2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-10 07:07:42 +00:00

Implement CPlayer::UpdateGrappleState

This commit is contained in:
Jack Andersen
2017-07-17 20:11:37 -10:00
parent a71e48cf43
commit 4017f2acdd
8 changed files with 270 additions and 17 deletions

View File

@@ -158,7 +158,7 @@ struct CTweakPlayer : ITweakPlayer
Value<float> x2c0_;
Value<float> x2c4_;
Value<float> x2c8_grappleJumpForce;
Value<float> x2cc_;
Value<float> x2cc_grappleReleaseTime;
Value<atUint32> x2d0_grappleJumpMode;
Value<bool> x2d4_;
Value<bool> x2d5_;
@@ -202,6 +202,7 @@ struct CTweakPlayer : ITweakPlayer
float GetPlayerBallHalfExtent() const { return x27c_playerBallHalfExtent; }
float GetGrappleSwingPeriod() const { return x2a8_grappleSwingPeriod; }
float GetGrappleJumpForce() const { return x2c8_grappleJumpForce; }
float GetGrappleReleaseTime() const { return x2cc_grappleReleaseTime; }
uint32_t GetGrappleJumpMode() const { return x2d0_grappleJumpMode; }
float GetX124() const { return x134_; }
float GetX184() const { return x184_; }