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ICollisionFilter: Add virtual destructor
Prevents any potential undefined behavior from occurring through polymorphic use.
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@ -11,6 +11,7 @@ protected:
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explicit ICollisionFilter(CActor& actor) : x4_actor(actor) {}
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explicit ICollisionFilter(CActor& actor) : x4_actor(actor) {}
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public:
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public:
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virtual ~ICollisionFilter() = default;
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virtual void Filter(const CCollisionInfoList& in, CCollisionInfoList& out) const = 0;
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virtual void Filter(const CCollisionInfoList& in, CCollisionInfoList& out) const = 0;
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};
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};
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