFactor);
|
||||||
/* xe0_ */
|
/* xe0_waterBallJumpFactor */
|
||||||
__dna_writer.writeFloatBig(xe0_);
|
__dna_writer.writeFloatBig(xe0_waterBallJumpFactor);
|
||||||
/* xe4_lavaJumpFactor */
|
/* xe4_lavaJumpFactor */
|
||||||
__dna_writer.writeFloatBig(xe4_lavaJumpFactor);
|
__dna_writer.writeFloatBig(xe4_lavaJumpFactor);
|
||||||
/* xe8_ */
|
/* xe8_lavaBallJumpFactor */
|
||||||
__dna_writer.writeFloatBig(xe8_);
|
__dna_writer.writeFloatBig(xe8_lavaBallJumpFactor);
|
||||||
/* xec_phazonJumpFactor */
|
/* xec_phazonJumpFactor */
|
||||||
__dna_writer.writeFloatBig(xec_phazonJumpFactor);
|
__dna_writer.writeFloatBig(xec_phazonJumpFactor);
|
||||||
/* xf0_ */
|
/* xf0_phazonBallJumpFactor */
|
||||||
__dna_writer.writeFloatBig(xf0_);
|
__dna_writer.writeFloatBig(xf0_phazonBallJumpFactor);
|
||||||
/* xf4_allowedJumpTime */
|
/* xf4_allowedJumpTime */
|
||||||
__dna_writer.writeFloatBig(xf4_allowedJumpTime);
|
__dna_writer.writeFloatBig(xf4_allowedJumpTime);
|
||||||
/* xf8_allowedDoubleJumpTime */
|
/* xf8_allowedDoubleJumpTime */
|
||||||
|
@ -587,10 +587,10 @@ void CTweakPlayer::write(athena::io::IStreamWriter& __dna_writer) const
|
||||||
__dna_writer.writeFloatBig(x114_doubleJumpImpulse);
|
__dna_writer.writeFloatBig(x114_doubleJumpImpulse);
|
||||||
/* x118_backwardsForceMultiplier */
|
/* x118_backwardsForceMultiplier */
|
||||||
__dna_writer.writeFloatBig(x118_backwardsForceMultiplier);
|
__dna_writer.writeFloatBig(x118_backwardsForceMultiplier);
|
||||||
/* x11c_ */
|
/* x11c_bombJumpRadius */
|
||||||
__dna_writer.writeFloatBig(x11c_);
|
__dna_writer.writeFloatBig(x11c_bombJumpRadius);
|
||||||
/* x120_ */
|
/* x120_bombJumpHeight */
|
||||||
__dna_writer.writeFloatBig(x120_);
|
__dna_writer.writeFloatBig(x120_bombJumpHeight);
|
||||||
/* x124_eyeOffset */
|
/* x124_eyeOffset */
|
||||||
__dna_writer.writeFloatBig(x124_eyeOffset);
|
__dna_writer.writeFloatBig(x124_eyeOffset);
|
||||||
/* x128_turnSpeedMultiplier */
|
/* x128_turnSpeedMultiplier */
|
||||||
|
@ -611,8 +611,8 @@ void CTweakPlayer::write(athena::io::IStreamWriter& __dna_writer) const
|
||||||
__dna_writer.writeFloatBig(x144_freeLookCenteredThresholdAngle);
|
__dna_writer.writeFloatBig(x144_freeLookCenteredThresholdAngle);
|
||||||
/* x148_freeLookCenteredTime */
|
/* x148_freeLookCenteredTime */
|
||||||
__dna_writer.writeFloatBig(x148_freeLookCenteredTime);
|
__dna_writer.writeFloatBig(x148_freeLookCenteredTime);
|
||||||
/* x14c_ */
|
/* x14c_freeLookDampenFactor */
|
||||||
__dna_writer.writeFloatBig(x14c_);
|
__dna_writer.writeFloatBig(x14c_freeLookDampenFactor);
|
||||||
/* x150_leftDiv */
|
/* x150_leftDiv */
|
||||||
__dna_writer.writeFloatBig(x150_leftDiv);
|
__dna_writer.writeFloatBig(x150_leftDiv);
|
||||||
/* x154_rightDiv */
|
/* x154_rightDiv */
|
||||||
|
@ -643,8 +643,8 @@ void CTweakPlayer::write(athena::io::IStreamWriter& __dna_writer) const
|
||||||
__dna_writer.writeBool(x229_27_);
|
__dna_writer.writeBool(x229_27_);
|
||||||
/* x229_28_ */
|
/* x229_28_ */
|
||||||
__dna_writer.writeBool(x229_28_);
|
__dna_writer.writeBool(x229_28_);
|
||||||
/* x229_29_ */
|
/* x229_29_orbitFixedOffset */
|
||||||
__dna_writer.writeBool(x229_29_);
|
__dna_writer.writeBool(x229_29_orbitFixedOffset);
|
||||||
/* x229_30_gunButtonTogglesHolster */
|
/* x229_30_gunButtonTogglesHolster */
|
||||||
__dna_writer.writeBool(x229_30_gunButtonTogglesHolster);
|
__dna_writer.writeBool(x229_30_gunButtonTogglesHolster);
|
||||||
/* x229_31_gunNotFiringHolstersGun */
|
/* x229_31_gunNotFiringHolstersGun */
|
||||||
|
@ -691,44 +691,44 @@ void CTweakPlayer::write(athena::io::IStreamWriter& __dna_writer) const
|
||||||
__dna_writer.writeFloatBig(x264_aimAssistHorizontalAngle);
|
__dna_writer.writeFloatBig(x264_aimAssistHorizontalAngle);
|
||||||
/* x268_aimAssistVerticalAngle */
|
/* x268_aimAssistVerticalAngle */
|
||||||
__dna_writer.writeFloatBig(x268_aimAssistVerticalAngle);
|
__dna_writer.writeFloatBig(x268_aimAssistVerticalAngle);
|
||||||
/* x158_[0] */
|
/* x158_orbitZBasedDistance[0] */
|
||||||
__dna_writer.writeFloatBig(x158_[0]);
|
__dna_writer.writeFloatBig(x158_orbitZBasedDistance[0]);
|
||||||
/* x164_[0] */
|
/* x164_orbitNormalDistance[0] */
|
||||||
__dna_writer.writeFloatBig(x164_[0]);
|
__dna_writer.writeFloatBig(x164_orbitNormalDistance[0]);
|
||||||
/* x170_[0] */
|
/* x170_orbitMaxDistance[0] */
|
||||||
__dna_writer.writeFloatBig(x170_[0]);
|
__dna_writer.writeFloatBig(x170_orbitMaxDistance[0]);
|
||||||
/* x158_[1] */
|
/* x158_orbitZBasedDistance[1] */
|
||||||
__dna_writer.writeFloatBig(x158_[1]);
|
__dna_writer.writeFloatBig(x158_orbitZBasedDistance[1]);
|
||||||
/* x164_[1] */
|
/* x164_orbitNormalDistance[1] */
|
||||||
__dna_writer.writeFloatBig(x164_[1]);
|
__dna_writer.writeFloatBig(x164_orbitNormalDistance[1]);
|
||||||
/* x170_[1] */
|
/* x170_orbitMaxDistance[1] */
|
||||||
__dna_writer.writeFloatBig(x170_[1]);
|
__dna_writer.writeFloatBig(x170_orbitMaxDistance[1]);
|
||||||
/* x158_[2] */
|
/* x158_orbitZBasedDistance[2] */
|
||||||
__dna_writer.writeFloatBig(x158_[2]);
|
__dna_writer.writeFloatBig(x158_orbitZBasedDistance[2]);
|
||||||
/* x164_[2] */
|
/* x164_orbitNormalDistance[2] */
|
||||||
__dna_writer.writeFloatBig(x164_[2]);
|
__dna_writer.writeFloatBig(x164_orbitNormalDistance[2]);
|
||||||
/* x170_[2] */
|
/* x170_orbitMaxDistance[2] */
|
||||||
__dna_writer.writeFloatBig(x170_[2]);
|
__dna_writer.writeFloatBig(x170_orbitMaxDistance[2]);
|
||||||
/* x17c_ */
|
/* x17c_ */
|
||||||
__dna_writer.writeFloatBig(x17c_);
|
__dna_writer.writeFloatBig(x17c_);
|
||||||
/* x180_ */
|
/* x180_orbitModeTimer */
|
||||||
__dna_writer.writeFloatBig(x180_orbitNormalDistance);
|
__dna_writer.writeFloatBig(x180_orbitModeTimer);
|
||||||
/* x184_ */
|
/* x184_orbitCameraSpeed */
|
||||||
__dna_writer.writeFloatBig(x184_);
|
__dna_writer.writeFloatBig(x184_orbitCameraSpeed);
|
||||||
/* x188_maxUpwardOrbitLookAngle */
|
/* x188_orbitUpperAngle */
|
||||||
__dna_writer.writeFloatBig(x188_maxUpwardOrbitLookAngle);
|
__dna_writer.writeFloatBig(x188_orbitUpperAngle);
|
||||||
/* x18c_maxDownwardOrbitLookAngle */
|
/* x18c_orbitLowerAngle */
|
||||||
__dna_writer.writeFloatBig(x18c_maxDownwardOrbitLookAngle);
|
__dna_writer.writeFloatBig(x18c_orbitLowerAngle);
|
||||||
/* x190_orbitHorizAngle */
|
/* x190_orbitHorizAngle */
|
||||||
__dna_writer.writeFloatBig(x190_orbitHorizAngle);
|
__dna_writer.writeFloatBig(x190_orbitHorizAngle);
|
||||||
/* x194_ */
|
/* x194_ */
|
||||||
__dna_writer.writeFloatBig(x194_);
|
__dna_writer.writeFloatBig(x194_);
|
||||||
/* x198_ */
|
/* x198_ */
|
||||||
__dna_writer.writeFloatBig(x198_);
|
__dna_writer.writeFloatBig(x198_);
|
||||||
/* x19c_ */
|
/* x19c_orbitMaxTargetDistance */
|
||||||
__dna_writer.writeFloatBig(x19c_);
|
__dna_writer.writeFloatBig(x19c_orbitMaxTargetDistance);
|
||||||
/* x1a0_ */
|
/* x1a0_orbitMaxLockDistance */
|
||||||
__dna_writer.writeFloatBig(x1a0_);
|
__dna_writer.writeFloatBig(x1a0_orbitMaxLockDistance);
|
||||||
/* x1a4_orbitDistanceThreshold */
|
/* x1a4_orbitDistanceThreshold */
|
||||||
__dna_writer.writeFloatBig(x1a4_orbitDistanceThreshold);
|
__dna_writer.writeFloatBig(x1a4_orbitDistanceThreshold);
|
||||||
/* x1a8_orbitScreenBoxHalfExtentX[0] */
|
/* x1a8_orbitScreenBoxHalfExtentX[0] */
|
||||||
|
@ -763,8 +763,8 @@ void CTweakPlayer::write(athena::io::IStreamWriter& __dna_writer) const
|
||||||
__dna_writer.writeFloatBig(x1e0_);
|
__dna_writer.writeFloatBig(x1e0_);
|
||||||
/* x1e4_ */
|
/* x1e4_ */
|
||||||
__dna_writer.writeFloatBig(x1e4_);
|
__dna_writer.writeFloatBig(x1e4_);
|
||||||
/* x1e8_ */
|
/* x1e8_orbitFixedOffsetZDiff */
|
||||||
__dna_writer.writeFloatBig(x1e8_);
|
__dna_writer.writeFloatBig(x1e8_orbitFixedOffsetZDiff);
|
||||||
/* x1ec_orbitZRange */
|
/* x1ec_orbitZRange */
|
||||||
__dna_writer.writeFloatBig(x1ec_orbitZRange);
|
__dna_writer.writeFloatBig(x1ec_orbitZRange);
|
||||||
/* x1f0_ */
|
/* x1f0_ */
|
||||||
|
@ -773,8 +773,8 @@ void CTweakPlayer::write(athena::io::IStreamWriter& __dna_writer) const
|
||||||
__dna_writer.writeFloatBig(x1f4_);
|
__dna_writer.writeFloatBig(x1f4_);
|
||||||
/* x1f8_ */
|
/* x1f8_ */
|
||||||
__dna_writer.writeFloatBig(x1f8_);
|
__dna_writer.writeFloatBig(x1f8_);
|
||||||
/* x1fc_ */
|
/* x1fc_orbitPreventionTime */
|
||||||
__dna_writer.writeFloatBig(x1fc_);
|
__dna_writer.writeFloatBig(x1fc_orbitPreventionTime);
|
||||||
/* x200_24_dashEnabled */
|
/* x200_24_dashEnabled */
|
||||||
__dna_writer.writeBool(x200_24_dashEnabled);
|
__dna_writer.writeBool(x200_24_dashEnabled);
|
||||||
/* x200_25_dashOnButtonRelease */
|
/* x200_25_dashOnButtonRelease */
|
||||||
|
@ -797,10 +797,10 @@ void CTweakPlayer::write(athena::io::IStreamWriter& __dna_writer) const
|
||||||
__dna_writer.writeBool(x21c_25_scanFreezesGame);
|
__dna_writer.writeBool(x21c_25_scanFreezesGame);
|
||||||
/* x21c_26_orbitWhileScanning */
|
/* x21c_26_orbitWhileScanning */
|
||||||
__dna_writer.writeBool(x21c_26_orbitWhileScanning);
|
__dna_writer.writeBool(x21c_26_orbitWhileScanning);
|
||||||
/* x220_ */
|
/* x220_scanMaxTargetDistance */
|
||||||
__dna_writer.writeFloatBig(x220_);
|
__dna_writer.writeFloatBig(x220_scanMaxTargetDistance);
|
||||||
/* x224_scanningFrameSenseRange */
|
/* x224_scanMaxLockDistance */
|
||||||
__dna_writer.writeFloatBig(x224_scanningFrameSenseRange);
|
__dna_writer.writeFloatBig(x224_scanMaxLockDistance);
|
||||||
/* x2a0_orbitDistanceMax */
|
/* x2a0_orbitDistanceMax */
|
||||||
__dna_writer.writeFloatBig(x2a0_orbitDistanceMax);
|
__dna_writer.writeFloatBig(x2a0_orbitDistanceMax);
|
||||||
/* x2a4_grappleSwingLength */
|
/* x2a4_grappleSwingLength */
|
||||||
|
@ -810,7 +810,7 @@ void CTweakPlayer::write(athena::io::IStreamWriter& __dna_writer) const
|
||||||
/* x2ac_grapplePullSpeedMin */
|
/* x2ac_grapplePullSpeedMin */
|
||||||
__dna_writer.writeFloatBig(x2ac_grapplePullSpeedMin);
|
__dna_writer.writeFloatBig(x2ac_grapplePullSpeedMin);
|
||||||
/* x2b0_ */
|
/* x2b0_ */
|
||||||
__dna_writer.writeFloatBig(x2b0_);
|
__dna_writer.writeFloatBig(x2b0_grappleCameraSpeed);
|
||||||
/* x2b4_maxGrappleLockedTurnAlignDistance */
|
/* x2b4_maxGrappleLockedTurnAlignDistance */
|
||||||
__dna_writer.writeFloatBig(x2b4_maxGrappleLockedTurnAlignDistance);
|
__dna_writer.writeFloatBig(x2b4_maxGrappleLockedTurnAlignDistance);
|
||||||
/* x2b8_grapplePullSpeedProportion */
|
/* x2b8_grapplePullSpeedProportion */
|
||||||
|
@ -827,9 +827,9 @@ void CTweakPlayer::write(athena::io::IStreamWriter& __dna_writer) const
|
||||||
__dna_writer.writeFloatBig(x2cc_grappleReleaseTime);
|
__dna_writer.writeFloatBig(x2cc_grappleReleaseTime);
|
||||||
/* x2d0_grappleJumpMode */
|
/* x2d0_grappleJumpMode */
|
||||||
__dna_writer.writeUint32Big(x2d0_grappleJumpMode);
|
__dna_writer.writeUint32Big(x2d0_grappleJumpMode);
|
||||||
/* x2d4_ */
|
/* x2d4_orbitReleaseBreaksGrapple */
|
||||||
__dna_writer.writeBool(x2d4_);
|
__dna_writer.writeBool(x2d4_orbitReleaseBreaksGrapple);
|
||||||
/* x2d5_ */
|
/* x2d5_invertGrappleTurn */
|
||||||
__dna_writer.writeBool(x2d5_invertGrappleTurn);
|
__dna_writer.writeBool(x2d5_invertGrappleTurn);
|
||||||
/* x2d8_ */
|
/* x2d8_ */
|
||||||
__dna_writer.writeFloatBig(x2d8_);
|
__dna_writer.writeFloatBig(x2d8_);
|
||||||
|
@ -850,21 +850,21 @@ void CTweakPlayer::write(athena::io::IStreamWriter& __dna_writer) const
|
||||||
/* x27c_playerBallHalfExtent */
|
/* x27c_playerBallHalfExtent */
|
||||||
__dna_writer.writeFloatBig(x27c_playerBallHalfExtent);
|
__dna_writer.writeFloatBig(x27c_playerBallHalfExtent);
|
||||||
/* x280_ */
|
/* x280_ */
|
||||||
__dna_writer.writeFloatBig(x280_);
|
__dna_writer.writeFloatBig(x280_firstPersonCameraSpeed);
|
||||||
/* x284_ */
|
/* x284_ */
|
||||||
__dna_writer.writeFloatBig(x284_);
|
__dna_writer.writeFloatBig(x284_);
|
||||||
/* x288_ */
|
/* x288_jumpCameraPitchDownStart */
|
||||||
__dna_writer.writeFloatBig(x288_);
|
__dna_writer.writeFloatBig(x288_jumpCameraPitchDownStart);
|
||||||
/* x28c_ */
|
/* x28c_jumpCameraPitchDownFull */
|
||||||
__dna_writer.writeFloatBig(x28c_);
|
__dna_writer.writeFloatBig(x28c_jumpCameraPitchDownFull);
|
||||||
/* x290_ */
|
/* x290_jumpCameraPitchDownAngle */
|
||||||
__dna_writer.writeFloatBig(x290_);
|
__dna_writer.writeFloatBig(x290_jumpCameraPitchDownAngle);
|
||||||
/* x294_ */
|
/* x294_fallCameraPitchDownStart */
|
||||||
__dna_writer.writeFloatBig(x294_);
|
__dna_writer.writeFloatBig(x294_fallCameraPitchDownStart);
|
||||||
/* x298_ */
|
/* x298_fallCameraPitchDownFull */
|
||||||
__dna_writer.writeFloatBig(x298_);
|
__dna_writer.writeFloatBig(x298_fallCameraPitchDownFull);
|
||||||
/* x29c_ */
|
/* x29c_fallCameraPitchDownAngle */
|
||||||
__dna_writer.writeFloatBig(x29c_);
|
__dna_writer.writeFloatBig(x29c_fallCameraPitchDownAngle);
|
||||||
/* x2e8_ */
|
/* x2e8_ */
|
||||||
__dna_writer.writeFloatBig(x2e8_);
|
__dna_writer.writeFloatBig(x2e8_);
|
||||||
/* x2ec_ */
|
/* x2ec_ */
|
||||||
|
@ -1027,16 +1027,16 @@ void CTweakPlayer::read(athena::io::YAMLDocReader& __dna_docin)
|
||||||
xd8_horizontalDoubleJumpAccel = __dna_docin.readFloat("xd8_horizontalDoubleJumpAccel");
|
xd8_horizontalDoubleJumpAccel = __dna_docin.readFloat("xd8_horizontalDoubleJumpAccel");
|
||||||
/* xdc_waterJumpFactor */
|
/* xdc_waterJumpFactor */
|
||||||
xdc_waterJumpFactor = __dna_docin.readFloat("xdc_waterJumpFactor");
|
xdc_waterJumpFactor = __dna_docin.readFloat("xdc_waterJumpFactor");
|
||||||
/* xe0_ */
|
/* xe0_waterBallJumpFactor */
|
||||||
xe0_ = __dna_docin.readFloat("xe0_");
|
xe0_waterBallJumpFactor = __dna_docin.readFloat("xe0_waterBallJumpFactor");
|
||||||
/* xe4_lavaJumpFactor */
|
/* xe4_lavaJumpFactor */
|
||||||
xe4_lavaJumpFactor = __dna_docin.readFloat("xe4_lavaJumpFactor");
|
xe4_lavaJumpFactor = __dna_docin.readFloat("xe4_lavaJumpFactor");
|
||||||
/* xe8_ */
|
/* xe8_lavaBallJumpFactor */
|
||||||
xe8_ = __dna_docin.readFloat("xe8_");
|
xe8_lavaBallJumpFactor = __dna_docin.readFloat("xe8_lavaBallJumpFactor");
|
||||||
/* xec_phazonJumpFactor */
|
/* xec_phazonJumpFactor */
|
||||||
xec_phazonJumpFactor = __dna_docin.readFloat("xec_phazonJumpFactor");
|
xec_phazonJumpFactor = __dna_docin.readFloat("xec_phazonJumpFactor");
|
||||||
/* xf0_ */
|
/* xf0_phazonBallJumpFactor */
|
||||||
xf0_ = __dna_docin.readFloat("xf0_");
|
xf0_phazonBallJumpFactor = __dna_docin.readFloat("xf0_phazonBallJumpFactor");
|
||||||
/* xf4_allowedJumpTime */
|
/* xf4_allowedJumpTime */
|
||||||
xf4_allowedJumpTime = __dna_docin.readFloat("xf4_allowedJumpTime");
|
xf4_allowedJumpTime = __dna_docin.readFloat("xf4_allowedJumpTime");
|
||||||
/* xf8_allowedDoubleJumpTime */
|
/* xf8_allowedDoubleJumpTime */
|
||||||
|
@ -1057,10 +1057,10 @@ void CTweakPlayer::read(athena::io::YAMLDocReader& __dna_docin)
|
||||||
x114_doubleJumpImpulse = __dna_docin.readFloat("x114_doubleJumpImpulse");
|
x114_doubleJumpImpulse = __dna_docin.readFloat("x114_doubleJumpImpulse");
|
||||||
/* x118_backwardsForceMultiplier */
|
/* x118_backwardsForceMultiplier */
|
||||||
x118_backwardsForceMultiplier = __dna_docin.readFloat("x118_backwardsForceMultiplier");
|
x118_backwardsForceMultiplier = __dna_docin.readFloat("x118_backwardsForceMultiplier");
|
||||||
/* x11c_ */
|
/* x11c_bombJumpRadius */
|
||||||
x11c_ = __dna_docin.readFloat("x11c_");
|
x11c_bombJumpRadius = __dna_docin.readFloat("x11c_bombJumpRadius");
|
||||||
/* x120_ */
|
/* x120_bombJumpHeight */
|
||||||
x120_ = __dna_docin.readFloat("x120_");
|
x120_bombJumpHeight = __dna_docin.readFloat("x120_bombJumpHeight");
|
||||||
/* x124_eyeOffset */
|
/* x124_eyeOffset */
|
||||||
x124_eyeOffset = __dna_docin.readFloat("x124_eyeOffset");
|
x124_eyeOffset = __dna_docin.readFloat("x124_eyeOffset");
|
||||||
/* x128_turnSpeedMultiplier */
|
/* x128_turnSpeedMultiplier */
|
||||||
|
@ -1081,8 +1081,8 @@ void CTweakPlayer::read(athena::io::YAMLDocReader& __dna_docin)
|
||||||
x144_freeLookCenteredThresholdAngle = __dna_docin.readFloat("x144_freeLookCenteredThresholdAngle");
|
x144_freeLookCenteredThresholdAngle = __dna_docin.readFloat("x144_freeLookCenteredThresholdAngle");
|
||||||
/* x148_freeLookCenteredTime */
|
/* x148_freeLookCenteredTime */
|
||||||
x148_freeLookCenteredTime = __dna_docin.readFloat("x148_freeLookCenteredTime");
|
x148_freeLookCenteredTime = __dna_docin.readFloat("x148_freeLookCenteredTime");
|
||||||
/* x14c_ */
|
/* x14c_freeLookDampenFactor */
|
||||||
x14c_ = __dna_docin.readFloat("x14c_");
|
x14c_freeLookDampenFactor = __dna_docin.readFloat("x14c_freeLookDampenFactor");
|
||||||
/* x150_leftDiv */
|
/* x150_leftDiv */
|
||||||
x150_leftDiv = __dna_docin.readFloat("x150_leftDiv");
|
x150_leftDiv = __dna_docin.readFloat("x150_leftDiv");
|
||||||
/* x154_rightDiv */
|
/* x154_rightDiv */
|
||||||
|
@ -1113,8 +1113,8 @@ void CTweakPlayer::read(athena::io::YAMLDocReader& __dna_docin)
|
||||||
x229_27_ = __dna_docin.readBool("x229_27_");
|
x229_27_ = __dna_docin.readBool("x229_27_");
|
||||||
/* x229_28_ */
|
/* x229_28_ */
|
||||||
x229_28_ = __dna_docin.readBool("x229_28_");
|
x229_28_ = __dna_docin.readBool("x229_28_");
|
||||||
/* x229_29_ */
|
/* x229_29_orbitFixedOffset */
|
||||||
x229_29_ = __dna_docin.readBool("x229_29_");
|
x229_29_orbitFixedOffset = __dna_docin.readBool("x229_29_orbitFixedOffset");
|
||||||
/* x229_30_gunButtonTogglesHolster */
|
/* x229_30_gunButtonTogglesHolster */
|
||||||
x229_30_gunButtonTogglesHolster = __dna_docin.readBool("x229_30_gunButtonTogglesHolster");
|
x229_30_gunButtonTogglesHolster = __dna_docin.readBool("x229_30_gunButtonTogglesHolster");
|
||||||
/* x229_31_gunNotFiringHolstersGun */
|
/* x229_31_gunNotFiringHolstersGun */
|
||||||
|
@ -1161,59 +1161,59 @@ void CTweakPlayer::read(athena::io::YAMLDocReader& __dna_docin)
|
||||||
x264_aimAssistHorizontalAngle = __dna_docin.readFloat("x264_aimAssistHorizontalAngle");
|
x264_aimAssistHorizontalAngle = __dna_docin.readFloat("x264_aimAssistHorizontalAngle");
|
||||||
/* x268_aimAssistVerticalAngle */
|
/* x268_aimAssistVerticalAngle */
|
||||||
x268_aimAssistVerticalAngle = __dna_docin.readFloat("x268_aimAssistVerticalAngle");
|
x268_aimAssistVerticalAngle = __dna_docin.readFloat("x268_aimAssistVerticalAngle");
|
||||||
/* x158_ */
|
/* x158_orbitZBasedDistance */
|
||||||
size_t __x158_Count;
|
size_t __x158_Count;
|
||||||
if (auto v = __dna_docin.enterSubVector("x158_", __x158_Count))
|
if (auto v = __dna_docin.enterSubVector("x158_orbitZBasedDistance", __x158_Count))
|
||||||
{
|
{
|
||||||
/* x158_[0] */
|
/* x158_orbitZBasedDistance[0] */
|
||||||
x158_[0] = __dna_docin.readFloat("x158_");
|
x158_orbitZBasedDistance[0] = __dna_docin.readFloat("x158_orbitZBasedDistance");
|
||||||
/* x158_[1] */
|
/* x158_orbitZBasedDistance[1] */
|
||||||
x158_[1] = __dna_docin.readFloat("x158_");
|
x158_orbitZBasedDistance[1] = __dna_docin.readFloat("x158_orbitZBasedDistance");
|
||||||
/* x158_[2] */
|
/* x158_orbitZBasedDistance[2] */
|
||||||
x158_[2] = __dna_docin.readFloat("x158_");
|
x158_orbitZBasedDistance[2] = __dna_docin.readFloat("x158_orbitZBasedDistance");
|
||||||
}
|
}
|
||||||
/* x164_ */
|
/* x164_orbitNormalDistance */
|
||||||
size_t __x164_Count;
|
size_t __x164_Count;
|
||||||
if (auto v = __dna_docin.enterSubVector("x164_", __x164_Count))
|
if (auto v = __dna_docin.enterSubVector("x164_orbitNormalDistance", __x164_Count))
|
||||||
{
|
{
|
||||||
/* x164_[0] */
|
/* x164_orbitNormalDistance[0] */
|
||||||
x164_[0] = __dna_docin.readFloat("x164_");
|
x164_orbitNormalDistance[0] = __dna_docin.readFloat("x164_orbitNormalDistance");
|
||||||
/* x164_[1] */
|
/* x164_orbitNormalDistance[1] */
|
||||||
x164_[1] = __dna_docin.readFloat("x164_");
|
x164_orbitNormalDistance[1] = __dna_docin.readFloat("x164_orbitNormalDistance");
|
||||||
/* x164_[2] */
|
/* x164_orbitNormalDistance[2] */
|
||||||
x164_[2] = __dna_docin.readFloat("x164_");
|
x164_orbitNormalDistance[2] = __dna_docin.readFloat("x164_orbitNormalDistance");
|
||||||
}
|
}
|
||||||
/* x170_ */
|
/* x170_orbitMaxDistance */
|
||||||
size_t __x170_Count;
|
size_t __x170_Count;
|
||||||
if (auto v = __dna_docin.enterSubVector("x170_", __x170_Count))
|
if (auto v = __dna_docin.enterSubVector("x170_orbitMaxDistance", __x170_Count))
|
||||||
{
|
{
|
||||||
/* x170_[0] */
|
/* x170_orbitMaxDistance[0] */
|
||||||
x170_[0] = __dna_docin.readFloat("x170_");
|
x170_orbitMaxDistance[0] = __dna_docin.readFloat("x170_orbitMaxDistance");
|
||||||
/* x170_[1] */
|
/* x170_orbitMaxDistance[1] */
|
||||||
x170_[1] = __dna_docin.readFloat("x170_");
|
x170_orbitMaxDistance[1] = __dna_docin.readFloat("x170_orbitMaxDistance");
|
||||||
/* x170_[2] */
|
/* x170_orbitMaxDistance[2] */
|
||||||
x170_[2] = __dna_docin.readFloat("x170_");
|
x170_orbitMaxDistance[2] = __dna_docin.readFloat("x170_orbitMaxDistance");
|
||||||
}
|
}
|
||||||
/* x17c_ */
|
/* x17c_ */
|
||||||
x17c_ = __dna_docin.readFloat("x17c_");
|
x17c_ = __dna_docin.readFloat("x17c_");
|
||||||
/* x180_orbitNormalDistance */
|
/* x180_orbitModeTimer */
|
||||||
x180_orbitNormalDistance = __dna_docin.readFloat("x180_orbitNormalDistance");
|
x180_orbitModeTimer = __dna_docin.readFloat("x180_orbitModeTimer");
|
||||||
/* x184_ */
|
/* x184_orbitCameraSpeed */
|
||||||
x184_ = __dna_docin.readFloat("x184_");
|
x184_orbitCameraSpeed = __dna_docin.readFloat("x184_orbitCameraSpeed");
|
||||||
/* x188_maxUpwardOrbitLookAngle */
|
/* x188_orbitUpperAngle */
|
||||||
x188_maxUpwardOrbitLookAngle = __dna_docin.readFloat("x188_maxUpwardOrbitLookAngle");
|
x188_orbitUpperAngle = __dna_docin.readFloat("x188_orbitUpperAngle");
|
||||||
/* x18c_maxDownwardOrbitLookAngle */
|
/* x18c_orbitLowerAngle */
|
||||||
x18c_maxDownwardOrbitLookAngle = __dna_docin.readFloat("x18c_maxDownwardOrbitLookAngle");
|
x18c_orbitLowerAngle = __dna_docin.readFloat("x18c_orbitLowerAngle");
|
||||||
/* x190_orbitHorizAngle */
|
/* x190_orbitHorizAngle */
|
||||||
x190_orbitHorizAngle = __dna_docin.readFloat("x190_orbitHorizAngle");
|
x190_orbitHorizAngle = __dna_docin.readFloat("x190_orbitHorizAngle");
|
||||||
/* x194_ */
|
/* x194_ */
|
||||||
x194_ = __dna_docin.readFloat("x194_");
|
x194_ = __dna_docin.readFloat("x194_");
|
||||||
/* x198_ */
|
/* x198_ */
|
||||||
x198_ = __dna_docin.readFloat("x198_");
|
x198_ = __dna_docin.readFloat("x198_");
|
||||||
/* x19c_ */
|
/* x19c_orbitMaxTargetDistance */
|
||||||
x19c_ = __dna_docin.readFloat("x19c_");
|
x19c_orbitMaxTargetDistance = __dna_docin.readFloat("x19c_orbitMaxTargetDistance");
|
||||||
/* x1a0_ */
|
/* x1a0_orbitMaxLockDistance */
|
||||||
x1a0_ = __dna_docin.readFloat("x1a0_");
|
x1a0_orbitMaxLockDistance = __dna_docin.readFloat("x1a0_orbitMaxLockDistance");
|
||||||
/* x1a4_orbitDistanceThreshold */
|
/* x1a4_orbitDistanceThreshold */
|
||||||
x1a4_orbitDistanceThreshold = __dna_docin.readFloat("x1a4_orbitDistanceThreshold");
|
x1a4_orbitDistanceThreshold = __dna_docin.readFloat("x1a4_orbitDistanceThreshold");
|
||||||
/* x1a8_orbitScreenBoxHalfExtentX */
|
/* x1a8_orbitScreenBoxHalfExtentX */
|
||||||
|
@ -1278,8 +1278,8 @@ void CTweakPlayer::read(athena::io::YAMLDocReader& __dna_docin)
|
||||||
x1e0_ = __dna_docin.readFloat("x1e0_");
|
x1e0_ = __dna_docin.readFloat("x1e0_");
|
||||||
/* x1e4_ */
|
/* x1e4_ */
|
||||||
x1e4_ = __dna_docin.readFloat("x1e4_");
|
x1e4_ = __dna_docin.readFloat("x1e4_");
|
||||||
/* x1e8_ */
|
/* x1e8_orbitFixedOffsetZDiff */
|
||||||
x1e8_ = __dna_docin.readFloat("x1e8_");
|
x1e8_orbitFixedOffsetZDiff = __dna_docin.readFloat("x1e8_orbitFixedOffsetZDiff");
|
||||||
/* x1ec_orbitZRange */
|
/* x1ec_orbitZRange */
|
||||||
x1ec_orbitZRange = __dna_docin.readFloat("x1ec_orbitZRange");
|
x1ec_orbitZRange = __dna_docin.readFloat("x1ec_orbitZRange");
|
||||||
/* x1f0_ */
|
/* x1f0_ */
|
||||||
|
@ -1288,8 +1288,8 @@ void CTweakPlayer::read(athena::io::YAMLDocReader& __dna_docin)
|
||||||
x1f4_ = __dna_docin.readFloat("x1f4_");
|
x1f4_ = __dna_docin.readFloat("x1f4_");
|
||||||
/* x1f8_ */
|
/* x1f8_ */
|
||||||
x1f8_ = __dna_docin.readFloat("x1f8_");
|
x1f8_ = __dna_docin.readFloat("x1f8_");
|
||||||
/* x1fc_ */
|
/* x1fc_orbitPreventionTime */
|
||||||
x1fc_ = __dna_docin.readFloat("x1fc_");
|
x1fc_orbitPreventionTime = __dna_docin.readFloat("x1fc_orbitPreventionTime");
|
||||||
/* x200_24_dashEnabled */
|
/* x200_24_dashEnabled */
|
||||||
x200_24_dashEnabled = __dna_docin.readBool("x200_24_dashEnabled");
|
x200_24_dashEnabled = __dna_docin.readBool("x200_24_dashEnabled");
|
||||||
/* x200_25_dashOnButtonRelease */
|
/* x200_25_dashOnButtonRelease */
|
||||||
|
@ -1312,10 +1312,10 @@ void CTweakPlayer::read(athena::io::YAMLDocReader& __dna_docin)
|
||||||
x21c_25_scanFreezesGame = __dna_docin.readBool("x21c_25_scanFreezesGame");
|
x21c_25_scanFreezesGame = __dna_docin.readBool("x21c_25_scanFreezesGame");
|
||||||
/* x21c_26_orbitWhileScanning */
|
/* x21c_26_orbitWhileScanning */
|
||||||
x21c_26_orbitWhileScanning = __dna_docin.readBool("x21c_26_orbitWhileScanning");
|
x21c_26_orbitWhileScanning = __dna_docin.readBool("x21c_26_orbitWhileScanning");
|
||||||
/* x220_ */
|
/* x220_scanMaxTargetDistance */
|
||||||
x220_ = __dna_docin.readFloat("x220_");
|
x220_scanMaxTargetDistance = __dna_docin.readFloat("x220_scanMaxTargetDistance");
|
||||||
/* x224_scanningFrameSenseRange */
|
/* x224_scanMaxLockDistance */
|
||||||
x224_scanningFrameSenseRange = __dna_docin.readFloat("x224_scanningFrameSenseRange");
|
x224_scanMaxLockDistance = __dna_docin.readFloat("x224_scanMaxLockDistance");
|
||||||
/* x2a0_orbitDistanceMax */
|
/* x2a0_orbitDistanceMax */
|
||||||
x2a0_orbitDistanceMax = __dna_docin.readFloat("x2a0_orbitDistanceMax");
|
x2a0_orbitDistanceMax = __dna_docin.readFloat("x2a0_orbitDistanceMax");
|
||||||
/* x2a4_grappleSwingLength */
|
/* x2a4_grappleSwingLength */
|
||||||
|
@ -1325,7 +1325,7 @@ void CTweakPlayer::read(athena::io::YAMLDocReader& __dna_docin)
|
||||||
/* x2ac_grapplePullSpeedMin */
|
/* x2ac_grapplePullSpeedMin */
|
||||||
x2ac_grapplePullSpeedMin = __dna_docin.readFloat("x2ac_grapplePullSpeedMin");
|
x2ac_grapplePullSpeedMin = __dna_docin.readFloat("x2ac_grapplePullSpeedMin");
|
||||||
/* x2b0_ */
|
/* x2b0_ */
|
||||||
x2b0_ = __dna_docin.readFloat("x2b0_");
|
x2b0_grappleCameraSpeed = __dna_docin.readFloat("x2b0_");
|
||||||
/* x2b4_maxGrappleLockedTurnAlignDistance */
|
/* x2b4_maxGrappleLockedTurnAlignDistance */
|
||||||
x2b4_maxGrappleLockedTurnAlignDistance = __dna_docin.readFloat("x2b4_maxGrappleLockedTurnAlignDistance");
|
x2b4_maxGrappleLockedTurnAlignDistance = __dna_docin.readFloat("x2b4_maxGrappleLockedTurnAlignDistance");
|
||||||
/* x2b8_grapplePullSpeedProportion */
|
/* x2b8_grapplePullSpeedProportion */
|
||||||
|
@ -1342,10 +1342,10 @@ void CTweakPlayer::read(athena::io::YAMLDocReader& __dna_docin)
|
||||||
x2cc_grappleReleaseTime = __dna_docin.readFloat("x2cc_grappleReleaseTime");
|
x2cc_grappleReleaseTime = __dna_docin.readFloat("x2cc_grappleReleaseTime");
|
||||||
/* x2d0_grappleJumpMode */
|
/* x2d0_grappleJumpMode */
|
||||||
x2d0_grappleJumpMode = __dna_docin.readUint32("x2d0_grappleJumpMode");
|
x2d0_grappleJumpMode = __dna_docin.readUint32("x2d0_grappleJumpMode");
|
||||||
/* x2d4_ */
|
/* x2d4_orbitReleaseBreaksGrapple */
|
||||||
x2d4_ = __dna_docin.readBool("x2d4_");
|
x2d4_orbitReleaseBreaksGrapple = __dna_docin.readBool("x2d4_orbitReleaseBreaksGrapple");
|
||||||
/* x2d5_ */
|
/* x2d5_invertGrappleTurn */
|
||||||
x2d5_invertGrappleTurn = __dna_docin.readBool("x2d5_");
|
x2d5_invertGrappleTurn = __dna_docin.readBool("x2d5_invertGrappleTurn");
|
||||||
/* x2d8_ */
|
/* x2d8_ */
|
||||||
x2d8_ = __dna_docin.readFloat("x2d8_");
|
x2d8_ = __dna_docin.readFloat("x2d8_");
|
||||||
/* x2dc_ */
|
/* x2dc_ */
|
||||||
|
@ -1365,21 +1365,21 @@ void CTweakPlayer::read(athena::io::YAMLDocReader& __dna_docin)
|
||||||
/* x27c_playerBallHalfExtent */
|
/* x27c_playerBallHalfExtent */
|
||||||
x27c_playerBallHalfExtent = __dna_docin.readFloat("x27c_playerBallHalfExtent");
|
x27c_playerBallHalfExtent = __dna_docin.readFloat("x27c_playerBallHalfExtent");
|
||||||
/* x280_ */
|
/* x280_ */
|
||||||
x280_ = __dna_docin.readFloat("x280_");
|
x280_firstPersonCameraSpeed = __dna_docin.readFloat("x280_");
|
||||||
/* x284_ */
|
/* x284_ */
|
||||||
x284_ = __dna_docin.readFloat("x284_");
|
x284_ = __dna_docin.readFloat("x284_");
|
||||||
/* x288_ */
|
/* x288_jumpCameraPitchDownStart */
|
||||||
x288_ = __dna_docin.readFloat("x288_");
|
x288_jumpCameraPitchDownStart = __dna_docin.readFloat("x288_jumpCameraPitchDownStart");
|
||||||
/* x28c_ */
|
/* x28c_jumpCameraPitchDownFull */
|
||||||
x28c_ = __dna_docin.readFloat("x28c_");
|
x28c_jumpCameraPitchDownFull = __dna_docin.readFloat("x28c_jumpCameraPitchDownFull");
|
||||||
/* x290_ */
|
/* x290_jumpCameraPitchDownAngle */
|
||||||
x290_ = __dna_docin.readFloat("x290_");
|
x290_jumpCameraPitchDownAngle = __dna_docin.readFloat("x290_jumpCameraPitchDownAngle");
|
||||||
/* x294_ */
|
/* x294_fallCameraPitchDownStart */
|
||||||
x294_ = __dna_docin.readFloat("x294_");
|
x294_fallCameraPitchDownStart = __dna_docin.readFloat("x294_fallCameraPitchDownStart");
|
||||||
/* x298_ */
|
/* x298_fallCameraPitchDownFull */
|
||||||
x298_ = __dna_docin.readFloat("x298_");
|
x298_fallCameraPitchDownFull = __dna_docin.readFloat("x298_fallCameraPitchDownFull");
|
||||||
/* x29c_ */
|
/* x29c_fallCameraPitchDownAngle */
|
||||||
x29c_ = __dna_docin.readFloat("x29c_");
|
x29c_fallCameraPitchDownAngle = __dna_docin.readFloat("x29c_fallCameraPitchDownAngle");
|
||||||
/* x2e8_ */
|
/* x2e8_ */
|
||||||
x2e8_ = __dna_docin.readFloat("x2e8_");
|
x2e8_ = __dna_docin.readFloat("x2e8_");
|
||||||
/* x2ec_ */
|
/* x2ec_ */
|
||||||
|
@ -1536,16 +1536,16 @@ void CTweakPlayer::write(athena::io::YAMLDocWriter& __dna_docout) const
|
||||||
__dna_docout.writeFloat("xd8_horizontalDoubleJumpAccel", xd8_horizontalDoubleJumpAccel);
|
__dna_docout.writeFloat("xd8_horizontalDoubleJumpAccel", xd8_horizontalDoubleJumpAccel);
|
||||||
/* xdc_waterJumpFactor */
|
/* xdc_waterJumpFactor */
|
||||||
__dna_docout.writeFloat("xdc_waterJumpFactor", xdc_waterJumpFactor);
|
__dna_docout.writeFloat("xdc_waterJumpFactor", xdc_waterJumpFactor);
|
||||||
/* xe0_ */
|
/* xe0_waterBallJumpFactor */
|
||||||
__dna_docout.writeFloat("xe0_", xe0_);
|
__dna_docout.writeFloat("xe0_waterBallJumpFactor", xe0_waterBallJumpFactor);
|
||||||
/* xe4_lavaJumpFactor */
|
/* xe4_lavaJumpFactor */
|
||||||
__dna_docout.writeFloat("xe4_lavaJumpFactor", xe4_lavaJumpFactor);
|
__dna_docout.writeFloat("xe4_lavaJumpFactor", xe4_lavaJumpFactor);
|
||||||
/* xe8_ */
|
/* xe8_lavaBallJumpFactor */
|
||||||
__dna_docout.writeFloat("xe8_", xe8_);
|
__dna_docout.writeFloat("xe8_lavaBallJumpFactor", xe8_lavaBallJumpFactor);
|
||||||
/* xec_phazonJumpFactor */
|
/* xec_phazonJumpFactor */
|
||||||
__dna_docout.writeFloat("xec_phazonJumpFactor", xec_phazonJumpFactor);
|
__dna_docout.writeFloat("xec_phazonJumpFactor", xec_phazonJumpFactor);
|
||||||
/* xf0_ */
|
/* xf0_phazonBallJumpFactor */
|
||||||
__dna_docout.writeFloat("xf0_", xf0_);
|
__dna_docout.writeFloat("xf0_phazonBallJumpFactor", xf0_phazonBallJumpFactor);
|
||||||
/* xf4_allowedJumpTime */
|
/* xf4_allowedJumpTime */
|
||||||
__dna_docout.writeFloat("xf4_allowedJumpTime", xf4_allowedJumpTime);
|
__dna_docout.writeFloat("xf4_allowedJumpTime", xf4_allowedJumpTime);
|
||||||
/* xf8_allowedDoubleJumpTime */
|
/* xf8_allowedDoubleJumpTime */
|
||||||
|
@ -1566,10 +1566,10 @@ void CTweakPlayer::write(athena::io::YAMLDocWriter& __dna_docout) const
|
||||||
__dna_docout.writeFloat("x114_doubleJumpImpulse", x114_doubleJumpImpulse);
|
__dna_docout.writeFloat("x114_doubleJumpImpulse", x114_doubleJumpImpulse);
|
||||||
/* x118_backwardsForceMultiplier */
|
/* x118_backwardsForceMultiplier */
|
||||||
__dna_docout.writeFloat("x118_backwardsForceMultiplier", x118_backwardsForceMultiplier);
|
__dna_docout.writeFloat("x118_backwardsForceMultiplier", x118_backwardsForceMultiplier);
|
||||||
/* x11c_ */
|
/* x11c_bombJumpRadius */
|
||||||
__dna_docout.writeFloat("x11c_", x11c_);
|
__dna_docout.writeFloat("x11c_bombJumpRadius", x11c_bombJumpRadius);
|
||||||
/* x120_ */
|
/* x120_bombJumpHeight */
|
||||||
__dna_docout.writeFloat("x120_", x120_);
|
__dna_docout.writeFloat("x120_bombJumpHeight", x120_bombJumpHeight);
|
||||||
/* x124_eyeOffset */
|
/* x124_eyeOffset */
|
||||||
__dna_docout.writeFloat("x124_eyeOffset", x124_eyeOffset);
|
__dna_docout.writeFloat("x124_eyeOffset", x124_eyeOffset);
|
||||||
/* x128_turnSpeedMultiplier */
|
/* x128_turnSpeedMultiplier */
|
||||||
|
@ -1590,8 +1590,8 @@ void CTweakPlayer::write(athena::io::YAMLDocWriter& __dna_docout) const
|
||||||
__dna_docout.writeFloat("x144_freeLookCenteredThresholdAngle", x144_freeLookCenteredThresholdAngle);
|
__dna_docout.writeFloat("x144_freeLookCenteredThresholdAngle", x144_freeLookCenteredThresholdAngle);
|
||||||
/* x148_freeLookCenteredTime */
|
/* x148_freeLookCenteredTime */
|
||||||
__dna_docout.writeFloat("x148_freeLookCenteredTime", x148_freeLookCenteredTime);
|
__dna_docout.writeFloat("x148_freeLookCenteredTime", x148_freeLookCenteredTime);
|
||||||
/* x14c_ */
|
/* x14c_freeLookDampenFactor */
|
||||||
__dna_docout.writeFloat("x14c_", x14c_);
|
__dna_docout.writeFloat("x14c_freeLookDampenFactor", x14c_freeLookDampenFactor);
|
||||||
/* x150_leftDiv */
|
/* x150_leftDiv */
|
||||||
__dna_docout.writeFloat("x150_leftDiv", x150_leftDiv);
|
__dna_docout.writeFloat("x150_leftDiv", x150_leftDiv);
|
||||||
/* x154_rightDiv */
|
/* x154_rightDiv */
|
||||||
|
@ -1622,8 +1622,8 @@ void CTweakPlayer::write(athena::io::YAMLDocWriter& __dna_docout) const
|
||||||
__dna_docout.writeBool("x229_27_", x229_27_);
|
__dna_docout.writeBool("x229_27_", x229_27_);
|
||||||
/* x229_28_ */
|
/* x229_28_ */
|
||||||
__dna_docout.writeBool("x229_28_", x229_28_);
|
__dna_docout.writeBool("x229_28_", x229_28_);
|
||||||
/* x229_29_ */
|
/* x229_29_orbitFixedOffset */
|
||||||
__dna_docout.writeBool("x229_29_", x229_29_);
|
__dna_docout.writeBool("x229_29_orbitFixedOffset", x229_29_orbitFixedOffset);
|
||||||
/* x229_30_gunButtonTogglesHolster */
|
/* x229_30_gunButtonTogglesHolster */
|
||||||
__dna_docout.writeBool("x229_30_gunButtonTogglesHolster", x229_30_gunButtonTogglesHolster);
|
__dna_docout.writeBool("x229_30_gunButtonTogglesHolster", x229_30_gunButtonTogglesHolster);
|
||||||
/* x229_31_gunNotFiringHolstersGun */
|
/* x229_31_gunNotFiringHolstersGun */
|
||||||
|
@ -1670,56 +1670,56 @@ void CTweakPlayer::write(athena::io::YAMLDocWriter& __dna_docout) const
|
||||||
__dna_docout.writeFloat("x264_aimAssistHorizontalAngle", x264_aimAssistHorizontalAngle);
|
__dna_docout.writeFloat("x264_aimAssistHorizontalAngle", x264_aimAssistHorizontalAngle);
|
||||||
/* x268_aimAssistVerticalAngle */
|
/* x268_aimAssistVerticalAngle */
|
||||||
__dna_docout.writeFloat("x268_aimAssistVerticalAngle", x268_aimAssistVerticalAngle);
|
__dna_docout.writeFloat("x268_aimAssistVerticalAngle", x268_aimAssistVerticalAngle);
|
||||||
/* x158_ */
|
/* x158_orbitZBasedDistance */
|
||||||
if (auto v = __dna_docout.enterSubVector("x158_"))
|
if (auto v = __dna_docout.enterSubVector("x158_orbitZBasedDistance"))
|
||||||
{
|
{
|
||||||
/* x158_[0] */
|
/* x158_orbitZBasedDistance[0] */
|
||||||
__dna_docout.writeFloat("x158_", x158_[0]);
|
__dna_docout.writeFloat("x158_orbitZBasedDistance", x158_orbitZBasedDistance[0]);
|
||||||
/* x158_[1] */
|
/* x158_orbitZBasedDistance[1] */
|
||||||
__dna_docout.writeFloat("x158_", x158_[1]);
|
__dna_docout.writeFloat("x158_orbitZBasedDistance", x158_orbitZBasedDistance[1]);
|
||||||
/* x158_[2] */
|
/* x158_orbitZBasedDistance[2] */
|
||||||
__dna_docout.writeFloat("x158_", x158_[2]);
|
__dna_docout.writeFloat("x158_orbitZBasedDistance", x158_orbitZBasedDistance[2]);
|
||||||
}
|
}
|
||||||
/* x164_ */
|
/* x164_orbitNormalDistance */
|
||||||
if (auto v = __dna_docout.enterSubVector("x164_"))
|
if (auto v = __dna_docout.enterSubVector("x164_orbitNormalDistance"))
|
||||||
{
|
{
|
||||||
/* x164_[0] */
|
/* x164_orbitNormalDistance[0] */
|
||||||
__dna_docout.writeFloat("x164_", x164_[0]);
|
__dna_docout.writeFloat("x164_orbitNormalDistance", x164_orbitNormalDistance[0]);
|
||||||
/* x164_[1] */
|
/* x164_orbitNormalDistance[1] */
|
||||||
__dna_docout.writeFloat("x164_", x164_[1]);
|
__dna_docout.writeFloat("x164_orbitNormalDistance", x164_orbitNormalDistance[1]);
|
||||||
/* x164_[2] */
|
/* x164_orbitNormalDistance[2] */
|
||||||
__dna_docout.writeFloat("x164_", x164_[2]);
|
__dna_docout.writeFloat("x164_orbitNormalDistance", x164_orbitNormalDistance[2]);
|
||||||
}
|
}
|
||||||
/* x170_ */
|
/* x170_orbitMaxDistance */
|
||||||
if (auto v = __dna_docout.enterSubVector("x170_"))
|
if (auto v = __dna_docout.enterSubVector("x170_orbitMaxDistance"))
|
||||||
{
|
{
|
||||||
/* x170_[0] */
|
/* x170_orbitMaxDistance[0] */
|
||||||
__dna_docout.writeFloat("x170_", x170_[0]);
|
__dna_docout.writeFloat("x170_orbitMaxDistance", x170_orbitMaxDistance[0]);
|
||||||
/* x170_[1] */
|
/* x170_orbitMaxDistance[1] */
|
||||||
__dna_docout.writeFloat("x170_", x170_[1]);
|
__dna_docout.writeFloat("x170_orbitMaxDistance", x170_orbitMaxDistance[1]);
|
||||||
/* x170_[2] */
|
/* x170_orbitMaxDistance[2] */
|
||||||
__dna_docout.writeFloat("x170_", x170_[2]);
|
__dna_docout.writeFloat("x170_orbitMaxDistance", x170_orbitMaxDistance[2]);
|
||||||
}
|
}
|
||||||
/* x17c_ */
|
/* x17c_ */
|
||||||
__dna_docout.writeFloat("x17c_", x17c_);
|
__dna_docout.writeFloat("x17c_", x17c_);
|
||||||
/* x180_orbitNormalDistance */
|
/* x180_orbitModeTimer */
|
||||||
__dna_docout.writeFloat("x180_orbitNormalDistance", x180_orbitNormalDistance);
|
__dna_docout.writeFloat("x180_orbitModeTimer", x180_orbitModeTimer);
|
||||||
/* x184_ */
|
/* x184_orbitCameraSpeed */
|
||||||
__dna_docout.writeFloat("x184_", x184_);
|
__dna_docout.writeFloat("x184_orbitCameraSpeed", x184_orbitCameraSpeed);
|
||||||
/* x188_maxUpwardOrbitLookAngle */
|
/* x188_orbitUpperAngle */
|
||||||
__dna_docout.writeFloat("x188_maxUpwardOrbitLookAngle", x188_maxUpwardOrbitLookAngle);
|
__dna_docout.writeFloat("x188_orbitUpperAngle", x188_orbitUpperAngle);
|
||||||
/* x18c_maxDownwardOrbitLookAngle */
|
/* x18c_orbitLowerAngle */
|
||||||
__dna_docout.writeFloat("x18c_maxDownwardOrbitLookAngle", x18c_maxDownwardOrbitLookAngle);
|
__dna_docout.writeFloat("x18c_orbitLowerAngle", x18c_orbitLowerAngle);
|
||||||
/* x190_orbitHorizAngle */
|
/* x190_orbitHorizAngle */
|
||||||
__dna_docout.writeFloat("x190_orbitHorizAngle", x190_orbitHorizAngle);
|
__dna_docout.writeFloat("x190_orbitHorizAngle", x190_orbitHorizAngle);
|
||||||
/* x194_ */
|
/* x194_ */
|
||||||
__dna_docout.writeFloat("x194_", x194_);
|
__dna_docout.writeFloat("x194_", x194_);
|
||||||
/* x198_ */
|
/* x198_ */
|
||||||
__dna_docout.writeFloat("x198_", x198_);
|
__dna_docout.writeFloat("x198_", x198_);
|
||||||
/* x19c_ */
|
/* x19c_orbitMaxTargetDistance */
|
||||||
__dna_docout.writeFloat("x19c_", x19c_);
|
__dna_docout.writeFloat("x19c_orbitMaxTargetDistance", x19c_orbitMaxTargetDistance);
|
||||||
/* x1a0_ */
|
/* x1a0_orbitMaxLockDistance */
|
||||||
__dna_docout.writeFloat("x1a0_", x1a0_);
|
__dna_docout.writeFloat("x1a0_orbitMaxLockDistance", x1a0_orbitMaxLockDistance);
|
||||||
/* x1a4_orbitDistanceThreshold */
|
/* x1a4_orbitDistanceThreshold */
|
||||||
__dna_docout.writeFloat("x1a4_orbitDistanceThreshold", x1a4_orbitDistanceThreshold);
|
__dna_docout.writeFloat("x1a4_orbitDistanceThreshold", x1a4_orbitDistanceThreshold);
|
||||||
/* x1a8_orbitScreenBoxHalfExtentX */
|
/* x1a8_orbitScreenBoxHalfExtentX */
|
||||||
|
@ -1778,8 +1778,8 @@ void CTweakPlayer::write(athena::io::YAMLDocWriter& __dna_docout) const
|
||||||
__dna_docout.writeFloat("x1e0_", x1e0_);
|
__dna_docout.writeFloat("x1e0_", x1e0_);
|
||||||
/* x1e4_ */
|
/* x1e4_ */
|
||||||
__dna_docout.writeFloat("x1e4_", x1e4_);
|
__dna_docout.writeFloat("x1e4_", x1e4_);
|
||||||
/* x1e8_ */
|
/* x1e8_orbitFixedOffsetZDiff */
|
||||||
__dna_docout.writeFloat("x1e8_", x1e8_);
|
__dna_docout.writeFloat("x1e8_orbitFixedOffsetZDiff", x1e8_orbitFixedOffsetZDiff);
|
||||||
/* x1ec_orbitZRange */
|
/* x1ec_orbitZRange */
|
||||||
__dna_docout.writeFloat("x1ec_orbitZRange", x1ec_orbitZRange);
|
__dna_docout.writeFloat("x1ec_orbitZRange", x1ec_orbitZRange);
|
||||||
/* x1f0_ */
|
/* x1f0_ */
|
||||||
|
@ -1788,8 +1788,8 @@ void CTweakPlayer::write(athena::io::YAMLDocWriter& __dna_docout) const
|
||||||
__dna_docout.writeFloat("x1f4_", x1f4_);
|
__dna_docout.writeFloat("x1f4_", x1f4_);
|
||||||
/* x1f8_ */
|
/* x1f8_ */
|
||||||
__dna_docout.writeFloat("x1f8_", x1f8_);
|
__dna_docout.writeFloat("x1f8_", x1f8_);
|
||||||
/* x1fc_ */
|
/* x1fc_orbitPreventionTime */
|
||||||
__dna_docout.writeFloat("x1fc_", x1fc_);
|
__dna_docout.writeFloat("x1fc_orbitPreventionTime", x1fc_orbitPreventionTime);
|
||||||
/* x200_24_dashEnabled */
|
/* x200_24_dashEnabled */
|
||||||
__dna_docout.writeBool("x200_24_dashEnabled", x200_24_dashEnabled);
|
__dna_docout.writeBool("x200_24_dashEnabled", x200_24_dashEnabled);
|
||||||
/* x200_25_dashOnButtonRelease */
|
/* x200_25_dashOnButtonRelease */
|
||||||
|
@ -1812,10 +1812,10 @@ void CTweakPlayer::write(athena::io::YAMLDocWriter& __dna_docout) const
|
||||||
__dna_docout.writeBool("x21c_25_scanFreezesGame", x21c_25_scanFreezesGame);
|
__dna_docout.writeBool("x21c_25_scanFreezesGame", x21c_25_scanFreezesGame);
|
||||||
/* x21c_26_orbitWhileScanning */
|
/* x21c_26_orbitWhileScanning */
|
||||||
__dna_docout.writeBool("x21c_26_orbitWhileScanning", x21c_26_orbitWhileScanning);
|
__dna_docout.writeBool("x21c_26_orbitWhileScanning", x21c_26_orbitWhileScanning);
|
||||||
/* x220_ */
|
/* x220_scanMaxTargetDistance */
|
||||||
__dna_docout.writeFloat("x220_", x220_);
|
__dna_docout.writeFloat("x220_scanMaxTargetDistance", x220_scanMaxTargetDistance);
|
||||||
/* x224_scanningFrameSenseRange */
|
/* x224_scanMaxLockDistance */
|
||||||
__dna_docout.writeFloat("x224_scanningFrameSenseRange", x224_scanningFrameSenseRange);
|
__dna_docout.writeFloat("x224_scanMaxLockDistance", x224_scanMaxLockDistance);
|
||||||
/* x2a0_orbitDistanceMax */
|
/* x2a0_orbitDistanceMax */
|
||||||
__dna_docout.writeFloat("x2a0_orbitDistanceMax", x2a0_orbitDistanceMax);
|
__dna_docout.writeFloat("x2a0_orbitDistanceMax", x2a0_orbitDistanceMax);
|
||||||
/* x2a4_grappleSwingLength */
|
/* x2a4_grappleSwingLength */
|
||||||
|
@ -1825,7 +1825,7 @@ void CTweakPlayer::write(athena::io::YAMLDocWriter& __dna_docout) const
|
||||||
/* x2ac_grapplePullSpeedMin */
|
/* x2ac_grapplePullSpeedMin */
|
||||||
__dna_docout.writeFloat("x2ac_grapplePullSpeedMin", x2ac_grapplePullSpeedMin);
|
__dna_docout.writeFloat("x2ac_grapplePullSpeedMin", x2ac_grapplePullSpeedMin);
|
||||||
/* x2b0_ */
|
/* x2b0_ */
|
||||||
__dna_docout.writeFloat("x2b0_", x2b0_);
|
__dna_docout.writeFloat("x2b0_", x2b0_grappleCameraSpeed);
|
||||||
/* x2b4_maxGrappleLockedTurnAlignDistance */
|
/* x2b4_maxGrappleLockedTurnAlignDistance */
|
||||||
__dna_docout.writeFloat("x2b4_maxGrappleLockedTurnAlignDistance", x2b4_maxGrappleLockedTurnAlignDistance);
|
__dna_docout.writeFloat("x2b4_maxGrappleLockedTurnAlignDistance", x2b4_maxGrappleLockedTurnAlignDistance);
|
||||||
/* x2b8_grapplePullSpeedProportion */
|
/* x2b8_grapplePullSpeedProportion */
|
||||||
|
@ -1842,10 +1842,10 @@ void CTweakPlayer::write(athena::io::YAMLDocWriter& __dna_docout) const
|
||||||
__dna_docout.writeFloat("x2cc_grappleReleaseTime", x2cc_grappleReleaseTime);
|
__dna_docout.writeFloat("x2cc_grappleReleaseTime", x2cc_grappleReleaseTime);
|
||||||
/* x2d0_grappleJumpMode */
|
/* x2d0_grappleJumpMode */
|
||||||
__dna_docout.writeUint32("x2d0_grappleJumpMode", x2d0_grappleJumpMode);
|
__dna_docout.writeUint32("x2d0_grappleJumpMode", x2d0_grappleJumpMode);
|
||||||
/* x2d4_ */
|
/* x2d4_orbitReleaseBreaksGrapple */
|
||||||
__dna_docout.writeBool("x2d4_", x2d4_);
|
__dna_docout.writeBool("x2d4_orbitReleaseBreaksGrapple", x2d4_orbitReleaseBreaksGrapple);
|
||||||
/* x2d4_ */
|
/* x2d5_invertGrappleTurn */
|
||||||
__dna_docout.writeBool("x2d5_", x2d5_invertGrappleTurn);
|
__dna_docout.writeBool("x2d5_invertGrappleTurn", x2d5_invertGrappleTurn);
|
||||||
/* x2d8_ */
|
/* x2d8_ */
|
||||||
__dna_docout.writeFloat("x2d8_", x2d8_);
|
__dna_docout.writeFloat("x2d8_", x2d8_);
|
||||||
/* x2dc_ */
|
/* x2dc_ */
|
||||||
|
@ -1865,21 +1865,21 @@ void CTweakPlayer::write(athena::io::YAMLDocWriter& __dna_docout) const
|
||||||
/* x27c_playerBallHalfExtent */
|
/* x27c_playerBallHalfExtent */
|
||||||
__dna_docout.writeFloat("x27c_playerBallHalfExtent", x27c_playerBallHalfExtent);
|
__dna_docout.writeFloat("x27c_playerBallHalfExtent", x27c_playerBallHalfExtent);
|
||||||
/* x280_ */
|
/* x280_ */
|
||||||
__dna_docout.writeFloat("x280_", x280_);
|
__dna_docout.writeFloat("x280_", x280_firstPersonCameraSpeed);
|
||||||
/* x284_ */
|
/* x284_ */
|
||||||
__dna_docout.writeFloat("x284_", x284_);
|
__dna_docout.writeFloat("x284_", x284_);
|
||||||
/* x288_ */
|
/* x288_jumpCameraPitchDownStart */
|
||||||
__dna_docout.writeFloat("x288_", x288_);
|
__dna_docout.writeFloat("x288_jumpCameraPitchDownStart", x288_jumpCameraPitchDownStart);
|
||||||
/* x28c_ */
|
/* x28c_jumpCameraPitchDownFull */
|
||||||
__dna_docout.writeFloat("x28c_", x28c_);
|
__dna_docout.writeFloat("x28c_jumpCameraPitchDownFull", x28c_jumpCameraPitchDownFull);
|
||||||
/* x290_ */
|
/* x290_jumpCameraPitchDownAngle */
|
||||||
__dna_docout.writeFloat("x290_", x290_);
|
__dna_docout.writeFloat("x290_jumpCameraPitchDownAngle", x290_jumpCameraPitchDownAngle);
|
||||||
/* x294_ */
|
/* x294_fallCameraPitchDownStart */
|
||||||
__dna_docout.writeFloat("x294_", x294_);
|
__dna_docout.writeFloat("x294_fallCameraPitchDownStart", x294_fallCameraPitchDownStart);
|
||||||
/* x298_ */
|
/* x298_fallCameraPitchDownFull */
|
||||||
__dna_docout.writeFloat("x298_", x298_);
|
__dna_docout.writeFloat("x298_fallCameraPitchDownFull", x298_fallCameraPitchDownFull);
|
||||||
/* x29c_ */
|
/* x29c_fallCameraPitchDownAngle */
|
||||||
__dna_docout.writeFloat("x29c_", x29c_);
|
__dna_docout.writeFloat("x29c_fallCameraPitchDownAngle", x29c_fallCameraPitchDownAngle);
|
||||||
/* x2e8_ */
|
/* x2e8_ */
|
||||||
__dna_docout.writeFloat("x2e8_", x2e8_);
|
__dna_docout.writeFloat("x2e8_", x2e8_);
|
||||||
/* x2ec_ */
|
/* x2ec_ */
|
||||||
|
@ -1916,20 +1916,20 @@ void CTweakPlayer::FixupValues()
|
||||||
x264_aimAssistHorizontalAngle = zeus::degToRad(x264_aimAssistHorizontalAngle);
|
x264_aimAssistHorizontalAngle = zeus::degToRad(x264_aimAssistHorizontalAngle);
|
||||||
x268_aimAssistVerticalAngle = zeus::degToRad(x268_aimAssistVerticalAngle);
|
x268_aimAssistVerticalAngle = zeus::degToRad(x268_aimAssistVerticalAngle);
|
||||||
x17c_ = zeus::degToRad(x17c_);
|
x17c_ = zeus::degToRad(x17c_);
|
||||||
x184_ = zeus::degToRad(x184_);
|
x184_orbitCameraSpeed = zeus::degToRad(x184_orbitCameraSpeed);
|
||||||
x188_maxUpwardOrbitLookAngle = zeus::degToRad(x188_maxUpwardOrbitLookAngle);
|
x188_orbitUpperAngle = zeus::degToRad(x188_orbitUpperAngle);
|
||||||
x18c_maxDownwardOrbitLookAngle = zeus::degToRad(x18c_maxDownwardOrbitLookAngle);
|
x18c_orbitLowerAngle = zeus::degToRad(x18c_orbitLowerAngle);
|
||||||
x190_orbitHorizAngle = zeus::degToRad(x190_orbitHorizAngle);
|
x190_orbitHorizAngle = zeus::degToRad(x190_orbitHorizAngle);
|
||||||
x194_ = zeus::degToRad(x194_);
|
x194_ = zeus::degToRad(x194_);
|
||||||
x198_ = zeus::degToRad(x198_);
|
x198_ = zeus::degToRad(x198_);
|
||||||
x1f0_ = zeus::degToRad(x1f0_);
|
x1f0_ = zeus::degToRad(x1f0_);
|
||||||
x1f4_ = zeus::degToRad(x1f4_);
|
x1f4_ = zeus::degToRad(x1f4_);
|
||||||
x2b0_ = zeus::degToRad(x2b0_);
|
x2b0_grappleCameraSpeed = zeus::degToRad(x2b0_grappleCameraSpeed);
|
||||||
x2c0_grappleLookCenterSpeed = zeus::degToRad(x2c0_grappleLookCenterSpeed);
|
x2c0_grappleLookCenterSpeed = zeus::degToRad(x2c0_grappleLookCenterSpeed);
|
||||||
x280_ = zeus::degToRad(x280_);
|
x280_firstPersonCameraSpeed = zeus::degToRad(x280_firstPersonCameraSpeed);
|
||||||
x284_ = zeus::degToRad(x284_);
|
x284_ = zeus::degToRad(x284_);
|
||||||
x290_ = zeus::degToRad(x290_);
|
x290_jumpCameraPitchDownAngle = zeus::degToRad(x290_jumpCameraPitchDownAngle);
|
||||||
x29c_ = zeus::degToRad(x29c_);
|
x29c_fallCameraPitchDownAngle = zeus::degToRad(x29c_fallCameraPitchDownAngle);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* CTweakPlayer::DNAType()
|
const char* CTweakPlayer::DNAType()
|
||||||
|
|
|
@ -24,11 +24,11 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
Value<float> xd4_verticalDoubleJumpAccel;
|
Value<float> xd4_verticalDoubleJumpAccel;
|
||||||
Value<float> xd8_horizontalDoubleJumpAccel;
|
Value<float> xd8_horizontalDoubleJumpAccel;
|
||||||
Value<float> xdc_waterJumpFactor;
|
Value<float> xdc_waterJumpFactor;
|
||||||
Value<float> xe0_;
|
Value<float> xe0_waterBallJumpFactor;
|
||||||
Value<float> xe4_lavaJumpFactor;
|
Value<float> xe4_lavaJumpFactor;
|
||||||
Value<float> xe8_;
|
Value<float> xe8_lavaBallJumpFactor;
|
||||||
Value<float> xec_phazonJumpFactor;
|
Value<float> xec_phazonJumpFactor;
|
||||||
Value<float> xf0_;
|
Value<float> xf0_phazonBallJumpFactor;
|
||||||
Value<float> xf4_allowedJumpTime;
|
Value<float> xf4_allowedJumpTime;
|
||||||
Value<float> xf8_allowedDoubleJumpTime;
|
Value<float> xf8_allowedDoubleJumpTime;
|
||||||
Value<float> xfc_minDoubleJumpWindow;
|
Value<float> xfc_minDoubleJumpWindow;
|
||||||
|
@ -39,8 +39,8 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
Value<float> x110_allowedLedgeTime;
|
Value<float> x110_allowedLedgeTime;
|
||||||
Value<float> x114_doubleJumpImpulse;
|
Value<float> x114_doubleJumpImpulse;
|
||||||
Value<float> x118_backwardsForceMultiplier;
|
Value<float> x118_backwardsForceMultiplier;
|
||||||
Value<float> x11c_;
|
Value<float> x11c_bombJumpRadius;
|
||||||
Value<float> x120_;
|
Value<float> x120_bombJumpHeight;
|
||||||
Value<float> x124_eyeOffset;
|
Value<float> x124_eyeOffset;
|
||||||
Value<float> x128_turnSpeedMultiplier;
|
Value<float> x128_turnSpeedMultiplier;
|
||||||
Value<float> x12c_freeLookTurnSpeedMultiplier;
|
Value<float> x12c_freeLookTurnSpeedMultiplier;
|
||||||
|
@ -51,22 +51,22 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
Value<float> x140_;
|
Value<float> x140_;
|
||||||
Value<float> x144_freeLookCenteredThresholdAngle;
|
Value<float> x144_freeLookCenteredThresholdAngle;
|
||||||
Value<float> x148_freeLookCenteredTime;
|
Value<float> x148_freeLookCenteredTime;
|
||||||
Value<float> x14c_;
|
Value<float> x14c_freeLookDampenFactor;
|
||||||
Value<float> x150_leftDiv;
|
Value<float> x150_leftDiv;
|
||||||
Value<float> x154_rightDiv;
|
Value<float> x154_rightDiv;
|
||||||
Value<float> x158_[3];
|
Value<float> x158_orbitZBasedDistance[3];
|
||||||
Value<float> x164_[3];
|
Value<float> x164_orbitNormalDistance[3];
|
||||||
Value<float> x170_[3];
|
Value<float> x170_orbitMaxDistance[3];
|
||||||
Value<float> x17c_;
|
Value<float> x17c_;
|
||||||
Value<float> x180_orbitNormalDistance;
|
Value<float> x180_orbitModeTimer;
|
||||||
Value<float> x184_;
|
Value<float> x184_orbitCameraSpeed;
|
||||||
Value<float> x188_maxUpwardOrbitLookAngle;
|
Value<float> x188_orbitUpperAngle;
|
||||||
Value<float> x18c_maxDownwardOrbitLookAngle;
|
Value<float> x18c_orbitLowerAngle;
|
||||||
Value<float> x190_orbitHorizAngle;
|
Value<float> x190_orbitHorizAngle;
|
||||||
Value<float> x194_;
|
Value<float> x194_;
|
||||||
Value<float> x198_;
|
Value<float> x198_;
|
||||||
Value<float> x19c_;
|
Value<float> x19c_orbitMaxTargetDistance;
|
||||||
Value<float> x1a0_;
|
Value<float> x1a0_orbitMaxLockDistance;
|
||||||
Value<float> x1a4_orbitDistanceThreshold;
|
Value<float> x1a4_orbitDistanceThreshold;
|
||||||
Value<atUint32> x1a8_orbitScreenBoxHalfExtentX[2];
|
Value<atUint32> x1a8_orbitScreenBoxHalfExtentX[2];
|
||||||
Value<atUint32> x1b0_orbitScreenBoxHalfExtentY[2];
|
Value<atUint32> x1b0_orbitScreenBoxHalfExtentY[2];
|
||||||
|
@ -78,12 +78,12 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
Value<float> x1dc_orbitNearZ;
|
Value<float> x1dc_orbitNearZ;
|
||||||
Value<float> x1e0_;
|
Value<float> x1e0_;
|
||||||
Value<float> x1e4_;
|
Value<float> x1e4_;
|
||||||
Value<float> x1e8_;
|
Value<float> x1e8_orbitFixedOffsetZDiff;
|
||||||
Value<float> x1ec_orbitZRange;
|
Value<float> x1ec_orbitZRange;
|
||||||
Value<float> x1f0_;
|
Value<float> x1f0_;
|
||||||
Value<float> x1f4_;
|
Value<float> x1f4_;
|
||||||
Value<float> x1f8_;
|
Value<float> x1f8_;
|
||||||
Value<float> x1fc_;
|
Value<float> x1fc_orbitPreventionTime;
|
||||||
Value<bool> x200_24_dashEnabled : 1;
|
Value<bool> x200_24_dashEnabled : 1;
|
||||||
Value<bool> x200_25_dashOnButtonRelease : 1;
|
Value<bool> x200_25_dashOnButtonRelease : 1;
|
||||||
Value<float> x204_dashButtonHoldCancelTime;
|
Value<float> x204_dashButtonHoldCancelTime;
|
||||||
|
@ -95,8 +95,8 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
Value<bool> x21c_24_scanRetention : 1;
|
Value<bool> x21c_24_scanRetention : 1;
|
||||||
Value<bool> x21c_25_scanFreezesGame : 1;
|
Value<bool> x21c_25_scanFreezesGame : 1;
|
||||||
Value<bool> x21c_26_orbitWhileScanning : 1;
|
Value<bool> x21c_26_orbitWhileScanning : 1;
|
||||||
Value<float> x220_;
|
Value<float> x220_scanMaxTargetDistance;
|
||||||
Value<float> x224_scanningFrameSenseRange;
|
Value<float> x224_scanMaxLockDistance;
|
||||||
Value<bool> x228_24_freelookTurnsPlayer : 1;
|
Value<bool> x228_24_freelookTurnsPlayer : 1;
|
||||||
Value<bool> x228_25_ : 1;
|
Value<bool> x228_25_ : 1;
|
||||||
Value<bool> x228_26_ : 1;
|
Value<bool> x228_26_ : 1;
|
||||||
|
@ -110,7 +110,7 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
Value<bool> x229_26_stayInFreeLookWhileFiring : 1;
|
Value<bool> x229_26_stayInFreeLookWhileFiring : 1;
|
||||||
Value<bool> x229_27_ : 1;
|
Value<bool> x229_27_ : 1;
|
||||||
Value<bool> x229_28_ : 1;
|
Value<bool> x229_28_ : 1;
|
||||||
Value<bool> x229_29_ : 1;
|
Value<bool> x229_29_orbitFixedOffset : 1;
|
||||||
Value<bool> x229_30_gunButtonTogglesHolster : 1;
|
Value<bool> x229_30_gunButtonTogglesHolster : 1;
|
||||||
Value<bool> x229_31_gunNotFiringHolstersGun : 1;
|
Value<bool> x229_31_gunNotFiringHolstersGun : 1;
|
||||||
Value<bool> x22a_24_fallingDoubleJump : 1;
|
Value<bool> x22a_24_fallingDoubleJump : 1;
|
||||||
|
@ -139,19 +139,19 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
Value<float> x274_stepUpHeight;
|
Value<float> x274_stepUpHeight;
|
||||||
Value<float> x278_stepDownHeight;
|
Value<float> x278_stepDownHeight;
|
||||||
Value<float> x27c_playerBallHalfExtent;
|
Value<float> x27c_playerBallHalfExtent;
|
||||||
Value<float> x280_;
|
Value<float> x280_firstPersonCameraSpeed;
|
||||||
Value<float> x284_;
|
Value<float> x284_;
|
||||||
Value<float> x288_;
|
Value<float> x288_jumpCameraPitchDownStart;
|
||||||
Value<float> x28c_;
|
Value<float> x28c_jumpCameraPitchDownFull;
|
||||||
Value<float> x290_;
|
Value<float> x290_jumpCameraPitchDownAngle;
|
||||||
Value<float> x294_;
|
Value<float> x294_fallCameraPitchDownStart;
|
||||||
Value<float> x298_;
|
Value<float> x298_fallCameraPitchDownFull;
|
||||||
Value<float> x29c_;
|
Value<float> x29c_fallCameraPitchDownAngle;
|
||||||
Value<float> x2a0_orbitDistanceMax;
|
Value<float> x2a0_orbitDistanceMax;
|
||||||
Value<float> x2a4_grappleSwingLength;
|
Value<float> x2a4_grappleSwingLength;
|
||||||
Value<float> x2a8_grappleSwingPeriod;
|
Value<float> x2a8_grappleSwingPeriod;
|
||||||
Value<float> x2ac_grapplePullSpeedMin;
|
Value<float> x2ac_grapplePullSpeedMin;
|
||||||
Value<float> x2b0_;
|
Value<float> x2b0_grappleCameraSpeed;
|
||||||
Value<float> x2b4_maxGrappleLockedTurnAlignDistance;
|
Value<float> x2b4_maxGrappleLockedTurnAlignDistance;
|
||||||
Value<float> x2b8_grapplePullSpeedProportion;
|
Value<float> x2b8_grapplePullSpeedProportion;
|
||||||
Value<float> x2bc_grapplePullSpeedMax;
|
Value<float> x2bc_grapplePullSpeedMax;
|
||||||
|
@ -160,7 +160,7 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
Value<float> x2c8_grappleJumpForce;
|
Value<float> x2c8_grappleJumpForce;
|
||||||
Value<float> x2cc_grappleReleaseTime;
|
Value<float> x2cc_grappleReleaseTime;
|
||||||
Value<atUint32> x2d0_grappleJumpMode;
|
Value<atUint32> x2d0_grappleJumpMode;
|
||||||
Value<bool> x2d4_;
|
Value<bool> x2d4_orbitReleaseBreaksGrapple;
|
||||||
Value<bool> x2d5_invertGrappleTurn;
|
Value<bool> x2d5_invertGrappleTurn;
|
||||||
Value<float> x2d8_;
|
Value<float> x2d8_;
|
||||||
Value<float> x2dc_;
|
Value<float> x2dc_;
|
||||||
|
@ -188,8 +188,11 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
float GetVerticalDoubleJumpAccel() const { return xd4_verticalDoubleJumpAccel; }
|
float GetVerticalDoubleJumpAccel() const { return xd4_verticalDoubleJumpAccel; }
|
||||||
float GetHorizontalDoubleJumpAccel() const { return xd8_horizontalDoubleJumpAccel; }
|
float GetHorizontalDoubleJumpAccel() const { return xd8_horizontalDoubleJumpAccel; }
|
||||||
float GetWaterJumpFactor() const { return xdc_waterJumpFactor; }
|
float GetWaterJumpFactor() const { return xdc_waterJumpFactor; }
|
||||||
|
float GetWaterBallJumpFactor() const { return xe0_waterBallJumpFactor; }
|
||||||
float GetLavaJumpFactor() const { return xe4_lavaJumpFactor; }
|
float GetLavaJumpFactor() const { return xe4_lavaJumpFactor; }
|
||||||
|
float GetLavaBallJumpFactor() const { return xe8_lavaBallJumpFactor; }
|
||||||
float GetPhazonJumpFactor() const { return xec_phazonJumpFactor; }
|
float GetPhazonJumpFactor() const { return xec_phazonJumpFactor; }
|
||||||
|
float GetPhazonBallJumpFactor() const { return xf0_phazonBallJumpFactor; }
|
||||||
float GetAllowedJumpTime() const { return xf4_allowedJumpTime; }
|
float GetAllowedJumpTime() const { return xf4_allowedJumpTime; }
|
||||||
float GetAllowedDoubleJumpTime() const { return xf8_allowedDoubleJumpTime; }
|
float GetAllowedDoubleJumpTime() const { return xf8_allowedDoubleJumpTime; }
|
||||||
float GetMinDoubleJumpWindow() const { return xfc_minDoubleJumpWindow; }
|
float GetMinDoubleJumpWindow() const { return xfc_minDoubleJumpWindow; }
|
||||||
|
@ -199,6 +202,8 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
float GetAllowedLedgeTime() const { return x110_allowedLedgeTime; }
|
float GetAllowedLedgeTime() const { return x110_allowedLedgeTime; }
|
||||||
float GetDoubleJumpImpulse() const { return x114_doubleJumpImpulse; }
|
float GetDoubleJumpImpulse() const { return x114_doubleJumpImpulse; }
|
||||||
float GetBackwardsForceMultiplier() const { return x118_backwardsForceMultiplier; }
|
float GetBackwardsForceMultiplier() const { return x118_backwardsForceMultiplier; }
|
||||||
|
float GetBombJumpRadius() const { return x11c_bombJumpRadius; }
|
||||||
|
float GetBombJumpHeight() const { return x120_bombJumpHeight; }
|
||||||
float GetEyeOffset() const { return x124_eyeOffset; }
|
float GetEyeOffset() const { return x124_eyeOffset; }
|
||||||
float GetTurnSpeedMultiplier() const { return x128_turnSpeedMultiplier; }
|
float GetTurnSpeedMultiplier() const { return x128_turnSpeedMultiplier; }
|
||||||
float GetFreeLookTurnSpeedMultiplier() const { return x12c_freeLookTurnSpeedMultiplier; }
|
float GetFreeLookTurnSpeedMultiplier() const { return x12c_freeLookTurnSpeedMultiplier; }
|
||||||
|
@ -206,10 +211,12 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
float GetFreeLookSnapSpeed() const { return x13c_freeLookSnapSpeed; }
|
float GetFreeLookSnapSpeed() const { return x13c_freeLookSnapSpeed; }
|
||||||
float GetFreeLookCenteredThresholdAngle() const { return x144_freeLookCenteredThresholdAngle; }
|
float GetFreeLookCenteredThresholdAngle() const { return x144_freeLookCenteredThresholdAngle; }
|
||||||
float GetFreeLookCenteredTime() const { return x148_freeLookCenteredTime; }
|
float GetFreeLookCenteredTime() const { return x148_freeLookCenteredTime; }
|
||||||
float GetOrbitNormalDistance() const { return x180_orbitNormalDistance; }
|
float GetOrbitModeTimer() const { return x180_orbitModeTimer; }
|
||||||
float GetMaxUpwardOrbitLookAngle() const { return x188_maxUpwardOrbitLookAngle; }
|
float GetOrbitUpperAngle() const { return x188_orbitUpperAngle; }
|
||||||
float GetMaxDownwardOrbitLookAngle() const { return x18c_maxDownwardOrbitLookAngle; }
|
float GetOrbitLowerAngle() const { return x18c_orbitLowerAngle; }
|
||||||
float GetOrbitHorizAngle() const { return x190_orbitHorizAngle; }
|
float GetOrbitHorizAngle() const { return x190_orbitHorizAngle; }
|
||||||
|
float GetOrbitMaxTargetDistance() const { return x19c_orbitMaxTargetDistance; }
|
||||||
|
float GetOrbitMaxLockDistance() const { return x1a0_orbitMaxLockDistance; }
|
||||||
float GetOrbitDistanceThreshold() const { return x1a4_orbitDistanceThreshold; }
|
float GetOrbitDistanceThreshold() const { return x1a4_orbitDistanceThreshold; }
|
||||||
uint32_t GetOrbitScreenBoxHalfExtentX(int zone) const { return x1a8_orbitScreenBoxHalfExtentX[zone]; }
|
uint32_t GetOrbitScreenBoxHalfExtentX(int zone) const { return x1a8_orbitScreenBoxHalfExtentX[zone]; }
|
||||||
uint32_t GetOrbitScreenBoxHalfExtentY(int zone) const { return x1b0_orbitScreenBoxHalfExtentY[zone]; }
|
uint32_t GetOrbitScreenBoxHalfExtentY(int zone) const { return x1b0_orbitScreenBoxHalfExtentY[zone]; }
|
||||||
|
@ -219,6 +226,7 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
uint32_t GetOrbitZoneIdealY(int zone) const { return x1d0_orbitZoneIdealY[zone]; }
|
uint32_t GetOrbitZoneIdealY(int zone) const { return x1d0_orbitZoneIdealY[zone]; }
|
||||||
float GetOrbitNearX() const { return x1d8_orbitNearX; }
|
float GetOrbitNearX() const { return x1d8_orbitNearX; }
|
||||||
float GetOrbitNearZ() const { return x1dc_orbitNearZ; }
|
float GetOrbitNearZ() const { return x1dc_orbitNearZ; }
|
||||||
|
float GetOrbitFixedOffsetZDiff() const { return x1e8_orbitFixedOffsetZDiff; }
|
||||||
float GetOrbitZRange() const { return x1ec_orbitZRange; }
|
float GetOrbitZRange() const { return x1ec_orbitZRange; }
|
||||||
bool GetDashEnabled() const { return x200_24_dashEnabled; }
|
bool GetDashEnabled() const { return x200_24_dashEnabled; }
|
||||||
bool GetDashOnButtonRelease() const { return x200_25_dashOnButtonRelease; }
|
bool GetDashOnButtonRelease() const { return x200_25_dashOnButtonRelease; }
|
||||||
|
@ -231,12 +239,14 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
bool GetScanRetention() const { return x21c_24_scanRetention; }
|
bool GetScanRetention() const { return x21c_24_scanRetention; }
|
||||||
bool GetScanFreezesGame() const { return x21c_25_scanFreezesGame; }
|
bool GetScanFreezesGame() const { return x21c_25_scanFreezesGame; }
|
||||||
bool GetOrbitWhileScanning() const { return x21c_26_orbitWhileScanning; }
|
bool GetOrbitWhileScanning() const { return x21c_26_orbitWhileScanning; }
|
||||||
float GetScanningFrameSenseRange() const { return x224_scanningFrameSenseRange; }
|
float GetScanMaxTargetDistance() const { return x220_scanMaxTargetDistance; }
|
||||||
|
float GetScanMaxLockDistance() const { return x224_scanMaxLockDistance; }
|
||||||
bool GetMoveDuringFreeLook() const { return x228_27_moveDuringFreeLook; }
|
bool GetMoveDuringFreeLook() const { return x228_27_moveDuringFreeLook; }
|
||||||
bool GetHoldButtonsForFreeLook() const { return x228_28_holdButtonsForFreeLook; }
|
bool GetHoldButtonsForFreeLook() const { return x228_28_holdButtonsForFreeLook; }
|
||||||
bool GetTwoButtonsForFreeLook() const { return x228_29_twoButtonsForFreeLook; }
|
bool GetTwoButtonsForFreeLook() const { return x228_29_twoButtonsForFreeLook; }
|
||||||
bool GetAimWhenOrbitingPoint() const { return x229_25_aimWhenOrbitingPoint; }
|
bool GetAimWhenOrbitingPoint() const { return x229_25_aimWhenOrbitingPoint; }
|
||||||
bool GetStayInFreeLookWhileFiring() const { return x229_26_stayInFreeLookWhileFiring; }
|
bool GetStayInFreeLookWhileFiring() const { return x229_26_stayInFreeLookWhileFiring; }
|
||||||
|
bool GetOrbitFixedOffset() const { return x229_29_orbitFixedOffset; }
|
||||||
bool GetGunButtonTogglesHolster() const { return x229_30_gunButtonTogglesHolster; }
|
bool GetGunButtonTogglesHolster() const { return x229_30_gunButtonTogglesHolster; }
|
||||||
bool GetGunNotFiringHolstersGun() const { return x229_31_gunNotFiringHolstersGun; }
|
bool GetGunNotFiringHolstersGun() const { return x229_31_gunNotFiringHolstersGun; }
|
||||||
bool GetFallingDoubleJump() const { return x22a_24_fallingDoubleJump; }
|
bool GetFallingDoubleJump() const { return x22a_24_fallingDoubleJump; }
|
||||||
|
@ -268,24 +278,27 @@ struct CTweakPlayer : ITweakPlayer
|
||||||
float GetGrappleJumpForce() const { return x2c8_grappleJumpForce; }
|
float GetGrappleJumpForce() const { return x2c8_grappleJumpForce; }
|
||||||
float GetGrappleReleaseTime() const { return x2cc_grappleReleaseTime; }
|
float GetGrappleReleaseTime() const { return x2cc_grappleReleaseTime; }
|
||||||
uint32_t GetGrappleJumpMode() const { return x2d0_grappleJumpMode; }
|
uint32_t GetGrappleJumpMode() const { return x2d0_grappleJumpMode; }
|
||||||
bool InvertGrappleTurn() const { return x2d5_invertGrappleTurn; }
|
bool GetOrbitReleaseBreaksGrapple() const { return x2d4_orbitReleaseBreaksGrapple; }
|
||||||
|
bool GetInvertGrappleTurn() const { return x2d5_invertGrappleTurn; }
|
||||||
float GetHorizontalFreeLookAngleVel() const { return x130_horizontalFreeLookAngleVel; }
|
float GetHorizontalFreeLookAngleVel() const { return x130_horizontalFreeLookAngleVel; }
|
||||||
float GetVerticalFreeLookAngleVel() const { return x134_verticalFreeLookAngleVel; }
|
float GetVerticalFreeLookAngleVel() const { return x134_verticalFreeLookAngleVel; }
|
||||||
float GetX184() const { return x184_; }
|
float GetOrbitCameraSpeed() const { return x184_orbitCameraSpeed; }
|
||||||
float GetX1fc() const { return x1fc_; }
|
float GetOrbitPreventionTime() const { return x1fc_orbitPreventionTime; }
|
||||||
bool GetFreeLookTurnsPlayer() const { return x228_24_freelookTurnsPlayer; }
|
bool GetFreeLookTurnsPlayer() const { return x228_24_freelookTurnsPlayer; }
|
||||||
float GetX288() const { return x288_; }
|
float GetJumpCameraPitchDownStart() const { return x288_jumpCameraPitchDownStart; }
|
||||||
float GetX28c() const { return x28c_; }
|
float GetJumpCameraPitchDownFull() const { return x28c_jumpCameraPitchDownFull; }
|
||||||
float GetX290() const { return x290_; }
|
float GetJumpCameraPitchDownAngle() const { return x290_jumpCameraPitchDownAngle; }
|
||||||
float GetX294() const { return x294_; }
|
float GetFallCameraPitchDownStart() const { return x294_fallCameraPitchDownStart; }
|
||||||
float GetX298() const { return x298_; }
|
float GetFallCameraPitchDownFull() const { return x298_fallCameraPitchDownFull; }
|
||||||
float GetX29C() const { return x29c_; }
|
float GetFallCameraPitchDownAngle() const { return x29c_fallCameraPitchDownAngle; }
|
||||||
float GetX280() const { return x280_; }
|
float GetFirstPersonCameraSpeed() const { return x280_firstPersonCameraSpeed; }
|
||||||
float GetX2B0() const { return x2b0_; }
|
float GetGrappleCameraSpeed() const { return x2b0_grappleCameraSpeed; }
|
||||||
float GetX14C() const { return x14c_; }
|
float GetFreeLookDampenFactor() const { return x14c_freeLookDampenFactor; }
|
||||||
float GetLeftLogicalThreshold() const { return x150_leftDiv; }
|
float GetLeftLogicalThreshold() const { return x150_leftDiv; }
|
||||||
float GetRightLogicalThreshold() const { return x154_rightDiv; }
|
float GetRightLogicalThreshold() const { return x154_rightDiv; }
|
||||||
float GetX164(int type) const { return x164_[type]; }
|
float GetOrbitZBasedDistance(int type) const { return x158_orbitZBasedDistance[type]; }
|
||||||
|
float GetOrbitNormalDistance(int type) const { return x164_orbitNormalDistance[type]; }
|
||||||
|
float GetOrbitMaxDistance(int type) const { return x170_orbitMaxDistance[type]; }
|
||||||
float GetFrozenTimeout() const { return x2f8_frozenTimeout; }
|
float GetFrozenTimeout() const { return x2f8_frozenTimeout; }
|
||||||
uint32_t GetIceBreakJumpCount() const { return x2fc_iceBreakJumpCount; }
|
uint32_t GetIceBreakJumpCount() const { return x2fc_iceBreakJumpCount; }
|
||||||
float GetVariaDamageReduction() const { return x300_variaDamageReduction; }
|
float GetVariaDamageReduction() const { return x300_variaDamageReduction; }
|
||||||
|
|
|
@ -412,6 +412,23 @@ void CSfxManager::UpdateEmitter(const CSfxHandle& handle, const zeus::CVector3f&
|
||||||
h.setMaxVol(maxVol);
|
h.setMaxVol(maxVol);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CSfxHandle CSfxManager::AddEmitter(u16 id, const zeus::CVector3f& pos, const zeus::CVector3f& dir,
|
||||||
|
bool useAcoustics, bool looped, s16 prio, s32 areaId)
|
||||||
|
{
|
||||||
|
CAudioSys::C3DEmitterParmData parmData;
|
||||||
|
parmData.x0_pos = pos;
|
||||||
|
parmData.xc_dir = dir;
|
||||||
|
parmData.x18_maxDist = 150.f;
|
||||||
|
parmData.x1c_distComp = 0.1f;
|
||||||
|
parmData.x20_flags = 1; // Continuous parameter update
|
||||||
|
parmData.x24_sfxId = id;
|
||||||
|
parmData.x26_maxVol = 1.f;
|
||||||
|
parmData.x27_minVol = 0.165f;
|
||||||
|
parmData.x28_important = false;
|
||||||
|
parmData.x29_prio = 0x7f;
|
||||||
|
return AddEmitter(parmData, useAcoustics, prio, looped, areaId);
|
||||||
|
}
|
||||||
|
|
||||||
CSfxHandle CSfxManager::AddEmitter(u16 id, const zeus::CVector3f& pos, const zeus::CVector3f& dir, float vol,
|
CSfxHandle CSfxManager::AddEmitter(u16 id, const zeus::CVector3f& pos, const zeus::CVector3f& dir, float vol,
|
||||||
bool useAcoustics, bool looped, s16 prio, s32 areaId)
|
bool useAcoustics, bool looped, s16 prio, s32 areaId)
|
||||||
{
|
{
|
||||||
|
@ -423,6 +440,7 @@ CSfxHandle CSfxManager::AddEmitter(u16 id, const zeus::CVector3f& pos, const zeu
|
||||||
parmData.x20_flags = 1; // Continuous parameter update
|
parmData.x20_flags = 1; // Continuous parameter update
|
||||||
parmData.x24_sfxId = id;
|
parmData.x24_sfxId = id;
|
||||||
parmData.x26_maxVol = std::max(vol, 0.165f);
|
parmData.x26_maxVol = std::max(vol, 0.165f);
|
||||||
|
parmData.x27_minVol = 0.165f;
|
||||||
parmData.x28_important = false;
|
parmData.x28_important = false;
|
||||||
parmData.x29_prio = 0x7f;
|
parmData.x29_prio = 0x7f;
|
||||||
return AddEmitter(parmData, useAcoustics, prio, looped, areaId);
|
return AddEmitter(parmData, useAcoustics, prio, looped, areaId);
|
||||||
|
|
|
@ -224,6 +224,8 @@ public:
|
||||||
static void RemoveEmitter(const CSfxHandle& handle);
|
static void RemoveEmitter(const CSfxHandle& handle);
|
||||||
static void UpdateEmitter(const CSfxHandle& handle, const zeus::CVector3f& pos, const zeus::CVector3f& dir,
|
static void UpdateEmitter(const CSfxHandle& handle, const zeus::CVector3f& pos, const zeus::CVector3f& dir,
|
||||||
float maxVol);
|
float maxVol);
|
||||||
|
static CSfxHandle AddEmitter(u16 id, const zeus::CVector3f& pos, const zeus::CVector3f& dir,
|
||||||
|
bool useAcoustics, bool looped, s16 prio, s32 areaId);
|
||||||
static CSfxHandle AddEmitter(u16 id, const zeus::CVector3f& pos, const zeus::CVector3f& dir, float vol,
|
static CSfxHandle AddEmitter(u16 id, const zeus::CVector3f& pos, const zeus::CVector3f& dir, float vol,
|
||||||
bool useAcoustics, bool looped, s16 prio, s32 areaId);
|
bool useAcoustics, bool looped, s16 prio, s32 areaId);
|
||||||
static CSfxHandle AddEmitter(const CAudioSys::C3DEmitterParmData& parmData,
|
static CSfxHandle AddEmitter(const CAudioSys::C3DEmitterParmData& parmData,
|
||||||
|
|
|
@ -545,7 +545,7 @@ void CStateManager::DrawE3DeathEffect() const
|
||||||
CPlayer& player = *x84c_player;
|
CPlayer& player = *x84c_player;
|
||||||
if (player.x9f4_deathTime > 0.f)
|
if (player.x9f4_deathTime > 0.f)
|
||||||
{
|
{
|
||||||
if (player.x2f8_morphTransState != CPlayer::EPlayerMorphBallState::Unmorphed)
|
if (player.x2f8_morphBallState != CPlayer::EPlayerMorphBallState::Unmorphed)
|
||||||
{
|
{
|
||||||
float blurAmt = zeus::clamp(0.f, (player.x9f4_deathTime - 1.f) / (6.f - 1.f), 1.f);
|
float blurAmt = zeus::clamp(0.f, (player.x9f4_deathTime - 1.f) / (6.f - 1.f), 1.f);
|
||||||
if (blurAmt > 0.f)
|
if (blurAmt > 0.f)
|
||||||
|
@ -1316,7 +1316,7 @@ void CStateManager::KnockBackPlayer(CPlayer& player, const zeus::CVector3f& pos,
|
||||||
CPlayer::ESurfaceRestraints surface =
|
CPlayer::ESurfaceRestraints surface =
|
||||||
player.x2b0_outOfWaterTicks == 2 ? player.x2ac_surfaceRestraint : CPlayer::ESurfaceRestraints::Water;
|
player.x2b0_outOfWaterTicks == 2 ? player.x2ac_surfaceRestraint : CPlayer::ESurfaceRestraints::Water;
|
||||||
if (surface != CPlayer::ESurfaceRestraints::Normal &&
|
if (surface != CPlayer::ESurfaceRestraints::Normal &&
|
||||||
player.GetOrbitState() == CPlayer::EPlayerOrbitState::Zero)
|
player.GetOrbitState() == CPlayer::EPlayerOrbitState::NoOrbit)
|
||||||
usePower /= 7.f;
|
usePower /= 7.f;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -177,37 +177,13 @@ private:
|
||||||
std::set<std::string> xb40_uniqueInstanceNames;
|
std::set<std::string> xb40_uniqueInstanceNames;
|
||||||
|
|
||||||
CFinalInput xb54_finalInput;
|
CFinalInput xb54_finalInput;
|
||||||
CCameraFilterPassPoly xb84_camFilterPasses[9];
|
CCameraFilterPassPoly xb84_camFilterPasses[9]; // size: 0x2c
|
||||||
CCameraBlurPass xd14_camBlurPasses[9];
|
CCameraBlurPass xd14_camBlurPasses[9]; // size: 0x34
|
||||||
|
|
||||||
s32 xe60_ = -1;
|
s32 xeec_hintIdx = -1;
|
||||||
zeus::CVector3f xe64_;
|
|
||||||
|
|
||||||
TUniqueId xe70_ = kInvalidUniqueId;
|
|
||||||
zeus::CVector3f xe74_ = {0.f, 1.f, 1.f};
|
|
||||||
|
|
||||||
s32 xe80_ = 2;
|
|
||||||
TUniqueId xe84_ = kInvalidUniqueId;
|
|
||||||
|
|
||||||
union
|
|
||||||
{
|
|
||||||
struct
|
|
||||||
{
|
|
||||||
bool xe86_24_ : 1;
|
|
||||||
bool xe86_25_ : 1;
|
|
||||||
bool xe86_26_ : 1;
|
|
||||||
bool xe86_27_ : 1;
|
|
||||||
bool xe86_28_ : 1;
|
|
||||||
bool xe86_29_ : 1;
|
|
||||||
};
|
|
||||||
u16 _dummy = 0;
|
|
||||||
};
|
|
||||||
|
|
||||||
u32 xeec_hintIdx = -1;
|
|
||||||
u32 xef0_hintPeriods = 0;
|
u32 xef0_hintPeriods = 0;
|
||||||
|
|
||||||
SOnScreenTex xef4_pendingScreenTex;
|
SOnScreenTex xef4_pendingScreenTex;
|
||||||
CAssetId xf08_pauseHudMessage = -1;
|
CAssetId xf08_pauseHudMessage;
|
||||||
float xf0c_escapeTimer = 0.f;
|
float xf0c_escapeTimer = 0.f;
|
||||||
float xf10_escapeTotalTime = 0.f;
|
float xf10_escapeTotalTime = 0.f;
|
||||||
float xf14_curTimeMod900 = 0.f;
|
float xf14_curTimeMod900 = 0.f;
|
||||||
|
@ -220,9 +196,7 @@ private:
|
||||||
u32 xf34_particleFlags = 2;
|
u32 xf34_particleFlags = 2;
|
||||||
TUniqueId xf38_skipCineSpecialFunc = kInvalidUniqueId;
|
TUniqueId xf38_skipCineSpecialFunc = kInvalidUniqueId;
|
||||||
std::list<u32> xf3c_;
|
std::list<u32> xf3c_;
|
||||||
u32 xf50_ = 0;
|
|
||||||
std::list<u32> xf54_;
|
std::list<u32> xf54_;
|
||||||
u32 xf68_ = 0;
|
|
||||||
TUniqueId xf6c_playerActor = kInvalidUniqueId;
|
TUniqueId xf6c_playerActor = kInvalidUniqueId;
|
||||||
u32 xf70_ = 0;
|
u32 xf70_ = 0;
|
||||||
|
|
||||||
|
@ -233,7 +207,7 @@ private:
|
||||||
CProjectedShadow* xf7c_projectedShadow = nullptr;
|
CProjectedShadow* xf7c_projectedShadow = nullptr;
|
||||||
u32 xf80_hudMessageFrameCount = 0;
|
u32 xf80_hudMessageFrameCount = 0;
|
||||||
s32 xf84_ = -1;
|
s32 xf84_ = -1;
|
||||||
CAssetId xf88_ = -1;
|
CAssetId xf88_;
|
||||||
float xf8c_ = 0.f;
|
float xf8c_ = 0.f;
|
||||||
EStateManagerTransition xf90_deferredTransition = EStateManagerTransition::InGame;
|
EStateManagerTransition xf90_deferredTransition = EStateManagerTransition::InGame;
|
||||||
|
|
||||||
|
|
|
@ -19,7 +19,7 @@ public:
|
||||||
Five
|
Five
|
||||||
};
|
};
|
||||||
private:
|
private:
|
||||||
TUniqueId x3dc_ = kInvalidUniqueId;
|
TUniqueId x3dc_tooCloseActorId = kInvalidUniqueId;
|
||||||
float x3e0_ = 10000.f;
|
float x3e0_ = 10000.f;
|
||||||
public:
|
public:
|
||||||
CBallCamera(TUniqueId, TUniqueId, const zeus::CTransform& xf, float, float, float, float);
|
CBallCamera(TUniqueId, TUniqueId, const zeus::CTransform& xf, float, float, float, float);
|
||||||
|
@ -29,7 +29,7 @@ public:
|
||||||
void Reset(const zeus::CTransform&, CStateManager& mgr);
|
void Reset(const zeus::CTransform&, CStateManager& mgr);
|
||||||
void SetState(EBallCameraState state, CStateManager& mgr);
|
void SetState(EBallCameraState state, CStateManager& mgr);
|
||||||
bool TransitionFromMorphBallState(CStateManager& mgr);
|
bool TransitionFromMorphBallState(CStateManager& mgr);
|
||||||
TUniqueId GetX3DC() const { return x3dc_; }
|
TUniqueId GetTooCloseActorId() const { return x3dc_tooCloseActorId; }
|
||||||
float GetX3E0() const { return x3e0_; }
|
float GetX3E0() const { return x3e0_; }
|
||||||
void TeleportCamera(const zeus::CVector3f& pos, CStateManager& mgr);
|
void TeleportCamera(const zeus::CVector3f& pos, CStateManager& mgr);
|
||||||
};
|
};
|
||||||
|
|
|
@ -181,10 +181,10 @@ void CCameraManager::CreateStandardCameras(CStateManager& stateMgr)
|
||||||
{
|
{
|
||||||
TUniqueId fpId = stateMgr.AllocateUniqueId();
|
TUniqueId fpId = stateMgr.AllocateUniqueId();
|
||||||
x7c_fpCamera = new CFirstPersonCamera(fpId, zeus::CTransform::Identity(),
|
x7c_fpCamera = new CFirstPersonCamera(fpId, zeus::CTransform::Identity(),
|
||||||
stateMgr.Player()->GetUniqueId(), g_tweakPlayer->GetX184(),
|
stateMgr.Player()->GetUniqueId(), g_tweakPlayer->GetOrbitCameraSpeed(),
|
||||||
sFirstPersonFOV, sNearPlane, sFarPlane, sAspect);
|
sFirstPersonFOV, sNearPlane, sFarPlane, sAspect);
|
||||||
stateMgr.AddObject(x7c_fpCamera);
|
stateMgr.AddObject(x7c_fpCamera);
|
||||||
stateMgr.Player()->SetCameraState(CPlayer::EPlayerCameraState::Zero, stateMgr);
|
stateMgr.Player()->SetCameraState(CPlayer::EPlayerCameraState::FirstPerson, stateMgr);
|
||||||
SetCurrentCameraId(fpId, stateMgr);
|
SetCurrentCameraId(fpId, stateMgr);
|
||||||
|
|
||||||
x80_ballCamera = new CBallCamera(stateMgr.AllocateUniqueId(), stateMgr.Player()->GetUniqueId(),
|
x80_ballCamera = new CBallCamera(stateMgr.AllocateUniqueId(), stateMgr.Player()->GetUniqueId(),
|
||||||
|
|
|
@ -12,10 +12,10 @@
|
||||||
namespace urde
|
namespace urde
|
||||||
{
|
{
|
||||||
|
|
||||||
CFirstPersonCamera::CFirstPersonCamera(TUniqueId uid, const zeus::CTransform& xf, TUniqueId watchedObj, float f1,
|
CFirstPersonCamera::CFirstPersonCamera(TUniqueId uid, const zeus::CTransform& xf, TUniqueId watchedObj,
|
||||||
float fov, float nearz, float farz, float aspect)
|
float orbitCameraSpeed, float fov, float nearz, float farz, float aspect)
|
||||||
: CGameCamera(uid, true, "First Person Camera", CEntityInfo(kInvalidAreaId, CEntity::NullConnectionList), xf, fov,
|
: CGameCamera(uid, true, "First Person Camera", CEntityInfo(kInvalidAreaId, CEntity::NullConnectionList), xf, fov,
|
||||||
nearz, farz, aspect, watchedObj, false, 0)
|
nearz, farz, aspect, watchedObj, false, 0), x188_orbitCameraSpeed(orbitCameraSpeed)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -84,8 +84,8 @@ void CFirstPersonCamera::UpdateTransform(CStateManager& mgr, float dt)
|
||||||
if (player->x3dc_inFreeLook)
|
if (player->x3dc_inFreeLook)
|
||||||
{
|
{
|
||||||
float angle = player->x3ec_freeLookPitchAngle;
|
float angle = player->x3ec_freeLookPitchAngle;
|
||||||
if (std::fabs(player->x3ec_freeLookPitchAngle) > (g_tweakPlayer->GetVerticalFreeLookAngleVel() - std::fabs(x1c0_)))
|
float angleClamp = g_tweakPlayer->GetVerticalFreeLookAngleVel() - std::fabs(x1c0_);
|
||||||
angle = (player->x3ec_freeLookPitchAngle > -0.f ? -1.f : 1.f);
|
angle = zeus::clamp(-angleClamp, angle, angleClamp);
|
||||||
zeus::CVector3f vec;
|
zeus::CVector3f vec;
|
||||||
vec.z = std::sin(angle);
|
vec.z = std::sin(angle);
|
||||||
vec.y = std::cos(-player->x3e4_freeLookYawAngle) * std::cos(angle);
|
vec.y = std::cos(-player->x3e4_freeLookYawAngle) * std::cos(angle);
|
||||||
|
@ -117,14 +117,15 @@ void CFirstPersonCamera::UpdateTransform(CStateManager& mgr, float dt)
|
||||||
rVec = v;
|
rVec = v;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (player->GetOrbitState() == CPlayer::EPlayerOrbitState::Zero &&
|
else if (player->GetOrbitState() == CPlayer::EPlayerOrbitState::NoOrbit &&
|
||||||
player->GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphed &&
|
player->GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphed &&
|
||||||
player->x3dc_inFreeLook && x1c4_pitchId == kInvalidUniqueId)
|
!player->x3dc_inFreeLook && x1c4_pitchId == kInvalidUniqueId)
|
||||||
{
|
{
|
||||||
if (player->x294_jumpCameraPitchTimer > 0.f)
|
if (player->x294_jumpCameraTimer > 0.f)
|
||||||
{
|
{
|
||||||
float angle = zeus::clamp(0.f, (player->x294_jumpCameraPitchTimer - g_tweakPlayer->GetX288()) / g_tweakPlayer->GetX28c(), 1.f) *
|
float angle = zeus::clamp(0.f, (player->x294_jumpCameraTimer - g_tweakPlayer->GetJumpCameraPitchDownStart()) /
|
||||||
g_tweakPlayer->GetX290();
|
g_tweakPlayer->GetJumpCameraPitchDownFull(), 1.f) *
|
||||||
|
g_tweakPlayer->GetJumpCameraPitchDownAngle();
|
||||||
angle += x1c0_;
|
angle += x1c0_;
|
||||||
rVec.x = 0.f;
|
rVec.x = 0.f;
|
||||||
rVec.y = std::cos(angle);
|
rVec.y = std::cos(angle);
|
||||||
|
@ -132,10 +133,11 @@ void CFirstPersonCamera::UpdateTransform(CStateManager& mgr, float dt)
|
||||||
|
|
||||||
rVec = playerXf.rotate(rVec);
|
rVec = playerXf.rotate(rVec);
|
||||||
}
|
}
|
||||||
else if (player->x29c_spaceJumpCameraPitchTimer > 0.f)
|
else if (player->x29c_fallCameraTimer > 0.f)
|
||||||
{
|
{
|
||||||
float angle = zeus::clamp(0.f, (player->x29c_spaceJumpCameraPitchTimer - g_tweakPlayer->GetX294()) / g_tweakPlayer->GetX298(), 1.f) *
|
float angle = zeus::clamp(0.f, (player->x29c_fallCameraTimer - g_tweakPlayer->GetFallCameraPitchDownStart()) /
|
||||||
g_tweakPlayer->GetX29C();
|
g_tweakPlayer->GetFallCameraPitchDownFull(), 1.f) *
|
||||||
|
g_tweakPlayer->GetFallCameraPitchDownAngle();
|
||||||
rVec.x = 0.f;
|
rVec.x = 0.f;
|
||||||
rVec.y = std::cos(angle);
|
rVec.y = std::cos(angle);
|
||||||
rVec.z = -std::sin(angle);
|
rVec.z = -std::sin(angle);
|
||||||
|
@ -160,19 +162,18 @@ void CFirstPersonCamera::UpdateTransform(CStateManager& mgr, float dt)
|
||||||
if (gunFrontVec.canBeNormalized())
|
if (gunFrontVec.canBeNormalized())
|
||||||
gunFrontVec.normalize();
|
gunFrontVec.normalize();
|
||||||
|
|
||||||
float scaledDt = (dt * g_tweakPlayer->GetX184());
|
float scaledDt = (dt * g_tweakPlayer->GetOrbitCameraSpeed());
|
||||||
float angle = gunFrontVec.dot(rVec);
|
float angle = gunFrontVec.dot(rVec);
|
||||||
if (std::fabs(angle) > 1.f)
|
angle = zeus::clamp(-1.f, angle, 1.f);
|
||||||
angle = (angle > -0.f ? -1.f : 1.f);
|
|
||||||
float clampedAngle = zeus::clamp(0.f, std::acos(angle) / scaledDt, 1.f);
|
float clampedAngle = zeus::clamp(0.f, std::acos(angle) / scaledDt, 1.f);
|
||||||
if (angle > 0.999f && x18c_ && !player->x374_orbitLockEstablished)
|
if (angle > 0.999f && x18c_lockCamera && !player->x374_orbitLockEstablished)
|
||||||
qGun = zeus::CQuaternion::lookAt(rVec, gunFrontVec, zeus::CRelAngle::FromDegrees(360.f));
|
qGun = zeus::CQuaternion::lookAt(rVec, gunFrontVec, zeus::CRelAngle::FromDegrees(360.f));
|
||||||
else
|
else
|
||||||
qGun = zeus::CQuaternion::lookAt(rVec, gunFrontVec, scaledDt * clampedAngle);
|
qGun = zeus::CQuaternion::lookAt(rVec, gunFrontVec, scaledDt * clampedAngle);
|
||||||
|
|
||||||
const CScriptGrapplePoint* gPoint =
|
const CScriptGrapplePoint* gPoint =
|
||||||
TCastToConstPtr<CScriptGrapplePoint>(mgr.GetObjectById(player->x310_orbitTargetId));
|
TCastToConstPtr<CScriptGrapplePoint>(mgr.GetObjectById(player->x310_orbitTargetId));
|
||||||
if (gPoint && player->x29c_spaceJumpCameraPitchTimer > 0.f)
|
if (gPoint && player->x29c_fallCameraTimer > 0.f)
|
||||||
{
|
{
|
||||||
gunFrontVec = x190_gunFollowXf.frontVector();
|
gunFrontVec = x190_gunFollowXf.frontVector();
|
||||||
if (gunFrontVec.canBeNormalized())
|
if (gunFrontVec.canBeNormalized())
|
||||||
|
@ -192,11 +193,9 @@ void CFirstPersonCamera::UpdateTransform(CStateManager& mgr, float dt)
|
||||||
|
|
||||||
/* BUG: This is exactly what the runtime is doing, should we restore the intended behavior? */
|
/* BUG: This is exactly what the runtime is doing, should we restore the intended behavior? */
|
||||||
float angle = gunFrontVec.dot(rVec);
|
float angle = gunFrontVec.dot(rVec);
|
||||||
float sdt = dt * g_tweakPlayer->GetX2B0();
|
float sdt = dt * g_tweakPlayer->GetGrappleCameraSpeed();
|
||||||
|
|
||||||
if (std::fabs(angle) > 1.0f)
|
|
||||||
angle = (angle > -0.f ? -1.f : 1.f);
|
|
||||||
|
|
||||||
|
angle = zeus::clamp(-1.f, angle, 1.f);
|
||||||
angle = zeus::clamp(0.f, std::acos(angle) / sdt, 1.f);
|
angle = zeus::clamp(0.f, std::acos(angle) / sdt, 1.f);
|
||||||
qGun = zeus::CQuaternion::lookAt(rVec, gunFrontVec, zeus::CRelAngle::FromDegrees(360.f));
|
qGun = zeus::CQuaternion::lookAt(rVec, gunFrontVec, zeus::CRelAngle::FromDegrees(360.f));
|
||||||
}
|
}
|
||||||
|
@ -204,17 +203,17 @@ void CFirstPersonCamera::UpdateTransform(CStateManager& mgr, float dt)
|
||||||
else if (player->GetOrbitState() == CPlayer::EPlayerOrbitState::Two ||
|
else if (player->GetOrbitState() == CPlayer::EPlayerOrbitState::Two ||
|
||||||
player->GetOrbitState() == CPlayer::EPlayerOrbitState::Three)
|
player->GetOrbitState() == CPlayer::EPlayerOrbitState::Three)
|
||||||
{
|
{
|
||||||
dt *= g_tweakPlayer->GetX184();
|
dt *= g_tweakPlayer->GetOrbitCameraSpeed();
|
||||||
CalculateGunFollowOrientationAndTransform(gunXf, qGun, dt, rVec);
|
CalculateGunFollowOrientationAndTransform(gunXf, qGun, dt, rVec);
|
||||||
}
|
}
|
||||||
else if (player->GetOrbitState() == CPlayer::EPlayerOrbitState::Five)
|
else if (player->GetOrbitState() == CPlayer::EPlayerOrbitState::Grapple)
|
||||||
{
|
{
|
||||||
dt *= g_tweakPlayer->GetX2B0();
|
dt *= g_tweakPlayer->GetGrappleCameraSpeed();
|
||||||
CalculateGunFollowOrientationAndTransform(gunXf, qGun, dt, rVec);
|
CalculateGunFollowOrientationAndTransform(gunXf, qGun, dt, rVec);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
dt *= g_tweakPlayer->GetX280();
|
dt *= g_tweakPlayer->GetFirstPersonCameraSpeed();
|
||||||
CalculateGunFollowOrientationAndTransform(gunXf, qGun, dt, rVec);
|
CalculateGunFollowOrientationAndTransform(gunXf, qGun, dt, rVec);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -235,16 +234,16 @@ void CFirstPersonCamera::UpdateTransform(CStateManager& mgr, float dt)
|
||||||
gunFront.normalize();
|
gunFront.normalize();
|
||||||
|
|
||||||
float angle = gunFront.dot(rVec);
|
float angle = gunFront.dot(rVec);
|
||||||
if (std::fabs(angle) > 1.f)
|
angle = zeus::clamp(-1.f, angle, 1.f);
|
||||||
angle = (angle > -0.f ? -1.f : 1.f);
|
|
||||||
float sdt = dt * g_tweakPlayer->GetFreeLookSpeed();
|
float sdt = dt * g_tweakPlayer->GetFreeLookSpeed();
|
||||||
qGun = zeus::CQuaternion::lookAt(
|
qGun = zeus::CQuaternion::lookAt(
|
||||||
rVec, gunFront, sdt * zeus::clamp(0.f, g_tweakPlayer->GetX14C() * (std::acos(angle) / sdt), 1.f));
|
rVec, gunFront, sdt * zeus::clamp(0.f, g_tweakPlayer->GetFreeLookDampenFactor() *
|
||||||
|
(std::acos(angle) / sdt), 1.f));
|
||||||
}
|
}
|
||||||
zeus::CTransform bobXf = player->GetCameraBob()->GetCameraBobTransformation();
|
zeus::CTransform bobXf = player->GetCameraBob()->GetCameraBobTransformation();
|
||||||
|
|
||||||
if (player->GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed ||
|
if (player->GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed ||
|
||||||
player->GetOrbitState() == CPlayer::EPlayerOrbitState::Five ||
|
player->GetOrbitState() == CPlayer::EPlayerOrbitState::Grapple ||
|
||||||
player->GetGrappleState() == CPlayer::EGrappleState::None ||
|
player->GetGrappleState() == CPlayer::EGrappleState::None ||
|
||||||
mgr.GetGameState() == CStateManager::EGameState::SoftPaused ||
|
mgr.GetGameState() == CStateManager::EGameState::SoftPaused ||
|
||||||
mgr.GetCameraManager()->IsInCinematicCamera())
|
mgr.GetCameraManager()->IsInCinematicCamera())
|
||||||
|
|
|
@ -8,8 +8,8 @@ namespace urde
|
||||||
|
|
||||||
class CFirstPersonCamera : public CGameCamera
|
class CFirstPersonCamera : public CGameCamera
|
||||||
{
|
{
|
||||||
float x188_;
|
float x188_orbitCameraSpeed;
|
||||||
bool x18c_ = false;
|
bool x18c_lockCamera = false;
|
||||||
zeus::CTransform x190_gunFollowXf;
|
zeus::CTransform x190_gunFollowXf;
|
||||||
float x1c0_ = 0.f;
|
float x1c0_ = 0.f;
|
||||||
TUniqueId x1c4_pitchId = kInvalidUniqueId;
|
TUniqueId x1c4_pitchId = kInvalidUniqueId;
|
||||||
|
@ -25,7 +25,7 @@ class CFirstPersonCamera : public CGameCamera
|
||||||
float x1d4_ = 0.f;
|
float x1d4_ = 0.f;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CFirstPersonCamera(TUniqueId, const zeus::CTransform& xf, TUniqueId, float,
|
CFirstPersonCamera(TUniqueId, const zeus::CTransform& xf, TUniqueId, float orbitCameraSpeed,
|
||||||
float fov, float nearplane, float farplane, float aspect);
|
float fov, float nearplane, float farplane, float aspect);
|
||||||
|
|
||||||
void Accept(IVisitor& visitor);
|
void Accept(IVisitor& visitor);
|
||||||
|
@ -40,7 +40,7 @@ public:
|
||||||
void UpdateElevation(CStateManager&);
|
void UpdateElevation(CStateManager&);
|
||||||
void CalculateGunFollowOrientationAndTransform(zeus::CTransform&, zeus::CQuaternion&, float, zeus::CVector3f&);
|
void CalculateGunFollowOrientationAndTransform(zeus::CTransform&, zeus::CQuaternion&, float, zeus::CVector3f&);
|
||||||
void SetScriptPitchId(TUniqueId uid) { x1c4_pitchId = uid; }
|
void SetScriptPitchId(TUniqueId uid) { x1c4_pitchId = uid; }
|
||||||
void SetX18C(bool v) { x18c_ = v; }
|
void SetLockCamera(bool v) { x18c_lockCamera = v; }
|
||||||
void SetX1C6_24(bool v) { x1c6_24_ = v; }
|
void SetX1C6_24(bool v) { x1c6_24_ = v; }
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
|
@ -600,7 +600,7 @@ void CInGameGuiManager::Draw(CStateManager& stateMgr)
|
||||||
bool scanVisor = stateMgr.GetPlayerState()->GetActiveVisor(stateMgr) == CPlayerState::EPlayerVisor::Scan;
|
bool scanVisor = stateMgr.GetPlayerState()->GetActiveVisor(stateMgr) == CPlayerState::EPlayerVisor::Scan;
|
||||||
if (drawVisor && x1f0_enablePlayerVisor)
|
if (drawVisor && x1f0_enablePlayerVisor)
|
||||||
{
|
{
|
||||||
if (stateMgr.GetPlayer().GetCameraState() == CPlayer::EPlayerCameraState::Zero)
|
if (stateMgr.GetPlayer().GetCameraState() == CPlayer::EPlayerCameraState::FirstPerson)
|
||||||
x20_faceplateDecor.Draw(stateMgr);
|
x20_faceplateDecor.Draw(stateMgr);
|
||||||
CTargetingManager* tgtMgr = nullptr;
|
CTargetingManager* tgtMgr = nullptr;
|
||||||
if (scanVisor && x1e4_enableTargetingManager)
|
if (scanVisor && x1e4_enableTargetingManager)
|
||||||
|
|
|
@ -119,7 +119,7 @@ bool CPlayerVisor::DrawScanObjectIndicators(const CStateManager& mgr) const
|
||||||
zeus::CTransform xf(zeus::CMatrix3f(scale), scanPos);
|
zeus::CTransform xf(zeus::CMatrix3f(scale), scanPos);
|
||||||
|
|
||||||
float scanRange = g_tweakPlayer->GetScanningRange();
|
float scanRange = g_tweakPlayer->GetScanningRange();
|
||||||
float farRange = g_tweakPlayer->GetScanningFrameSenseRange() - scanRange;
|
float farRange = g_tweakPlayer->GetScanMaxLockDistance() - scanRange;
|
||||||
float farT;
|
float farT;
|
||||||
if (farRange <= 0.f)
|
if (farRange <= 0.f)
|
||||||
farT = 1.f;
|
farT = 1.f;
|
||||||
|
|
|
@ -211,7 +211,7 @@ private:
|
||||||
bool x835_28_bombReady : 1;
|
bool x835_28_bombReady : 1;
|
||||||
bool x835_29_powerBombReady : 1;
|
bool x835_29_powerBombReady : 1;
|
||||||
bool x835_30_ : 1;
|
bool x835_30_ : 1;
|
||||||
bool x835_31_ : 1;
|
bool x835_31_actorAttached : 1;
|
||||||
};
|
};
|
||||||
u32 _dummy = 0;
|
u32 _dummy = 0;
|
||||||
};
|
};
|
||||||
|
@ -247,6 +247,7 @@ public:
|
||||||
void AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const;
|
void AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const;
|
||||||
bool GetFiring() const { return x2ec_firing != 0; }
|
bool GetFiring() const { return x2ec_firing != 0; }
|
||||||
TUniqueId DropPowerBomb(CStateManager& mgr);
|
TUniqueId DropPowerBomb(CStateManager& mgr);
|
||||||
|
void SetActorAttached(bool b) { x835_31_actorAttached = b; }
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,7 +21,7 @@ CDamageInfo& CDamageInfo::operator=(const DataSpec::SShotParam& other)
|
||||||
xc_radiusDamage = x8_damage;
|
xc_radiusDamage = x8_damage;
|
||||||
x10_radius = other.radius;
|
x10_radius = other.radius;
|
||||||
x14_knockback = other.knockback;
|
x14_knockback = other.knockback;
|
||||||
x18_ = false;
|
x18_noImmunity = false;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -20,7 +20,7 @@ class CDamageInfo
|
||||||
float xc_radiusDamage;
|
float xc_radiusDamage;
|
||||||
float x10_radius;
|
float x10_radius;
|
||||||
float x14_knockback;
|
float x14_knockback;
|
||||||
bool x18_ = false;
|
bool x18_noImmunity = false;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDamageInfo() = default;
|
CDamageInfo() = default;
|
||||||
|
@ -50,7 +50,7 @@ public:
|
||||||
float GetDamage(const CDamageVulnerability& dVuln) const;
|
float GetDamage(const CDamageVulnerability& dVuln) const;
|
||||||
float GetRadiusDamage() const { return xc_radiusDamage; }
|
float GetRadiusDamage() const { return xc_radiusDamage; }
|
||||||
float GetRadiusDamage(const CDamageVulnerability& dVuln) const;
|
float GetRadiusDamage(const CDamageVulnerability& dVuln) const;
|
||||||
bool GetX18() const { return x18_; }
|
bool NoImmunity() const { return x18_noImmunity; }
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -22,7 +22,7 @@ void CMorphBall::DrawBallShadow(const CStateManager& mgr)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
float alpha = 1.f;
|
float alpha = 1.f;
|
||||||
switch (x0_player.x2f8_morphTransState)
|
switch (x0_player.x2f8_morphBallState)
|
||||||
{
|
{
|
||||||
case CPlayer::EPlayerMorphBallState::Unmorphed:
|
case CPlayer::EPlayerMorphBallState::Unmorphed:
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -29,6 +29,12 @@ public:
|
||||||
{
|
{
|
||||||
Zero
|
Zero
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum class EBombJumpState
|
||||||
|
{
|
||||||
|
Zero,
|
||||||
|
One
|
||||||
|
};
|
||||||
private:
|
private:
|
||||||
CPlayer& x0_player;
|
CPlayer& x0_player;
|
||||||
std::unique_ptr<CModelData> x58_ballModel;
|
std::unique_ptr<CModelData> x58_ballModel;
|
||||||
|
@ -50,14 +56,23 @@ private:
|
||||||
u32 x1960_ = false;
|
u32 x1960_ = false;
|
||||||
u32 x1964_ = false;
|
u32 x1964_ = false;
|
||||||
u32 x19dc_ = false;
|
u32 x19dc_ = false;
|
||||||
|
union
|
||||||
|
{
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
bool x1de4_25 : 1;
|
||||||
|
};
|
||||||
|
u32 _dummy = 0;
|
||||||
|
};
|
||||||
float x1DE8_boostTime = 0.f;
|
float x1DE8_boostTime = 0.f;
|
||||||
|
EBombJumpState x1e40_bombJumpState = EBombJumpState::Zero;
|
||||||
CMorphBallShadow* x1e50_shadow = nullptr;
|
CMorphBallShadow* x1e50_shadow = nullptr;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CMorphBall(CPlayer& player, float);
|
CMorphBall(CPlayer& player, float);
|
||||||
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr);
|
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr);
|
||||||
ESpiderBallState GetSpiderBallState() const { return ESpiderBallState::Zero; }
|
ESpiderBallState GetSpiderBallState() const { return ESpiderBallState::Zero; }
|
||||||
bool InSpiderBallMode() const { return false; }
|
bool InSpiderMode() const { return false; }
|
||||||
zeus::CVector3f GetBallContactSurfaceNormal() const { return {}; }
|
zeus::CVector3f GetBallContactSurfaceNormal() const { return {}; }
|
||||||
void GetModel() const {}
|
void GetModel() const {}
|
||||||
const CCollidableSphere* GetCollidableSphere() const { return nullptr; }
|
const CCollidableSphere* GetCollidableSphere() const { return nullptr; }
|
||||||
|
@ -149,7 +164,7 @@ public:
|
||||||
void SetAsProjectile(const CDamageInfo&, const CDamageInfo&) {}
|
void SetAsProjectile(const CDamageInfo&, const CDamageInfo&) {}
|
||||||
EBallBoostState GetBallBoostState() const { return EBallBoostState::Zero; }
|
EBallBoostState GetBallBoostState() const { return EBallBoostState::Zero; }
|
||||||
void SetBallBoostState(EBallBoostState) {}
|
void SetBallBoostState(EBallBoostState) {}
|
||||||
void GetBombJumpState() const {}
|
EBombJumpState GetBombJumpState() const { return x1e40_bombJumpState; }
|
||||||
void LoadAnimationTokens(const std::string&) {}
|
void LoadAnimationTokens(const std::string&) {}
|
||||||
void TakeDamage(float) {}
|
void TakeDamage(float) {}
|
||||||
void DrawBallShadow(const CStateManager& mgr);
|
void DrawBallShadow(const CStateManager& mgr);
|
||||||
|
@ -161,9 +176,11 @@ public:
|
||||||
void SetDamageTimer(float t) { x191c_damageTimer = t; }
|
void SetDamageTimer(float t) { x191c_damageTimer = t; }
|
||||||
void Stop() {}
|
void Stop() {}
|
||||||
void StopSounds() {}
|
void StopSounds() {}
|
||||||
|
void ActorAttached() {}
|
||||||
CModelData& GetMorphballModelData() const { return *x58_ballModel; }
|
CModelData& GetMorphballModelData() const { return *x58_ballModel; }
|
||||||
u32 GetMorphballModelShader() const { return x5c_ballModelShader; }
|
u32 GetMorphballModelShader() const { return x5c_ballModelShader; }
|
||||||
|
bool GetX1DE4_25() const { return x1de4_25; }
|
||||||
|
void SetX1DE4_25(bool b) { x1de4_25 = b; }
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -21,6 +21,7 @@ class CFinalInput;
|
||||||
class CPlayerCameraBob;
|
class CPlayerCameraBob;
|
||||||
class CFirstPersonCamera;
|
class CFirstPersonCamera;
|
||||||
class CCollidableSphere;
|
class CCollidableSphere;
|
||||||
|
class CScriptPlayerHint;
|
||||||
|
|
||||||
class CPlayer : public CPhysicsActor
|
class CPlayer : public CPhysicsActor
|
||||||
{
|
{
|
||||||
|
@ -40,19 +41,19 @@ public:
|
||||||
|
|
||||||
enum class EPlayerOrbitType
|
enum class EPlayerOrbitType
|
||||||
{
|
{
|
||||||
Zero,
|
Close,
|
||||||
One,
|
Far,
|
||||||
Two
|
Two
|
||||||
};
|
};
|
||||||
|
|
||||||
enum class EPlayerOrbitState
|
enum class EPlayerOrbitState
|
||||||
{
|
{
|
||||||
Zero,
|
NoOrbit,
|
||||||
One,
|
One,
|
||||||
Two,
|
Two,
|
||||||
Three,
|
Three,
|
||||||
Four,
|
Four,
|
||||||
Five
|
Grapple
|
||||||
};
|
};
|
||||||
|
|
||||||
enum class EPlayerOrbitRequest
|
enum class EPlayerOrbitRequest
|
||||||
|
@ -115,11 +116,11 @@ public:
|
||||||
|
|
||||||
enum class EPlayerCameraState
|
enum class EPlayerCameraState
|
||||||
{
|
{
|
||||||
Zero,
|
FirstPerson,
|
||||||
One,
|
Ball,
|
||||||
Two,
|
Two,
|
||||||
Three,
|
Transitioning,
|
||||||
Four
|
Spawned
|
||||||
};
|
};
|
||||||
|
|
||||||
enum class ESurfaceRestraints
|
enum class ESurfaceRestraints
|
||||||
|
@ -161,22 +162,23 @@ public:
|
||||||
private:
|
private:
|
||||||
struct CVisorSteam
|
struct CVisorSteam
|
||||||
{
|
{
|
||||||
float x0_;
|
float x0_curTargetAlpha;
|
||||||
float x4_;
|
float x4_curAlphaInDur;
|
||||||
float x8_;
|
float x8_curAlphaOutDur;
|
||||||
CAssetId xc_tex;
|
CAssetId xc_tex;
|
||||||
float x10_ = 0.f;
|
float x10_nextTargetAlpha = 0.f;
|
||||||
float x14_ = 0.f;
|
float x14_nextAlphaInDur = 0.f;
|
||||||
float x18_ = 0.f;
|
float x18_nextAlphaOutDur = 0.f;
|
||||||
CAssetId x1c_txtr;
|
CAssetId x1c_txtr;
|
||||||
float x20_alpha = 0.f;
|
float x20_alpha = 0.f;
|
||||||
float x24_ = 0.f;
|
float x24_delayTimer = 0.f;
|
||||||
bool x28_affectsThermal = false;
|
bool x28_affectsThermal = false;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CVisorSteam(float a, float b, float c, CAssetId tex) : x0_(a), x4_(b), x8_(c), xc_tex(tex) {}
|
CVisorSteam(float targetAlpha, float alphaInDur, float alphaOutDur, CAssetId tex)
|
||||||
|
: x0_curTargetAlpha(targetAlpha), x4_curAlphaInDur(alphaInDur), x8_curAlphaOutDur(alphaOutDur), xc_tex(tex) {}
|
||||||
CAssetId GetTextureId() const;
|
CAssetId GetTextureId() const;
|
||||||
void SetSteam(float a, float b, float c, CAssetId txtr, bool affectsThermal);
|
void SetSteam(float targetAlpha, float alphaInDur, float alphaOutDur, CAssetId txtr, bool affectsThermal);
|
||||||
void Update(float dt);
|
void Update(float dt);
|
||||||
float GetAlpha() const { return x20_alpha; }
|
float GetAlpha() const { return x20_alpha; }
|
||||||
bool AffectsThermal() const { return x28_affectsThermal; }
|
bool AffectsThermal() const { return x28_affectsThermal; }
|
||||||
|
@ -205,15 +207,15 @@ private:
|
||||||
|
|
||||||
EPlayerMovementState x258_movementState = EPlayerMovementState::OnGround;
|
EPlayerMovementState x258_movementState = EPlayerMovementState::OnGround;
|
||||||
std::vector<CToken> x25c_ballTransitionsRes;
|
std::vector<CToken> x25c_ballTransitionsRes;
|
||||||
TUniqueId x26c_ = kInvalidUniqueId;
|
TUniqueId x26c_attachedActor = kInvalidUniqueId;
|
||||||
float x270_ = 0.f;
|
float x270_attachedActorTime = 0.f;
|
||||||
CPlayerEnergyDrain x274_energyDrain = CPlayerEnergyDrain(4);
|
CPlayerEnergyDrain x274_energyDrain = CPlayerEnergyDrain(4);
|
||||||
float x288_startingJumpTimeout = 0.f;
|
float x288_startingJumpTimeout = 0.f;
|
||||||
float x28c_sjTimer = 0.f;
|
float x28c_sjTimer = 0.f;
|
||||||
float x290_minJumpTimeout = 0.f;
|
float x290_minJumpTimeout = 0.f;
|
||||||
float x294_jumpCameraPitchTimer = 0.f;
|
float x294_jumpCameraTimer = 0.f;
|
||||||
u32 x298_jumpPresses = 0;
|
u32 x298_jumpPresses = 0;
|
||||||
float x29c_spaceJumpCameraPitchTimer = 0.f;
|
float x29c_fallCameraTimer = 0.f;
|
||||||
float x2a0_ = 0.f;
|
float x2a0_ = 0.f;
|
||||||
bool x2a4_cancelCameraPitch = false;
|
bool x2a4_cancelCameraPitch = false;
|
||||||
float x2a8_timeSinceJump = 1000.f;
|
float x2a8_timeSinceJump = 1000.f;
|
||||||
|
@ -224,27 +226,27 @@ private:
|
||||||
float x2d4_accelerationChangeTimer = 0.f;
|
float x2d4_accelerationChangeTimer = 0.f;
|
||||||
zeus::CAABox x2d8_fpBounds;
|
zeus::CAABox x2d8_fpBounds;
|
||||||
float x2f0_ballTransHeight = 0.f;
|
float x2f0_ballTransHeight = 0.f;
|
||||||
EPlayerCameraState x2f4_cameraState = EPlayerCameraState::Zero;
|
EPlayerCameraState x2f4_cameraState = EPlayerCameraState::FirstPerson;
|
||||||
EPlayerMorphBallState x2f8_morphTransState = EPlayerMorphBallState::Unmorphed;
|
EPlayerMorphBallState x2f8_morphBallState = EPlayerMorphBallState::Unmorphed;
|
||||||
EPlayerMorphBallState x2fc_cinematicMorphTransState = EPlayerMorphBallState::Unmorphed;
|
EPlayerMorphBallState x2fc_spawnedMorphBallState = EPlayerMorphBallState::Unmorphed;
|
||||||
float x300_fallingTime = 0.f;
|
float x300_fallingTime = 0.f;
|
||||||
EPlayerOrbitState x304_orbitState = EPlayerOrbitState::Zero;
|
EPlayerOrbitState x304_orbitState = EPlayerOrbitState::NoOrbit;
|
||||||
EPlayerOrbitType x308_orbitType = EPlayerOrbitType::Zero;
|
EPlayerOrbitType x308_orbitType = EPlayerOrbitType::Close;
|
||||||
EPlayerOrbitRequest x30c_orbitRequest = EPlayerOrbitRequest::Three;
|
EPlayerOrbitRequest x30c_orbitRequest = EPlayerOrbitRequest::Three;
|
||||||
TUniqueId x310_orbitTargetId = kInvalidUniqueId;
|
TUniqueId x310_orbitTargetId = kInvalidUniqueId;
|
||||||
zeus::CVector3f x314_orbitPoint;
|
zeus::CVector3f x314_orbitPoint;
|
||||||
zeus::CVector3f x320_orbitVector;
|
zeus::CVector3f x320_orbitVector;
|
||||||
float x32c_orbitDistance = 0.f;
|
float x32c_orbitModeTimer = 0.f;
|
||||||
EPlayerZoneInfo x330_orbitZone = EPlayerZoneInfo::Zero;
|
EPlayerZoneInfo x330_orbitZoneMode = EPlayerZoneInfo::Zero;
|
||||||
EPlayerZoneType x334_orbitType = EPlayerZoneType::Ellipse;
|
EPlayerZoneType x334_orbitType = EPlayerZoneType::Ellipse;
|
||||||
u32 x338_ = 1;
|
u32 x338_ = 1;
|
||||||
TUniqueId x33c_ = kInvalidUniqueId;
|
TUniqueId x33c_orbitNextTargetId = kInvalidUniqueId;
|
||||||
float x340_ = 0.f;
|
float x340_ = 0.f;
|
||||||
std::vector<TUniqueId> x344_nearbyOrbitObjects;
|
std::vector<TUniqueId> x344_nearbyOrbitObjects;
|
||||||
std::vector<TUniqueId> x354_onScreenOrbitObjects;
|
std::vector<TUniqueId> x354_onScreenOrbitObjects;
|
||||||
std::vector<TUniqueId> x364_offScreenOrbitObjects;
|
std::vector<TUniqueId> x364_offScreenOrbitObjects;
|
||||||
bool x374_orbitLockEstablished = false;
|
bool x374_orbitLockEstablished = false;
|
||||||
float x378_ = 0.f;
|
float x378_orbitPreventionTimer = 0.f;
|
||||||
bool x37c_sidewaysDashing = false;
|
bool x37c_sidewaysDashing = false;
|
||||||
float x380_strafeInputAtDash = 0.f;
|
float x380_strafeInputAtDash = 0.f;
|
||||||
float x384_dashTimer = 0.f;
|
float x384_dashTimer = 0.f;
|
||||||
|
@ -285,22 +287,22 @@ private:
|
||||||
EGunHolsterState x498_gunHolsterState = EGunHolsterState::Drawn;
|
EGunHolsterState x498_gunHolsterState = EGunHolsterState::Drawn;
|
||||||
float x49c_gunHolsterRemTime;
|
float x49c_gunHolsterRemTime;
|
||||||
std::unique_ptr<CFailsafeTest> x4a0_failsafeTest;
|
std::unique_ptr<CFailsafeTest> x4a0_failsafeTest;
|
||||||
TReservedAverage<float, 20> x4a4_;
|
TReservedAverage<float, 20> x4a4_moveSpeedAvg;
|
||||||
float x4f8_ = 0.f;
|
float x4f8_moveSpeed = 0.f;
|
||||||
float x4fc_ = 0.f;
|
float x4fc_flatMoveSpeed = 0.f;
|
||||||
zeus::CVector3f x500_lookDir = x34_transform.basis[1];
|
zeus::CVector3f x500_lookDir = x34_transform.basis[1];
|
||||||
zeus::CVector3f x50c_moveDir = x34_transform.basis[1];
|
zeus::CVector3f x50c_moveDir = x34_transform.basis[1];
|
||||||
zeus::CVector3f x518_leaveMorphDir = x34_transform.basis[1];
|
zeus::CVector3f x518_leaveMorphDir = x34_transform.basis[1];
|
||||||
zeus::CVector3f x524_ = x34_transform.basis[1];
|
zeus::CVector3f x524_lastPosForDirCalc = x34_transform.basis[1];
|
||||||
zeus::CVector3f x530_ = x34_transform.basis[1];
|
zeus::CVector3f x530_gunDir = x34_transform.basis[1];
|
||||||
float x53c_ = 0.f;
|
float x53c_timeMoving = 0.f;
|
||||||
zeus::CVector3f x540_ = x34_transform.basis[1];
|
zeus::CVector3f x540_controlDir = x34_transform.basis[1];
|
||||||
zeus::CVector3f x54c_ = x34_transform.basis[1];
|
zeus::CVector3f x54c_controlDirFlat = x34_transform.basis[1];
|
||||||
bool x558_wasDamaged = false;
|
bool x558_wasDamaged = false;
|
||||||
float x55c_damageAmt = 0.f;
|
float x55c_damageAmt = 0.f;
|
||||||
float x560_prevDamageAmt = 0.f;
|
float x560_prevDamageAmt = 0.f;
|
||||||
zeus::CVector3f x564_damageLocation;
|
zeus::CVector3f x564_damageLocation;
|
||||||
float x570_ = 0.f;
|
float x570_immuneTimer = 0.f;
|
||||||
float x574_morphTime = 0.f;
|
float x574_morphTime = 0.f;
|
||||||
float x578_morphDuration = 0.f;
|
float x578_morphDuration = 0.f;
|
||||||
u32 x57c_ = 0;
|
u32 x57c_ = 0;
|
||||||
|
@ -313,7 +315,7 @@ private:
|
||||||
TReservedAverage<zeus::CTransform, 4> x658_transitionModelXfs;
|
TReservedAverage<zeus::CTransform, 4> x658_transitionModelXfs;
|
||||||
TReservedAverage<float, 4> x71c_transitionModelAlphas;
|
TReservedAverage<float, 4> x71c_transitionModelAlphas;
|
||||||
std::vector<std::unique_ptr<CModelData>> x730_transitionModels;
|
std::vector<std::unique_ptr<CModelData>> x730_transitionModels;
|
||||||
float x740_staticOutTimer = 0.f;
|
float x740_staticTimer = 0.f;
|
||||||
float x744_staticOutSpeed = 0.f;
|
float x744_staticOutSpeed = 0.f;
|
||||||
float x748_staticInSpeed = 0.f;
|
float x748_staticInSpeed = 0.f;
|
||||||
float x74c_visorStaticAlpha = 1.f;
|
float x74c_visorStaticAlpha = 1.f;
|
||||||
|
@ -344,15 +346,15 @@ private:
|
||||||
CPlayerState::EBeamId x7ec_beam = CPlayerState::EBeamId::Power;
|
CPlayerState::EBeamId x7ec_beam = CPlayerState::EBeamId::Power;
|
||||||
std::unique_ptr<CModelData> x7f0_ballTransitionBeamModel;
|
std::unique_ptr<CModelData> x7f0_ballTransitionBeamModel;
|
||||||
zeus::CTransform x7f4_gunWorldXf;
|
zeus::CTransform x7f4_gunWorldXf;
|
||||||
float x824_ = 0.f;
|
float x824_transitionFilterTimer = 0.f;
|
||||||
float x828_waterLevelOnPlayer = 0.f;
|
float x828_waterLevelOnPlayer = 0.f;
|
||||||
bool x82c_inLava = false;
|
bool x82c_inLava = false;
|
||||||
TUniqueId x82e_ridingPlatform = kInvalidUniqueId;
|
TUniqueId x82e_ridingPlatform = kInvalidUniqueId;
|
||||||
TUniqueId x830_playerHint = kInvalidUniqueId;
|
TUniqueId x830_playerHint = kInvalidUniqueId;
|
||||||
u32 x834_ = 1000;
|
u32 x834_ = 1000;
|
||||||
u32 x838_ = 0;
|
rstl::reserved_vector<std::pair<u32, TUniqueId>, 32> x838_playerHints;
|
||||||
u32 x93c_ = 0;
|
rstl::reserved_vector<TUniqueId, 32> x93c_playerHintsToRemove;
|
||||||
u32 x980_ = 0;
|
rstl::reserved_vector<TUniqueId, 32> x980_playerHintsToAdd;
|
||||||
|
|
||||||
union
|
union
|
||||||
{
|
{
|
||||||
|
@ -364,7 +366,7 @@ private:
|
||||||
bool x9c4_27_canEnterMorphBall : 1;
|
bool x9c4_27_canEnterMorphBall : 1;
|
||||||
bool x9c4_28_canLeaveMorphBall : 1;
|
bool x9c4_28_canLeaveMorphBall : 1;
|
||||||
bool x9c4_29_ : 1;
|
bool x9c4_29_ : 1;
|
||||||
bool x9c4_30_ : 1;
|
bool x9c4_30_controlDirOverride : 1;
|
||||||
bool x9c4_31_dampUnderwaterMotion : 1;
|
bool x9c4_31_dampUnderwaterMotion : 1;
|
||||||
bool x9c5_24_ : 1;
|
bool x9c5_24_ : 1;
|
||||||
bool x9c5_25_splashUpdated : 1;
|
bool x9c5_25_splashUpdated : 1;
|
||||||
|
@ -375,7 +377,7 @@ private:
|
||||||
bool x9c5_30_ : 1;
|
bool x9c5_30_ : 1;
|
||||||
bool x9c5_31_stepCameraZBiasDirty : 1;
|
bool x9c5_31_stepCameraZBiasDirty : 1;
|
||||||
bool x9c6_24_extendTargetDistance : 1;
|
bool x9c6_24_extendTargetDistance : 1;
|
||||||
bool x9c6_25_ : 1;
|
bool x9c6_25_interpolatingControlDir : 1;
|
||||||
bool x9c6_26_outOfBallLookAtHint : 1;
|
bool x9c6_26_outOfBallLookAtHint : 1;
|
||||||
bool x9c6_27_aimingAtProjectile : 1;
|
bool x9c6_27_aimingAtProjectile : 1;
|
||||||
bool x9c6_28_aligningGrappleSwingTurn : 1;
|
bool x9c6_28_aligningGrappleSwingTurn : 1;
|
||||||
|
@ -390,14 +392,14 @@ private:
|
||||||
|
|
||||||
float x9c8_eyeZBias = 0.f;
|
float x9c8_eyeZBias = 0.f;
|
||||||
float x9cc_stepCameraZBias = 0.f;
|
float x9cc_stepCameraZBias = 0.f;
|
||||||
u32 x9d0_ = 0;
|
u32 x9d0_bombJumpCount = 0;
|
||||||
u32 x9d4_ = 0;
|
u32 x9d4_bombJumpCheckDelayFrames = 0;
|
||||||
zeus::CVector3f x9d8_ = zeus::CVector3f::skForward;
|
zeus::CVector3f x9d8_controlDirOverrideDir = zeus::CVector3f::skForward;
|
||||||
rstl::reserved_vector<TUniqueId, 5> x9e4_orbitDisableList;
|
rstl::reserved_vector<TUniqueId, 5> x9e4_orbitDisableList;
|
||||||
|
|
||||||
float x9f4_deathTime = 0.f;
|
float x9f4_deathTime = 0.f;
|
||||||
float x9f8_ = 0.f;
|
float x9f8_controlDirInterpTime = 0.f;
|
||||||
float x9fc_ = 0.f;
|
float x9fc_controlDirInterpDur = 0.f;
|
||||||
TUniqueId xa00_deathPowerBomb = kInvalidUniqueId;
|
TUniqueId xa00_deathPowerBomb = kInvalidUniqueId;
|
||||||
float xa04_ = 0.f;
|
float xa04_ = 0.f;
|
||||||
CAssetId xa08_steamTextureId;
|
CAssetId xa08_steamTextureId;
|
||||||
|
@ -408,7 +410,7 @@ private:
|
||||||
float xa1c_threatOverride = 0.f;
|
float xa1c_threatOverride = 0.f;
|
||||||
float xa20_radarXYRadiusOverride = 1.f;
|
float xa20_radarXYRadiusOverride = 1.f;
|
||||||
float xa24_radarZRadiusOverride = 1.f;
|
float xa24_radarZRadiusOverride = 1.f;
|
||||||
float xa28_ = 0.f;
|
float xa28_attachedActorStruggle = 0.f;
|
||||||
u32 xa2c_ = 2;
|
u32 xa2c_ = 2;
|
||||||
float xa30_samusExhaustedVoiceTimer = 4.f;
|
float xa30_samusExhaustedVoiceTimer = 4.f;
|
||||||
|
|
||||||
|
@ -420,6 +422,7 @@ private:
|
||||||
void InitializeBallTransition();
|
void InitializeBallTransition();
|
||||||
float UpdateCameraBob(float dt, CStateManager& mgr);
|
float UpdateCameraBob(float dt, CStateManager& mgr);
|
||||||
float GetAcceleration() const;
|
float GetAcceleration() const;
|
||||||
|
float CalculateOrbitZBasedDistance(EPlayerOrbitType type) const;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CPlayer(TUniqueId, const zeus::CTransform&, const zeus::CAABox&, CAssetId w1, const zeus::CVector3f&, float, float,
|
CPlayer(TUniqueId, const zeus::CTransform&, const zeus::CAABox&, CAssetId w1, const zeus::CVector3f&, float, float,
|
||||||
|
@ -490,9 +493,16 @@ public:
|
||||||
void UpdateWaterSurfaceCameraBias(CStateManager& mgr);
|
void UpdateWaterSurfaceCameraBias(CStateManager& mgr);
|
||||||
void UpdatePhazonCameraShake(float dt, CStateManager& mgr);
|
void UpdatePhazonCameraShake(float dt, CStateManager& mgr);
|
||||||
void UpdatePhazonDamage(float dt, CStateManager& mgr);
|
void UpdatePhazonDamage(float dt, CStateManager& mgr);
|
||||||
|
void ResetPlayerHintState();
|
||||||
|
bool SetAreaPlayerHint(const CScriptPlayerHint& hint, CStateManager& mgr);
|
||||||
|
void AddToPlayerHintRemoveList(TUniqueId id, CStateManager& mgr);
|
||||||
|
void AddToPlayerHintAddList(TUniqueId id, CStateManager& mgr);
|
||||||
|
void DeactivatePlayerHint(TUniqueId id, CStateManager& mgr);
|
||||||
void UpdatePlayerHints(CStateManager& mgr);
|
void UpdatePlayerHints(CStateManager& mgr);
|
||||||
void UpdateBombJumpStuff();
|
void UpdateBombJumpStuff();
|
||||||
void UpdateTransitionFilter(float dt, CStateManager& mgr);
|
void UpdateTransitionFilter(float dt, CStateManager& mgr);
|
||||||
|
void ResetControlDirectionInterpolation();
|
||||||
|
void SetControlDirectionInterpolation(float time);
|
||||||
void UpdatePlayerControlDirection(float dt, CStateManager& mgr);
|
void UpdatePlayerControlDirection(float dt, CStateManager& mgr);
|
||||||
void Think(float, CStateManager&);
|
void Think(float, CStateManager&);
|
||||||
void PreThink(float, CStateManager&);
|
void PreThink(float, CStateManager&);
|
||||||
|
@ -520,7 +530,7 @@ public:
|
||||||
void DrawGun(CStateManager& mgr);
|
void DrawGun(CStateManager& mgr);
|
||||||
void HolsterGun(CStateManager& mgr);
|
void HolsterGun(CStateManager& mgr);
|
||||||
EPlayerCameraState GetCameraState() const { return x2f4_cameraState; }
|
EPlayerCameraState GetCameraState() const { return x2f4_cameraState; }
|
||||||
EPlayerMorphBallState GetMorphballTransitionState() const { return x2f8_morphTransState; }
|
EPlayerMorphBallState GetMorphballTransitionState() const { return x2f8_morphBallState; }
|
||||||
bool IsMorphBallTransitioning() const;
|
bool IsMorphBallTransitioning() const;
|
||||||
void UpdateGrappleArmTransform(const zeus::CVector3f&, CStateManager& mgr, float);
|
void UpdateGrappleArmTransform(const zeus::CVector3f&, CStateManager& mgr, float);
|
||||||
float GetGravity() const;
|
float GetGravity() const;
|
||||||
|
@ -557,7 +567,7 @@ public:
|
||||||
bool WithinOrbitScreenBox(const zeus::CVector3f&, EPlayerZoneInfo, EPlayerZoneType) const;
|
bool WithinOrbitScreenBox(const zeus::CVector3f&, EPlayerZoneInfo, EPlayerZoneType) const;
|
||||||
bool WithinOrbitScreenEllipse(const zeus::CVector3f&, EPlayerZoneInfo) const;
|
bool WithinOrbitScreenEllipse(const zeus::CVector3f&, EPlayerZoneInfo) const;
|
||||||
bool CheckOrbitDisableSourceList(CStateManager& mgr);
|
bool CheckOrbitDisableSourceList(CStateManager& mgr);
|
||||||
bool CheckOrbitDisableSourceList() const { return x9e4_orbitDisableList.size() != 0; }
|
bool CheckOrbitDisableSourceList() const { return !x9e4_orbitDisableList.empty(); }
|
||||||
void RemoveOrbitDisableSource(TUniqueId);
|
void RemoveOrbitDisableSource(TUniqueId);
|
||||||
void AddOrbitDisableSource(CStateManager& mgr, TUniqueId);
|
void AddOrbitDisableSource(CStateManager& mgr, TUniqueId);
|
||||||
void UpdateOrbitPreventionTimer(float);
|
void UpdateOrbitPreventionTimer(float);
|
||||||
|
@ -579,7 +589,7 @@ public:
|
||||||
float GetUnbiasedEyeHeight() const;
|
float GetUnbiasedEyeHeight() const;
|
||||||
float GetStepUpHeight() const;
|
float GetStepUpHeight() const;
|
||||||
float GetStepDownHeight() const;
|
float GetStepDownHeight() const;
|
||||||
void Teleport(const zeus::CTransform& xf, CStateManager& mgr, bool);
|
void Teleport(const zeus::CTransform& xf, CStateManager& mgr, bool resetBallCam);
|
||||||
void BombJump(const zeus::CVector3f& pos, CStateManager& mgr);
|
void BombJump(const zeus::CVector3f& pos, CStateManager& mgr);
|
||||||
zeus::CTransform CreateTransformFromMovementDirection() const;
|
zeus::CTransform CreateTransformFromMovementDirection() const;
|
||||||
const CCollisionPrimitive* GetCollisionPrimitive() const;
|
const CCollisionPrimitive* GetCollisionPrimitive() const;
|
||||||
|
@ -607,7 +617,7 @@ public:
|
||||||
const CScriptWater* GetVisorRunoffEffect(const CStateManager& mgr) const;
|
const CScriptWater* GetVisorRunoffEffect(const CStateManager& mgr) const;
|
||||||
void SetMorphBallState(EPlayerMorphBallState state, CStateManager& mgr);
|
void SetMorphBallState(EPlayerMorphBallState state, CStateManager& mgr);
|
||||||
bool CanLeaveMorphBallState(CStateManager& mgr, zeus::CVector3f& pos) const;
|
bool CanLeaveMorphBallState(CStateManager& mgr, zeus::CVector3f& pos) const;
|
||||||
void SetHudDisable(float f1, float f2, float f3);
|
void SetHudDisable(float staticTimer, float outSpeed, float inSpeed);
|
||||||
void SetIntoBallReadyAnimation(CStateManager& mgr);
|
void SetIntoBallReadyAnimation(CStateManager& mgr);
|
||||||
void LeaveMorphBallState(CStateManager& mgr);
|
void LeaveMorphBallState(CStateManager& mgr);
|
||||||
bool CanEnterMorphBallState(CStateManager& mgr, float f1) const;
|
bool CanEnterMorphBallState(CStateManager& mgr, float f1) const;
|
||||||
|
@ -637,17 +647,22 @@ public:
|
||||||
CPlayerCameraBob* GetCameraBob() const { return x76c_cameraBob.get(); }
|
CPlayerCameraBob* GetCameraBob() const { return x76c_cameraBob.get(); }
|
||||||
float GetDeathTime() const { return x9f4_deathTime; }
|
float GetDeathTime() const { return x9f4_deathTime; }
|
||||||
const CPlayerEnergyDrain& GetEnergyDrain() const { return x274_energyDrain; }
|
const CPlayerEnergyDrain& GetEnergyDrain() const { return x274_energyDrain; }
|
||||||
EPlayerZoneInfo GetOrbitZone() const { return x330_orbitZone; }
|
EPlayerZoneInfo GetOrbitZone() const { return x330_orbitZoneMode; }
|
||||||
EPlayerZoneType GetOrbitType() const { return x334_orbitType; }
|
EPlayerZoneType GetOrbitType() const { return x334_orbitType; }
|
||||||
const zeus::CTransform& GetFirstPersonCameraTransform(const CStateManager& mgr) const;
|
const zeus::CTransform& GetFirstPersonCameraTransform(const CStateManager& mgr) const;
|
||||||
const std::vector<TUniqueId>& GetNearbyOrbitObjects() const { return x344_nearbyOrbitObjects; }
|
const std::vector<TUniqueId>& GetNearbyOrbitObjects() const { return x344_nearbyOrbitObjects; }
|
||||||
const std::vector<TUniqueId>& GetOnScreenOrbitObjects() const { return x354_onScreenOrbitObjects; }
|
const std::vector<TUniqueId>& GetOnScreenOrbitObjects() const { return x354_onScreenOrbitObjects; }
|
||||||
const std::vector<TUniqueId>& GetOffScreenOrbitObjects() const { return x364_offScreenOrbitObjects; }
|
const std::vector<TUniqueId>& GetOffScreenOrbitObjects() const { return x364_offScreenOrbitObjects; }
|
||||||
void SetPlayerHitWallDuringMove();
|
void SetPlayerHitWallDuringMove();
|
||||||
|
ESurfaceRestraints GetCurrentSurfaceRestraint() const { return x2ac_surfaceRestraint; }
|
||||||
|
ESurfaceRestraints GetSurfaceRestraint() const
|
||||||
|
{ return x2b0_outOfWaterTicks == 2 ? GetCurrentSurfaceRestraint() : ESurfaceRestraints::Water; }
|
||||||
void DecrementPhazon();
|
void DecrementPhazon();
|
||||||
void IncrementPhazon();
|
void IncrementPhazon();
|
||||||
void ApplySubmergedPitchBend(CSfxHandle& sfx);
|
void ApplySubmergedPitchBend(CSfxHandle& sfx);
|
||||||
|
void DetachActorFromPlayer();
|
||||||
|
bool AttachActorToPlayer(TUniqueId id, bool disableGun);
|
||||||
|
float GetAttachedActorStruggle() const { return xa28_attachedActorStruggle; }
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -77,7 +77,7 @@ void CPlayerCameraBob::SetState(CPlayerCameraBob::ECameraBobState state, CStateM
|
||||||
|
|
||||||
x20_oldState = x24_curState;
|
x20_oldState = x24_curState;
|
||||||
x24_curState = state;
|
x24_curState = state;
|
||||||
if (x20_oldState == ECameraBobState::Two)
|
if (x20_oldState == ECameraBobState::InAir)
|
||||||
{
|
{
|
||||||
x28_applyLandingTrans = true;
|
x28_applyLandingTrans = true;
|
||||||
x68_ = std::min(x68_, -35.f);
|
x68_ = std::min(x68_, -35.f);
|
||||||
|
@ -91,7 +91,7 @@ void CPlayerCameraBob::SetState(CPlayerCameraBob::ECameraBobState state, CStateM
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (x24_curState == ECameraBobState::Three && x100_ != 0.f)
|
if (x24_curState == ECameraBobState::WalkNoBob && x100_ != 0.f)
|
||||||
InitViewWander(mgr);
|
InitViewWander(mgr);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -162,7 +162,7 @@ void CPlayerCameraBob::Update(float dt, CStateManager& mgr)
|
||||||
x78_ = 0.f;
|
x78_ = 0.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (x24_curState == ECameraBobState::Three)
|
if (x24_curState == ECameraBobState::WalkNoBob)
|
||||||
x104_ = 1.f;
|
x104_ = 1.f;
|
||||||
else
|
else
|
||||||
x104_ = 0.f;
|
x104_ = 0.f;
|
||||||
|
|
|
@ -21,15 +21,15 @@ public:
|
||||||
|
|
||||||
enum class ECameraBobState
|
enum class ECameraBobState
|
||||||
{
|
{
|
||||||
Zero,
|
Walk,
|
||||||
One,
|
Orbit,
|
||||||
Two,
|
InAir,
|
||||||
Three,
|
WalkNoBob,
|
||||||
Four,
|
GunFireNoBob,
|
||||||
Five,
|
TurningNoBob,
|
||||||
Six,
|
FreeLookNoBob,
|
||||||
Seven,
|
GrappleNoBob,
|
||||||
Eight
|
Unspecified
|
||||||
};
|
};
|
||||||
|
|
||||||
static float kCameraBobExtentX;
|
static float kCameraBobExtentX;
|
||||||
|
@ -56,8 +56,8 @@ private:
|
||||||
float x14_ = 0.f;
|
float x14_ = 0.f;
|
||||||
float x18_bobTimeScale = 0.f;
|
float x18_bobTimeScale = 0.f;
|
||||||
float x1c_bobTime = 0.f;
|
float x1c_bobTime = 0.f;
|
||||||
ECameraBobState x20_oldState = ECameraBobState::Eight;
|
ECameraBobState x20_oldState = ECameraBobState::Unspecified;
|
||||||
ECameraBobState x24_curState = ECameraBobState::Eight;
|
ECameraBobState x24_curState = ECameraBobState::Unspecified;
|
||||||
bool x28_applyLandingTrans = false;
|
bool x28_applyLandingTrans = false;
|
||||||
bool x29_ = false;
|
bool x29_ = false;
|
||||||
zeus::CTransform x2c_cameraBobTransform;
|
zeus::CTransform x2c_cameraBobTransform;
|
||||||
|
|
|
@ -8,8 +8,8 @@ namespace urde
|
||||||
|
|
||||||
class CScriptPlayerHint : public CActor
|
class CScriptPlayerHint : public CActor
|
||||||
{
|
{
|
||||||
u32 xe8_ = 0;
|
rstl::reserved_vector<TUniqueId, 8> xe8_objectList;
|
||||||
bool xfc_ = false;
|
bool xfc_deactivated = false;
|
||||||
u32 x100_priority;
|
u32 x100_priority;
|
||||||
u32 x104_overrideFlags;
|
u32 x104_overrideFlags;
|
||||||
TUniqueId x108_actor = kInvalidUniqueId;
|
TUniqueId x108_actor = kInvalidUniqueId;
|
||||||
|
@ -20,6 +20,8 @@ public:
|
||||||
u32 GetPriority() const { return x100_priority; }
|
u32 GetPriority() const { return x100_priority; }
|
||||||
u32 GetOverrideFlags() const { return x104_overrideFlags; }
|
u32 GetOverrideFlags() const { return x104_overrideFlags; }
|
||||||
TUniqueId GetActorId() const { return x108_actor; }
|
TUniqueId GetActorId() const { return x108_actor; }
|
||||||
|
void ClearObjectList() { xe8_objectList.clear(); }
|
||||||
|
void SetDeactivated() { xfc_deactivated = true; }
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue