mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-14 06:06:11 +00:00
Add initial rumble support, use modified SDL branch to support all GC controller rumble modes
This commit is contained in:
@@ -152,11 +152,11 @@ public:
|
||||
// if (smashAdapter.get() == device)
|
||||
// smashAdapter.reset();
|
||||
// }
|
||||
void SetMotorState(EIOPort port, EMotorState state) {
|
||||
// TODO aurora
|
||||
}
|
||||
void SetMotorState(EIOPort port, EMotorState state);
|
||||
void ControlAllMotors(const std::array<EMotorState, 4>& states) {
|
||||
// TODO aurora
|
||||
for (u32 i = 0; i <= size_t(EIOPort::Three); ++i ) {
|
||||
SetMotorState(EIOPort(i), states[i]);
|
||||
}
|
||||
}
|
||||
|
||||
/* This is where the game thread enters */
|
||||
|
||||
Reference in New Issue
Block a user