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Runtime/MP1: Replace bitfield unions with constructor initializers

This commit is contained in:
2020-04-10 15:25:40 -04:00
parent d23e76db54
commit 402e45ecb5
22 changed files with 153 additions and 164 deletions

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@@ -227,20 +227,15 @@ private:
u32 x130_[10] = {1000000};
union {
struct {
bool x160_24_finished : 1;
bool x160_25_mfGameBuilt : 1;
bool x160_26_screenFading : 1;
bool x160_27_ : 1;
bool x160_28_manageCard : 1;
bool x160_29_ : 1;
bool x160_30_ : 1;
bool x160_31_cardBusy : 1;
bool x161_24_gameFrameDrawn : 1;
};
u16 _dummy = 0;
};
bool x160_24_finished : 1;
bool x160_25_mfGameBuilt : 1;
bool x160_26_screenFading : 1;
bool x160_27_ : 1;
bool x160_28_manageCard : 1;
bool x160_29_ : 1;
bool x160_30_ : 1;
bool x160_31_cardBusy : 1;
bool x161_24_gameFrameDrawn : 1;
std::unique_ptr<CGameArchitectureSupport> x164_archSupport;